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Tactical Nexus Chapter 3 -Tactical Cloud-

Tactical Nexus Chapter 3 -Tactical Cloud-

100 好評 / 2 評分 | 版本: 1.0.0

Team-Tactical Nexus

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用GameLoop模拟器在電腦上玩Tactical Nexus Chapter 3 -Tactical Cloud-


Tactical Nexus Chapter 3 -Tactical Cloud-,是由Team-Tactical Nexus開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載Tactical Nexus Chapter 3 -Tactical Cloud-和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。

獲取 Tactical Nexus Chapter 3 -Tactical Cloud- Steam 遊戲

Tactical Nexus Chapter 3 -Tactical Cloud-,是由Team-Tactical Nexus開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載Tactical Nexus Chapter 3 -Tactical Cloud-和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。

Tactical Nexus Chapter 3 -Tactical Cloud- 遊戲特點

The current price is 35% (65% OFF) of the originally planned price.

Prices fluctuate every two months.

Next time, we plan to change the price to 40% (60% OFF) in 2023/1/15/00: 00: 00 (PDT)..

Please see here for the detail. https://steamcommunity.com/games/1141290/announcements/detail/1696100248020474882

What is required is basic and applied skills!

Deepening bonus equipment system, Chapter-3

Chapter-3 contains the following five stages.

[3-1 Sword Tactical Lord] Game Volume-8

[3-2 Life Tactical Lord] Game Volume-11

[3-3 Limit Tactical Lord] Game Volume-14

[3-4 Glorious Tactical Lord] Game Volume-16

[3-5 (very hard) Celestial coliseum]Game Volume-10

Nexusstages of this work are very difficult.

Before challenging the Nexusstage in Chapter-3, it is recommended that you collect the Sunstones in Chapter-1 and Chapter-2.

更多

用GameLoop模拟器在電腦上玩Tactical Nexus Chapter 3 -Tactical Cloud-

獲取 Tactical Nexus Chapter 3 -Tactical Cloud- Steam 遊戲

Tactical Nexus Chapter 3 -Tactical Cloud-,是由Team-Tactical Nexus開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載Tactical Nexus Chapter 3 -Tactical Cloud-和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。

Tactical Nexus Chapter 3 -Tactical Cloud- 遊戲特點

The current price is 35% (65% OFF) of the originally planned price.

Prices fluctuate every two months.

Next time, we plan to change the price to 40% (60% OFF) in 2023/1/15/00: 00: 00 (PDT)..

Please see here for the detail. https://steamcommunity.com/games/1141290/announcements/detail/1696100248020474882

What is required is basic and applied skills!

Deepening bonus equipment system, Chapter-3

Chapter-3 contains the following five stages.

[3-1 Sword Tactical Lord] Game Volume-8

[3-2 Life Tactical Lord] Game Volume-11

[3-3 Limit Tactical Lord] Game Volume-14

[3-4 Glorious Tactical Lord] Game Volume-16

[3-5 (very hard) Celestial coliseum]Game Volume-10

Nexusstages of this work are very difficult.

Before challenging the Nexusstage in Chapter-3, it is recommended that you collect the Sunstones in Chapter-1 and Chapter-2.

更多

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訊息

  • 開發商

    Team-Tactical Nexus

  • 最新版本

    1.0.0

  • 更新時間

    2020-01-27

  • 類別

    Steam-game

更多

評論

  • gamedeal user

    Jan 21, 2023

    This DLC includes 5 Towers. Outside of Coliseum, none of them feature any gimmicks you haven't seen before. If you liked Chapters 1 and 2, you'll enjoy this. You also get the first two towers with a Moon Medal threshold, opening up doors that frequently serve as shortcuts to Nexus Stages or powerful stat boosts. Coliseum is a particularly interesting tower due to its repeating structure, as well as its use of Ice Keys and the ability to score at just about any time after a certain point. It's worth noting that you should prepare before tackling Nexus Stages here, because these Towers are not easy in that regard. Pop in particular serves as a good lesson if you're still getting your bearings!
  • gamedeal user

    Feb 18, 2020

    [DISCLAIMER: I originally wrote this before all towers had been released, and I had only one medal in the new towers at the time. All towers are now available, and now I have two medals, and my opinion has not changed much so far. I still haven't played all the way through everything, but again, it can take months to do that in this game, and I'd rather this preliminary report be available to anyone who's on the fence.] With that out of the way, my suggestion is to read up through to the heading that most closely applies to you: [h1]"I don't want any spoilers at all; I like discovering things on my own, and I accept the risk that I may end up not liking it. I just want to know, did they [i]obviously[/i] put less effort into the DLC than the rest of the game?"[/h1] If you've already played the base game long enough that you feel comfortable saying that you will still be playing it months from now, then I don't think you're going to be disappointed by the DLC. [h1]"I don't want spoilers on the new content, but I do have some basic expectations for what the DLC is or should be, and I just want to know if those expectations are met or not."[/h1] First off, although the new towers are available for selection as soon as you install the DLC, I wouldn't get the DLC under the expectation that you could just play them from the very beginning. The new towers are hard, building on concepts you learn in the first twelve towers. A couple of them put you up against rough opponents right at the start, too, and it might help you to arrive with some medals already in hand so you can give yourself some breathing room to try different options. It's better to think of the new towers as "end-game content" rather than simply "additional content". Also, because of this, you probably shouldn't get the DLC purely on the premise that getting extra medals will help make the first twelve towers easier. The new towers do provide you with more options for how to progress, but getting low-tier medals in the new towers is going to be just as difficult, or maybe more difficult, than earning high-tier medals in the earlier towers. This isn't really the kind of game that's designed to allow you to "cheat" your way out of coming to a deeper understanding of how the towers work; all the DLC does is provide new milestones for you to reach. As long as you keep all this in mind, though, the DLC does feel like a natural extension of the main game. Just like the main game, it continues to use tools introduced in earlier towers while still adding new tools of its own. Also like the main game, each tower has a central gimmick, a specific idea it plays with that requires you to approach the game from a new angle. [h1]"I want SOME spoilers. Describe some of the new content to me so I can know what I'm getting into."[/h1] It goes against my principles to provide [i]full[/i] spoilers, but I can give you some generalizations. If you've been reading the developer's updates, you already know that the new towers continue to use weapons and accessories like the ones in towers 11 and 12. You see some existing favorites making frequent returns, but they also throw in some new ideas that I think are very interesting--for example, [spoiler]weapons that [i]punish[/i] you for using them[/spoiler]. The presence of equipment greatly increases the complexity of choices you can make, sometimes changing your entire approach depending on what you pick up. I mentioned that there continues to be a central theme for each tower, so here they are, if you're curious: Tower 13: The central theme here is that the DLC has new weapons and accessories, and the developers want you to know about them. Expect to make use of equipment early and often as you progress through the tower. Tower 14: [spoiler]You're probably already familiar with the fact that Life Crowns can get your HP multiplier above 100%. However, did you know your multiplier can go LOWER than 100%?[/spoiler] Tower 15: [spoiler]I think the idea behind this one is that you have access to certain powerful resources from the beginning, but you receive better rewards the longer you hold off on using them. It's basically the marshmallow test, but with Continental Potions.[/spoiler] Tower 16: [spoiler]I think this one just provides a healthy balance of all the concepts that have been introduced up to this point in time. It feels like the most "normal" of the towers.[/spoiler] Tower 17: [spoiler]There aren't many enemies, but the ones that do exist are extremely powerful, and you can't return to lower floors once you go upstairs. Do you use your keys now, or hold onto them for later?[/spoiler]
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