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Age of Fear 3: The Legend

Age of Fear 3: The Legend

95 Positive / 116 Ratings | Version: 1.0.0

Leslaw Sliwko

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Download Age of Fear 3: The Legend on PC With GameLoop Emulator


Age of Fear 3: The Legend, is a popular steam game developed by Age of Fear 3: The Legend. You can download Age of Fear 3: The Legend and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Get Age of Fear 3: The Legend steam game

Age of Fear 3: The Legend, is a popular steam game developed by Age of Fear 3: The Legend. You can download Age of Fear 3: The Legend and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Age of Fear 3: The Legend Features

BUNDLES!!

If you want to explore the Age of Fear series further, we have prepared COMPLETE BUNDLE and SUPPORTER BUNDLE. Enjoy!

COMING SOON!!

http://store.steampowered.com/app/431520

http://store.steampowered.com/app/1109660

OTHER AGE OF FEAR GAMES

http://store.steampowered.com/app/431950

http://store.steampowered.com/app/832770

http://store.steampowered.com/app/341150

STEAM WORKSHOP

Now includes Steam Workshop integration! Download mods made by the Age of Fear community or create your own and tweak the game to your liking. You have access to new units and items, scenarios and even full campaigns, and more in the Workshop!

ROADMAP

Thank you all for your support!

We promise Age of Fear series will improve over time. There is our roadmap (CLICK TO OPEN).

About the Game

Play as either Nairi, an imprisoned Dryad fighting for her freedom, or Gilrock, a drunken Dwarven Lord on a quest to restore his family's honour (or just to kick some arse!). Teaming up with a bloodthirsty Drider warrior on one hand or a whip-smart spellcaster on the other, these heroes are prepared for the worst.

AGE OF FEAR is a long-running series of fantasy turn-based strategy games loved by fans for its tabletop wargame battle system and in-depth RPG customization. Age of Fear 3: The Legend is our third addition to the series which offers enhancements like World Map, Relics, Global Events and procedurally generated battles! (scroll down for a list of features)

https://steamcommunity.com/sharedfiles/filedetails/?id=1647938873

https://steamcommunity.com/sharedfiles/filedetails/?id=2065806851

FEATURE LIST

HEX-FREE BATTLES - test your tactics with a novel movement system where size matters and units aren't constrained by artificial grids!

OPEN WORLD - are you bored with the main storyline? No worries, you can always take a side-quest or play procedurally-generated battles. Play this game as you want!

GLOBAL EVENTS that occur while exploring the World Map, à la Battle Brothers. This feature is still being developed and could serve to provide more lore and fun unit interactions conditional on the player's party!

FACTION BASES which can be upgraded as you explore the Age of Fear world. Investing in base upgrades will unlock additional recruitable units, skills and locations to explore!

MERCENARIES - recruit your troops from multiple races and factions! Will a Dwarven Warrior work with a bloodthirsty Orc?

ALIGNMENTS such as Evil and Holy. Units from opposite sides won’t like each other and may desert. A bit of diplomacy (or charisma!) is needed to manage such relationships.

EXTENDED STORY including many sub-quests, optional events, alternative endings, more detailed lore, etc.

FREQUENTLY UPDATED - we take our work seriously and patch our games often with new features and content. Also, whenever possible, those updates are back-ported to all our previous games!

COMMUNITY-DRIVEN - we listen to our players and continuously improve! Go and check our forums, everyone has their say and we implement those suggestions.

FULL OF JOKES - who said strategy games have to be serious? All the best fantasy jokes have a home here!

PARTY CUSTOMIZATION - build and upgrade a custom army from more than two hundred unique units, skills and spells (but be aware of racial animosities!).

DEEP BATTLE MECHANICS - learn the basics in a hurry, then develop new strategies around a huge variety of skills, spells and battle hazards like neutral factions and environmental effects (yes, you can anger bystanders!).

EASY TO MOD - create your own missions, or even full-fledged campaigns, to be shared with the Steam community!

FANTASY STORYTELLING - get wrapped up in two separate storylines featuring a motley crew of characters, globetrotting adventures and fantasy shenanigans galore. All hand-illustrated!

PERMANENT DEATH - accept the grim realities of death where all units that fall in battle stay dead... unless an evil Necromancer raises them as Zombies.

ARTEFACTS AND RELICS - discover numerous unique weapons, armours, potions and treasures, with the rarest granting powerful OP skills and stat bonuses.

ADVANCED AI - our AI is built upon a self-organizing network of agents and meta-heuristics algorithms (yes, we are PhD-smart!). Discover one of the most sophisticated AI systems you've ever played against!

LOW HARDWARE REQUIREMENTS - run the game even on that old potato laptop of yours. Your stone-age computer is good enough!

COLOR-BLIND MODE - a special mode with higher contrast and outlined fonts.

...everything else we come up with! Purchase only if you want access to the latest features in the Age of Fear series, and please keep in mind that this is an evolving product.

If you're hungry for a no-nonsense, old school turn-based strategy game, you've met your match in the Age of Fear series. Enter the fantasy world of Age of Fear today!

SELECTED MODS

http://steamcommunity.com/sharedfiles/filedetails/?id=1178378946

Show More

Download Age of Fear 3: The Legend on PC With GameLoop Emulator

Get Age of Fear 3: The Legend steam game

Age of Fear 3: The Legend, is a popular steam game developed by Age of Fear 3: The Legend. You can download Age of Fear 3: The Legend and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Age of Fear 3: The Legend Features

BUNDLES!!

If you want to explore the Age of Fear series further, we have prepared COMPLETE BUNDLE and SUPPORTER BUNDLE. Enjoy!

COMING SOON!!

http://store.steampowered.com/app/431520

http://store.steampowered.com/app/1109660

OTHER AGE OF FEAR GAMES

http://store.steampowered.com/app/431950

http://store.steampowered.com/app/832770

http://store.steampowered.com/app/341150

STEAM WORKSHOP

Now includes Steam Workshop integration! Download mods made by the Age of Fear community or create your own and tweak the game to your liking. You have access to new units and items, scenarios and even full campaigns, and more in the Workshop!

ROADMAP

Thank you all for your support!

We promise Age of Fear series will improve over time. There is our roadmap (CLICK TO OPEN).

About the Game

Play as either Nairi, an imprisoned Dryad fighting for her freedom, or Gilrock, a drunken Dwarven Lord on a quest to restore his family's honour (or just to kick some arse!). Teaming up with a bloodthirsty Drider warrior on one hand or a whip-smart spellcaster on the other, these heroes are prepared for the worst.

AGE OF FEAR is a long-running series of fantasy turn-based strategy games loved by fans for its tabletop wargame battle system and in-depth RPG customization. Age of Fear 3: The Legend is our third addition to the series which offers enhancements like World Map, Relics, Global Events and procedurally generated battles! (scroll down for a list of features)

https://steamcommunity.com/sharedfiles/filedetails/?id=1647938873

https://steamcommunity.com/sharedfiles/filedetails/?id=2065806851

FEATURE LIST

HEX-FREE BATTLES - test your tactics with a novel movement system where size matters and units aren't constrained by artificial grids!

OPEN WORLD - are you bored with the main storyline? No worries, you can always take a side-quest or play procedurally-generated battles. Play this game as you want!

GLOBAL EVENTS that occur while exploring the World Map, à la Battle Brothers. This feature is still being developed and could serve to provide more lore and fun unit interactions conditional on the player's party!

FACTION BASES which can be upgraded as you explore the Age of Fear world. Investing in base upgrades will unlock additional recruitable units, skills and locations to explore!

MERCENARIES - recruit your troops from multiple races and factions! Will a Dwarven Warrior work with a bloodthirsty Orc?

ALIGNMENTS such as Evil and Holy. Units from opposite sides won’t like each other and may desert. A bit of diplomacy (or charisma!) is needed to manage such relationships.

EXTENDED STORY including many sub-quests, optional events, alternative endings, more detailed lore, etc.

FREQUENTLY UPDATED - we take our work seriously and patch our games often with new features and content. Also, whenever possible, those updates are back-ported to all our previous games!

COMMUNITY-DRIVEN - we listen to our players and continuously improve! Go and check our forums, everyone has their say and we implement those suggestions.

FULL OF JOKES - who said strategy games have to be serious? All the best fantasy jokes have a home here!

PARTY CUSTOMIZATION - build and upgrade a custom army from more than two hundred unique units, skills and spells (but be aware of racial animosities!).

DEEP BATTLE MECHANICS - learn the basics in a hurry, then develop new strategies around a huge variety of skills, spells and battle hazards like neutral factions and environmental effects (yes, you can anger bystanders!).

EASY TO MOD - create your own missions, or even full-fledged campaigns, to be shared with the Steam community!

FANTASY STORYTELLING - get wrapped up in two separate storylines featuring a motley crew of characters, globetrotting adventures and fantasy shenanigans galore. All hand-illustrated!

PERMANENT DEATH - accept the grim realities of death where all units that fall in battle stay dead... unless an evil Necromancer raises them as Zombies.

ARTEFACTS AND RELICS - discover numerous unique weapons, armours, potions and treasures, with the rarest granting powerful OP skills and stat bonuses.

ADVANCED AI - our AI is built upon a self-organizing network of agents and meta-heuristics algorithms (yes, we are PhD-smart!). Discover one of the most sophisticated AI systems you've ever played against!

LOW HARDWARE REQUIREMENTS - run the game even on that old potato laptop of yours. Your stone-age computer is good enough!

COLOR-BLIND MODE - a special mode with higher contrast and outlined fonts.

...everything else we come up with! Purchase only if you want access to the latest features in the Age of Fear series, and please keep in mind that this is an evolving product.

If you're hungry for a no-nonsense, old school turn-based strategy game, you've met your match in the Age of Fear series. Enter the fantasy world of Age of Fear today!

SELECTED MODS

http://steamcommunity.com/sharedfiles/filedetails/?id=1178378946

Show More

Preview

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Information

  • Developer

    Leslaw Sliwko

  • Latest Version

    1.0.0

  • Last Updated

    2017-09-01

  • Category

    Steam-game

Show More

Reviews

  • gamedeal user

    Sep 4, 2017

    I feel bad not recommending this game. It's not careless or disrespectful of the audience. There's a lot of value with 2 branching campaigns. Unit variety is nice, upgrade options for units (who stay with you mission to mission) is varied and interesting. The story itself is not well written but it is original as are the characters. It's an indie game with basic production value, no animation and fairly bad art. But that's not why I'm not recommending it, I've played long enough to not care, especially for a turn based strategy game. The reason I'm not recommending it is because the turn based strategy part is awfully shallow. I'm used to certain basic things - zones of control, modifiers for range and cover, line of sight, fog of war, penalties for being surrounded, etc. etc. This has none of them. On top of that units move slowly and just can't get around each other (and can't move again after moving even a tiny bit). During most fights you'll just shuffle your back units around ineffectually, trying to move them past other units with massive bases that you can't get through. Maybe some people would like the design decisions that went behind this game. You can read the [url=https://oldgrizzledgamers.com/reviews/age-fear-3-legend-review-53/]full review[/url] just in case. I did not enjoy the game and found it to be a long, boring slog.
  • gamedeal user

    Sep 7, 2017

    Another fine entry in the Age Of Fear series. I won't go into detail about the mechanics, as you can find that in numerous reviews for this and the last two titles. Safe to say, if you liked the last titles, you will like this one. In fact, if you like turn-based tactics with a touch of RPG, and you don't need fancy graphics, this is a safe bet. Instead, I'd like to point out the additions to the series: There is now an overland map in which you can pick multiple optional missions as well as the branching within missions sometimes. With the two new armies there are many new units to choose - and you will meet a lot of units known from the last games. A bunch of new items and spells. The graphics themselves have improved, even if just a bit. My gripes with the series are still mostly the same: Enter or space do not end the turn. This is a standard in the genre and should be in this one, too. EDIT: This has been improved, enter now ends the turn. Units can not walk around a corner, which is annoying. Instead of just the initial walking circle, the actual distance walked should be counted. At the very least, units should be able to walk as often as they want until their range is "used up" or they did some action. Sometimes, after a while of playing, the performance when doing any action tanks and I need to restart the game. PS: lol @ Lorem Ipsum in demon speech ;)
  • gamedeal user

    Oct 23, 2017

    Great game! Really enjoying the depth of the RPG elements involved here. I'm currently playing the Nature side quest campaign. The story is acutally pretty good, and the way you get to build yor squad is nice also, get to add alot of toons quickly and get them leveled quickly to be ableto compete as the story moves along which is cool. Theres planty of items potions and the like also (and there acutally useable b4 you need to upgrade them again) Also you get 2 hero's not just 1 whick i think is just awsome. Overall the gameso far has alot of depth to it and yes i do recommend this title and subsequent titles also, Good game here. My 2 cents
  • gamedeal user

    Oct 24, 2017

    Solid gridless turn-based battle system with lots of units. Clearly the strong point of the game! Character progression, equipment, recruiting, reserves...Many strategic elements to manage your progression. AoF3 already offers two long campaigns but more is coming with many side missions. The difficulty levels allow from an almost casual game to an hardcore bloody struggle for survivor! The top down view used during battles is not the prettiest out there but the eye candy is replaced by usability, the many battlefileds are clear and all the info you need is always a click away. Steam Workshop and the in game Editor provide the tools to create campaigns, modifying units or simply adding content to existing campaigns. The AoF series is expanding by the day (the dev updating the three games regularly, fine tuning balance, adding content and expanding the world map). I will update my review as the new mechanics and feature come in play. The AoF Bundle really is a good deal for any turn-based lover, regardless of the level of challenge you seek, be prepared for a different take on turn-based battles!
  • gamedeal user

    Nov 14, 2017

    I'm a big fan of this series and AOF3 did not disappoint. The mechanics will be familiar to anyone who's played the previous games, but it's solid and enjoyable. It's not grand strategy but an uncomplicated, small scale battle system that often stacks the odds against you, but doesn't feel cheap and provides a lot of satisfying payoffs. The game has two campaigns and both have the charm that again will not surprise fans of the series. There is a lot of well written banter between characters. The first campaign has you commanding a Druid, her Spider Elf companion and a Witch, with an army made up of forest creatures. The second is a Dwarven campaign. Definitely recommend people jump onto this entire series. It deserves a lot more attention
  • gamedeal user

    Dec 20, 2017

    I've only played a few turn-based strategy games, but after finishing the Age of Fear trilogy I intend to play a lot more – including any future Age of Fear games that should emerge. The tabletop-style maps are not fundamentally all that different from the grid-based battlefields of Fire Emblem and XCOM, but I personally got a warm fuzzy sensation from painstakingly positioning my troops where I thought they would be most effective – plus, the lack of a clearly-defined grid makes human error a more distinct possibility, as there were times when an enemy was able to charge through a gap in my formation that I'd thought I'd sealed up. The fact that most movement can only be conducted in a straight line also forces the player to plan ahead, lest reinforcements end up trapped behind the allies they are trying to save – something which gives added value to units with the segmented move skill, who can dodge around front-ranks troops to engage the mages and archers who usually hide near the rear. Although most battles will eventually devolve into a massed melee at some point or other, the band of beer-swilling dwarves plays quite differently from the army uniting the disparate forces of nature. The Dwarves have tough infantry and ale that heals them at the expense of dulling their skills for a few turns, whilst the Forces of Nature have diverse options including cannon-fodder plants that can regrow if they are slain in battle, sturdy ents, mushroom-people archers, a drider whose quick attacks can be devastating if he is properly equipped, and a huge spiky bear. In the aftermath, the player is taken to a menu where they can recruit new troops, teach veterans new skills, equip or sell items that have been found or stolen in battle, and purchase other pieces of equipment. The capacity to customise your main heroes is quite extensive, and even your lowlier soldiers can carry a couple of potions, allowing for a wider range of tactical possibilities than even the previous two games provided. The visuals are simple but effective; different units are easily recognisable, and although the animations are pretty basic they get the job done. The tabletop-gaming aesthetic serves a useful function, too: in, say, a Dwarf-versus-Dwarf battle, your troops will have different coloured bases from your enemies, so you can distinguish between them at a glance. Age of Fear might not be a treat for the eyes, but it's no eyesore either – I'd much rather have functional graphics that work reliably than a glitch-ridden mess, and I'm glad AoF has the former. The two campaigns each took me around sixteen hours to complete, approximately twice as long as the average campaign in AoF1 or AoF2; the occasional plot-based decision, varying difficulties, hidden secrets and achievements all offer a player excuses for replaying them, if you're that way inclined. The Dwarf campaign wasn't much to write home about, consisting mostly of short angry people being rude to other people and then fighting them (the story of my life…), but the tale of the Dryad and the Drider had more of a narrative arc to it, plus a trio of heroes whose bantering made up for the fact that many of their troops were literally vegetables. OVERALL If pressed, I would confess that this was my least favourite of the Age of Fear games. Maybe this is the result of me playing all three games back-to-back in the span of a few months, giving me a case of Turn-Based Tactical Fatigue; maybe it was because AoF3 was undergoing a transitional period in the weeks I played it, as the developers grafted open-world elements onto the campaign in a fashion that gave the game a work-in-progress feel to it – but there was a certain je ne sais quoi about playing the two campaigns in this game that left me a little less enamoured than my experience of the previous games. Nevertheless, I did play them, and I did like them. The core gameplay remains the same, so it's unlikely to win over anyone who disliked the previous games, but the ambition and dedication on display by the developers – introducing new characters and factions with each game, and releasing free patches and upgrades at what seems to be a rate of more than once a week – should be applauded, especially in these times when the monetization of video-games is a much-debated issue. All in all, the AoF blend of turn-based tactics and role-play gaming mechanics has produced another good game, and I look forwards to seeing where the series goes next.
  • gamedeal user

    Jan 3, 2018

    I'm going to give a thumbs up, but I do have some minor complaints. As such, I'm going to just list the negatives followed by a statement on why the thumbs up. 1. Price is too high for the game. I understand 'supporting indie developers' but the price here is just not jusitified for the content. Unfortunately, its a give and take type of relationship here, but I feel like they are taking more than they are giving. 2. Compared with previous titles, I found the story bland. Not that the earlier titles had some amazing story, but they were good stories. I simply do not enjoy someone 'telling my story'. I know it seems silly, but it takes away from the game for me. In a game so close to a D&D session and gives me that fix, it takes away from my 'character' if I can not 'forge my own' story. That my story is set in stone. This is a personal preference and I realize that this isn't going to affect many others. 3. No real customization yet on the 3rd game. At this point I was hoping maybe to have some sort of way to equip troops or customize their looks or something. The map addition to the 2nd and 3rd game is great, but in a lot of ways when putting out a 3rd game there needs to be a jump somewhere so it doesn't feel like an expansion. The 3rd game feels like an expansion I paid more for than the original. 4. No attack of oppurtunity. I saw a comment complain about this before, and your way of dealing with it is backstabbing, but really its not an effective way of dealing with things. Perhaps there is another way, but I'm not sure what. I feel like this gives me an exploit in a lot of battles that made things too easy, and it really needs a rework. 5. Cheap boss tactics. I won't say the fight, but there is a fight where you are forced to use a catapult without too much of a clear indicator you should. I actually turned the game off and never played again after because a certain boss killed my 'hero' in one hit from full health. After all the work I did to clear up the map, it feels like a cheap way to force me to lose units for no reason. Anyway, there are other small petty reasons I can list, but as you can see each of these reason for the most part are very specific to people like me, and since I may not have enjoyed the 3rd game so much, I do feel like others will enjoy the game. There are many things to enjoy too - turn based thought filled battles, troop management, RPG leveling and gearing up, a grand story to fill your desire for a D&D campaign, ect ect. Don't be fooled, these games for a turn based D&D fan are a hidden gem that needs to be bought. I'm willing to answer any and all questions about the game also to make sure I didn't scare anyone away.
  • gamedeal user

    Mar 2, 2018

    What a great game, and a great series. This is exactly the kind of turn based Tactical RPG that lovers of the genre should consider a must-have. It plays like a short D&D campaign complete with levelling up and equipment upgrades. I found this filled the void after Darkest Dungeon and Battle Brothers. Great job Dev's!
  • gamedeal user

    Apr 15, 2018

    Ive now played all three age of fears and I have to say they rock. Pretty slow to begin with, but overall very enjoyable. The dwarf campaign of age of fear 3 was particularly good and amusing.
  • gamedeal user

    Apr 23, 2018

    Very well excuited series of turn based TRPG's with pixel based movement. To be honest I was really put off by the series promotional art, and delayed buying this for a very long time, but found a much nicer game under the hood than I was expecting. Bascially you have a set of heros who can equip gear, and a set of generic troops who can't, but everyone has extensive exp development options, you put together a crew and rampage around the world in a series of fixed campaign missions which are either optional or required to advance the story line. Dead units stay dead so be careful. Somewhat like fire emblem with better combat and worse writing/character development. Developing your band is fun, unit varity makes for alot of potential approaches, there's a very high cap on total unit size, but it can feel restrictive because you have so many guys you could potentially develop to try out. Low on the production values too, so don't expect a beautiful game. I feel like the dev is constantly doing retroactive updates to the older titles so all three play pretty similarly, the main difference being which army you are taking through the campaign. The writing could use some polish, your also more or less fixed in your personality type based on the campaign so be ready to plan some villinious scum in this series.
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