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Aaero

Aaero

88 Positive / 109 Ratings | Version: 1.0.0

Mad Fellows

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Download Aaero on PC With GameLoop Emulator


Aaero, is a popular steam game developed by Aaero. You can download Aaero and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Get Aaero steam game

Aaero, is a popular steam game developed by Aaero. You can download Aaero and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Aaero Features

**Controller Required!**

N.B. A controller with dual analogue sticks is required to play Aaero. (e.g. Xbox 360/One, PlayStation DualShock etc.)

About the Game

Speed through stunning, stylised environments tracing ribbons of light, releasing the energy in the music. Battle strange enemies and fight epic boss battles all driven by an incredible licensed soundtrack.

Independent micro-studio ‘Mad Fellows’ brings you a unique and innovative game featuring music from Noisia, Flux Pavilion, Katy B, The Prototypes, Neosignal and many more.

N.B. A controller with dual analogue sticks is required to play Aaero. (e.g. Xbox 360/One, PlayStation DualShock etc.)

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Download Aaero on PC With GameLoop Emulator

Get Aaero steam game

Aaero, is a popular steam game developed by Aaero. You can download Aaero and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Aaero Features

**Controller Required!**

N.B. A controller with dual analogue sticks is required to play Aaero. (e.g. Xbox 360/One, PlayStation DualShock etc.)

About the Game

Speed through stunning, stylised environments tracing ribbons of light, releasing the energy in the music. Battle strange enemies and fight epic boss battles all driven by an incredible licensed soundtrack.

Independent micro-studio ‘Mad Fellows’ brings you a unique and innovative game featuring music from Noisia, Flux Pavilion, Katy B, The Prototypes, Neosignal and many more.

N.B. A controller with dual analogue sticks is required to play Aaero. (e.g. Xbox 360/One, PlayStation DualShock etc.)

Show More

Preview

  • gallery
  • gallery

Information

  • Developer

    Mad Fellows

  • Latest Version

    1.0.0

  • Last Updated

    2017-04-11

  • Category

    Steam-game

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Reviews

  • gamedeal user

    Apr 12, 2017

    Aaero is amazing. If you have had the pleasure of playing REZ, then just imagine that but with a bit of a twist on it. The game REQUIRES a controller to play so have your Xbox/PS4/Whatever has two analog sticks ready. You'll be chasing ribbons of light to keep the music flowing, dodging incoming objects, and shooting baddies to the beat of the electronic soundtrack consisting of artists such as Noisia, Flux Pavilion, Neosignal, and many others! I can't wait to see what tracks might be added in the future!
  • gamedeal user

    Apr 16, 2017

    A must-play for the rhythm game fan. tl;dr great wub wub soundtrack, fight a giant sand worm, tight controls, fun gameplay, fight a giant robot spider, worth buying Trace ribbons of light with one stick, and shoot enemies with the other - all to the beat of an outstanding soundtrack - Aaero is an intensely exciting experience that is both accessible and has more than a bit of challenge to the dedicated player. At the time of writing, I'm one of 5 people to have accessed and completed all difficulties in the game, having taken me 8 hours to achieve this. While the limited amount of people to reach this stage demonstrates the difficulty involved in the game, it also highlights a lack of content; while what is in the game is intensely fun, there isn't a lot of it, and it can be completed in a few sittings. This is not to say the game is easy at all - Aaero is, indeed, a rhythm game at heart - to beat higher difficulties, a lot of perseverance is required to master the nuances of each song. However, the difficulty change between the levels - Normal, Advanced, and Master - are minimal, only adding a few more enemies and hazards to the level. I'm not sure if there actually was a difficulty change between Advanced and Master, other than only having 1 life in the latter, but to achieve a competitive score at the Advanced level, it is necessary to stay alive the whole time anyway. As a rhythm game, one of the most important aspects are the controls, and Aaero really shines in this department. Controls are tight and responsive, and easy to learn. When something goes wrong, you know that it's your fault, and this helps make sure that failing to complete a level or achieve a certain score feels like your own fault, and not one inherent to the game. The soundtrack chosen for the game is excellent - a fine selection of music in the vein of dubstep, electronic, drum and bass etc. Following the ribbons of light will add layers to the music, and every sound effect in the game - target locking beeps, weapon impacts, enemy spawns and so on - is quantised to the beat of the rhythm, achieving a state where the game is as much a part of the music as the music is the game. The shooting aspect is simple enough to understand, and has a little more depth to it than first seems. Attacks will always land on the 1st or 3rd beats of every 4/4 bar, and you are rewarded for hitting these exactly on time - in attack efficiency, as well as score. Understanding this mechanic is crucial, but skipped over in the game's tutorial, which can lead to some amount of frustration when your shots seem inconsistent. When these two main mechanics are combined, Aaero comes to life as a fantastic rhythm rail shooter in the long-empty void of Rez. A lack of content will disappoint the most dedicated and skilled players, but in spite of that, Aaero is not an experience to be missed.
  • gamedeal user

    Apr 17, 2017

    I highly recommend this game for anyone that likes fast phased rhythm games. The controls are awesome. The graphics look great. And the music is amazing. It brings me back to the break through of good and amazing dubstep partys. The whole package just ailings with each other. It's tens and makes you feel good.
  • gamedeal user

    Jun 15, 2017

    There is nothing out there like this game, a blend of concepts brought together to create a truly original IP. I have recommended this game to every try-hard completionist I know who really wants an immense challange and a fun game to play. Its a simple concept, follow the lines and shoot the flying machines... but it really isn't as easy as it sounds. A great initial debut from this studio. This game gets a rock solid 7.5 out of 10 from me.
  • gamedeal user

    Jun 28, 2017

    Great game, worth the money! However, get ready for arthritis... But seriously great game!
  • gamedeal user

    Jan 4, 2018

    I'd like to preface this with the notion of respect. I see something promising under all of it, I really do, but after completing all of the songs and bosses on normal, I'm just left feeling very unsatisfied. First and perhaps foremost, I think the soundtrack is awful. Not the songs themselves, many of them are decent and they're certainly popular tracks in their genre (which consist mostly of dubstep, some feelings of house, things like that) but holding my control stick in a direction to a grinding bass tone is just not exciting. Rarely did I ever feel like I was interacting with the music. I could mute the sound and probably play the game just as well as I did with the music. Along with that, the core gameplay is just not fun to me. That may be in part to the whole "glowing blue to a bass tone" bit, but again the interactions with the music consisted solely of firing on like... the 16th note before the beat of the measure, which was honestly just really kind of annoying, especially since they explained it very, very poorly in the tutorial. The shooting itself revolved around scrolling a large circle around to lock-on to enemies and pulling the trigger. It's as shallow as it sounds, really. The environments and aesthetics are just... dull. There's this vaguely low-poly sci-fi universe with plenty of glowing lights, and 90% of what you see is just brown and gray dodecahedrons? Is it to help the large, bright blue glowing line to stick out? I just feel there's a lot of missed potential here, especially considering the change in pace with one level that has these crushing traps timed to the music. They're pretty similar in color but they hold a different look. As a music and rhythm game enthusiast, I'm just left bored at the end of the day. Not insulted, nor do I feel like I wasted my time, but I find it hard to suggest to others.
  • gamedeal user

    May 19, 2019

    The idea is pretty cool, but shooting the enemy ships feels unnatural. If I kill an enemy ship, it's usually more by chance than by being a good player. It doesn't matter what kind of controller, by the way. I've used both a Steam controller and a more conventional controller, but neither work well for me. (Though the conventional controller definitely better than the steam one.)
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