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Omega Pilot

Omega Pilot

82 Positive / 74 Ratings | Version: 1.0.0

XOCUS

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Download Omega Pilot on PC With GameLoop Emulator


Omega Pilot, is a popular steam game developed by Omega Pilot. You can download Omega Pilot and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Get Omega Pilot steam game

Omega Pilot, is a popular steam game developed by Omega Pilot. You can download Omega Pilot and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Omega Pilot Features

KNOW THYSELF & LIVE ON THE EDGE!

Become the best - become an Omega Pilot!

Do you like racing? If so, then this first-person hit in the virtual world is for you.

  • Enjoy the cockpit view and interior as you immerse yourself in advanced high-quality graphics.

  • Compete on 20+ different tracks with other pilots in asynchronous multiplayer, which will identify the best among equals.

  • Stand out not only by the results but also by the unique customization of ships of which there are already 24.

  • Participate in regular tournaments with prizes and get ready for constant content updates.

Hone your skills and reach maximum speed. Don't miss the chance to surpass yourself and improve your time on the track.

Become the fastest - become an Omega pilot!

CURRENT FEATURES

  • Try our uniqie immersive virtual game controls

  • Innovative hand control

  • Asynchronous multiplayer mode with different types of tracks

  • Many ship designs for every taste and color! 16 available now, more to come

JOIN THE LEAGUE. BECOME AN OMEGA PILOT!

Show More

Download Omega Pilot on PC With GameLoop Emulator

Get Omega Pilot steam game

Omega Pilot, is a popular steam game developed by Omega Pilot. You can download Omega Pilot and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Omega Pilot Features

KNOW THYSELF & LIVE ON THE EDGE!

Become the best - become an Omega Pilot!

Do you like racing? If so, then this first-person hit in the virtual world is for you.

  • Enjoy the cockpit view and interior as you immerse yourself in advanced high-quality graphics.

  • Compete on 20+ different tracks with other pilots in asynchronous multiplayer, which will identify the best among equals.

  • Stand out not only by the results but also by the unique customization of ships of which there are already 24.

  • Participate in regular tournaments with prizes and get ready for constant content updates.

Hone your skills and reach maximum speed. Don't miss the chance to surpass yourself and improve your time on the track.

Become the fastest - become an Omega pilot!

CURRENT FEATURES

  • Try our uniqie immersive virtual game controls

  • Innovative hand control

  • Asynchronous multiplayer mode with different types of tracks

  • Many ship designs for every taste and color! 16 available now, more to come

JOIN THE LEAGUE. BECOME AN OMEGA PILOT!

Show More

Preview

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Information

  • Developer

    XOCUS

  • Latest Version

    1.0.0

  • Last Updated

    2022-09-02

  • Category

    Steam-game

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Reviews

  • gamedeal user

    May 13, 2022

    I bought the game about 15 minutes after I got the email saying it was available for purchase, had a game-breaking bug which prevented me from playing, an hour later there was patch, and a response to my community post correctly saying they fixed may issue. 10/10 developer communication. So about the game. The controls have a steep learning curve, control customization and other inputs method are coming, but for now: the current controls are hard to learn, but work well. The racing is a bit more drifty than I expected, but not bad at all. All available tracks are listed as "Easy", and some of them are already really hard, I hope that changes in one way or another. If you get motion sickness from VR, this is probably not the game for you. I didn't get sick, but I did get very dizzy in the beginning, still do sometimes now when I mess up the controls. If I keep in mind it's early access, I think it's already worth the price even as it stands, and although very hard to learn, it is very fun. It's very early access, and I'm all for seeing it become even better.
  • gamedeal user

    May 13, 2022

    Some people are going to be losing their lunch on this one for sure. VR vets only! Played long enough to get frustrated by how much I suck at this. But, cup of coffee -and I will be back in there. First few laps and I am all over the place (you will be too). But, when you get the hang of the controls they make perfect sense, and are really very good. Easy? No, but good. After coming first on the first track, I just cannot break the habit of coming last on the second track. However, I am well aware that this is my fault and not the game. There is a challenge here, it's not easy, and that's a good thing. You have to get your skills up.. The trick here is to keep your wrist still and move your arm to steer. I know the theory, but my wrist doesn't. So, yeah - this is a keeper. Plus points: *It's a challenge. *The controls are unique and make sense, once you get the idea. *Good sense of speed. *Graphics are good. *Fun Negative points *It's hard (aka 'challenge). So the only negative I can come up with is a positive after all. Yeah, pleased with this, I am a bit frustrated now, but with myself, not the game. I can see me sinking some hours into this - if only to see the third track! Wipeout with controls that make sense in VR. Nice one devs, you brought me the game I wanted on the second lap ;-)
  • gamedeal user

    May 13, 2022

    refunding in hopes of buying it again, so control wise i would like to use both controllers to pilot the ship for a better experience, next is graphics, they aren't the best and i would love better lighting and for the ships to be graphically responsive to what you are doing, say air flaps, a bit of lighting from the thrusters etc, my biggest gripe is the lighting so yeah, once this has been implemented i'll be sure to check this game out again, (oh and the announcer doesn't have a clear voice , be it due to an accent or audio mixing i recommend you rerecord these lines) oh and the main menu is boring as all hell use vr to you advantage and make the main menu interesting look at (say you are in a room watching a race and the menu section is on a monitor for example ) best of luck.
  • gamedeal user

    May 13, 2022

    At time of review, this game is in VERY early access. There's not a lot there at the moment. I think it has a lot of potential, but I'm having trouble with the controls. The control setup is intuitive and well designed, but how the vehicles themselves behave based on your inputs is taking some time to figure out. Remember Asteroids, the old arcade game? It kind of feels like that, but in 3 dimensions. You point yourself in a direction and fire the boosters. It makes it really hard to get used to cornering. Overall: buy if you want to support development on this kind of game, love niche indies, and have no VR sickness ever. Don't buy if you want a full featured game from the start. Don't buy if you want to play an easy game.
  • gamedeal user

    May 13, 2022

    Okay first things first its an early access game. So of course I expect some things to not be complete. This is definitely only for VR veterans. If you place someone in this that has 0 experience with VR they will be blowing chunks within seconds of playing it. That aside, I have over 2000 hours logged on Steam VR so I was completely unfazed by it. The core concept of this game is great. Honestly it takes what works well for VR and builds on that. I like that the game incorporates the gyros of the controllers to control your ship. The flying is really fun and you definitely feel like you're going fast, maybe even too fast but I guess that's the point. However, this leads to it feeling a bit unstable at times too. When I get excited or I want to turn quickly my ship ends up just spinning circles. So I definitely would like to see other controller options. Either being able to use the sticks of the controllers, or perhaps use a gamepad instead. This is definitely a easy to learn, hard to master type situation where the controls themselves are relatively easy to understand, but man oh man, is it hard to master. You really have to learn the track, learn the drive line, learn when to break, when to accelerate. I've noticed while playing that many of the "ghosts" that I compete against also all bang into the same walls as me when flying out of the corners. Sometimes I feel like that's the intended way of flying through the course. Where if I would break to fly through it without banging up against the wall would somehow be slower. The gameplay style reminds me a bit of the VR version of Wipeout on the Playstation. (Still waiting for a PC port of that D: ), but then on crack. What this game is still missing: More than one sound track. Don't get me wrong though, the soundtrack they do have is an absolute banger! Controller options. I'm not a fan of the "one size fits all" type or morality. Power to the players! More filled in worlds, other than the track they're quite empty. I feel like the developer could take a lot of inspiration from the same game I mentioned earlier, Wipeout. More different types of ships with different stats. There are other colors but it's just not the same. Conclusion: I'm super keen to see where the development of this game is headed, and I wholeheartedly believe that XOCUS is making as absolute gem here. They have my support and I wouldn't get a refund. I think it's a very fair price for the product they have out now. 8/10 would recommend for an early access game. Looking forward to the full release. Feedback to the developer: The announcer when you move up or down a position is annoying. The races are already so short that having something tell you your position in the race kind of becomes arbitrary. Would love other controller options, but I suppose what you're going for is having the same controller scheme for all the players flattens the playing field. The flying is just a little bit too drifty for me. It feels like the ship isn't as responsive as it could be. Mostly this just translates to me not being able to break enough to stay in the corner and I end up flying out and banging up against a wall. I think adding some more music tracks would also be great, but for now it shouldn't be a priority. You have a great sound track right now but after playing for 30 minutes straight I needed some other music. It would also be super cool to have some incorporation of audio responsive tracks. Where aesthetics are changed based on the music track in the background.
  • gamedeal user

    May 23, 2022

    This game makes VR feel new and exciting again despite having several hundred hours logged in VR. You definitely want to be used to VR in general before trying this!
  • gamedeal user

    May 25, 2022

    Amazing futuristic Racing game, controls are hard to learn at first and a has a steep learning curve. After some practice though you realize how genius the controls are, the most immersive and satisfying racing mechanics in VR to date in my opinion. started off awful at steering, now in the top five in about every track whipping it at high speeds. Highly recommend if you have a thing for futuristic anti gravity racing! support the devs, BUY
  • gamedeal user

    May 25, 2022

    A lot of promise here! took a bit to get used to the controls but after that it was just enjoying the race maps (not so much the non-race maps lol). Love the retro visual style and will be waiting for the next maps/game modes to be released. HOTAS support will be great though I just used quest 2 controllers which I feel work fine after you get used to the physics/turning style and fairly high sensitivity. Also more music tracks would be great, but what's there so far fits the style well. Looking forward to seeing and experiencing more!
  • gamedeal user

    May 26, 2022

    there is a lot of potential here. it definitely has a few things to smooth out. some of the races are extremely tight, and with the drifty flight model, it seems impossible to progress [night city]. i have a suggestion for the dev that might make the learning curve for the flight model less steep. first a little context. before i start, i want to say that i do like the flight model. it is unique to this game. Now, when taking a turn at speed, there is a point where you have "traction" and a point where you don't and you start drifting HARD. there really isn't any feedback to the player when this traction is gained or lost. i would suggest some sort of audio cue, or a "friction" on the axis. meaning the farther away you get from the point of flight, the harder it is to push the axis further and break into a drift. this could be done subtly in a way that wouldn't feel like a hindrance to the vehicles performance and make the drifting feel like a deliberate action, rather than "oof, well i guess i'm going that way now". as far as audio cue, think something like a stall warning when you are about to break traction. beeping increases in speed and tone the further away you get from the point of flight, drifting is just a solid sine wave, or if you don't want to deal with beeps and boops, you could make it sound like wind was hitting the hull from the direction you were drifting into. or combine all 3. right now there really isn't any indication to the player of how this vehicle behaves in flight. making flying fast and up to the vehicles limits extremely difficult, because you have no idea where those limits are.. make the cockpit move a bit in relation to the G's you are pulling. there are so many things you can do give relevant information to the player and make the experience more immersive, while also making it more intuitive great potential here, i hope to see ship upgrades and more customization options in the future. but great work so far
  • gamedeal user

    May 26, 2022

    It didn't work very well on my machine, or it may just not work well at all. The ship seems to stutter forward. It has a constant base momentum, but it keeps jerking forward also which feels really bad to pilot. I turned down the available video settings that steam provided and it made it where I could at least navigate the menu and play the game, but it seems to have some pretty major optimization problems & a lack of video settings. I'm not refunding because I have some faith in the developer and want to see it succeed, but I'd recommend against buying for now. PS: I happened to be upgrading my gfx card this weekend. Don't buy unless you have a a good card. The game is unplayable unless you have a great machine. I'm keeping my review as is, the game seems to be good though.
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