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Crunch Element

Crunch Element

64 Positive / 379 Ratings | Version: 1.0.0

Dreamlab XR

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    $19.99$19.99
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    $0.64$0.64
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    $1.14$1.14
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Download Crunch Element on PC With GameLoop Emulator


Crunch Element, is a popular steam game developed by Crunch Element. You can download Crunch Element and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Get Crunch Element steam game

Crunch Element, is a popular steam game developed by Crunch Element. You can download Crunch Element and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Crunch Element Features

Breaching

Breaching is a cornerstone mechanic to Crunch Element. Place wall charges, throw grenades, and use peculiar weapons to blow holes in walls, ceilings, and floors to crack open entry points to compounds! Plan your entrance carefully! You never know what waits on the other side...

Destruction

Bullets shred through interior walls made of materials like wood and drywall! Use heavy explosives to blast through heavier materials like concrete. Make quick work of barricades with tools like the breaching hammer and impact grenades!

Tactics

Players can join up with allies at the Hideout and select a mission to begin. Once players arrive at the compound, they plan their attack, scout out the facility, and begin their raid. Players can play missions offline as a lone wolf and progress at their own pace.

Core Features

  • Rogue Mode - Start with a minimal kit, acquire weapons and attachments along the way, and survive as many rounds as possible with ever increasing difficulty!

  • Operations - A new flagship mode that strings together a series of hand-crafted levels. Salvage loot found in levels to buy more items, health, ammo, and explosives along the way!

  • Procedural Mode - Wreak havok and hone in your skills on procedurally generated compounds with constantly changing building layouts!

  • Sandbox - Get familiar with your arsenal and explore the mechanics of Crunch Element in the Sandbox, featuring a shooting range and killhouse!

  • 20 Unique Scenarios - Master your tactics on the 20 unique scenarios featured in the Operations mode. Mix up your approach, try new gear, and see how smoothly you can operate... New scenarios are constantly being added!

  • Build your Perfect Loadout - Modify guns to add optics, flashlights, grips, and muzzle devices to craft your perfect setup. Compliment your weapon choice with tactical gear such as wall charges, breaching hammers, grenade launchers, and more!

  • Up to 4 Player Co-op - Team up with your squad or take on the challenge as a lone wolf!

  • 4 Unique Objectives - Each mission has its own arrangement of objectives that must be completed before you can extract!

  • Destructible Environments - Blast, hit, and shoot your way into compounds to achieve the objectives. Whatever it takes!

Development Roadmap

Become a part of something great! Crunch Element is an early access game, meaning there is a constant flow of updates with a high reliance on player feedback. Below are some of the core priorities to look forward to as the game transitions through early access. Head on over to the Discord server and join the conversion!

Roadmap

  • Fixes and performance

  • Progression and unlocks

  • New items and attachments

  • And more!

Show More

Download Crunch Element on PC With GameLoop Emulator

Get Crunch Element steam game

Crunch Element, is a popular steam game developed by Crunch Element. You can download Crunch Element and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Crunch Element Features

Breaching

Breaching is a cornerstone mechanic to Crunch Element. Place wall charges, throw grenades, and use peculiar weapons to blow holes in walls, ceilings, and floors to crack open entry points to compounds! Plan your entrance carefully! You never know what waits on the other side...

Destruction

Bullets shred through interior walls made of materials like wood and drywall! Use heavy explosives to blast through heavier materials like concrete. Make quick work of barricades with tools like the breaching hammer and impact grenades!

Tactics

Players can join up with allies at the Hideout and select a mission to begin. Once players arrive at the compound, they plan their attack, scout out the facility, and begin their raid. Players can play missions offline as a lone wolf and progress at their own pace.

Core Features

  • Rogue Mode - Start with a minimal kit, acquire weapons and attachments along the way, and survive as many rounds as possible with ever increasing difficulty!

  • Operations - A new flagship mode that strings together a series of hand-crafted levels. Salvage loot found in levels to buy more items, health, ammo, and explosives along the way!

  • Procedural Mode - Wreak havok and hone in your skills on procedurally generated compounds with constantly changing building layouts!

  • Sandbox - Get familiar with your arsenal and explore the mechanics of Crunch Element in the Sandbox, featuring a shooting range and killhouse!

  • 20 Unique Scenarios - Master your tactics on the 20 unique scenarios featured in the Operations mode. Mix up your approach, try new gear, and see how smoothly you can operate... New scenarios are constantly being added!

  • Build your Perfect Loadout - Modify guns to add optics, flashlights, grips, and muzzle devices to craft your perfect setup. Compliment your weapon choice with tactical gear such as wall charges, breaching hammers, grenade launchers, and more!

  • Up to 4 Player Co-op - Team up with your squad or take on the challenge as a lone wolf!

  • 4 Unique Objectives - Each mission has its own arrangement of objectives that must be completed before you can extract!

  • Destructible Environments - Blast, hit, and shoot your way into compounds to achieve the objectives. Whatever it takes!

Development Roadmap

Become a part of something great! Crunch Element is an early access game, meaning there is a constant flow of updates with a high reliance on player feedback. Below are some of the core priorities to look forward to as the game transitions through early access. Head on over to the Discord server and join the conversion!

Roadmap

  • Fixes and performance

  • Progression and unlocks

  • New items and attachments

  • And more!

Show More

Preview

  • gallery
  • gallery

Information

  • Developer

    Dreamlab XR

  • Latest Version

    1.0.0

  • Last Updated

    2020-12-18

  • Category

    Steam-game

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Reviews

  • gamedeal user

    Feb 2, 2022

    These guys are sitting on a gold mine if they made this pvp and added siege type gameplay this game would sell like hotcakes
  • gamedeal user

    Feb 12, 2022

    Need content
  • gamedeal user

    Jul 14, 2022

    The premise of the game is awesome, i've been dying for a tactical shooter on vr with destruction in it, but without the stupid "powers" or classes found on for example, Rainbow Six Siege. The game itself is pretty dry at the moment but the team pushes good updates, if i could suggest anything i would love it to have: *Normal doors, so that i don't have to destroy absolutely everything. *More stealth options would be nice, which goes on correlation with the point above. *Please, Please add a local coop like Fast and Low with a person playing desktop and the other on vr, with this change i would play it nonstop. The other suggestions are more basic stuff like longer maps and new weapons, maybe more objectives, but the team already works on those so i don't have to really mention it. Overall it's got great potential, and if they implement my suggestions it would definitely be one of my favourite VR games of all out there.
  • gamedeal user

    Apr 13, 2022

    Fun but needs to be way more content/ polish. Wouldn't recommend until there a large update.
  • gamedeal user

    Jul 26, 2022

    I wouldn't recommend this game in its current state, there are few good things about it and it's best aspect is simply the ability to destroy a few things. All objects in the game are glued to the ground and you can only smash plywood windows/doors and drywall, at the same time, you're trying to shoot people with guns that seem to just... not work. The Saiga is ridiculously bad, the shots evaporating quite literally, about 10 feet away from the barrel, and all other primaries and pistols feel like a game of roulette. Maybe after a few hundred more pointless updates this game will have something to offer, but right now, shy away.
  • gamedeal user

    Dec 20, 2020

    I just spent like 20 minutes editing this review, and steam just kind of deleted it, and I'm really genuinely sad because I put a lot of work into it. The only real things that changed are the ability to hit walls with your gun, virtual stock sucks, give me toggle sprint, and once you've breached the outside which is really easy, it becomes a mediocre VR shooter, with no incentive to use your breaching gear the game was supposed to be based on. I still don't recommend it a year, this is my old review: I really don't like to not recommend games, it's very rare for me to give a slightly more negative review, but this game has so much potential, that I want to come back to this after a few updates and change this review. The game itself is a solid base. My biggest gripe with visual is the lighting, it's hard to see what's happening in the sandbox area, this is a very small issue and can easily be remedied. The guns feel pretty good, but there's 2 issues, 1) you cannot interact with magazines without hitting the drop magazine button. Sometimes, I prefer to reload by hand, with the AR style guns, it makes sense, but the AK style gun should definitely have both as an option, or only reloading by hand. 2) Variety, there's a silenced M4 style gun, an unsilenced M4 style gun with a drum mag, an MPX, which is an SMG styled like an M4, and a DMR that is also styled like an M4. The only gun that is different is the AK style gun, which has the only differing interaction style (not the rear charging handle, but on the side). As for pistols, there's Desert Eagle and a PMM style pistol. It comes off as a bit boring. I get that gun variety wasn't the priority, but having new guns would add a lot. There's also an issue with taking magazines out of your pouch, I found it very frustrating because it worked like 40% of the time, it seemed to be based on when I picked up other things instead of the gun I had in my right hand, it would make it so that I couldn't take out mags, so I had to put away/drop my gun and hold it again to (sometimes) get a new mag for it. If I wasn't using the drum mag gun, it would've been certain death a few times. This is on index if it matters, and with probably hundreds of hours in other VR shooters, this is a serious issue for me. Enemies are really, REALLY dumb, but also really inconvenient. I was looking for a way to get into the complex, and as I circled around, enemies spawned right before my eyes outside. It was jarring, strange, and rather annoying. Instead of being able to take my time and plan my attack as should probably be the main selling point of the game, I'm inundated with enemies spawning outside of the building right behind me. This could be a fault of the procedural generation, but very likely requires a different system for enemy spawning/placement. Visually, it's serviceable, but the soft walls and the concrete walls look so similar that my first time playing I didn't realize what I was looking at until I started shooting at random walls to see if they were soft or not. This plays into that lighting thing I mentioned earlier. I think really the biggest complain I can levy is the lack of variety. I played a single round and I felt like I saw everything there was to see. I didn't want to boot into another round, possibly because I was playing solo, but, after blowing up one wall, it was just smarter, easier, and faster to find a door. To use the terrain to my advantage didn't matter because there wasn't anything stopping me from breaking a window with some bullets and hopping in. You can't break walls or window boards with your gun/fist like siege, so window breaching is no different than a normal soft wall. Gadgets are: break soft wall (ie: grenades, grenade launcher) or break hard wall (single type of breaching charge). That is to say, the utility variety is just as bare-bones as the arsenal. Maybe a C4 that you can throw and detonate remotely, maybe a breaching shotgun, maybe flash grenades. Final tip, it's a very small thing that will at least make the game quite a bit more like the vision: Make the AI far less aggressive. See: Siege Terrorist hunt. They hold up in a room and wait for the player to enter in, by setting traps etc. But even if they don't board up doors or place explosives, you can at least give the player the feeling of breach and clearing instead of watching the same door and waiting for 10 enemies to walk through. They should be defending the complex rather than running out and trying to sprint at the attacker. At the bare minimum, it would make breaching walls feel more fun rather than a needless redundancy that just opens another hole for enemies that spawned outside to run in from.
  • gamedeal user

    Jul 19, 2022

    blew up a concrete wall, cant do it is r6s , 11/10
  • gamedeal user

    Apr 6, 2023

    You've heard this one before for other titles, and here it is again. The developer has a new game in development for Quest and this one is still in development and should have updates soon™. Take a look yourself if you want, it's now April 5 and it last had a update with notes on October 14, 2022. 6 months. I think it's dead.
  • gamedeal user

    Jan 29, 2021

    ---{Graphics}--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☐ Decent ☑ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{Gameplay}--- ☐ Very good ☑ Good ☐ It‘s just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{Audio}--- ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{Audience}--- ☐ Kids ☐ Teens ☐ Adults ☑ All ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{Difficulity}--- ☑ No tutorial necessary ☐ Easy ☐ Significant brain usage ☐ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☑ Nothing to grind (only one map, day and night so far) ☐ Only if u care about leaderboards/ranks ☐ Isnt necessary to progress ☐ Average grind level ☐ Too much grind ☐ You‘ll need a second live for grinding ---{Story}--- ☑ No Story (Every map is proceduraly created at the time of joining) ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It‘ll replace your life ---{Game Time}--- ☑ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{Price}--- ☐ It’s free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{Bugs}--- ☐ Never heard of ☑ Minor bugs (a bit of framerate issues when destroying lots of stuff, to be expected) ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{?/10}--- ☐1 ☐2 ☐3 ☐4 ☐5 ☐6 ☐7 ☐8 ☑9 (At this point in the game dev cycle the game is not the greatest, but the potential for the game is very high) ☐ 10
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