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ARMA: Cold War Assault

ARMA: Cold War Assault

90 Positivo / 867 Calificaciones | Versión: 1.0.0

Bohemia Interactive

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Descarga ARMA: Cold War Assault en PC con GameLoop Emulator


ARMA: Cold War Assault, es un popular juego de Steam desarrollado por Bohemia Interactive. Puede descargar ARMA: Cold War Assault y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Obtén ARMA: Cold War Assault juego de vapor

ARMA: Cold War Assault, es un popular juego de Steam desarrollado por Bohemia Interactive. Puede descargar ARMA: Cold War Assault y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

ARMA: Cold War Assault Funciones

Bohemia Interactive's debut game published by Codemasters as Operation Flashpoint in 2001, became genre-defining combat military simulation and the No. 1 bestselling PC game around the world and has won many international awards, including “Game of The Year” and “Best Action Game”. Over 2 million copies have been sold since its release.

Storyline

The horrors of WWIII are imminent.

There are clashes over the Malden Islands from dusk to dawn and you are caught in-between. You must use all of the available resources in your arsenal to hold back the incoming darkness. Victor Troska came back to Nogovo, he thought the pain of war was left buried in his past.

But his dream lies broken now.

His worst nightmare returns when military forces lands near Nogovo.

Key Features

Cold War Assault

  • Command squad of fully equipped troops

  • Over 40 authentic vehicles and aircraft

  • Immersive campaign and single missions

  • LAN/Internet multiplay

  • Vast 100km2 battlezones

Resistance

  • Story-driven 20-mission campaign

  • Nogova – the new 100km2 island

  • New vehicles, weapons and equipment

  • Detailed urban environments

Mostrar más

Descarga ARMA: Cold War Assault en PC con GameLoop Emulator

Obtén ARMA: Cold War Assault juego de vapor

ARMA: Cold War Assault, es un popular juego de Steam desarrollado por Bohemia Interactive. Puede descargar ARMA: Cold War Assault y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

ARMA: Cold War Assault Funciones

Bohemia Interactive's debut game published by Codemasters as Operation Flashpoint in 2001, became genre-defining combat military simulation and the No. 1 bestselling PC game around the world and has won many international awards, including “Game of The Year” and “Best Action Game”. Over 2 million copies have been sold since its release.

Storyline

The horrors of WWIII are imminent.

There are clashes over the Malden Islands from dusk to dawn and you are caught in-between. You must use all of the available resources in your arsenal to hold back the incoming darkness. Victor Troska came back to Nogovo, he thought the pain of war was left buried in his past.

But his dream lies broken now.

His worst nightmare returns when military forces lands near Nogovo.

Key Features

Cold War Assault

  • Command squad of fully equipped troops

  • Over 40 authentic vehicles and aircraft

  • Immersive campaign and single missions

  • LAN/Internet multiplay

  • Vast 100km2 battlezones

Resistance

  • Story-driven 20-mission campaign

  • Nogova – the new 100km2 island

  • New vehicles, weapons and equipment

  • Detailed urban environments

Mostrar más

Avance

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Información

  • Desarrollador

    Bohemia Interactive

  • La última versión

    1.0.0

  • Última actualización

    2011-08-08

  • Categoría

    Steam-game

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Reseñas

  • gamedeal user

    Nov 30, 2013

    First things first: This game was originally called Operation Flashpoint: Cold War Crisis, it was ranamed Arma due to legal problems between publishers and developers. Now to the review: I came across Operation Flashpoint way back on 2001. It was just mind blowing, at that point there simply were no game with such an broad scope and such a powerful imersion. The story takes place in the good´n old 80´s, when there were real intenational tension and warfare wasn´t a matter of eletronics, laser targeting and remote vehicles. A crazy russian general takes a nuke, a division of the red army and a lot of tanks and takes over some islands in the north atlantic, but those islands are under NATO protection, so the war begins. During the game you take the role of 4 soldier with distinct roles in the army. A foot soldier, a tank pilot, a chopper pilot and a black ops expert. With all 4 you climb up in the ranks, starting as a grunt and ending up in commanding large groups of units on the battlefield. It also ends in delivering a very diverse experience, as you play on several unique missions and control an interesting variety of ground and air vehicles. The gameplay is rather chunky, the movement is very limited, it all seems weird at first, but it is actually very immersive. There is one of the great virtues of the game, its realistic aproach to combined arms warfare. If you imagine that a soldier is carrying over 20kgs of equipment and ammo, it would be really hard to run and jump as you do in Call of Duty. Without planning and the right resources, there´s nothing a squad of soldiers can do agains an armored vehicle, and the importance of air support is acurately shown. The game is very unforgiving, the damage system works like this: Shot in the legs, and you can´t stand. Shot in the arms, you cant aim. Shot twice and you die. Shot in the head, game over. This actually works out very well, as this system forces the player to play cautiously, and adopt real world strategies to stay alive. You are forced to take cover, to look around for enemies before moving, to pay attention to orders and intel in order to not fall in a trap or get flanked. Another strong point from this game is the support developers gave to the community. The game was designed to be easily modded, and the developers were very active in the community, patching the game and implementing features that the players asked for. The game also featured an mission editor mode, wich was the same used by the developers to create the main campaign, allowing players to create their own missions at will, sharing with other players or even creating awesome co-op or PvP missions. It was a very new thing at the time, and the community was very solid. This philosophy is still kind of rare, but it was always part of the Arma series, and Arma 3 specifically targets for a relevant community participation in game developing and content creation. Operation Flashpoint was improved in nearly every aspect along the Arma series, but still stands as the game that started it all. Its vast open terrain, flexible and diverse gameplay, realistic aproach and some trully memorable events changed the landscape of the military games and still survives as an enjoiable game. In it´s time it deserved a 10/10. Today, we can see that it aged well, and still attracts attention as milestone in millitary simulation. 8/10
  • gamedeal user

    Dec 3, 2017

    1. All, Move to, 0151 1. All, Form Line 1. Contact, 1 o'clock rifleman 300 1. 2, engage that rifleman 300 2. Engaging 2. Oh, no. 1 is down. 2. This is 2 taking command. I say again, This is 2 taking command.
  • gamedeal user

    Mar 21, 2022

    What the hell is your problem people?! (Im talking about the recent negative reviews that brought this game down to mixed) Youre buying a 21 year-old game, what did you expect? AAA graphics? Call of duty gunplay? Taredown level destruction? The industry has had 21 years of time to evolve and improve since the release of this game, and you expect a game equal to todays standarts? I would even argue that Arma 1 is better than most shooters today. Can you name a game where you can actually use the numbers on the sniper scope to actually estimate distance, and they're not just there because 'random sniper scope numbers and shit go brr'? A game where you have freedom to adapt while on mission and are not stuck to a linear path telling you exactly what to do, or else unlce rockstar is gonna be sad? (looking at you Red Dead 2..). A game where you're not an effing super-soilder that can take 20 bullets to his face, and have to carefully plan out your mission, or you die in 1 bullet? Where you have the freedom of commanding your squad, and have them do bascically whatever you would need? A super robust mission editor, where i, a veteran player, am still learning new things even after 7 years of palying this game (I played on older systems beforehand, I have more than just 19 hours.)? Also Graphics dont mean shit. 'I dOnT lIKe thE fAcEs' ugh.. I actually prefer games with 1990s - 2000s grapchis, where 'thE fAcEs' are 4 polygons, because it reminds me that grapchis arent everyting, and if a game has shit gameplay but good grapchis, then ultimatly its worth shit.. becasue If it was all about the graphics, then it wouldnt be called a 'game', but it would be called a 'graphic', for gods sake. If you are experiencing performance isuies, Id be more supprised if you werent. Running old software that was not optimised for 16 or how many core procesors, which more and more people have these days, then there are gonna be some issues. In short, if you are expecting a modern AAA level grapchily photoreal, hold-my-hand difficulty, compatible with modern hardware expirece, then please stop shitttting on Arma 1's legacy, and please stop expecting miracles from a two decade old peiece of software. Dakujem za strpenie. Čus
  • gamedeal user

    May 9, 2021

    1: "CONTACT." 1: "10, TARGET THAT SOLDIER." 12: "SOLDIER IS HISTORY." 1: "DAMN... 4, IS DOWN."
  • gamedeal user

    Nov 28, 2013

    Twat. <3
  • gamedeal user

    Feb 10, 2022

    The year is 1997. Two brothers from Czech Republic, Ondřej and Marek Španěl, alongside their business partner Slavomír Pavlíček started working on a new game. The team had envisioned an open world realistic tactical shooter and so Poseidon entered development. Flash forward to year 1999. The three form a new game development studio titled Bohemia Interactive and Poseidon eventually gets released in 2001 as Operation Flashpoint: Cold War Rising, published by Codemasters. Following it's massive success, Bohemia started working on so called "game 2", a sequel to Operation Flashpoint. However BI and Codemasters went separate ways after several conflicts and Codemasters kept the flashpoint licence. Eventually in 2005, Bohemia released a sequel to Operation Flashpoint, titled Arma: Armed Assault. It's massive success led BI to kickstart the Arma franchise as the official sequels to the original Operation Flashpoint. Inspired by their success, Codemasters followed and released two of their own Operation Flashpoint games, Red River and Dragon Rising. Their failure led Codemasters to abandon the franchise while Bohemia Interactive's Arma series thrived thanks to Arma 2. In 2011, Bohemia signed an agreement with Codemasters and Operation Flashpoint: Cold War Rising was handed back to Bohemia Interactive, who re-released it digitally as Arma: Cold War Assault and so the series went full circle. The game uses photoscanned textures and environments. While the models may look a bit blocky by 2001 standards, the textures hold up really well and the game also sports a good lighting system for the time and it also has a really nice visual style that holds a lot of magic. The sound design is pretty good for the time aswell, especially with the EAX sound system. The gunfire echoes realistically through the environment, the developers even coded sound travel time simulation, the gunshot sounds are meaty and the ambience is pretty good. The voice acting sounds a bit unnatural due to the way the voice lines are handled but this system also allows for a huge variety of different situational voice calls that very few games have even today. The soundtrack is also pretty amazing. Composed by Ondřej Matejka, it is a combination of orchestral music and synths and feels like a 1980s action movie score. There are plenty of great and memorable tracks and it's definitely worth giving it a listen even outside the game. What really sells this game though is it's unpreceeded attention to detail and raw realism. While it may not seem that advanced nowadays, it's pretty damn impressive for 2001. The maps are huge, have realistic terrain and a lot of small hidden details and easter eggs. You can use gas stations, climb up elevator shafts and so on. Since the game is set in 1985, it also faithfully replicates the atmosphere and feel of the 1980s with period accurate uniforms and weaponry (with the exception of the PP-19), vehicles etc. You die in a few shots, there's a radio calls system and different soldier specialisations with different equipment and role. The levels are huge and very open aswell, allowing you to approach situations in a lot of unique ways. You can also drive a variety of vehicles and the game sports strong mod tools as well as a very nice mission editor. The game does feel a bit janky but you'll quickly get accustomed to the controls and gameplay. It's a hardcore shooter which requires you to tacticise and you cannot go in guns-blazing. The main campaign takes place in 1985 and follows 4 main protagonists from the US Military: Corporal David Armstrong, Lieutenant Robert Hammer, Captain Sam Nichols and Captain James Gastowski fighting in an armed conflict on the Malden Islands against the Soviet Army. The Steam version also gets pre-packaged with the Resistance expansion where you play as Viktor Troska, a guerilla fighting against the Soviets on the island of Nogova three years prior to the events of the main campaign. You get a nice variety of different missions on several different islands. The missions are unique, the storyline is cheesy but fun and memorable. A second expansion titled Red Hammer also came out, but it was developed by a different studio and is non-canon. Simply put + Soundtrack + Sound design + Story + Graphics + Mission structure + Realism + Level Design + Resistance is included - A bit janky in some areas Simply a great game made by a passionate and small team from Czech Republic that deserves more recognition. If you've ever played any of the newer Arma games, make sure to get this one aswell to see how the franchise began back in 2001 and you'll definitely feel right at home here and get a lot of fun outta this one. This game is the father of the modern milsim genre and is definitely worth getting.
  • gamedeal user

    Jun 16, 2021

    This game is my life, my first fps/tps game i played in 2000s.
  • gamedeal user

    Apr 2, 2015

    This is the classic. To this day, Operation Flashpoint: Cold War Crisis (Now labled ARMA Cold War Assault) is still a fantastic tacticool shooter and soldier sim. The visuals have aged badly, but it's got it where it counts: the fun factor. If you have a low-end system, this is a great game to pick up. It includes the Cold War Crisis and Resistance campaigns. This is not a game where you can rely on your twitch abilities, regenerating health, and hit markers. One shot can mean death. There is bullet drop. There is armor to contend with. You have to think to win. A brilliant game, full stop.
  • gamedeal user

    Mar 28, 2021

    ArmA: Cold War Assault, otherwise known as Operation Flash point: Cold War Crisis, is a amazing and remarkable start to my favorite game series of all time. Everything about its campaign, its mission editor and its multiplayer is fantastic. It provides endless amounts of enjoyment and great intense tactical combat. Absolutely phenomenal game, love it to death!
  • gamedeal user

    May 16, 2014

    OH NO! 1 IS DOWN! THIS IS 2, TAKING COMMAND! 6, TARGET THAT ENEMY MAN, 200 METERS! FUCK, I'M HIT!
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