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İndirmek
Factory Town

Factory Town

91 Pozitif / 2148 Derecelendirmeler | Sürüm: 1.0.0

Erik Asmussen

Fiyat karşılaştırması
  • Turkey
    ₺294.83₺294.83
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  • Argentina
    ₺172.6₺172.6
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Factory Town'i GameLoop Emulator ile PC'ye indirin


Factory Town, Erik Asmussen tarafından geliştirilen popüler bir buhar oyunudur. PC'de oynamak için GameLoop ile Factory Town ve en iyi buhar oyunlarını indirebilirsiniz. Al' düğmesini tıkladığınızda GameDeal'deki en son en iyi fırsatları alabilirsiniz.

Factory Town Steam oyununu edinin

Factory Town, Erik Asmussen tarafından geliştirilen popüler bir buhar oyunudur. PC'de oynamak için GameLoop ile Factory Town ve en iyi buhar oyunlarını indirebilirsiniz. Al' düğmesini tıkladığınızda GameDeal'deki en son en iyi fırsatları alabilirsiniz.

Factory Town Özellikler

Your goal is to build a thriving village in the wilderness, supplied with a wide selection of food, clothing, tools, books, and magical artifacts that you produce from raw materials.

Worker units can help you move goods between production buildings and markets, but as much workload as possible will need to be automated using mechanical transportation systems. Use a combination of gravity-powered chutes, conveyor belts, railroads, pipes, sorters and filters to route items around the map so they can be processed and sold.

As your earnings rise, you can research new technology to improve your supply chains and grow your civilization. There's no enemies or starvation to worry about, so you can enjoy a stress-free logistics challenge to maximize production and happiness.

- Play through eight built-in campaign maps with unique goals, or start your own customized/random map from scratch

- Build complex logical systems with gates, triggers, and filters to make sure resources get to the right destination

- Steam Workshop features let you customize rules & even create new items

- Unlock magical technology to boost your production buildings to absurd output rates

- Terrain sculpting tools to shape the world to suit your needs

- Creative/Sandbox mode let you build whatever kind of huge factory you want

Daha fazla göster

Factory Town'i GameLoop Emulator ile PC'ye indirin

Factory Town Steam oyununu edinin

Factory Town, Erik Asmussen tarafından geliştirilen popüler bir buhar oyunudur. PC'de oynamak için GameLoop ile Factory Town ve en iyi buhar oyunlarını indirebilirsiniz. Al' düğmesini tıkladığınızda GameDeal'deki en son en iyi fırsatları alabilirsiniz.

Factory Town Özellikler

Your goal is to build a thriving village in the wilderness, supplied with a wide selection of food, clothing, tools, books, and magical artifacts that you produce from raw materials.

Worker units can help you move goods between production buildings and markets, but as much workload as possible will need to be automated using mechanical transportation systems. Use a combination of gravity-powered chutes, conveyor belts, railroads, pipes, sorters and filters to route items around the map so they can be processed and sold.

As your earnings rise, you can research new technology to improve your supply chains and grow your civilization. There's no enemies or starvation to worry about, so you can enjoy a stress-free logistics challenge to maximize production and happiness.

- Play through eight built-in campaign maps with unique goals, or start your own customized/random map from scratch

- Build complex logical systems with gates, triggers, and filters to make sure resources get to the right destination

- Steam Workshop features let you customize rules & even create new items

- Unlock magical technology to boost your production buildings to absurd output rates

- Terrain sculpting tools to shape the world to suit your needs

- Creative/Sandbox mode let you build whatever kind of huge factory you want

Daha fazla göster

Ön izleme

  • gallery
  • gallery

Bilgi

  • geliştirici

    Erik Asmussen

  • En Son Sürüm

    1.0.0

  • Son güncelleme

    2021-11-17

  • Kategori

    Steam-game

Daha fazla göster

İncelemeler

  • gamedeal user

    Nov 18, 2021

    For those of you who like the factory-building aspect of factory games, but aren't so interested in the tower-defense or combat components, Factory Town is for you. There are no enemies and plenty of resources to get you started. Not too far into the game, all resources are renewable. If you decide that you don't like how you've laid our your town, buildings and paths (and even most resources) can easily be moved around. The cute low-poly graphics belie the depth of the game. There are roughly 3 major types of transport (worker units, belts/pipes, rails) that are all good at different types of things. Building road access to buildings actually matters, so your town will look like a functional town and not just a mess of buildings wrapped up in spaghetti. There is a pretty powerful logic and control system for transport behavior that lets you add some additional intelligence to your transportation systems. There are various productivity boosts that can be applied to buildings and workers later in the game, at the cost of some late-game products. Town center bonuses encourage you to separate production into specialized zones that exchange goods with each other. The game is properly 3-dimensional, meaning that you can build your town vertically rather than horizontally, if you so choose. The dev is incredibly responsive to player feedback, and communicates with the community often. Balance and UI/UX concerns raised by the players are taken very seriously. Bugs are typically fixed within a couple of days of being reported. Suggestions that the dev likes are acknowledged even if they're not able to be implemented right away. This is a good game, and it will continue to be a good game. As a bonus for all you penguins out there, the game runs on Proton so well that you can't tell that it's not Linux native.
  • gamedeal user

    May 20, 2022

    It's a great automation game - let me give you some advice. Do yourself a favour, once you've completed the first few campaign levels, leave the campaign and play a big sandbox. The Campaign is clearly based on early access players playing one new level every time there's an update meaning every level is basically the same as the one before it but at the end there's an extra layer of complexity as new features are added. What do I mean? The levels play like this: Level 1 Level 2: do everything you just did in level 1 with a bit more at the end. Level 3: do everything you did in level 1 and 2 in the same order but with a bit more at the end. This goes on for seven levels, meaning you basically play level 1 seven times, level 2 six times and so on... So don't do that. Play the first few levels to get the hang of it then jump to a full sandbox, it's much less repetition and more fun.
  • gamedeal user

    Jan 20, 2022

    I've heard people (including my best friend) say "Why not just play Factorio?" My main reason was that I just liked the chill vibes of this game. I've learned I'm not very good at designing systems, but this game is like "That's okay, buddy. Take your time. There's nothing trying to kill you. If you mess up, just delete it and I'll give you the resources back." Very forgiving game. Biggest complaint is the "education" system point system in the game. I hope you're ready to produce millions of books. I felt like every level was a struggle to get the tech's I needed unlocked... Took me close to 70hrs to complete the campaign mode and get the 100%, so there's plenty of game here. Honestly, even completing the campaign only scratches the surface of the "end game" buildings and tech. For me though...I just don't have any interest in designing a factory for the sake of seeing my numbers get bigger and bigger and bigger.. But maybe that is your thing?
  • gamedeal user

    Oct 22, 2021

    I bought this game when it first came out in early access. It has been a superb game to play. During early access there has been loads of updates. Some are minor and some are major, but every single one of them has improved the game for the better. Some of the major changes have completely changed the way the game runs, but every single one of them improves the overall game. The community here for this game is very helpful as well. I have at times had questions or was struggling on a particular part of the game and there are plenty of other players who offer advice and/or information. A lot of the time Erik (Developer) answers the questions. He is very involved on the community and the Discord. This is a family friendly game that everybody should easily be able to play.
  • gamedeal user

    Oct 2, 2020

    This is a very chill game. I like that the only antagonist is my lack of organization. It's like a fun, friendly Factorio I'm having lots of fun. I'm going to get copies for my kids, and when they want more I'll give them Factorio
  • gamedeal user

    Jun 26, 2019

    A production line game like Factorio, but with additional base-building/colony builder elements. The production automation isn't as in-depth as Factorio, but worker-based systems, 3D belt systems and population/happiness as core goals make it a meaningfully different game and give it a lot of potential. As of writing this, it feels somewhat early in development but is progressing smoothly, and is a playable and enjoyable game as it is right now. The developer is active on Discord and elsewhere, and is committed to updating the game regularly.
  • gamedeal user

    Oct 5, 2019

    Factorio players: this is a fully-metastasized Transport Belt Madness scenario, gone 2.5D+ (there's bridges!) and with impassable resources you have to mine out, or bridge over but that can get spendy, and big, big maps. This is an engrossingly good design-puzzle game, the various transport methods and constraints endlessly recombine. "No-biter factorio has an insane love-child with RollerCoaster Tycoon 2" -- don't let the cutesy graphics fool you, the puzzles are interesting and challenging and varied. The happiness-boosts-productivity mechanic is worth mentioning, the temptation to eliminate redundancy to deliver maximum product variety (which maximizes happiness, which boosts productivity) is real — but failure cascades are possible. That would be as close to a complete loss as I think you can really get, so you can play as safe as you want but where's the glory in that?
  • gamedeal user

    Jun 21, 2022

    At first, I wasn't having any fun. There's a pretty steep learning curve, a lot of "wrong" way of doing things (but not in the same way that a lot of strategy/sim games have right/wrong strategies), And then I watched a tutorial (okay the first 15 seconds of a tutorial) and it reminded me that once-upon-a-time we all learned Banished and then I remember that the FUN of a game is sometimes just in the learning. When I stopped worrying that I wasn't doing things "right" and started playing to learn and discover, I started having so much fun! Now I'm totally hooked. I still have no idea what I'm doing but hey, I made one chain that was about 5 parts long so I think I'm getting better!
  • gamedeal user

    Oct 12, 2019

    I have 60+ hours in Factory Town and the more I play it the more I enjoy it. At first it seems like just another game where you process this into that, and of course Factorio is the most well known of those types of games. In Factory Town however, you start with procedurally generated tiles containing various raw resources. There are many resources you want to harvest in Factory Town such as grain, trees, stone, mana, cotton, and all sorts of other material. And yes you take that material and put it into a workshop or a grain mill or a lumber mill or a school. But in Factory Town you also need coins in order to pay for the processing and this is what is most appealing to me. It’s not just finding the resource, calculating the belt speed and then building accordingly, you also need to sell stuff to the workers who live in houses that will buy what you process if you manage things correctly. And speaking of belts, there are several ways to move goods around in Factory Town. There’s walking, wagons, boats, trains and probably more that I haven’t seen yet. It’s almost like a transportation game even, instead of only a resource processing game. And yes, there are actually little figures in the game that do the work for you at least until you replace them with conveyor belts and other automation. They don’t look as cute as the ones in Oxygen Not Included but they are at least there and I appreciate that. In my 60 hours, I’ve not gotten to the end game yet because I keep finding new ways of working with the game and then starting anew with a different plan. I highly recommend this game to those who enjoy this subgenre of strategy games.
  • gamedeal user

    Nov 18, 2021

    This is a tough review. Basically, I could say this game works well, it does what it says it does, and I enjoy playing it. I have had lots of fun tying my little village together. All of that is true, but there are just a couple of things that keep me from jumping up and down and yelling that you have to buy this game. First, the UI/UX is fairly bad. It doesn't overwhelm or ruin the game, but the controls and interface should be completely reworked. Second, I wish there was something that urged me forward, or challenged me. I don't want an army to reave through my village and wreck everything. That would truly suck. But, what if I had to erect walls to keep out masses of undead, or something, and every time I wanted to expand I had to mount a medium-sized military campaign. I don't know that I would ask the dev to add exactly that thing to the game, but I have always felt that there is some deeply video game-y feature that is simply missing from FacTown. Third, you can do stuff that, to my mind, you just shouldn't be allowed to do. You can build super-long bridgespans with no supports. You can stack buildings literally on top of other buildings. A few more constraints might make the game more fun and challenging. OK, some stuff I don't like, but let's not lose sight of the picture. If you want to build a wonky town that requires tons of logistics and supply management, this is a solid and cute little game. If you want a different spin on the Factorio mold, this is probably for you. Despite its shortcomings, I'm not hesitant to give it a recommendation.
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