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İndirmek
RTS Creator

RTS Creator

32 Pozitif / 28 Derecelendirmeler | Sürüm: 1.0.0

Infotread, LLC

Fiyat karşılaştırması
  • Global
    ₺27.77₺27.77
    Dükkana git
  • Global
    ₺15.94₺15.94
    Dükkana git

RTS Creator'i GameLoop Emulator ile PC'ye indirin


RTS Creator, Infotread, LLC tarafından geliştirilen popüler bir buhar oyunudur. PC'de oynamak için GameLoop ile RTS Creator ve en iyi buhar oyunlarını indirebilirsiniz. Al' düğmesini tıkladığınızda GameDeal'deki en son en iyi fırsatları alabilirsiniz.

RTS Creator Steam oyununu edinin

RTS Creator, Infotread, LLC tarafından geliştirilen popüler bir buhar oyunudur. PC'de oynamak için GameLoop ile RTS Creator ve en iyi buhar oyunlarını indirebilirsiniz. Al' düğmesini tıkladığınızda GameDeal'deki en son en iyi fırsatları alabilirsiniz.

RTS Creator Özellikler

Try the Demo! http://store.steampowered.com/app/335410/

RTS Creator is the easiest way to create Real Time Strategy games for Windows.

Create and publish stand alone exe's with no restrictions!

RTS Creator enables anyone to create their very own Real Time Strategy game with no prior coding experience.

With RTS Creator you can create a variety Real Time Strategy style games including the following -

• Classic

• Adventure

• Tower Defense

• Space

• 2D

RTS Creator contains the following features and will continue to grow.

• AI

• Heads Up Display (HUD)

• Units

• Turrets

• Structures

• Factions

• Obstacles

• Particles

• Resources

• Weapons

• Technology Trees

• Menus

• Levels

Supported Formats

Fonts –.ttf

Images – .png, .jpg, .bmp

Models – .b3d, .gmf, .fbx

Music – .ogg

Sounds – .wav

Textures – .png, .jpg, .bmp, .tif, .tiff

Video - .ogv

Daha fazla göster

RTS Creator'i GameLoop Emulator ile PC'ye indirin

RTS Creator Steam oyununu edinin

RTS Creator, Infotread, LLC tarafından geliştirilen popüler bir buhar oyunudur. PC'de oynamak için GameLoop ile RTS Creator ve en iyi buhar oyunlarını indirebilirsiniz. Al' düğmesini tıkladığınızda GameDeal'deki en son en iyi fırsatları alabilirsiniz.

RTS Creator Özellikler

Try the Demo! http://store.steampowered.com/app/335410/

RTS Creator is the easiest way to create Real Time Strategy games for Windows.

Create and publish stand alone exe's with no restrictions!

RTS Creator enables anyone to create their very own Real Time Strategy game with no prior coding experience.

With RTS Creator you can create a variety Real Time Strategy style games including the following -

• Classic

• Adventure

• Tower Defense

• Space

• 2D

RTS Creator contains the following features and will continue to grow.

• AI

• Heads Up Display (HUD)

• Units

• Turrets

• Structures

• Factions

• Obstacles

• Particles

• Resources

• Weapons

• Technology Trees

• Menus

• Levels

Supported Formats

Fonts –.ttf

Images – .png, .jpg, .bmp

Models – .b3d, .gmf, .fbx

Music – .ogg

Sounds – .wav

Textures – .png, .jpg, .bmp, .tif, .tiff

Video - .ogv

Daha fazla göster

Ön izleme

  • gallery
  • gallery

Bilgi

  • geliştirici

    Infotread, LLC

  • En Son Sürüm

    1.0.0

  • Son güncelleme

    2014-12-01

  • Kategori

    Steam-game

Daha fazla göster

İncelemeler

  • gamedeal user

    Dec 2, 2014

    First off, this is not for everyone. Try the demo as they have suggested. I'll start with the basic con: As a starter pack, it is a bit basic at the moment, so I can't wait to see how they expand. All the maps are flat, with no mountains or folliage supplied to you, with basic scripts. The more you know how to modeling, makeing images/textures, music, sounds, and can script, the more you will get from this. That said... I have been messing with a small game with a few simple maps and unit types with positive results. I've been able to import some random meshes I found on the web to see how it works, and have imported my own music and images into it. The price now for "as is" might be a little high, so I'm looking forward to updates. If you really are second gussing, go to their forums and read it. It's not complex, but it's not exactly plug and play. But aren't any systems like this that way? You have to be willing to put in effort into it yourself to learn the ins-and-outs.
  • gamedeal user

    Dec 26, 2016

    Update March 2021: So I decided I may as well try make something because I paid money for it. I gave Dune 2 another crack and put an additional 95 hours into this thing. So what have I learned. Its buggy as hell and will crash a lot. If there is one thing missing, such as an image it will crash. There are some totally broken features, for example the traditional RTS harvester functions are totally broken, you can not select "Drop off" with your harvester function or the game will crash. There are multiple things missing such as unit sounds, all 3d model files are flipped. Adding any sort of feature is a long and frustrating task. After the almost 100 extra hours I have put into this engine my recommendation is, do not buy this, use something else like the spring engine. Yes you can make a really basic RTS on par with something from the early 90's Yes you can have a lot of fun adding things into the engine. There are a lot of features and again, promising parts to this engine. If you can find it for free, and want a tinker its good to see how vehicles move and look. its probably good for a really basic demo. There is nolonger any support. The original help function directs you to some chinese porn site and the support is long since gone. I have managed to fix FPS Issues by turning off advanced camera controls and fps holds steady around 61fps, however... DO NOT BUY THIS! Seriously, Learning to code as a Dyslexic would render far better results then what you could produce with this engine (I am Dyslexic). Old Review: I have put over 200 hours into this with little usable results. The software has a lot of potential but in all realism with no updates since October 2015 this is not worth the price. Its quite broken and missing a lot of features. Difficult to use as its a memory hog and when many units are on the screen all at once it slows right down to about 2 - 5 FPS. As far as the UI goes its simple to use but I have encountered a large number of game crashes. There is a forum site attached to this and some basic tutroials on youtube, but they stop way to early. The only good completed game I have seen from this engine is a tower defence game (avaliable on the website) but it begins to get very slow after about 5 minutes of game play suffering large FPS drops. I attempted to recreate Dune 2 and Warcraft1 with this engine. It failed teribly to say to least as this engine had a lot of potential. No codeing is the best point as everything is set up via a GUI. Wrapping up the review. If the Dev's pick it back up I would jump on it during a sale as it is easy to understand but there is just too much missing at the moment to justify the funds spent.
  • gamedeal user

    Feb 11, 2015

    Just a bit of forewarning. You might want to look at the tutorial before you buy. It's not your "Press X for perfect game" software, and you need to put time and effort into it. I would reccomend this to the following people: 1. People who have spare time on their hands. 2. People who put effort into what they do. 3. People who like RTS games and want to try their hand at their own.
  • gamedeal user

    Oct 3, 2015

    The program looks and functions quite well, however, there is little to none on tutorials out there on the internet. Other than that, it looks decent. P.S: Devs, would you be able to post some links to tutorials so I can use this program to the fullest. thank you
  • gamedeal user

    Apr 24, 2019

    First, this software seemed to be a great piece of kit with a lot of potential, as my old PC was fairly basic and outdated it struggled to run the engine, so I was condemned to wait patiently for a PC that could run it well. While at the same time, the community waited patiently for the updates required to make this game making software what it should be... My PC eventually happened!! ..the much needed updates for this software, it appears, did not... Recently, I tried to go onto the official website and read into if there had been any updates or news through there... Only to be taken to a website which is very clearly NOT for this software!! The URL is "RTSCreator.net", but the website appears to be a Chinese How To site with some very random posts, including some stuff about pressure points on the hands and other such entirely irrelevant topics... It seems this is not only long abandoned by the devs, but is being sold by them still even though the software was never finished, fixed, or even fully supported by its developers. And more so with the website not existing anymore, in my opinion everything summed up means this software is NOT WORTH YOUR TIME OR MONEY!
  • gamedeal user

    Nov 25, 2016

    it seems this engine is dead ,wasted my money dont buy
  • gamedeal user

    Dec 11, 2017

    Works also in Windows 10 ! RTS Creator is pretty good tool to create Real Time Strategy games for Windows BUT I recommend that you first look those 2 tutorials in Youtube. Even the engine trailer gives info... It also include one example project (Steam > Steamappss > common > RTS Creator > Projects > Example.lua) and with that example it is easy to learn and copy/modify enemy Player AI commands and use them in your own project (since there is not much tutorials abou Player AI). Create and publish stand alone exe's is easy. I have made game with this engine, it is currently in Ealry Access: https://store.steampowered.com/app/765370/RTS_Commander_Smash_the_Rebels/
  • gamedeal user

    Aug 27, 2017

    И так начнем по порядку. 1. Первое открытие программы произошло удачно. Самое первое о чем задумался, как я могу добавить в этот конструктор свои модели, текстуры к ним и прочий контент. Пока что никак. 2. Так как нет никаких мануалов по работе с форматами файлов конструктора. Как я понял модели хранятся в формате .b3dx, но не конвертеров не экстракторов я так и не нашел. У вас есть движок, контент, но у вас отсутствует возможность взаимодействия с ним. Я работаю в Blender, создал целый пак моделей для своей стратегии. 3. Нет никаких мануалов по их настройке под особенности движка, а именно нужны ли им объекты с коллизией, или же бокс-коллизии добавляются автоматически исходя из габаритов модели уже в самом движке. Как необходимо именовать модели, текстуры, скелет, что бы движок их понимал. 4. Для работы с этим вам необходимо сделать открытый Проект-Пример, к примеру базовый юнит "Танк". Открыв который в любом 3D Редакторе можно увидеть из чего он состоит(Модели и их имена, необходимые текстуры и их имена, хит-боксы и их имена, скелет(арматура) и его наименование). Что бы под него можно было подогнать собственные модели. Опять же возвращаемся к началу. 5. Нет конвертеров для импорта/экспорта моделей в 3D Редактор, нет подключаемых аддонов-расширений с рабочим форматом. Нет ничего. Вы слишком поспешили выкатив данный проект в виде "готового продукта", так как сделан он ровно на 50%, что означает проект в данном виде может лишь считаться бета версией, так как работы предстоит сделать еще много. И так подведем краткий вывод: 1. Есть продукт с контентом, но нет возможности взаимодействия с ним(пока что есть лишь возможность изменять существующие текстуры.) Нет возможности добавления своего контента в конструктор. 2. Нет сопутствующего ПО для 3D Редакторов, для импорта/экспорта моделей и прочих объектов. 3. Нет мануалов по настройке параметров моделей, текстур, арматур(имена, необходимый размер, параметры объектов) 4. Нет мануалов по подключению своего контента к конструктору. 5. Негативные отзывы пользователей вполне заслужены, так как проект не завершен. Добавлю от себя пару моментов. Идея игрового конструктора без программирования уже очень стара, но реализована именно так, как необходимо только здесь, что радует. Так же радует тот факт, что нет необходимости в покупке кучи лицензий на использование, как вошло в моду у остальных подобных компаний. Для того что бы персонаж прыгнул купите этот пакет, для того чтобы ходил купите этот и так далее. Но проект не доведен до ума. Если вы учтете все те ошибки, которые я расписал выше, то будь стоимость вашего конструктора даже более 3-х или 4-х тысяч рублей, я бы его однозначно купил. Удачи вам работе на проектом, не забрасывайте его. English version(Google Translate). And so let's start in order. 1. The first opening of the program was successful. The very first thing I thought about, how can I add my models, textures, and other content to this constructor. So far, nothing at all. 2. There are no manuals for working with the formats of the constructor files. As I understand the models are stored in the .b3dx format, but I did not find any converters, extractors for work with it. You have an engine, content, but you do not have the ability to interact with it. I work in Blender, I created a whole pack of models for my strategy. 3. But there are no manuals for tuning it for game engine features, namely whether they need objects with collisions? Or are box-collisions will be added automatically based on the dimensions of the model already in the game engine itself? As it is necessary to name models, textures, skeleton, what would the game engine understand them. 4. To work with models you need to make an open Project-Example, for example, the base unit "Tank". Having opened it in any 3D Editor you can see what it consists of (Models and their names, necessary textures and their names, hit boxes and their names, skeleton (armature) and its name). That under it it would be possible to adjust own models. Again, we return to the beginning. 5. There are no converters for importing / exporting models into the 3D Editor, there are no plug-in add-on extensions with a working format. There is nothing. You too hastened to roll out the given project in the form of a "finished product", since it is completed only at 50%, which means the project in this form can only be considered a beta version. As there is still much work to do. And so let's summarize: 1. There is a product with content, but there is no possibility of interaction with it (so far there is only an opportunity to change existing textures.) There is no possibility of adding my content to the constructor. 2. There is no necessary software for 3D Editors, for import / export of models and other objects. 3. There are no manuals for configuring the parameters of models, textures, armatures (names, required size, object parameters) 4. There are no manuals for connecting my content to the constructor. 5. Negative feedback from users is well deserved, as the project is not completed. I will add a few words from myself. The idea of ​​a game constructor without programming is already very old, but it is implemented exactly as it is necessary only here, which pleases. Also, the fact that there is no need to buy a heap of licenses for use. As other similar companies have do it. In order for the character to jump you need to buy this package, in order to go buy this package and so on. But this the project is not completed. If you consider all the errors that I described above, and fix it, then even if the cost of your constructor is will be more than 3000 or 4000 thousand rubles, I would definitely buy it. Good luck with your work on the project, do not throw it.
  • gamedeal user

    Jul 25, 2016

    Do not buy this software.This engine is not finished but the developer seems to have abandoned this software and there is zero updates from them, not even posts on the forum. This is a huge shame because this is the one RTS maker of its kind and it had huge potential. But unless the developer returns with more updates which looks unlikely it simply isn't worth the money in this current state of development. If you are keen to make professional looking RTS games with 3d assets, my advice would be to stay away from this and become good at developing in a different engine like Unity.
  • gamedeal user

    Apr 26, 2016

    Bought this and then after an hour looking around, requested a refund. There is little more than what you see in the video, the documentation is non-existent and the dev cycle is extremely slow...plus the regular price is ridiculous for what you are getting. Maybe in 3-5 years this will be interesting but for now, there are better ways to spend your money.
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