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ADIOS Amigos: Galactic Explorers

ADIOS Amigos: Galactic Explorers

91 Positive / 67 Ratings | Version: 1.0.0

Cosmic Picnic

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Download ADIOS Amigos: Galactic Explorers on PC With GameLoop Emulator


ADIOS Amigos: Galactic Explorers, is a popular steam game developed by ADIOS Amigos: Galactic Explorers. You can download ADIOS Amigos: Galactic Explorers and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Get ADIOS Amigos: Galactic Explorers steam game

ADIOS Amigos: Galactic Explorers, is a popular steam game developed by ADIOS Amigos: Galactic Explorers. You can download ADIOS Amigos: Galactic Explorers and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

ADIOS Amigos: Galactic Explorers Features

Explore the peculiar universe of ADIOS Amigos. A game with serious astrophysics in a comic setting for 1-4 players.

Explore solar systems and discover planets, space stations, aliens, and artifacts. Improvise fuel efficient trajectories to keep your rusty ship running (and you might see your home planet once again).

Toy with accurate and delightful space physics. Break into a space station with an asteroid. Tow a sofa into a black hole. Normal stuff.

Features

  • A new experience every time you play with procedural generation.

  • Pilot a space ship with a realistic but intuitive handling.

  • Exit the ship whenever you like to explore on foot.

  • Deep orbital mechanics with a friendly user interface.

  • Micro gravity gameplay in open space, asteroid fields or even inside space stations.

  • Local co-op multiplayer for 1-4 player with dynamic split screen.

  • Detailed physical simulation of entire solar systems including gravity, temperature, and atmosphere.

  • Rookie mode for young children or inexperienced gamers.

  • Four campaigns that can be played as a single player or cooperatively.

  • Funky original soundtrack - With saxophone solos!

  • No weapons or killing (although horrible accidents may occur).

The Cosmic Clockwork

In ADIOS Amigos the simulation controls everything. Nudge an asteroid with your ship and it might come crashing down on you as you walk around on a planet minutes later. Day and night cycles are caused by the planets rotations and we even simulate temperature and air resistance. You are free to do anything within the confines of the simulation. Focus on keeping your ship alive to reach your home planet or try riding a sofa into a black hole.

Rookie Mode

In Rookie mode it is possible for players of different skill levels to play together. Parents can play with their young children. Or gamers can play with their less talented parents and siblings. Rookie mode makes the controls easier and stops the player from doing obviously dangerous things.

Show More

Download ADIOS Amigos: Galactic Explorers on PC With GameLoop Emulator

Get ADIOS Amigos: Galactic Explorers steam game

ADIOS Amigos: Galactic Explorers, is a popular steam game developed by ADIOS Amigos: Galactic Explorers. You can download ADIOS Amigos: Galactic Explorers and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

ADIOS Amigos: Galactic Explorers Features

Explore the peculiar universe of ADIOS Amigos. A game with serious astrophysics in a comic setting for 1-4 players.

Explore solar systems and discover planets, space stations, aliens, and artifacts. Improvise fuel efficient trajectories to keep your rusty ship running (and you might see your home planet once again).

Toy with accurate and delightful space physics. Break into a space station with an asteroid. Tow a sofa into a black hole. Normal stuff.

Features

  • A new experience every time you play with procedural generation.

  • Pilot a space ship with a realistic but intuitive handling.

  • Exit the ship whenever you like to explore on foot.

  • Deep orbital mechanics with a friendly user interface.

  • Micro gravity gameplay in open space, asteroid fields or even inside space stations.

  • Local co-op multiplayer for 1-4 player with dynamic split screen.

  • Detailed physical simulation of entire solar systems including gravity, temperature, and atmosphere.

  • Rookie mode for young children or inexperienced gamers.

  • Four campaigns that can be played as a single player or cooperatively.

  • Funky original soundtrack - With saxophone solos!

  • No weapons or killing (although horrible accidents may occur).

The Cosmic Clockwork

In ADIOS Amigos the simulation controls everything. Nudge an asteroid with your ship and it might come crashing down on you as you walk around on a planet minutes later. Day and night cycles are caused by the planets rotations and we even simulate temperature and air resistance. You are free to do anything within the confines of the simulation. Focus on keeping your ship alive to reach your home planet or try riding a sofa into a black hole.

Rookie Mode

In Rookie mode it is possible for players of different skill levels to play together. Parents can play with their young children. Or gamers can play with their less talented parents and siblings. Rookie mode makes the controls easier and stops the player from doing obviously dangerous things.

Show More

Preview

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Information

  • Developer

    Cosmic Picnic

  • Latest Version

    1.0.0

  • Last Updated

    2018-09-12

  • Category

    Steam-game

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Reviews

  • gamedeal user

    Feb 11, 2022

    The most fun you can have teaching your kids orbital mechanics. A highly re-playable and charming little romp across the galaxy. Great music, endearing graphics and challenging to master for adults but easy to play with children using rookie mode.
  • 3BG

    Dec 11, 2022

    This is simply one of my favorite Rogue lite experiences out there. On PS4, i've easily got at least 100 hours trying to get every last collectable, trophy and clear requirement. The viewing camera is fantastic and the sense of scale and physics in space is absolutely perfect. Before you know it, you're zipping all over the place and sliding just past stuff, scanning it as you go. You'll be breaking asteroids on planets and scanning the suns in no time and everything feels great. The music will forever stay in your head and each song is really long so it takes awhile to unravel and fits the setting and vibe of the game really well. The backgrounds are sourced from actual space telescopes?! It's great and this version on Steam has 4 players, much more to collect and quite a few more ships, hats, secrets and other stuff, i'm glad i finally took the plunge with it and can't wait to dip another couple hundred into this one! More games like this plz, clever physics, unique worlds, signature style, grooving music and lots to find.
  • gamedeal user

    Sep 13, 2018

    Edit note: I wanted to help shine some light on this game early on so my first review was quick and dirty, but now that I've had some more hands-on time with this game, I feel like I can take a bit of time to spruce up my review a little. Bottom line is still unchanged, I really really like this game. ---- This was one of those times I had to bite the bullet and give the game a shot without much research or preperation beforehand. At the time, there was like 1 review, and maybe a handful of useful videos online to go and see exactly what kind of game it was. I saw the cool physics-based gameplay, but this sort of family-friendly nonviolent theme that I wasn't too sure about. Not that I need guns and gore to have fun.. but when you look at the videos and screenshots and stuff, it's hard to tell what you're getting into, and if it's going to stay fun or not. To summarize, I'm glad I took the plunge. It's important to me when games can bring something new to the table, and I think ADIOS succeeds here, because I can only think of maybe one or two things to sort of vaguely compare it to. The fact that you can independently control your character and your ship in a 2D space flight setup will immediately remind some players of Heat Signature. But when out of your ship, ADIOS is a side-scroller.. It also simulates the effects of gravity on you and your ship, caused by the varios stars and planets. In fact, each solar system that you come to is filled with debris, chunks of space stations that you can enter, belts of asteroids, and other things that revolve around the center based on the gravity model in the game. This kind of simulation naturally leads to wild things happening... Say you're exploring some derelict old space station, and one of the thrusters gets activated by some chair floating around hitting the buttons. Before you know it, you could be falling out of orbit with the space station, and plummetting into the sun. Or you may be on the surface of some planet that passes a bit too close to some asteroids in its path around the sun, drawing the rocks down to come slamming into the planet, making things a lot more dangerous! Of course this would all be lackluster if the game didn't give you the ability to manipulate the world around you within these rules. And it does! You can grab and pull and throw things, grapple objects with the claw on your ship and pull them around. Cause or prevent chaos, clear obstacles, etc.. The world is set up to let you be as creative as you want in your exploration. The main point of the game is to explore. You'll need to find fuel for your ship, because that allows you to actually use your engines.. It's also borrowed out of to give your jetpack power when out of your ship, and is used when healing your character, or repairing your ship. You'll play and learn new ways to get fuel out of things that you didn't know you could before. Along the way you'll also 'discover' any noteable objects, alien lifeforms, planets, etc in each solar system, which slowly contribute to your overall score, and charge up your hyperspace drive to blast off to the next solar system. It's a procedurally generated game, so every solar system you find will be different from the last. There are unlockable characters, ships, and other things that you may find in your travels. You'll probably learn some new trick every time you play. The game has layers, it does a fairly original thing very will, with minimal problems or hitches. It can get hard, but I never feel very frustrated. It's a fairly chill experience for the most part, but definitely one of those games that will make you tell your friends "You won't believe what just happened!" when crazy stuff starts to happen. This is one of my favorite indie games this year. Give it a try.
  • gamedeal user

    Sep 13, 2018

    [i]I am pleased to announce that [/i]ADIOS Amigos[i] is the second contender for the iGOTY 2018 award.[/i] --- [b]What a quirky yet pleasant surprise we have here with [i]ADIOS Amigos[/i].[/b] This is very refreshing in just such a chill way. But don't get me wrong, there is certainly challenge and drive here too. This title takes some design risks, and I think they pay off handsomely. [i]Essentially, this is a run-based score-chaser where each level is a solar system.[/i] The whole thing is a physics sandbox, and I might add that the physics feels better than most, if not all, in this small genre. The core game mechanic is discovery. Every time you discover things on planets, you get points. These things could anything from dumpsters, to rocks, to aliens, to space junk. You get enough points, and then you are free to jump to the next level/solar system. Obviously if you are score-chasing, you want to stick around and try to get the harder points on the level. Or you could just skim the cream with the easy points and rush off. Other than that, you have to manage your personal health and fuel. You can trade fuel for health, as well as fixing your space craft. You can alter time to help save fuel as you just float along your trajectory. There are shops and metagame collection goals. [b]Another thing that this game does really well is the tutorial system.[/b] Now I've never experienced something like this before, but it gives you mini-lessons over time and not all at once. You learn a little, then play a little, and then more unlocks. It works magically and other devs that need heavy tutorials should be taking notes. [b]Pros:[/b] +It controls like a dream +The physics sandbox is one of the best in this small genre, and with the emergent properties you will be getting some crazy stories quickly +No combat is a breath of fresh air +The music is wonderful +The idea is super fresh +Has this amazing ability to feel sort of zen, while also driving you with score and campaign completion +Local multiplayer worked *really* well, and we both just had so much fun +The tutorial system is fantastic; it doesn't bog you down and lets you figure things out along side of it [b]Cons:[/b] -Needs a proper pause menu with options [b]If you like physics sandbox games, this is a must-own.[/b]
  • gamedeal user

    Sep 14, 2018

    I'll start off by saying right away that this is one of the best games I've played all year. As is typical of Steam though, it seems to be going mostly unnoticed. Which is a shame, as this is one of the most unique, creative things I've played in a long time. ADIOS Amigos is a tough one to define. If I had to describe it, it'd be... uhh... sort of a roguelike arcade score-chaser that's like Lunar Lander + Solar Jetman with some Heat Signature thrown in. It has the roguelike permadeath and proc-gen, a big focus on scoring, and alot of careful ship piloting, landing, planet exploring, and treasure collecting. And loads of challenge and things to do overall. Your goal, at least in the first of the three modes, is to reach your home planet, while exploring and discovering things as you go. Each individual system is full of things to do. Planets, asteroids, space stations, alien ships, all sorts of loopy things. One of the best things about the game is that everything is seamless, and nothing gets "unloaded" as you roam around a system. While you're on that planet exploring, all those asteroids and other planets and space stations and whatever are still up there, orbiting around, smacking into each other, and so on. Nothing ever stops moving simply because you arent nearby. While you only need to find a few "discoveries" in each system to advance, a big part of the game is scoring as high as possible. Every system typically has loads of opportunities for you to score points, and lots of things count towards your score. Planets you land on, special objects you fly or walk near (or "scan", as the game puts it), aliens you meet, treasure/fuel items you bring back to your ship, even checking out random furniture on a space station. You have many, many things you can do in each system. The more you do, the higher your score. However, there's definitely a major risk-reward thing going here. While the game is non-violent (as in, there's no combat or anything like that), space is still a very dangerous place. You have to be concerned about quite a few things. It's easy to damage/crash your ship, get hit by meteors while you're on a planet, get roasted by areas that are too hot, fall into a bunch of spikes, or even something as simple as running out of fuel. The game is still a fairly chill experience, but for those that want the challenge, it's there. And knowing when to cut and run is important for scoring. Part of the brilliance of the game is how varied these activities are. Probably the biggest source of points is planets. You can land on these (do so carefully though, hit too hard and you'll damage your ship), get out, and explore. Check out the local aliens, look for treasure to bring aboard (for both points and fuel), seek out special items, and so on. When you're on a planet and out on foot, the game is essentially a platformer, as you roam these bizarre, spherical worlds. But one of the greatest aspects of the game is that your character and your ship are equally important. While on a planet for instance, you may find a treasure that's underneath some huge boulder or something... you cannot move this with your character. You can either go back to your ship, or even pilot it remotely, fly it over there, latch onto the rock with the tow cable, and carefully (or not so carefully) lift it out of the way, allowing you to walk over there and grab the loot. Even when you're not on planets, this is still the case. Did you find a treasure asteroid floating around? Well, if you want the goods it's carrying, your ship cant get at them by itself. You'll have to get out of the ship (yes, you can exit the ship no matter where you are, and you have a jetpack to fly around with), latch onto the asteroid (your character can grab/hold literally anything) and mine it to break it down and get the valuable items. Same with space stations. You'll use your ship to fly to them (and sometimes use it and it's tow cable to try to stablilize them if the station is spinning too fast), and then get out of your ship and head on in, exploring a small, zero-G labyrinth. Use your jetpack's very limited fuel to get around, or pull yourself around the walls, or just push off of them or objects to launch forward. The game is big on physics though, so it's not always so easy to do things. When you're on a space station, any movements it makes can make your job much harder. If the thrusters kick in real hard, you'll be thrown against a wall (as will all the furniture floating around), making navigation difficult and dangerous. And when flying in space, you cant just be blasting your thrusters constantly like you do in many games... you'd run out of fuel extremely quickly. Space navigation is all about short, controlled bursts. Fortunately, when you're in space and have the view zoomed out, the game displays a line that shows exactly where your current path is taking you. But you'll have to contend with gravity and all sorts of rocks and things as you make your way around. And there's all sorts of other things to do. Latch onto stray satellites and suck up some free energy, find and repair a broken machine, buy useful powerup items from the funky merchants found every now and then... no matter what activity you're taking part in, the game is always a joy to play. There isnt anything here that I didnt immediately find to be lots of fun. There's lots of things to find and unlock as well. Not only is there more than one type of run you can do (you'll start with just the basic Odyssey run available) but there's tons of other stuff to find. Hats (which do actually serve a function), different astronauts, and ships are all things you can find and unlock. What's more, there are lots of secrets to be found. As in, entire secret worlds, each with their own unique properties. Satisfying to find those, and they're pretty much always worth going to. On top of that, the game will constantly surprise you. Again, everything in the system is always active all at once, and anything can interact with anything else. You might be down on a planet, just minding your own business, when suddenly a big space station that was floating around outright crashes into the planet, breaking into multiple pieces as it does so, leaving a rather epic wreck (that you can still explore!) on the surface. That's just one of many examples of things that can happen. Fortunately for you, it's nice and easy to check and see what's going on. At any time, you can fully zoom out your view to see the entire system at once... you dont have to be taken by surprise, but it's up to you to be vigilant and spot oncoming threats. Overall, this is a superb game. Excellent gameplay mechanics and concepts, perfect controls, plenty of challenge, a well thought-out scoring system that rewards risk-taking, and tons of different types of content. Oh, and there's 4-player co-op, by the way, though I dont have any experience with that myself. I'm seriously impressed by this one, and cant get enough of it. This is one of those rare games that I'm going to be coming back to, time and time again. Do yourself a favor and pick this one up. Just, you know... try not to kick your own ship into the sun while trying to mine an asteroid. I did that, once. It was rather embarrasing.
  • gamedeal user

    Sep 17, 2018

    Very fun game. Lots of stuff to learn and discover, some good, some deadly, all fun. Otherwise, agree with the other reviews, but my tiny brain operating system cannot write more than a few sentences without crashing. Just want to add my positive opinion. I do wish there was a way to save anywhere as my attention deficit makes concentrating on a single game for more than 30 minutes difficult, but so far the game is fun enough to press forward, at risk of becoming a normie.
  • gamedeal user

    Sep 17, 2018

    [h1]Space hurts[/h1] Adios Amigos is a space-exploration rogue-lite with realistic astrophysics thrown into the mix (because why not). Over the course of three campaigns you'll travel across many star systems full of nice shiny things to scan for points, as well as quite a few things trying to kill you. Adios Amigos is really, really good and it deserves a lot more attention than its getting. [b]Positives:[/b] [list][*]I think its pretty good visually, its got a pretty quirky style to it which I really like. [*]There's multiple hats, astronauts and ships to unlock. The different ships actually have different stats which have an effect on gameplay. [*]The controls are pretty good, obviously important for an exploration focused game. I've been playing with M&KB and its a very satisfying experience. [*]There's a lot of planet, object and alien variation and since its randomly generated every time you'll never see the same thing twice. [*]Most systems consist of a combination of planets, space stations (great fun to explore and mess with), asteroids and obviously a star. There are some that are a little different but this is the basic setup. [*]You can find items and even merchants on some planets to give you things to help you! [*]Speeding through the game and taking your time with it are both viable play options. [*]There's a lot of little gameplay features that are kind of hidden, its really satisfying to uncover them. The tutorial is also given to you over the course of a few runs which helps make it feel like you're discovering everything for yourself. [*]Those realistic astrophysics I mentioned are handy for getting around. You can use gravity (along with small burns) to help get your ship around with a lot less fuel use. [*]It's always your fault when you die (and you will die a lot). I much prefer games where I can clearly see how it was my fault that I died, you won't feel like you've been cheated by the game.[/list] [b]Neutral:[/b] [list][*]I've heard that local co-op for this game is great, unfortunately I haven't had a chance to try it yet but if you're interested you should check out some other reviews/forums. [*]You can't use the mouse in the menu. Not really a big deal for me but I know it'll be a problem for some people.[/list] [b]Negatives:[/b] [list][*]The only negative I can really think of is the price. Not because I don't think its worth $20, I'm glad I bought it at this price, I just think its a negative because its going to put people off buying it. This is a pretty quirky looking game and people are often pretty hesitant to drop $20 on something that looks weird.[/list] [b]Verdict:[/b] Adios Amigos is absolutely great and I'm having a lot of fun playing it. Please don't let the $20 price tag put you off, this game is really something special and the developers deserve the support. If you're itching for a fun little space exploration game that can be surprisingly deep, look no further!
  • gamedeal user

    Sep 27, 2018

    [h1]Adios Amigos on PC / Steam Score 11/10 [/h1] [h1]Kepler would be proud[/h1] Loot resources from planet to planet to power your ship; then light jump to the next galaxy a little closer to home. Can you make it all the way home? Run around tiny planets picking up energy, upgrades, and discovering indigenous aliens in this brilliant 2D space platformer with full on astral physics. Did you jump too high with your jetpack, escape gravity only to be lost in space? Navigation from planet to planet is surprisingly fun; adjusting ship trajectories to intercept orbits around the local star is intuitive yet hazardous; beware of asteroid belts, wormholes and other space paraphernalia. [h1]”Captain, the FTL drives have spun up and the board is clear.”[/h1] Jumping into every new galaxy is like a stocking stuffer, a tiny surprise, a little Christmas gift. “Hmmm, those prickly Aliens may not as helpful as the last ones.... and that space station may have goodies inside”. [h1] Adios Amigos 11/10 exemplary execution of a 2D space platformer, outstanding gameplay.[/h1] Sept 2018 PS. Johannes Kepler https://en.wikipedia.org/wiki/Johannes_Kepler
  • gamedeal user

    Oct 10, 2018

    Nice little exploration/puzzle game with some orbital mechanics. I haven't played co-op yet but I realy like it single-player.
  • gamedeal user

    Apr 29, 2019

    The best game I've played in a long time. What makes the game so good is the awesome physics model and the refreshing new game mechanics. Everyone that has once thought Angry Birds (or some other physics model based game) is great and is not afraid to face higher difficulty levels or roguelike games, should definitely try this. You can even increase speed of time and fly slowly to save fuel and perform gravitational slingshots. Easiest mode is winnable with rudimentary skills, but the highest difficulty level requires either really high skills or insane luck. Keep in mind that it is much more fun to have 2-4 controllers and invite friends over to play. It can be a ton of fun to tease buddies after accidents that happen when they panic and make mistakes. Eventually stuff gets easier with practice and it can be very rewarding to find just the right combination of boost-items to win the game even on the highest difficulty settings. With a bigger group of 3-4 players, I can say a big screen or a TV is very much recommended. Not that big screen is ever a bad thing... Best scores are saved on 6 different tables so you can see how you'd compare to people on Steam and that gives a lot of replay value. If you have a bigger team, there are extra discoveries that give more points, but they require the co-operation of all or some of the players, making them more difficult to obtain. With bigger team you have a slightly better chance to excel on the high score list. Just make sure you have at least 1 controller (preferably 2-4) before purchasing so you can play with friends. Keyboard+Mouse is also a control option. Even if I tend to never recommend games here on steam, this is a game I got to recommend! Right about on par with FTL in quality and polish level. Both are roguelike, but this game happens in a fully real time environment with no timers to wait for. It really is awesome if you like physics, space and "super mario". I wish there were much more competition on best score lists. The sound environment with the music is truly awesome just like all the reviews here say. The only thing I am sort of missing in this game, is a tool for making a Finnish language localization mod for the game. I would be happy to do the translation work if presented with such an option. Nothing beats humor if heard in your native language. Although, I got to admit, the English jokes hidden in the game are good. If (hopefully when) the game gets more popularity, I also would like to see it on more platforms like Linux, Mac, Android and iOS. Special thanks for all the developers! I had a ton of fun (and still have) while playing the game! I will definitely check out all the new games they'll make in the future.
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