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The Monster Breeder

The Monster Breeder

100 Positivo / 87 Calificaciones | Versión: 1.0.0

Fantasy Creations

Comparación de precios
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    Mex$76.79Mex$76.79
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    Mex$130.52Mex$130.52
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Descarga The Monster Breeder en PC con GameLoop Emulator


The Monster Breeder, es un popular juego de Steam desarrollado por Fantasy Creations. Puede descargar The Monster Breeder y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Obtén The Monster Breeder juego de vapor

The Monster Breeder, es un popular juego de Steam desarrollado por Fantasy Creations. Puede descargar The Monster Breeder y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

The Monster Breeder Funciones

ROADMAP

GAMEPLAY VIDEOS

DISCORD SERVER

About the Game

This is a turn-based fantasy strategy game with RPG elements. The game has two main layers: the first is monster breeding, and the second is tactical turn-based arena combat.

Players can purchase eggs and juvenile creatures from local hunters. The next step is to set up a magical treatment to enhance the creatures’ strength, agility, and other attributes. Nearly all these traits can be manipulated with magic scrolls, potions, blood infusions, and runestones, although overuse of magic and potions can cause severe illness, infertility, decreased lifespan, or even death.

Natural species are weak and perform poorly in the arena, but all have at least one valuable ability. There are three classes of creatures available: Insectoid, Reptile, and Carnivora. Players can only crossbreed species within the same class, and the best offspring can then be selected for magic treatments to improve their combat performance. Only eggs and juvenile creatures can be treated. Adult monsters earn experience fighting in the arena and learn new skills when leveling up, but these skills are not inheritable.

There are multiple options for players to house their monsters in the various chambers and cellars of the Old Keep, or they can build a small hut or kennel in the courtyard and upgrade it. Depending on their temperature tolerance, some creatures can live in a flooded dungeon cellar while some others need a warm environment to remain healthy. Only healthy creatures can fight and earn money for their masters.

Combat in the arena is tough but not always deadly. Beginners can participate in non-lethal tournaments without the risk of losing a character or monster. Lethal combat pays much better, but this is a game with permadeath, so be aware!

How much risk are you willing to take? Which tournament are you going to enter? Only you decide. Players get money if they take part in a tournament, but only the winners receive the glory and extra rewards.

Warriors, archers, and sorcerers can be hired to fight side-by-side with monsters in the arena. Players can personalize their training and equip them with weapons that match their skills and strength, although to be overburdened with armor comes with serious penalties in combat.

Characters earn experience in the arena and gain new skills when leveling up, and older warriors can be valuable trainers depending on their intelligence and trainer skills. Some hired characters may refuse to participate in lethal tournaments, but slaves can also be trained for combat.

Players need to hire a blacksmith and alchemist to be able to craft items like weapons, armor, or potions. Every craftsman has unique skills and traits affecting their products’ quality, their rate of work, and the amount of material they use.

Various types of equipment can be purchased to enhance productivity: recipe books, alembics, and extractors are all useful accessories of the alchemist's lab, while weapon and armor molds, alloy smelters, and special forges are exceedingly beneficial to the blacksmith. Apprentices can be hired to improve productivity and players can employ them as blacksmiths or alchemists when they graduate.

Players can construct or upgrade various types of buildings, allowing them to keep more monsters, incubate more eggs, create more weapons and potions, or increase storage capacity and the size of their living quarters.

Some buildings have unique features: Hatchling's Cabin provides the possibility of using runestones and magic fields to modify juvenile creatures’ traits, while the Alchemist's Shack and Blacksmith's Hut provide more places to hire craftsmen and also give an efficiency bonus. The Old Keep is the default building at the beginning of the game. It has multiple chambers and cellars, all of which can be assigned to any purpose.

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Descarga The Monster Breeder en PC con GameLoop Emulator

Obtén The Monster Breeder juego de vapor

The Monster Breeder, es un popular juego de Steam desarrollado por Fantasy Creations. Puede descargar The Monster Breeder y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

The Monster Breeder Funciones

ROADMAP

GAMEPLAY VIDEOS

DISCORD SERVER

About the Game

This is a turn-based fantasy strategy game with RPG elements. The game has two main layers: the first is monster breeding, and the second is tactical turn-based arena combat.

Players can purchase eggs and juvenile creatures from local hunters. The next step is to set up a magical treatment to enhance the creatures’ strength, agility, and other attributes. Nearly all these traits can be manipulated with magic scrolls, potions, blood infusions, and runestones, although overuse of magic and potions can cause severe illness, infertility, decreased lifespan, or even death.

Natural species are weak and perform poorly in the arena, but all have at least one valuable ability. There are three classes of creatures available: Insectoid, Reptile, and Carnivora. Players can only crossbreed species within the same class, and the best offspring can then be selected for magic treatments to improve their combat performance. Only eggs and juvenile creatures can be treated. Adult monsters earn experience fighting in the arena and learn new skills when leveling up, but these skills are not inheritable.

There are multiple options for players to house their monsters in the various chambers and cellars of the Old Keep, or they can build a small hut or kennel in the courtyard and upgrade it. Depending on their temperature tolerance, some creatures can live in a flooded dungeon cellar while some others need a warm environment to remain healthy. Only healthy creatures can fight and earn money for their masters.

Combat in the arena is tough but not always deadly. Beginners can participate in non-lethal tournaments without the risk of losing a character or monster. Lethal combat pays much better, but this is a game with permadeath, so be aware!

How much risk are you willing to take? Which tournament are you going to enter? Only you decide. Players get money if they take part in a tournament, but only the winners receive the glory and extra rewards.

Warriors, archers, and sorcerers can be hired to fight side-by-side with monsters in the arena. Players can personalize their training and equip them with weapons that match their skills and strength, although to be overburdened with armor comes with serious penalties in combat.

Characters earn experience in the arena and gain new skills when leveling up, and older warriors can be valuable trainers depending on their intelligence and trainer skills. Some hired characters may refuse to participate in lethal tournaments, but slaves can also be trained for combat.

Players need to hire a blacksmith and alchemist to be able to craft items like weapons, armor, or potions. Every craftsman has unique skills and traits affecting their products’ quality, their rate of work, and the amount of material they use.

Various types of equipment can be purchased to enhance productivity: recipe books, alembics, and extractors are all useful accessories of the alchemist's lab, while weapon and armor molds, alloy smelters, and special forges are exceedingly beneficial to the blacksmith. Apprentices can be hired to improve productivity and players can employ them as blacksmiths or alchemists when they graduate.

Players can construct or upgrade various types of buildings, allowing them to keep more monsters, incubate more eggs, create more weapons and potions, or increase storage capacity and the size of their living quarters.

Some buildings have unique features: Hatchling's Cabin provides the possibility of using runestones and magic fields to modify juvenile creatures’ traits, while the Alchemist's Shack and Blacksmith's Hut provide more places to hire craftsmen and also give an efficiency bonus. The Old Keep is the default building at the beginning of the game. It has multiple chambers and cellars, all of which can be assigned to any purpose.

Mostrar más

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Información

  • Desarrollador

    Fantasy Creations

  • La última versión

    1.0.0

  • Última actualización

    2022-01-19

  • Categoría

    Steam-game

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Reseñas

  • gamedeal user

    Jan 20, 2022

    Its a bit rough around the edges and some things need more tooltips but otherwise i feel like the game has the potential to be Great
  • gamedeal user

    Jan 20, 2022

    its got some jank to it but its a fun game
  • gamedeal user

    Jan 20, 2022

    This is the kind of game I have always wanted to play, but could never find. A few have come close before. But no matter what they always seemed to lack depth. Either the monster raising/training was only a side feature, or it was only a shallow attempt. It's rough. It's early access. But the promise is there. Enough for me to throw money at it and hope.
  • gamedeal user

    Jan 21, 2022

    I love the Idea of this game of monsters and men. The core features work for me and I enjoyed learning while playing. Some rough edges of course in Early Access and the graphics are not the best. I am excited for the future of this game and am happy with my purchase. =)
  • gamedeal user

    Jan 23, 2022

    First off, this is a 1-developer game in Early Access, so it definitely is a bit rough around the edges. There's no tutorial yet so you may have to restart once or twice until you understand what you should and shouldn't spend money on at the start so you don't go bankrupt after 6 turns, or how not to get your first squad of warriors eaten by venomous spiders. Graphics aren't great (yet) since everything was made without a professional artist at hand. The artist has announced that if this game does well enough there would be new assets in the future. That being said, the gameplay is a lot of fun once you get into it. It's mostly a management/breeding game with tactical combat. You build up your homestead, hire a blacksmith and an alchemist and hope they aren't alcoholics who beat their apprentices in a drunken stupor until they run away. It's great! I WANT to compare it to something like Monster Rancher but the one single game it most resembles is actually XCom, blended with one of those addicting mid-2000s Flash games. The developer is also very receptive for user suggestions and by its very nature this game has a ton of potential if more content is added.
  • gamedeal user

    Jan 24, 2022

    If you're a fan of the Skaven from the Warhammer series. And your favorite clan is Clan Moulder. This is honestly the perfect game for you. I'm having a lot of fun breeding monsters and sending them to fight in the arena. It's still rough around the edges though. UI needs some work and animations are still a bit janky. Something by which the dev is very much aware of. But there is a lot of detail put into this game, and I have come across no game breaking bugs. Definitely worth seeing where it goes!
  • gamedeal user

    Jan 26, 2022

    With almost 47 hours played I have gotten a very goo feel for the game in it's current state. So here is my thoughts. Difficulty: The difficulty of the cash in the game is very low, in most cases just keep fighting win or lose and funds will never be an issue, but I do not feel like the cash in the game is intended to be an issue past the start. Combat, This is fund and variably difficulty. the animals is not to hard to use, but the humans are incredibly hard to win fights with. Over all it is fun and challenging, but after a while I found that I just started using auto combat. but that's normal for these games. If you wanted harder game try using humans only, and for a super hard game do lethal combat with humans. For me the true enjoyment was in the actual breeding of the animals, it is relitively complex and detailed and I feel it will likely expand a lot as development goes on. I spent a huge portion of my gameplay time breeding the perfect creature. Raising it's life span, adding traits, getting current traits build up. This was where I think the game was truelly enjoyable. But the other aspects were good to. Now for the few complaints. The graphics are very subpar for the monsters, this is rather sad, but perhaps will get better. The blacksmith and alchemist have the drunkard trait to often. This is a super annoying trait and makes this aspect less enjoyable. Needs to be less frequent. I mean really why is 90% of the people I can hire drunks. Humans need more to do with them, monster breeding is fun, but humans I get to gear them and thats really it. The training is kind of meh and it just feels like there could be a lot more added for them (perhaps simply yet to come) Animals need a trait for there species, after all even with cross breading a new species would eventually evolve. Over all though I loved the game and it is still EA so will likely grow a ton.
  • gamedeal user

    Feb 15, 2022

    so far an amazing game, the tutorial needs some help but if your smart you can figure most stuff out all be it the hard way. if you like strategy/kingdom building/ monster breeding give this game a shot trust my its worth i cant stop playing
  • gamedeal user

    Mar 21, 2022

    Lots of fun with well conceived mechanics and an active dev.
  • gamedeal user

    Jul 1, 2022

    this is an extremely fun game even in the early stage of development that it is now, but one thing that i feel is underused is the different types of chassis/body types in the game, most carnivora and insectoids are relitively the same, you could use scorpionlike and wasplike chassis, and maybe even mantis type chassis, as for carnicora they could have a bipedal type predator and a flying one as well. there are so many options for many different body types in each type of monster, and i feel like tapping in to those would help bring out this games inner shine even more.
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