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ZED ZONE

ZED ZONE

87 Positive / 441 Ratings | Version: 1.0.0

Leven Liu

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Download ZED ZONE on PC With GameLoop Emulator


Ang ZED ZONE, na nagmumula sa developer na Leven Liu, ay tumatakbo sa Android systerm sa nakaraan.

ZED ZONE sa PC

Ang ZED ZONE, na nagmumula sa developer na Leven Liu, ay tumatakbo sa Android systerm sa nakaraan.

Ngayon, maaari mong laruin ang ZED ZONE sa PC gamit ang GameLoop nang maayos.

I-download ito sa GameLoop library o mga resulta ng paghahanap. Hindi na tumitingin sa baterya o nakakadismaya na mga tawag sa maling oras.

I-enjoy lang ang ZED ZONE PC sa malaking screen nang libre!

ZED ZONE Panimula

JOIN OUR DISCORD

About the Game

The zombie-apocalyptic is here!

Unfortunately , You were trapped in a quarantine area.

Explore this seamless and procedurally generated world.

You need to craft items, upgrade your technology, and eventually build a plane to escape.

Good luck, survivor.

VEHICLES

  • Use vehicles to explore this open world.

  • Realistic vehicle physics simulation.

  • Detailed parameters such as the vehicle's driving form, power, gear ratio, etc..

  • ​Pay attention to maintaining your vehicle. The vehicle needs to be repaired, refueled, replaced the battery, and replaced the tires.

SPECIAL INFECTED

  • Blaster. Eating disorder patient before it happened. Create area pollution after the explosion.

  • Spitter. It may used to be a lung or stomach disease patient. Its organs continuously secrete venom.Throw attacks by vomiting venom.

  • Beast. Used to be fitness enthusiast. After mutation, it has a huge size and powerful strength.

  • Mutant infected. Certain reasons cause mutations in the infected person, and the skin becomes hardened and vegetalized.​ Make the infected harder to kill.

VARIOUS WEAPONS

  • Various types of melee and long-range weapons.

  • Craft your weapons and ammunition.

  • Modification of weapons.

  • 6 kinds of ammunition, for different firearms.

BUILDING AND CRAFTING

  • Build your own shelter.

  • Collect resources and build facilities. Store supplies for the shelter, provide electricity, etc...

  • Manufacturing tools, weapons, ammunition.

SURVIVAL FACTORS

  • A detailed survival experience.

  • Get supplies by searching houses, gathering, hunting or planting.

  • Sleeping bags, batteries, flashlights, etc. Hundreds of items for your found.

Show More

Download ZED ZONE on PC With GameLoop Emulator

ZED ZONE sa PC

Ang ZED ZONE, na nagmumula sa developer na Leven Liu, ay tumatakbo sa Android systerm sa nakaraan.

Ngayon, maaari mong laruin ang ZED ZONE sa PC gamit ang GameLoop nang maayos.

I-download ito sa GameLoop library o mga resulta ng paghahanap. Hindi na tumitingin sa baterya o nakakadismaya na mga tawag sa maling oras.

I-enjoy lang ang ZED ZONE PC sa malaking screen nang libre!

ZED ZONE Panimula

JOIN OUR DISCORD

About the Game

The zombie-apocalyptic is here!

Unfortunately , You were trapped in a quarantine area.

Explore this seamless and procedurally generated world.

You need to craft items, upgrade your technology, and eventually build a plane to escape.

Good luck, survivor.

VEHICLES

  • Use vehicles to explore this open world.

  • Realistic vehicle physics simulation.

  • Detailed parameters such as the vehicle's driving form, power, gear ratio, etc..

  • ​Pay attention to maintaining your vehicle. The vehicle needs to be repaired, refueled, replaced the battery, and replaced the tires.

SPECIAL INFECTED

  • Blaster. Eating disorder patient before it happened. Create area pollution after the explosion.

  • Spitter. It may used to be a lung or stomach disease patient. Its organs continuously secrete venom.Throw attacks by vomiting venom.

  • Beast. Used to be fitness enthusiast. After mutation, it has a huge size and powerful strength.

  • Mutant infected. Certain reasons cause mutations in the infected person, and the skin becomes hardened and vegetalized.​ Make the infected harder to kill.

VARIOUS WEAPONS

  • Various types of melee and long-range weapons.

  • Craft your weapons and ammunition.

  • Modification of weapons.

  • 6 kinds of ammunition, for different firearms.

BUILDING AND CRAFTING

  • Build your own shelter.

  • Collect resources and build facilities. Store supplies for the shelter, provide electricity, etc...

  • Manufacturing tools, weapons, ammunition.

SURVIVAL FACTORS

  • A detailed survival experience.

  • Get supplies by searching houses, gathering, hunting or planting.

  • Sleeping bags, batteries, flashlights, etc. Hundreds of items for your found.

Show More

Preview

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Information

  • Developer

    Leven Liu

  • Latest Version

    1.0.0

  • Category

    Steam-game

Show More

Reviews

  • gamedeal user

    Aug 7, 2023

    Tentatively marking this as "wait and see" because there is so much potential here locked behind technical/control issues and lack of clear guidance. The inventory management and mysterious sci-fi apocalypse stylings of NEO Scavenger combined with Project Zomboid. The options menu is messy and its unclear what you are necessarily supposed to do in order to progress, there's still some untranslated chinese within the game, but despite all this ZED ZONE is just the kind of open world survival project I find so fascinating. Project Zomboid, Escape from Tarkov, and STALKER Anomaly fans should keep an eye on this.
  • gamedeal user

    Mar 30, 2023

    If the dev can keep adding polish and content to the game, it'll be a classic zombie game right up there with Project Zombiod. Having a blast with it so far. If you want a full break down of the game, I recommend Splattercatgaming on youtube as he gives an in depth first look at the game. In the meantime I'll update this first impressions review when I've more time under my belt with it.
  • gamedeal user

    May 23, 2023

    Hardcore Chinese crossbreed of Project Zomboid and Zero Sievert. So far, quite promising.
  • gamedeal user

    Apr 4, 2023

    I'm not going to lie, I originally... played this game through less proper means. After it peaking my interest when I got used to the controls and UI, I decided to pick it up for real for only 10 USD. Before I continue, I admit that I have a soft spot for flash-like games, and hardcore survival games. There is something so charming, yet so capable of having depth in simple games like this. NEO-SCAVENGER and CDDA are quick to jump into my mind when I mention this. That being said, I felt that this game was right up my alley when I first booted it. After installing it, and starting a new game with the same world and character build. I looted the nearby bodies next to a crashed chopper and found the performance to be far better than the week-old build I played first, and the graphics (UI and game itself) to be more smooth and easy on the eyes. I'm the kind of guy to scale a paradox game's UI up to better read text, so you know I'm blind as a bat. The menus are surprisingly easy to read for a pixel-game this early into development. I get maybe 50 frames constantly, which is good for a game that procedure generates the world around you while you play at the highest settings. A few bumps in frames when I enter combat (I'll talk about that soon), or then a large amount of particle effects are suddenly spawned in from what have you, but it's playable (at least to me) for a game that hasn't been out for a week since I'm reviewing my current experience (4/4/2023). The graphics have a real deadwood-deathtrash vibe to them, with more color and use of shading in the artstyle. This is a nice choice, as it both looks good and still conveys an apocalyptic atmosphere to immerse yourself in. Speaking of deadwood, you also have a cone of view similar to that game, but it's not as obvious, since it doesn't put a filter over what you can't see to separate it (CDDA does this as well, as of the newest build). This can trip you up, if you've played that game, or haven't played a game with it at all. Now, for the combat. If you played project zomboid, you've got a vanilla version of that, with some features missing here and there. For melee weapons, you hold down the LMB and let go when you wanna swing. Standard, and effective. Prudish to complain about. Ranged weapons are point and click, but you need to manually load magazines for weapons that use them (if it has a box you need to stick the bullets in, you better make sure you unload the gun and fill it up with bullets. If you don't do this, you're doing the equivalent of sliding a bullet into the doo-hickey and firing, and then repeating). weapons like double-barrel shotguns, revolvers, and bows don't have this issue. Blasting a zombie from maybe a few feet away with a shotgun, and having their pixel blood splatter and their body go limp is actually satisfying, and you can even get a kill-cam like for kills (including your own) that'll likely give you a surge of dopamine that'll make tackling enemies more rewarding than it already is. Next up is inventory management. It follows a mix of CDDA clothing-layering, with a Resident Evil-esque grid inventory system. You also need to juggle weight as well. Wearing too much clothes can make you burn up and slow you down, but might be the difference regarding an attack being fatal or freezing to death. That is old hat for indie survival, but the devs have done it right the first time, which to me is a win either way. If you right-click on an item in your backpack, it'll take it out and put it on the ground, and vice versa. left click on something to open a menu of what you can do with it. Drag and drop items around. You get the gist of it. Now character creation. Not going to hyperfocus on this one. It's basic. I won't complain about it, because once again the game just enter early access, but it's the weakest point right now for the game. You get some point to put into a few basic attributes, and then spend some more point to get basic traits, and choose the look of your character in face types, hair-style, and skin color. More games have it than not these day. You also get to choose your outfit, but you don't get a rundown of stats of the items right then, which leaves it up to you to determine what might be best. World creation is more basic, but the parameters it offers you to mess around with can really change your experience. Damage dealt, city spacing, etc. Unfortunately, I haven't played it enough as of writing this to comment of the story or vehicles, but so far? I love it. There, I said it. I think this is an amazing start for an indie survival-horror game. Just like another reviewer said, with polish and more content, this could be up there with project zomboid. I couldn't agree more myself. If you're willing to put up with some lackluster customization, and somewhat low-fidelity graphics, then you owe it to yourself as a indie-survival fan to pick this up- atleast on sale- to help support the devs and enjoy a good start to an attempt on making a game that covers the survival horror genre in the glory of 32 bit pixilation. NOTE: If you devs are reading this, I'm more than willing to help you all out with the English writing and general story. I'd love to be part of this project, as it is clear to me that this is one made from passion and the want to make something visually and mechanically different to many others that dominate the scene. Hit me up :)
  • gamedeal user

    Jun 18, 2023

    Game loop description: Daytime - Scavenge, clear threats, hunt food. Late Evening/Night - Head to base, organize resources, craft. Better Resources > Better equipment > Life becomes Easier, repeat. Feels like Project Zomboid and Neo Scavenger had a baby and then it was raised by Cataclysm: Dark Days Ahead. Bugs are constantly being fixed, game is constantly getting newer and better things, I look forward to the finished product!
  • gamedeal user

    Apr 22, 2023

    One hour in. Spawned. Fought zombie. Looted. Walked. Building? Cars? Repair. Drive, drive, gun shop. LOTS OF GUNS. Fight zombies. Sleep in gun shop, repair flashlight and feel like A True Survivor, manage inventory and get Good Work Dopamine, prepare to follow the coast to the next habitable area. Will update.
  • gamedeal user

    Apr 1, 2023

    Day 4:I Live In the Hospital and use a maze of IV poles to Block The Entrance. Day 9: Found a gas station, Heard what sounded like a stampede. As i look behind me my lights where knocked out by what looked to be Brock Lesnar. Brock if you are reading this, F you. 10/10
  • gamedeal user

    Apr 5, 2023

    Do I like this game? - Yes, its f*ing awesome. Progressed through the game to the point where I cleared all 3 dens. Very fun time. Would I recommend it to others? - Yes and No. The concept and gameplay is top notch, the feel of the guns firing and the impact of melee weapons can really be felt through the screen. HOWEVER, as with most early access games, it isn't polished and finished. Here are some of the things I've experienced: Many times throughout my run, the fps drops by ALOT, and in certain situations, it can spell the death of that character, especially when its raining or when theres a fire, which is understandable but still a major concern nonetheless. Moreover, some times these framedrops cause me to lose items when doing some inventory management, just 10 minutes ago, I lost an entire backpack full of goods due to the massive framedrop when I was dragging my bagpack to my truck's inventory which made me let go of it in between the inventory boxes of the truck and my bigger backpack. And yeah, if you couldn't tell yet, this led me to write this review. Another dissatisfaction is that melee weapons hit ALL things around you in the swinging motion, so in an enclosed space like a building, to kill zeds i need to hit the shelves or boxes around me to kill them, which drains my weapon durability very quickly and I'm forced to lead them outside if I want to preserve the durability. Which leads me to my next big point, the spawn locations of these zeds. Its super stup*d to find zeds spawning inside my base (one of the huge malls with the blue logo on the map). Theres one entrance and exit, which i built 2 more doors to get into. The spawning is random as well. Sometimes I go for a long trip to the trader and come back with not one spawning, but another time i went out like 100 meters to mine some iron and copper, to come to back to like 10 zeds inside my base (I closed all the doors before leaving btw). So it can be kinda of frustrating as I need to melee them and leads to me destroying my own things (got really mad went I realised I accidentally destroyed one of my storage boxes filled with materials(wood, scrap metal, etc..). So please fix this thanks. Another part is that the inventory management is really frustrating at times and when I started out, i was so boggled with inventory that I took a break from the game just 30 minutes in. It will be a constant frustrating drain on your attention limit up to the point where you get a base where you can store your stuff. So devs, try to find a way to reduce that drain on the mind or new players would just quit after a few hours. A minor dissatisfaction, the roads in this game are hot garbage. They lead directly into buildings and most of the time not connected or blocked by obstacles and forced me to destroy the metal barricades when I am using a car. Its much better to go through the desert biome(?) type area with lots of minerals, as you can move the minerals if they are blocking your path. There needs to be more npcs to interact with. The traders don't give any dialogue (at least in my run) or small talk to give immersion, they only buy and sell stuff (very overpriced), which I can loot easily from guns shops or malls. Theres no other use for money from my experience and thats pretty upsetting. There needs to be factions, like outlaws or mad scientists or something at least to have some kind of story setting. What this game has now is just the skeleton of what it can be, which is understandable as its early access. The enemy types are gorgeous and have alot of variety, which I love very much. HOWEVER, theres this mf*er with a spinning flaming fan on its head that is stupidly tanky and drops sh*t loot. Please, if youre going to make a wannable ariplane tank zombie, at least make the loot good! I got like 2 mutant flesh from one of them and 3 mutant flesh along with a shoe from another. Like, wtf. Used up 40 shotgun shells and like 20 revolver shots on that mf*er. Another minor dissatisfaction, some of the skill trees are still under development, hence I can only watch as I hit my cap for the skill tree as I progress through the game. Being on this topic, spoiler alert!!!! Apparently the boat to escape the island needs a sort of metal/alloy? I cannot find this metal anywhere and I cannot make it myself (at the moment) so I'm just stuck here bascially and its pissing me off. The games is blueballing me (T_T). So, in conclusion, I would recommend it to others when the full game is out or when more bugs are fixed, gameplay is smoother and when theres more content to be had.
  • gamedeal user

    May 4, 2023

    CO-OP PLEASE
  • gamedeal user

    Apr 21, 2023

    I love it but I wish the game has multiplayer .
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