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XPlane748EFB

XPlane748EFB PC

4.2Version: 1.0.1

Wayne Piekarski

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Download XPlane748EFB on PC With GameLoop Emulator

XPlane748EFB on PC

XPlane748EFB, coming from the developer Wayne Piekarski, is running on Android systerm in the past.

Now, You can play XPlane748EFB on PC with GameLoop smoothly.

Download it in the GameLoop library or search results. No more eyeing the battery or frustrating calls at the wrong time any more.

Just enjoy XPlane748EFB PC on the large screen for free!

XPlane748EFB Introduction

XPlane748EFB is a remote control interface for the Electronic Flight Bag (EFB) present in SSG's 747-8 aircraft. The app provides a way to control the existing EFB in the aircraft, using ExtPlane for button presses, and XTextureExtractor to display the image from the display.

Requirements:

- X-Plane 11

- Download ExtPlane v2 plugin from http://waynepiekarski.net/ExtPlane and unzip into the Resources/Plugins directory

- Download XTextureExtractor plugin from http://waynepiekarski.net/XTextureExtractor and unzip into the Resources/Plugins directory

- SSG's Boeing 748

- Open TCP port 51000 in Windows firewall for ExtPlane

- Open TCP port 52500 in Windows firewall for XTextureExtractor

- Multicast support on your network for auto-detection

XPlane748EFB will auto-detect your X-Plane instance assuming that multicast is working. Many routers do not support multicast properly, and so you can tap on the connection text or the screen to configure a manual X-Plane hostname or IP address.

You must have the ExtPlane v2 plugin installed in your X-Plane 11 Resources/plugins directory. This plugin uses port 51000 to provide external control capabilities, so you must make sure that Windows firewall is not blocking it. You must download the binaries for the plugin from http://waynepiekarski.net/extplane - you cannot use the original ExtPlane v1 plugin because it has bugs related to string datarefs.

XTextureExtractor analyzes all the OpenGL textures and works out where these displays are rendered to. This same texture is then rendered into separate windows that you can move around and place wherever you want. They can be rendered as windows within X-Plane, or popped out and moved around within Windows itself. You can drag popped-out windows to external monitors and arrange them however you like.

X-Plane 11 doesn't natively support this functionality via the SDK, so the plugin uses OpenGL calls to try and guess the correct texture id. The coordinates of all the displays are hard coded for each supported aircraft. It has only been tested with an NVidia GTX 1080 and Windows 10, and the texture finding algorithm may not work on other video cards.

Note that you cannot use the original ExtPlane v1 binaries because they have bugs related to string datarefs.

If multi-cast is not working, you can tap on the connection text at the top to configure a manual X-Plane hostname or IP address.

XPlane748EFB is licensed under the GNU Public License v3

Source code available from https://github.com/waynepiekarski/XPlane748EFB

ExtPlane v2 plugin is also GPLv3, source at https://github.com/waynepiekarski/ExtPlane and forked from https://github.com/vranki/ExtPlane

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Information

  • Developer

    Wayne Piekarski

  • Latest Version

    1.0.1

  • Last Updated

    2022-10-05

  • Category

    Tools

  • Available on

    Google Play

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How to play XPlane748EFB with GameLoop on PC

1. Download GameLoop from the official website, then run the exe file to install GameLoop

2. Open GameLoop and search for “XPlane748EFB” , find XPlane748EFB in the search results and click “Install”

3. Enjoy playing XPlane748EFB on GameLoop

XPlane748EFB

Tools
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Minimum requirements

OS

Windows 8.1 64-bit or Windows 10 64-bit

GPU

GTX 1050

CPU

i3-8300

Memory

8GB RAM

Storage

1GB available space

Recommended requirements

OS

Windows 8.1 64-bit or Windows 10 64-bit

GPU

GTX 1050

CPU

i3-9320

Memory

16GB RAM

Storage

1GB available space

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