PUBG MOBILE 1.5 Update Announcement
To give everyone a better gaming experience, PUBG MOBILE will be pushing out updates starting from July 9. The server will not be taken offline for this update. This update requires 686 MB of storage space on Android devices. The iOS version requires 1.64 GB. Please note that players on different versions cannot team up with each other, so please update as soon as possible.
Update to the new version between July 9 and July 16 (UTC 0) to get:
Mission Ignition (7/9–9/6)
The technology and energy company, DynaHex, is implementing long-term technological transformations on Erangel. They wish to use Erangel as an experimental base for their latest scientific research. You can access this mode through EvoGround and experience a new Erangel, transformed by technology. Reminder: Players can earn Rating Points in this mode.
DynaHex has transformed six major areas of Erangel based on military defense, energy utilization, transportation and logistics, and cutting-edge scientific research.
Pochinki is the core of Erangel's transport network, and has now become the transit center for the island. A new high-tech station and supporting transportation system will be located here. Travel on the city bus and use it as a form of mobile cover for an all new transportation experience.
The advantages of Georgopol as a logistics port will be further leveraged with the introduction of a brand-new central command center and fully-automated warehouse, giving rise to an efficient and advanced logistics port.
This former school area now places greater emphasis on academic research and cutting-edge exploration. The latest scientific research results and cutting-edge technologies will be on display here. In terms of gameplay, there are many paths and structures here, and various unpredictable opportunities for confrontations.
The Military Base is responsible for monitoring the security of the entire island and providing armed support. Island-wide monitoring and rapid response facilities are deployed here.
The Logistics Agency is located in Yasnaya Polyana and is an important distribution center for supplies coming into Erangel. The supplies transported from the port will be classified, checked, and distributed from here to throughout Erangel.
This organization provides energy to all of Erangel and combines conventional energy generation with cutting-edge technology to produce a stable supply for the island's civil and military buildings.
Mission Ignition's Special Gameplay Systems
Lifts, automatic doors, and other moving platforms will appear in the upgraded urban area.
To make travel more efficient on Erangel, the Logistics Agency has set up HyperLines on Erangel to connect the various cities of the island. Players can use these HyperLines to move between fixed locations at certain times and take advantage of these characteristics to employ more tactics.
The Command Center has set up this special transport tool outside some urban areas and bases to help security personnel travel through the air and conduct patrols in the sky.
Mission Ignition's Unique Firearms and Attachments
The ASM Abakan fires 5.56mm rounds and has three firing modes: full-auto, two-shot burst, and single-shot.What makes this firearm special is that the first two shots are extremely accurate and can be fired in quick succession, which makes this firearm suitable for burst firing.
Grip attachments can greatly improve the handling of firearms, enhance vertical/horizontal recoil control, and accelerate recoil recovery.
This muzzle attachment can effectively reduce bullet scattering and control recoil.
This magazine attachment can be equipped on all rifles and greatly increases magazine capacity at the cost of slightly longer reloading time.
Mission Ignition's Unique New Vehicles
The amphibious Anti-gravity Motorcycle has seats for 2 and can be used to conveniently travel across the whole map.
This technologically advances item spawns in matches. After it is equipped, it automatically marks the position of enemies that have been hit and also displays the status of teammates on the mini-map when they are engaging.
Tap to deploy a Riot Shield with durability that can block all bullets.
Mission Ignition's Unique Features
A holographic display has been introduced on Spawn Island, showing the map and flight route of the current match, as well as the markers made by players.
During the flight and jump phases, players can directly tap on the map to place markers. Markers will appear as columns of light, and the name of the destination will be displayed in the air above it.
Added a feature that allows players to automatically parachute to the marked location after the feature is enabled.
Other New Contents of Mission Ignition
The technological transformation of Erangel has caught the attention of Tesla. Tesla will build a Gigafactory on Erangel to produce classic models of its cars, as well as provide more technologically advanced autonomous driving experiences and supply transportation solutions. In the new mode, Mission Ignition, players will be able to experience Tesla exclusive content.
The Tesla Gigafactory will appear on the map. Activate all switches of the assembly lines in the factory to start the car assembly process and build a Tesla vehicle - Model Y.
The self-driving cars produced at the Tesla Gigafactory have an autopilot mode that can be activated on the highways on the map to automatically take players to the location of pre-set markers along the highway.
These self-driving transportation vehicles developed by Tesla will spawn randomly along the road in the wild and will drive automatically on specific routes. Obtain battle supplies by dealing damage to the Semi to make it drop Supply Crates.
New Firearms and Combat Improvements
New Firearm MG3
New MG3 Light Machine Gun: Using 7.62mm rounds, this weapon features a unique firing mode, and its rate of fire can be flexibly adjusted to 660 or 990 rounds per minute, allowing for both stable continuous shooting and rapid spraying.
When used with a bipod, its recoil is significantly reduced while firing prone. This firearm only spawns in Air Drops.
Adjustments to the M249
Now that the MG3 has been added to airdrops, the M249 will be removed from airdrops and will spawn on the ground throughout the map in Classic Mode instead.
Rate of Fire Compensation System
Added a unified system for firearms with different frame rates to solve the problem of inconsistent rates of fire when the frame rates are different.
3rd Person Camera Perspective Settings
Added an option to adjust the TPP field of view. The TPP field of view can be adjusted in the settings. But this option will not apply to some devices with a screen that already has a large field of view.
New Glass Windows
Added glass to some buildings in Erangel and Miramar.
Glass can be broken by melee attacks, gunfire, or climbing through windows, and will make a noise when they are broken, but will not be restored after they are broken.
Default Control Logic Improvements
Auto pick-up will be disabled when a character is using meds.
If a melee weapon is picked up when a character already has a main weapon, the melee weapon will be stowed by default.
When a character doesn't have a Pan, the character will automatically pick up and equip a Pan.
If the ammo of a firearm has been used up (including spare ammo), and there is another weapon that still has ammo, the character will automatically switch to using this weapon.
Flare Guns that have no ammo will not be automatically picked up.
Team Deathmatch - Hangar Improvements
Improved the cover near the Mansion spawn point so that it is almost as tall as the top of the fruit stand.
Improved the size of the mini-map to make it easier to observe the battle situation.
Adjustments to EvoGround - Payload 2.0
We will further adjust EvoGround - Payload 2.0 to make it better than ever for everyone.
New Quick Wheel
New Throwable and Consumable wheels have been added to make it easier to use Throwables/Consumables:
Swipe the Consumable/Throwable icon to open the wheel and switch or use items.
You can enable the Quick Throw feature in the settings menu. After enabling it, hold the Throwable icon to use Quick Throw.
You can enable the Quick Wheel Throw feature in the settings menu. After enabling it, swipe the wheel and quickly select the target Throwable to do a Quick Throw.
New Throwable Consumables
Players can throw the meds they are carrying at close range in the form of packages. Meds that have been thrown can be picked up.
New Victory Statue
After winning, you can summon a statue to celebrate:
The winning team's MVP can summon a Victory Statue at a specified location.
Special celebration Emotes can be used near the Victory Statue.
New Victory Snaps
After winning in classic mode, you can enter Photo Mode.
You can choose to hide or display teammate information in Photo Mode
You can share your photos after taking them.
New Remaining Ammo Indicator
Whenever a magazine is almost empty, the number indicating your remaining ammo will change color:
When you have 25% ammo remaining, the number will turn yellow.
When you have 10% ammo remaining, the number will turn red.
New Death Replay Data Display
When the Death Replay is played, some public information of the player who eliminated you can now be seen.
In the data, it is now possible to view accuracy-related data of firefights, including how many times the player hit the opponent, as well as how many times the opponent hit the player.
Added a Report feature.
The Death Replay can be enabled or disabled in the Settings.
Customized Firearm Settings
Players can customize the attachments for each firearm and set different target attachments for different slots.
After the settings have been configured, the character will automatically pick up and equip these attachments when encountering them.
Specialized Firearm Sensitivity Customizations
Players can configure customized sensitivity settings for each firearm, which will apply when they use the corresponding firearms.
New Teammate Engaging Notifications
When a teammate is in a battle and takes damage, a notification will appear around the teammate's health bar to indicate that they are in a battle.
Royale Pass Month 1: Tek Era (7/14–8/12)
Royale Pass Month 2: Project T (8/13–9/13)
Ray is here!
Grayscale testing will be carried out in Indonesia in July and other South East Asian countries in August and September.
Basic Performance Improvements
Security Zone Improvements
In the new version, we’ve added more exciting event content and great rewards to the Security Zone - Video Review, as well as further improved the video review process and operating experience.
All-Talent Championship Improvements
Slightly adjusted the direction of the wheel. The direction and style have been kept the same with the voice wheel.
Adjusted the time players can stay in battle after winning to 60 seconds.
Adjusted the style of the bottom frame of some function buttons. Made minor adjustments to the default layout of Settings, Voice, Graffiti, and Emote buttons.
When players pick up the Death Crate off another player in a match, after the crate's six-square grid and nine-square grid format have switched, this will be remembered so that it will not be necessary to switch them again.
Players can now customize the gyroscope sensitivity when aiming down sights with weapons.
Added a switch to apply inversion for the gyroscope. After this setting is enabled, up/down will be inverted for the gyroscope.
The banner in the top right corner of the Lobby can now be swiped at varying speeds.
The screen where you are presented with rewards has been refined. Button fade-out effect has been added to prevent users from tapping too quickly and accidentally skipping the screen.
The combat survey has been optimized. Players can now give ratings, select tags, and give match feedback to their friends.
Moment thumbnail's comments and likes are now displayed in detail.
When giving Likes at the start of a match or upon winning, the team's LIKE progress and LIKE special effect are displayed.
Challenge Point System
Tier icon improvements
Season screen updates
Season reward improvements