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ChilloutVR

ChilloutVR

88 Positive / 44 Ratings | Version: 1.0.0

Alpha Blend Interactive

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Download ChilloutVR on PC With GameLoop Emulator


ChilloutVR, is a popular steam game developed by ChilloutVR. You can download ChilloutVR and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Get ChilloutVR steam game

ChilloutVR, is a popular steam game developed by ChilloutVR. You can download ChilloutVR and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

ChilloutVR Features

Feature List

  • Playable in Desktop- & VR-Environments

  • Meet your friends around the world

  • Immersive, 3D spatialized audio

  • Multi-Regional instancing (EU, US, AS)

  • Support for Full-Body tracking

  • Support for user-created avatars and worlds

About the Game

Have you ever dreamt of a world where you can create and explore anything you want? ChilloutVR is a community-driven VR & Desktop sandbox game supposed to enable players as well as creators to create and explore a huge metaverse.

Welcome to ChilloutVR, your new place to be. Be able to create your own avatar or use existing avatars, explore a huge metaverse containing lots of different servers, game modes, avatars, and worlds.

The main goal of ChilloutVR is to provide a secure and performant base game for creators and players around the world.

An AlphaLink account is required to play this game. You will be asked to create this account after starting the game.

Be who you want to be

You can create your own Avatar, your new self in ChilloutVR. You can play as your avatar, explore worlds, meet friends, and make new friends.

Be where you want to be

You can be wherever you want to be, the huge community of content creators is one of the many reasons why ChilloutVR is a game that is enjoyable over a long period of time. You can explore a daily growing amount of publically available worlds alone, with friends or with people you just met. You can also open up new worlds with just a click. Visit and explore a huge amount of virtual worlds or just create your own.

Avatars

You are enabled to create your own, fully expressive, full-body tracked avatars with lip sync and eye-tracking. Full-body tracking is not required, VR is not required.

You can find more detailed information on what custom avatars can contain and what the requirements are in our documentation.

Worlds

You are enabled to create your own, fully immersive worlds including interactable objects.

Scripting & Game modes (not yet available)

ChilloutVR is built modular, allowing everyone to create interactive worlds with interactable objects or even full game modes - all using our in-house scripting toolkit "Newton" (not yet available). This way we allow creators to create game modes like Trouble in Terrorist town, various kinds of coop tower defense games or even MMORPGs in ChilloutVR. The only limitation is your imagination and the players computer performance.

Social interactions around the metaverse

Add your friends and join them, drop portals to other instances to have them follow your way around the metaverse, join public instances to find new people, and make new friends.

You can also join groups to connect with other communities or spend time with the people you like.

Join the party

Attend events of all kinds, be a part of groups, or create your own. You are welcome to enjoy events and talks with many users online.

In ChilloutVR you can explore the many worlds of the metaverse, either alone or with your friends. When exploring online you can decide if only your friends or random people from across the world can join you in your adventures.

Show More

Download ChilloutVR on PC With GameLoop Emulator

Get ChilloutVR steam game

ChilloutVR, is a popular steam game developed by ChilloutVR. You can download ChilloutVR and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

ChilloutVR Features

Feature List

  • Playable in Desktop- & VR-Environments

  • Meet your friends around the world

  • Immersive, 3D spatialized audio

  • Multi-Regional instancing (EU, US, AS)

  • Support for Full-Body tracking

  • Support for user-created avatars and worlds

About the Game

Have you ever dreamt of a world where you can create and explore anything you want? ChilloutVR is a community-driven VR & Desktop sandbox game supposed to enable players as well as creators to create and explore a huge metaverse.

Welcome to ChilloutVR, your new place to be. Be able to create your own avatar or use existing avatars, explore a huge metaverse containing lots of different servers, game modes, avatars, and worlds.

The main goal of ChilloutVR is to provide a secure and performant base game for creators and players around the world.

An AlphaLink account is required to play this game. You will be asked to create this account after starting the game.

Be who you want to be

You can create your own Avatar, your new self in ChilloutVR. You can play as your avatar, explore worlds, meet friends, and make new friends.

Be where you want to be

You can be wherever you want to be, the huge community of content creators is one of the many reasons why ChilloutVR is a game that is enjoyable over a long period of time. You can explore a daily growing amount of publically available worlds alone, with friends or with people you just met. You can also open up new worlds with just a click. Visit and explore a huge amount of virtual worlds or just create your own.

Avatars

You are enabled to create your own, fully expressive, full-body tracked avatars with lip sync and eye-tracking. Full-body tracking is not required, VR is not required.

You can find more detailed information on what custom avatars can contain and what the requirements are in our documentation.

Worlds

You are enabled to create your own, fully immersive worlds including interactable objects.

Scripting & Game modes (not yet available)

ChilloutVR is built modular, allowing everyone to create interactive worlds with interactable objects or even full game modes - all using our in-house scripting toolkit "Newton" (not yet available). This way we allow creators to create game modes like Trouble in Terrorist town, various kinds of coop tower defense games or even MMORPGs in ChilloutVR. The only limitation is your imagination and the players computer performance.

Social interactions around the metaverse

Add your friends and join them, drop portals to other instances to have them follow your way around the metaverse, join public instances to find new people, and make new friends.

You can also join groups to connect with other communities or spend time with the people you like.

Join the party

Attend events of all kinds, be a part of groups, or create your own. You are welcome to enjoy events and talks with many users online.

In ChilloutVR you can explore the many worlds of the metaverse, either alone or with your friends. When exploring online you can decide if only your friends or random people from across the world can join you in your adventures.

Show More

Preview

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Information

  • Developer

    Alpha Blend Interactive

  • Latest Version

    1.0.0

  • Last Updated

    2021-02-08

  • Category

    Steam-game

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Reviews

  • gamedeal user

    Jul 26, 2022

    Does not have Easy Anti Cheat and encourages you to mod the game Unlike a certain social platform that just stabbed itself in the back
  • gamedeal user

    Jul 28, 2022

    Doesn't have EAC
  • gamedeal user

    Jul 29, 2022

    i have quite literally 5x the framerate in here than in vrchat which is surreal
  • gamedeal user

    Aug 14, 2022

    Look forward to an exciting future it's just not ready yet. Avi's don't load, interface does nothing on most items. Check out the discord to find out whats being patch right now. =D I expect this review to be temp, and move to positive as they want to listen to their users.
  • gamedeal user

    Aug 25, 2022

    WARNING! This is a LONG review! There is a simple TLDR paragraph below! I want to preference this review by saying that CVR is everything i wanted in a VR game. The devs care, the small community is caring, and the recent fiasco with VRC has pushed alot of people away and into CVR's new user base to find a new home where their work matters. But unfortunately I must also go over some fundamental flaws that I find with the game's community that bleeds over into the game as well as why the current player base is falling off so quickly as of writing this review. To start off, so far alot of things have been addressed with this game. Server stability? Check. Exploiters and rippers? Encrypted uploads and daily patches to make malicious client code monkey's work their asses off? Check. Updates to the CCK (this games version of the unity SDK) to make it more intuitive? Check. The ONLY problem now is the fact that new comers CANNOT bring over content from VRchat to this game. If VRC SDK to CCK converters were more practical then the barrier of entry for taking someone's payed for content and porting it over would be astronomically easier for the average Joe. As is, however, due to lack of *community* (notice i said community and not DEV) content the current SDK to CCK converter we have is subpar. (As these converters are made by *community* modders to make converting avatars to a different creator engine a bit easier.) Sometimes it doesn't bring over the vesimies properly. Sometimes it f*cks up animations/gestures. NOTE! If these converters f*ck up an animation/ vesimie (in fact anything to deal with animations/using the unity animator at all.) then the average Joe is f*cked. You can look at yourself either getting into unity creating and trouble shooting and taking up your general time to try and figure out why your avatar won't work or you can go back to the game where your favorites are and where the fbx files you own actually work. (spoiler alert, most people are going to pick the option of least resistance.) Most people who buy avatars usually only buy them as is, then get someone to work on them for a commission fee. These people don't understand how Unity works, nor want to go through the troubleshooting problems of making their previous avatar work on another game's SDK. Unfortunately, the bleeding of CVR's relevance is also compounded on the fact that learning the CCK is out of the question at the moment for the new user. The new user needs to start with VRC's SDK to learn the fundamentals before coming over to the CCK (unless of course, they have a friend). The reason why that is, is because there is BARELY ANY recorded/written documentation, tutorials, or straight up videos on how to work the CCK. There was a new wave of documentation on this games forums and discord channel, but the forums only surged with tutorials on how to convert a VRC avatar to a CVR avatar and how to do some of the basics of the CCK editor regarding AAS (Advanced Avatar Settings). Hell, the forum tutorial post only goes over the most fundamental basics on how to get your avatar working from the VRC SDK. Visimies f*cked? too bad, gestures f*cked? go lurk in the official discord channel or beg for help every day. I am being serious when I say barely anyone wants to write or document the CVR CCK animator due to "how much time and effort it would take to explain everything." Which is fair. Nobody is obligated to waste their time creating this sort of content and helping newbies out. But because nobody wants to do this for what is arguably ONE OF THE MOST IMPORTANT UNITY TOOLS TO LEARN, and barely anyone has, this game is HEAVILY suffering from it due to newbies being unable to read up on the non existent written/video tutorials to help troubleshoot themselves. Suddenly over 20k people are clamoring for your new service trying to move to your new game but unfortunately, the new game doesn't support their avatar(s) or something broke on it requiring them to now take potentially weeks upon weeks to fix it. People aren't willing to lose everything they owned and payed for to support a new IP. People also aren't willing to learn 3 different software programs, and take weeks working with them just to make their avatars work. It just isn't happening. People were MOVING from VRC, thus trying to bring their avatars they payed for with them. Hell, I myself have tried CVR but couldn't get my avatars I payed for to work even after reading all the forum posts and lurking in the official discord so i simply went back to VRC. (Now granted I have been taking the hard road, and have been learning Unity, substance3DPainter, and Blender, but until I get confident in those enough and learn how they work fundamentally I'm not touching the CCK with a 10ft pole until some dev backed content regarding how specifically the animator and vesimies works differently compared to the SDK comes out, or community made tutorials become more common place then the dried up wasteland of content we have now.) The point of the above is to state that if you want to port your avatar from VRC to Chillout VR you need to know how blender, substance3Dpainter, and Unity work. (aka you know them well enough you probably sell clothing assets, can sculpt in blender reliably, and or take basic commissions every now and then.) If you don't care for learning this stuff then good luck porting ANYTHING from VRC to CVR. Unless you have a friend who is willing to do it for you, you're sunk in the water without any alternative. And none of this is the developers fault. This is all simply a byproduct of just exactly how small CVR was until this massive wave of players overswept them. Now the waves are receding and the devs and community are finding out that they hadn't prepared anything to keep player's attention and avatars over on this game in case of this happening. Due to the above mentioned reasons on why players are leaving, the only people staying are content creators. Which is fine. This game needs them. But alot of content creators go to where the people are to make friends, and share their content. It won't be likely that they stay here unless its to support each other which would be the ideal outcome. With a web of interconnected content developers supporting each other, they'll be able to create things for themselves and others, tutorials, assets, mods, props, worlds, and much much more to slowly but surely make it easier and convenient to allow new comers to more easily port over their avatars or even help them create one themselves. TL:DR The lack of a community, made CVR unprepared for the massive influx of people that came in. Due to the non existant content, tutorials, servers, and other community made (and some dev) content, people could not easily move over from VRC to CVR due to how hard it was to port their avatars. Most people aren't going to just drop everything to move and support a new IP. There has to be compromise. They had already made the move even if their friends weren't going, they weren't going to make the move, lose their friends, AND lose their avatars too. I'll end this review off with this. I'm learning all these things because when someone said it would be too much work to teach us newcomers the CCK animator I got pissed. I want to support this game. I DON't want to support VRC. I don't want to support a company that is backed by Eastern Investors who are so out of touch with their GENERAL community. I want a game that has competent devs running the helm. Who know what it will take to make their game, and I want to be a part of something new to allow this platform to take off. I will learn Unity on VRC just so I can hop into the CCK, play around with it and then hopefully learn it to the point I can document the animator. It will take time, but, hopefully it will be worth it once I either complete my journey, or someone else does it.
  • gamedeal user

    Sep 6, 2022

    ⠄⠄⣿⣿⣿⣿⠘⡿⢛⣿⣿⣿⣿⣿⣧⢻⣿⣿⠃⠸⣿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⣿⣿⣿⣿⢀⠼⣛⣛⣭⢭⣟⣛⣛⣛⠿⠿⢆⡠⢿⣿⣿⠄⠄⠄⠄⠄ ⠄⠄⠸⣿⣿⢣⢶⣟⣿⣖⣿⣷⣻⣮⡿⣽⣿⣻⣖⣶⣤⣭⡉⠄⠄⠄⠄⠄ ⠄⠄⠄⢹⠣⣛⣣⣭⣭⣭⣁⡛⠻⢽⣿⣿⣿⣿⢻⣿⣿⣿⣽⡧⡄⠄⠄⠄ ⠄⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣶⣌⡛⢿⣽⢘⣿⣷⣿⡻⠏⣛⣀⠄⠄ ⠄⠄⠄⣼⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣦⠙⡅⣿⠚⣡⣴⣿⣿⣿⡆⠄ ⠄⠄⣰⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⠄⣱⣾⣿⣿⣿⣿⣿⣿⠄ ⠄⢀⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢸⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣸⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡿⠣⣿⣿⣿⣿⣿⣿⣿⣿⣿⠄ ⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⠿⠛⠑⣿⣮⣝⣛⠿⠿⣿⣿⣿⣿⠄ ⢠⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣶⠄⠄⠄⠄⣿⣿⣿⣿⣿⣿⣿⣿⣿⡟⠄
  • Reagradr

    Nov 2, 2022

    I heard about this when another competing VR social title made a decision to move to EAC (Easy Anti-Cheat) which is a software meant to help prevent and stop malicious clients and other malicious behavior. I did not wish to allow a software access to my PC as that is in violation of my privacy. I also required some quality of life mods just to allow the game to run on my sub-par laptop. (ASUS Zephyros G14, Nvidia GTX 1650, amd Ryzan 7 4800HS, 16GB GDDR4 RAM, 500GB SSD NVME,) I use the Oculus Quest 2 through Virtual Desktop, Which uses open DLL injection and thus blocked by EAC. Three VIVE 3.0 trackers for full body tracking. Then A TPlink AX1500 router for WIFI 6 capability. I also left the other title due to rampent toxic users for the simple fact that I am a furry. The smaller user base in here seems to be much more grounded and mature. The game runs buttery smooth considering my low end setup. I haven't needed to install any sort of mod as every feature that needed mods on the other game for me. Is baked right into the base game. Also allows for adult content with steam 18+ verification and the purchasing of the correct content package. The moderators and development team are far more hands on and superior communication with users. At no point do I feel like i'm going to be mod armied. Please give it a go. You'll enjoy your game play.
  • Alpe Kojot <3

    Nov 23, 2022

    Sadly this game is still lacking a lot of features that some of their competition has. However, when it comes to community support and their ideas and already existing features, they can definitely be seen as an outstanding social VR game that in the future could take the lead in its game category. Plus the team is working hard to get all of the still missing features out or improve on already existing features as well as allowing mod support and not trying to toxicly fight them off as much as possible. All in all, it's a very good game that may need some more time but it has a lot of potential!
  • SkySun

    Jan 12, 2023

    Great game to meet new people without the toxicity! Highly recommend!
  • 《♡ƁųňŋįįƁøø♡》

    May 4, 2023

    Was good all the way up until I got a random ban for no reason. I'll change my review based on what happens.
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