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Digimon Story Cyber Sleuth: Complete Edition

Digimon Story Cyber Sleuth: Complete Edition

91 Tích cực / 3114 xếp hạng | Phiên bản: 1.0.0

h.a.n.d., Inc.

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Các tính năng của Digimon Story Cyber Sleuth: Complete Edition

With engaging storylines, classic turn-based battles, and tons of Digimon to collect, Digimon Story Cyber Sleuth: Complete Edition delivers everything fans loved about Digimon Story: Cyber Sleuth and Digimon Story: Cyber Sleuth – Hacker’s Memory.
Get the full experience with the Complete Edition which includes both titles in one!

MYSTERIOUS EVENTS
• Become a cyber detective or powerful hacker to solve diabolical digi-mysteries.

VIVID & IMMERSIVE WORLDS
• Embark on a thrilling adventure where the line between the real and digital worlds is blurred.

ENDLESSLY ADDICTING
• Featuring more than 300 Digimon to collect, raise, and Digivolve!

SOLID GAMEPLAY
• Build an all-star Digimon team to take on opponents in classic turn-based battles.

Cho xem nhiều hơn

Tải xuống Digimon Story Cyber Sleuth: Complete Edition trên PC với Trình giả lập GameLoop

Tải trò chơi Steam của Digimon Story Cyber Sleuth: Complete Edition

Digimon Story Cyber Sleuth: Complete Edition, là một trò chơi hơi phổ biến được phát triển bởi h.a.n.d., Inc.. Bạn có thể tải xuống Digimon Story Cyber Sleuth: Complete Edition và các trò chơi steam hàng đầu với GameLoop để chơi trên PC. Nhấp vào nút 'Nhận' sau đó bạn có thể nhận được các giao dịch tốt nhất mới nhất tại GameDeal.

Các tính năng của Digimon Story Cyber Sleuth: Complete Edition

With engaging storylines, classic turn-based battles, and tons of Digimon to collect, Digimon Story Cyber Sleuth: Complete Edition delivers everything fans loved about Digimon Story: Cyber Sleuth and Digimon Story: Cyber Sleuth – Hacker’s Memory.
Get the full experience with the Complete Edition which includes both titles in one!

MYSTERIOUS EVENTS
• Become a cyber detective or powerful hacker to solve diabolical digi-mysteries.

VIVID & IMMERSIVE WORLDS
• Embark on a thrilling adventure where the line between the real and digital worlds is blurred.

ENDLESSLY ADDICTING
• Featuring more than 300 Digimon to collect, raise, and Digivolve!

SOLID GAMEPLAY
• Build an all-star Digimon team to take on opponents in classic turn-based battles.

Cho xem nhiều hơn

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Thông tin

  • Nhà phát triển

    h.a.n.d., Inc.

  • Phiên bản mới nhất

    1.0.0

  • Cập nhật mới nhất

    2019-10-17

  • Loại

    Steam-game

Cho xem nhiều hơn

Nhận xét

  • gamedeal user

    Aug 13, 2023

    TLDR Good games. Lots of hours to be lost. Nostalgic if you played the DS games. If you played the Digimon World games on the DS then you will like Cyber Sleuth and Hackers Memory. Cyber Sleuth's story is descent. It starts off strong and kinda falls off with philosophical babble. Hackers Memory is good throughout. The story is more grounded and has a bigger impact. I absolutely love that EVERY Digimon has it's own unique move that features a unique animation. It really gives every Digimon a bump in personality.
  • gamedeal user

    Aug 16, 2021

    My squid evolved into a bird then into a 9 tailed fox then into a hot woman and then into a hotter woman
  • gamedeal user

    Dec 16, 2020

    My playtime: 171:49:00 (based on in-game clock, 100% achievement) Grindy Achievement(s): Yes (3+ achievements). Optional Achievement(s): Yes (~57 achievements). Difficult Achievement(s): No.

    Intro

    It's been years since I played a Digimon game. One of the main reasons is because they stopped releasing their games in English for some reason. I don't know whether it's because of this petition or not, but Digimon Story Cyber Sleuth: Complete Edition ended up being released in English. I remembered that there were a lot of mentions of this game as one of the best Digimon games, but does it really true? More on the review. Note that this game contains two games: Digimon Story Cyber Sleuth (which I'll refer to as original game), and Digimon Story Cyber Sleuth: Hacker's Memory (which I'll refer to as Hacker's Memory), an extension of the original game from another perspective in the same timeline. Pros: - 2 different stories to play with minor story branching - 341 Digimons to "collect" - 2 difficulties - Proper team building is required to beat some bosses Cons: - Fixed camera - Reused map on optional cases - Sometimes progression isn't clear enough - Poor translation

    Should you buy this game?

    Yes. If you like "monster collecting" games and turn-based RPGs that require team building, you'll have a blast with this game. The game also has a hard mode if you are looking for some challenge. ------------------------------------------------------------------------------------------

    In-Depth Review

    Graphics

    The game uses 3D models with anime-looking style. Expressions are shown clearly as characters are moving around and changing their expressions whenever they are talking. Some cutscenes are also shown in 2D animations, giving more anime feels. Unlike other Digimon games, this game mostly takes place in the real world and man-made systems. The "real world" takes place in several regions in Japan and I could recognize some sceneries based on the real thing. However, all man-made system maps look similar to each other with a slight change in color at some locations. Some maps are also reused despite them being referred to as different locations, giving more redundancy to the area. https://steamcommunity.com/sharedfiles/filedetails/?id=2322792201

    Story

    If you have watched any Digimon animes before, the story is similar to those. The story will start slow to unravel more of the game's background and add more screentime to the character's relationships. The main story will proceed at some point and things will become more serious from there. It might be due to the poor translation, but sometimes I found it difficult to understand some of the complex concepts. The game also has a lot of typos and strange word choices in some places. Luckily, the mistakes are still tolerable and you'll still be able to understand the story despite all that.

    The Game

    Mechanics This game is a bit overwhelming at first since you need to learn a lot to understand the game. Luckily, some of them are explained at the beginning of the game although you still need to figure out how to do some things by yourself. The controls which are geared more towards controller users are also not helpful as you have to read the instructions based on the controller input. Luckily, it doesn't take long to understand everything and a simple google search will help you to understand the complicated things that are semi-hidden from the game. Collecting Digimons This game has a similar "capturing" mechanic as Digimon World: Dawn, Digimon World: Dusk, and Digimon World DS. You'll gain a certain percentage of a Digimon whenever you encounter them and you can convert them whenever it reaches 100% or higher. Your Digimon will have a low maximum level at first, which can be increased by either digivolving or devolving them. Since Digimon has no linear digivolution path, you can digivolve and devolve them to whatever you want. You also can use one Digimon to unlock every entry in the Field Guide, which is equal to Pokédex in Pokémon games, if you want although that will be pointless since you can take up to 11 Digimons with you, with up to 3 active Digimons in battle. The best part? Inactive party members will gain the same amount of EXP as the active ones. https://steamcommunity.com/sharedfiles/filedetails/?id=2322795295 It didn't take long before I got obsessed to complete the Field Guide. Leveling up isn't that difficult if you know what to do that I almost completed the Field Guide when I finished the original game. Most of my playtime was spent in going back and forth between Digilab, a place where you can digivolve and devolve your Digimons, and other places with random encounters. Combat Combat might be a bit difficult at the beginning since healing is expensive and enemies deal a lot of damage. Luckily, it doesn't take long before you gain more party members, turning down the difficulty. You can even defeat most bosses with PlatinumNumemons, a weak Digimon whose sole purpose is only to increase EXP gains, although some optional bosses will require some strategy to beat. The same can't be said for Hacker's Memory though, since you need more planning to beat some bosses, especially near the end game. https://steamcommunity.com/sharedfiles/filedetails/?id=2322805348 The game also has an interesting combat mechanic where you can keep up to 20 skill sets and use 6 of them in battle. Some skills can give status ailments to your opponents and although your opponent has the type advantage, you can reverse it with a certain skill, turning the tide of the battle. The encounter rate is a bit weird though. You'll hardly get any random encounter at some places while some places will give you a random encounter after every few steps. Luckily, you can change the encounter rate with a certain skill if you bring a certain Digimon with you. Difficulty The game has 2 difficulties: normal and hard. The difficulty is just right for me in the normal difficulty although there were times where I had a problem in beating some bosses, resulting in me using items and/or changing party members. Team building is important in this game that you need to use a specific Digimon with a certain skill set to beat some fights, especially for the end game contents. Problems Sometimes, the game gives vague hints on where to go next. Sure, you can get some hints by talking to a certain person or opening the menu, but there are times where those are still not clear enough. Some optional quests also list the wrong location in their description that I had to double-check it with a guide to make sure that I didn't go to the wrong location.

    Specs

    Intel Core i5-9300H 2.40GHz, 8GB RAM, NVIDIA GeForce GTX 1650

    Conclusion

    Although it's not as amazing as I thought, it's still a great monster collecting game. It was fun completing the Field Guide, especially since some digivolution lines have absurd requirements that you need to pay attention to your Digimon's stats to get them. The combat mechanic is also well thought with a lot, yet easy to understand mechanics. Sadly, the poor translations, reused maps, and repetitive quests make the game boring from time to time. It's still a great game though, especially with the huge amount of playtime it offers.
  • gamedeal user

    May 30, 2021

    For the record, I have only completed Cyber Sleuth and not Hacker's memory, but I believe this game is worth a recommendation just on Cyber Sleuth alone. I clocked in about 50 hours and did some of the optional content. If you, like me, have been bored of the last couple of pokemon games in a row, this will be a nice change, and should hold your attention. You have a lot of digimon in this game and getting them all will take you a bit of effort before the game is over. I believe this game was originally a psvita title, but I feel that this game does a lot more with a lot less compared to the latest 3d outings of Pokemon. I played it on the hard difficulty, which was pretty good until really close to the end. I think it was the 4th last boss and onward that was super annoying. ---Pros: * Lots of digimon If you are a fan of the oldschool digimon, most of them are here. Personally I went with terriormon and am very happy. * Battle system is good If you are looking for Shin Megami Tensei levels of depth, this game misses the mark, though it is more complex than Pokemon. The battle system is simple, but not as simple as say, the standard RPGmaker template that you see a lot. The game encourages you to mix up your party and have a wide variety of digimon in order to deal with different enemy combinations and bosses, which is something that pokemon doesn't really do. You will not be able to take your level 60 Rapidmon and steamroll through the entire game. Several bosses through me for a loop the first time, and it was nice when I was prepared. Especially on hard, this was a nice change of pace using my pinch hitters instead of just using Gargomon all the time until the end of the game (though he was around for that). * The Story is somewhat interesting without getting too crazy until the end You've played this kind of story before, it's very shonen, but I would say there are no annoying main or voiced characters that ruined playing through the story. * Graphics and animations are ok/decent The graphics look good, and it performs well on my PC with modest specs (RX 480, AMD 2700x, 32gb of ram). I believe this was a psvita game at some point, and while at many times it shows, the graphics and animations still look great. I will say the models don't look as good as the ones in pokemon, but they really do make the most of them, especially with the animations. * The leveling system makes grinding a little more enjoyable I know grinding isn't for everybody, but you don't really have to do to if you don't want to (until really late in the game on hard, when it's really easy. Or maybe I just suck, who knows). When you hit a certain level and some other requirements, you can digivolve. When you digivolve, you start at level 1, but have much better stats, and it's easy to get back to where you were. It's really nice to see my level 1 digmon getting 13 levels off one encounter, and there are ways to speed up your leveling if that's your thing. Don't be afraid to de-digivolve. ---Cons: * Translation is a bit wonkey Lots of grammar mistakes, weird phrasing, and the localization is a bit on the nose, especially in Akihabara. If you miss the PS1 era of translations this game is right up your ally, but otherwise it can be distracting. I like this kind of thing; I find it funny, as long as I can still understand what is going on, and I would say that the game is more than competent, but you will notice the shortcomings of the translation, especially when talking to your digimon. * You cannot skip cutscenes or speed up text by holding down a button While it's not as bad as Final Fantasy X was, there are many boss fights you would prefer to get to without mashing the button for 15 sec or more. You can do a new game+ after you beat the game, but not being able to skip the cutscenes has made me not want to bother. Maybe next year. * The hard difficulty has some bullshit bosses towards the end of the game(Starting with chapter 16 I think) You know what is extremely obnoxious? A boss nuking your entire team of level 70-80s digimon in one shot and then healing 1/4 of his health each time. The final boss is extremely easy in comparison. I will say there are other weird spikes in difficulty early in the game but those didn't make me angry like these did, just tense. Another knock to not being able to skip or speed up cutscenes. * Filler There is some filler in between the main story, that is to say you need to do some faffing about to get back to the the actual story, but it's treated as if these things are integral to the plot. I'm not talking about the optional missions you can go on, those are fine, I'm talking about the occult club and their several slogging scenarios. The story could have cut these out, but we would be short like 5 chapters, and you gotta make it a nice even 20. This also leads into my next point, which is... * Lots of reused assets and areas: You will be going to a lot of the same copy/paste levels that have been repurposed, and scaled with different digimon. There are many interesting places but only about half of the game is unique looking, with different layouts. This is not a deal breaker for me. There is enough uniqueness around, and when you see it, it looks great, but I noticed the recuse of assets often being used at about the half way point of the game a lot, because... * Lots of back tracking: Now, thankfully there isn't a lot of ground to cover as the areas are very small, and you walk relatively fast, buuuuut, There are a lot of little small "walk here and then walk back" scenarios that happen way to often, sometimes happening more than once. Here is an example: 1. Go to case board, start case 2. walk upstairs to click on computer 3. get a phone call from your boss about the case; Get teleported to the office. 4. Talk to your boss, then Walk back to computer 5. Finally enter the dungeon for the case What I don't understand is that some of these cases have the decency to teleport you to them without wasting your time walking back and forth. It adds up a lot, and the middle of the game can be a real slog if you are doing all the extra content as it becomes available. * It doesn't have Charizard in it. --------------- Final thoughts ----------------- Overall I really enjoyed (at least 1 half of) this game, and would recommend it, especially if you are looking for something a little more stimulating than pokemon. The developers did a lot more with a lot less when it comes to Cyber Sleuth, so I hope you can enjoy it as much as I did. I hear Hackers memory improves on a lot of this, but I am too tired to play another 60 hour game. I'm looking forward to it.
  • gamedeal user

    Nov 1, 2019

    IT HAS DIGIMON FOLLOWING BEHIND YOU
  • gamedeal user

    Apr 20, 2021

    For the first 40-ish hours, Cyber Sleuth is a lot of fun. After that, when you've a whole 20-chapter-long side story still to complete, 700 medals to collect, and you're trying to maintain five Digimon farms in a vain effort to collect all 340 beasties in the game, you start to wonder what cruel god would let a game like this exist. Definitely one for the dedicated Digimon fans, and people who have the strength to walk away when something becomes a chore.
  • gamedeal user

    Mar 22, 2022

    its like persona but agumon is here
  • gamedeal user

    Sep 21, 2022

    Although it says unplayable on Steam Deck, I was able to get it running smoothly by first opening in desktop view, playing enough to get to settings and changing display to full screen, then switching back to gamepad view... Will update as I play
  • gamedeal user

    Jan 7, 2020

    if you ever wanted a pokemon-esque game where you're actually training the monsters you catch and not relying on blind RNG for the stats of the thing, this game is for you. If you wanted a pokemon-esque game and wished it had an actual story, this game is for you. If you like digimon at all, this game is for you.
  • gamedeal user

    Jul 7, 2020

    Introduction

    Before getting into the review, I first must explain that Digimon Story Cyber Sleuth: Complete Edition contains 2 games: <*>Digimon Story: Cyber Sleuth originally released in 2015 <*>Digimon Story: Cyber Sleuth – Hacker's Memory a sequel released in 2017 While the core mechanics are mostly the same, there will be some instances in the review where I will compare each other’s aspects.

    Overview

    The core gameplay of Digimon Story Cyber Sleuth: Complete Edition involves the player collecting digimons, raising and leveling up while experiencing the story. Cyber Sleuth has some balance issues, but mostly fixed in Hacker’s Memory that makes other digimons more viable. Both games have decent story, but for Cyber Sleuth it is held back by awful translation quality, especially early game and side content have straight up incomprehensible english. Overall the games provide a more story focused Pokemon experience with more in-depth and enjoyable mechanics.

    The Good

    <*> Tons of digimons to obtain, level up and evolve. The system that allows players to build and optimize their team is very versatile. <*> Enjoyable story <*> The combat system is fun.

    The Bad

    <*> Held back by terrible localization, especially for Cyber Sleuth <*> Creating a super optimized team can be very grindy, but not required and can be made much faster with specific items.

    Gameplay

    The game follows a traditional JRPG gameplay loop where players fight enemies inside dungeons, then progress through the story. The main course for this game is collecting digimons, and building a team. The enemies encounters are done randomly although this isn’t too much of a problem because the game allows you to increase or decrease encounter rates. Obtaining and raising digimons Each encounter with a digimon, a scan meter will activate. When the scanner reaches 100% you can “summon” said digimons from the base. This process is very prominent in the early game, and becomes less relevant later as the numbers of digimons you can get increases. In the end players will pick a main team of 9 digimons they can carry. 3 being the active combatant that can be switched anytime in battle with the other 6 in reserve. Digimons in the main party will get EXP even if they aren’t fighting. The main progression of digimons’ strength is through digivolution. Each digimon has extensive evolution trees all with different types, and abilities. To Digivolve, a digimon has to meet certain criterias like level or certain points in specific stat such as STR or INT. Basically the main loop of raising digimons is level up, then digivolve into stronger tier, and repeat. Each digivolution reset the level back to 1 but with much higher stats than their predecessors. Stat progression is different and static with each digimons. The game’s Encyclopedia has a neat system where you can see monsters’ stats on which level they are on. This allows for further planning in the team-building progress. Tthe system can be grindy (if you really want all the legendary monsters), it is overall more fun than it is frustrating. Getting the team stronger and seeing what kind of cool-looking monsters they evolve to is rewarding. Digifarm Digifarm is the place to train further digimons’ stats. Farms can be upgraded for better training results by finding upgrades from dungeons or quest reward. The limit of stat growth is determined by a number called ABI. digimons gain ABI by evolving and devolving. This is where the grindiest part in the game is. If you really want max stat growth (which isn’t necessary at all even in hard difficulty) you have to evolve and devolve the digimons multiple times to get max ABI to increase the maximum amount of stat. Digifarm also allows you to craft random items in exchange for money. These items range from healing items to support items like tactician USB that have EXP multipliers. Most of these items can’t be obtained in stores and can be very helpful. Combat Combat is done through a turn based system where players pick a move during certain digimon’s turn and they will act on it. The battle system is similar to most JRPG with type and elemental weaknesses and resistances having damage multipliers. It’s not the most sophisticated system, but it is still satisfying and offers decent flexibility and team build tactics. Hacker’s Memory fixed some balance issues regarding certain overpowered type of moves in the prequel. My only gripe with the battle system is the enemy AI don’t utilize the rock-paper-scissors mechanics well, and they mostly just attack randomly. This happens on hard difficulty as well as normal so as long as you have decent variety in the team. The combat is mostly one sided except for some bosses. Overall, the games aren’t in the forefront of innovation in any part of the gameplay, but most aspects of the games are executed well. They are quite enjoyable in both story and monster raising aspects.

    Technical Issues and Bugs

    Specs: GTX 1080, Ryzen 3700x, 1440p Monitor, 16 GB RAM No problems at all in my 100 hours of gameplay between both games. It ran perfectly but cutscenes are rendered in 30 FPS. The biggest problem with the games are the humongous amount of localization issues. Broken sentences, barely comprehensible text that look like it was translated with early 2010’s google translate. Typos, misspelling, mistranslation are too common of an issue especially in Cyber Sleuth. Hacker’s memory has much better localization effort and the problems in the previous game are mostly gone.

    Story

    Cyber Sleuth follows a more traditional shonen anime trope and story structure. It is nothing really special on its own, but it does explore some interesting themes and concepts. Both fantasy and science fiction elements are decently done. The characters are a bit cliche but still likeable and overall the story of cyber sleuth is decent and made me want to continue finishing the game. Hacker’s Memory used a different approach compared to its prequel. While the previous game follows typical “teenagers save the world”, this game scales it back to a more personal story of the main cast. The game follows a different protagonist in the same time frame as Cyber Sleuth. It’s more about the characters overcoming their personal conflicts that is caused by the world around them. This resulted in a much down to earth, multi-dimensional characters that have their own motivations and issues. Hacker’s Memory also expands the world in more meaningful ways.

    Graphics

    As a game ported from PS Vita the graphics are nothing special. What stands out is the games contain more than 300 digimons and they all have unique models and each one has special attack animation for their special moves.

    Music and audio

    The soundtrack is very standard. It isn’t bad, but nothing except maybe 1 or 2 songs that are memorable. The sound effects especially from the digimon’s attacks are pretty good and varied. One thing that might turn off some players is that the voiced lines aren’t dubbed so they are all in japanese. The voice acting itself isn’t bad, but they are far from excellent.

    Conclusion

    Digimon Story Cyber Sleuth: Complete Edition is a big package of decently made games. While they suffer from some issues, the core gameplay and story are engaging enough to ignore most of the flaws. If you are already a fan of the franchise or like JRPGs in general, it is worth checking out. if you can't tolerate JRPG tropes and mechanics, safely look elsewhere. Follow our curator page, OCG-Curations, if you like and want to see more reviews like this one.
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