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İndirmek
EVERSPACE™

EVERSPACE™

79
78 Pozitif / 4621 Derecelendirmeler | Sürüm: 1.0.0

ROCKFISH Games

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EVERSPACE™'i GameLoop Emulator ile PC'ye indirin


EVERSPACE™, ROCKFISH Games tarafından geliştirilen popüler bir buhar oyunudur. PC'de oynamak için GameLoop ile EVERSPACE™ ve en iyi buhar oyunlarını indirebilirsiniz. Al' düğmesini tıkladığınızda GameDeal'deki en son en iyi fırsatları alabilirsiniz.

EVERSPACE™ Steam oyununu edinin

EVERSPACE™, ROCKFISH Games tarafından geliştirilen popüler bir buhar oyunudur. PC'de oynamak için GameLoop ile EVERSPACE™ ve en iyi buhar oyunlarını indirebilirsiniz. Al' düğmesini tıkladığınızda GameDeal'deki en son en iyi fırsatları alabilirsiniz.

EVERSPACE™ Özellikler

Join the community on Discord

EVERSPACE 2 - GET INVOLVED!

About the Game

EVERSPACE™ is an action-focused single-player space shooter, combining roguelike elements with top-notch visuals and a captivating story. It takes you on a challenging journey through an ever-changing, beautifully crafted universe full of surprises. Your skills, experience, and talent for improvisation will be tested continuously as you piece together the puzzle of your existence through encounters with interesting characters, each having their own unique part of the story to tell. In each exciting run, you will face entirely new situations, ensuring countless hours of thrilling gameplay and generating myriad opportunities for individual, meaningful moments to experience. No matter how skilled you are, death is inevitable but is also only the beginning of a much larger journey.

Dash into intense dogfights and experience furious space combat using a wide range of weaponry and devices.

Collect and mine valuable resources to either repair your ship’s systems or to craft new equipment and modifications for a much-needed advantage. Your choice.

Find blueprints for crafting, and hunt for exotic weaponry and equipment. You never know what will drop next.

Travel through vast, procedurally-generated levels with untold numbers of hidden dangers and treasures. A game of risk and reward awaits.

With the tools provided, it is up to you to make the best of your situation. Utilize every advantage and be creative to turn the odds in your favor. Every mistake could be your last.

FEATURES

  • Single-player roguelike space shooter with persistent progression

  • Captivating fully voice-acted story featuring interesting and thoughtfully designed characters

  • Three unique player ships, each with different capabilities and starting gear to choose from

  • Vibrant art style with top-notch visuals and incredible attention to detail

  • Shooter-style 6DOF controls optimized for mouse + keyboard

  • In-depth crafting and damage system

  • Dynamic, functional cockpit displays for all player ships

  • Hardcore Mode with permadeath for die-hard roguelike fans

BEST PLAYED WITH

Daha fazla göster

EVERSPACE™'i GameLoop Emulator ile PC'ye indirin

EVERSPACE™ Steam oyununu edinin

EVERSPACE™, ROCKFISH Games tarafından geliştirilen popüler bir buhar oyunudur. PC'de oynamak için GameLoop ile EVERSPACE™ ve en iyi buhar oyunlarını indirebilirsiniz. Al' düğmesini tıkladığınızda GameDeal'deki en son en iyi fırsatları alabilirsiniz.

EVERSPACE™ Özellikler

Join the community on Discord

EVERSPACE 2 - GET INVOLVED!

About the Game

EVERSPACE™ is an action-focused single-player space shooter, combining roguelike elements with top-notch visuals and a captivating story. It takes you on a challenging journey through an ever-changing, beautifully crafted universe full of surprises. Your skills, experience, and talent for improvisation will be tested continuously as you piece together the puzzle of your existence through encounters with interesting characters, each having their own unique part of the story to tell. In each exciting run, you will face entirely new situations, ensuring countless hours of thrilling gameplay and generating myriad opportunities for individual, meaningful moments to experience. No matter how skilled you are, death is inevitable but is also only the beginning of a much larger journey.

Dash into intense dogfights and experience furious space combat using a wide range of weaponry and devices.

Collect and mine valuable resources to either repair your ship’s systems or to craft new equipment and modifications for a much-needed advantage. Your choice.

Find blueprints for crafting, and hunt for exotic weaponry and equipment. You never know what will drop next.

Travel through vast, procedurally-generated levels with untold numbers of hidden dangers and treasures. A game of risk and reward awaits.

With the tools provided, it is up to you to make the best of your situation. Utilize every advantage and be creative to turn the odds in your favor. Every mistake could be your last.

FEATURES

  • Single-player roguelike space shooter with persistent progression

  • Captivating fully voice-acted story featuring interesting and thoughtfully designed characters

  • Three unique player ships, each with different capabilities and starting gear to choose from

  • Vibrant art style with top-notch visuals and incredible attention to detail

  • Shooter-style 6DOF controls optimized for mouse + keyboard

  • In-depth crafting and damage system

  • Dynamic, functional cockpit displays for all player ships

  • Hardcore Mode with permadeath for die-hard roguelike fans

BEST PLAYED WITH

Daha fazla göster

Ön izleme

  • gallery
  • gallery

Bilgi

  • geliştirici

    ROCKFISH Games

  • En Son Sürüm

    1.0.0

  • Son güncelleme

    2017-05-25

  • Kategori

    Steam-game

Daha fazla göster

İncelemeler

  • gamedeal user

    Aug 14, 2023

    This is a pretty soft recommend. The good The combat and gameplay was pretty good The roguelite progression was solid and rewarding The RNG in this game is limited and balanced. It seems like most roguelikes dont bother to make the effort to balance their RNG systems, which allows for no win situations. There are no - no win situations here, unless you play in a way that makes it impossible to win. The graphics are good an performance was solid. The ... not as good: This game is weird in the sense that I enjoy it while I'm playing it but I never feel the urge to start playing it again. I almost never want to go for multiple runs in a day, and I think thats because I'm not a huge fan of the game loop. Its a rogue like that seems to be trying to create a 50-120 minute microcosm of the space sim genre. Each run consists of space combat, mining, scanning, fuel management, trading, faction loyalty etc. Its like diet elite dangerous, condensed into a roguelike format. On one hand thats really cool, I appreciate what theyre trying to do, and conceptually I like the idea, but in practice it sort of clashes with the roguelike aspect. Space sims typically require an enormous time investment, and those systems are not made to be quick and easily consumable. Take mining for example, mining takes a while and it not exactly the most exciting thing to do. In a space sim you do it for money and upgrades, things that are typically permanent additions to your player economy, however its not necessarily required for growth. Space sims usually allow for multiple activities which allow you to bypass mining or w/e it is you dont want to do. Where everspace differs in this regard is that the bonuses gained through mining is applicable for that run alone, further for many of those materials - mining is the only way to obtain them without relying on luck of the draw from a trader. This is an issue because it sort of forces you to have a large amount of the run dedicated to this down time where you fly across the map to mine these random rocks. This makes each run feel a little bloated and excessively long, for little to no long term reward. You can choose not to engage with the mining system however that locks you out of secondary weapons and consumables, which is a huge detriment on harder difficulties. Runs also don't feel that unique or varied - you don't get a tremendous amount of upgrades, and your weapons don't change that much from zone 1 to zone 15. In my experience, the most important thing is the materials you gather through the run, this allows you to spam consumables and secondary weapons in the final fights. This makes for some rather static gameplay. Most of the times that I've finished a run, I'm still using the weapons I started with, I've just added some upgrades. You're never forced to change weapons, and almost all the primary weapons fall into one of 4 categories with slightly varied performance (automatic fire weapons, beams, snipers, and shotguns), secondary weapons seem to be mostly various types of missiles, consumables have the most variety with the option of drones, stat boosts, mines and some other stuff. Enemies are also limited - there are only 3 factions as well as some wildlife and the occasional ball of light. Each faction has effectively 3 types of ships that you run into consistently with some specialist ships that show up in later areas as well as drone carriers, cruisers, and battleships. From start to finish you're fighting these 3 ships, just in different quantities and with different upgrades. The number of maps is also pretty limited you've seen most of them by around the 5 run mark and for the rest of your play through you just see them in a different order with slightly different objectives on the map. So in short each run and from start to finish you fight the same enemies, on the same maps, with the same weapons. The story and characters are pretty weak. Banter between the MC and his computer are probably the best part of if, but the story is short and bland. They introduce characters but the quests are short and the relationships are shallow. The player has about 1 instance of player agency in the whole game, theres a cutscene where it seems like they intended to let the player choose the outcome of another characters story, but then it cuts to the next scene. Another character dies in a scene and it feels like I'm supposed to care but my interactions with that character were negligible in fact they only told me the characters name in the same scene in which they died. The way they explain the story is also kind of dull, everything happened prior to your gameplay and the entire time you play the game just lore dumps on you then you get to the end and its like...... oh.... I really dont care about any of this. Its kind of the opposite of show dont tell, the game stops so it can just be like- This is what this character did, then this is what this character did then this is what.... you get the point.
  • gamedeal user

    Aug 20, 2023

    For the longest time I skipped past this game due to its rogue like mechanics but after playing Everspace 2, I had to give his one a try and I am happy that I did. First thing you will notice is how beautifully crafted the environments are even for an older (2017) game. The included photo-mode makes it easy to capture breathtaking space scenes that are wallpaper worthy (see some screenshots below). At the beginning this game is very challenging as it has a steep learning curve and will require you to upgrade your ship after the first few failed attempts. Everspace does a great job in intertwining the rogue like mechanic in with the story. The main game has 7 sectors to complete with increasingly challenging enemies and hazards. Each sector has several locations and an end jump gate that must be used to progress further. Each location is filled with crucial resources (fuel, weapon upgrades, building materials, credits) that you should collect to further increase your probability of surviving until the end of your journey. After you failed or successfully complete sector 7, the credits you collected can be used to upgrade your ship permanently. Many of the negative reviews mention the repetitiveness of the game as you will have to run through the game several times to unlock the true ending but this did not bother me as I never encountered a duplicate area. With responsive and smooth flight mechanics, navigating your ship at top speeds while avoiding hazards and laying waste to your enemies feels amazing. Mastering precision flight control will take time but once you get used to it, you'll be blasting around all of the zones and progressing rather quickly. All in all, a great game that I thoroughly enjoyed and highly recommend to anyone who enjoys space games. <10/10> https://steamcommunity.com/sharedfiles/filedetails/?id=2996078042 https://steamcommunity.com/sharedfiles/filedetails/?id=3009005274 https://steamcommunity.com/sharedfiles/filedetails/?id=3022856073
  • gamedeal user

    Oct 10, 2023

    I really want to enjoy this game. However, I eventually gave up. Cons: -Change resolution settings may cause a misalignment error. I spent a lot of time trying to solve this problem. -I can hardly see anything in the cave of an asteroid. Change gamma setting gives me no help. -I can't aim moving targets precisely with my mouse. This is the most serious problem.
  • gamedeal user

    Sep 20, 2016

    Everspace is only the 5th game that I have supported on early access – with the rest being Into the Stars, Darkest Dungeon, Offworld Trading Company and Rimworld. I have done it because I was more than aware what will they be and what they will represent. As such, I can tell you that I have high hopes about this game, as it already has an extremely strong base, and it performs beautifully. All it needs now is some more content. But first thing’s first: What is Everspace? Well, if you don't like to read, or want to see how the game looks like then watch - but be aware that I am quite sick at the time of the recording, so my voice sounds weird: https://www.youtube.com/watch?v=l9RtNUbJUkM (Doing the new vid is postponed due to the new job I started which eats roughly 11 hours a day of my game time. So yeah - real life reasons...) Everspace is a fly-and-die, 40% Faster than Light, 20% Freelancer, 10% Into the Stars and 30% inovation. It takes the core FTL rogue-like idea of travelling between sectors in order to achieve a certain goal (which we don’t know yet as the story has not been fully implemented) and builds up on it by adding mining and sector saturation (from Into the Stars, meaning the longer you stay in the same spot the worse it gets, so you can’t mine and loot forever), trading and basic missions (so far), very much like Freelancer, and the rest is innovation – unlike any of those 3 games, here you have upgrades that persist, and more importantly, the ability to craft ammunition, and even systems and weapons for your ship once you discover the necessary blueprints. As such, there is a visible and sensible progression that makes you keep going back to the game. So, what’s GOOD as of version 0.13? 1. Perfectly optimized graphics, easily holding 60 fps on 1080p at all times. I play on a fancy laptop with a 970M 3GB Vcard and I never saw something below 56 frames. I had no stuttering, everything moved fluidly and I was enjoying myself thoroughly. 2. Very responsive and snappy controls, even on keyboard and mouse, the way I usually like to play. The only times I ever mishit a key was when I was in panic mode - which is already saying something. 3. The space is beautiful and very diverse and a pleasure to fly and explore it. 4. The musical score is very pleasant and does not try to impose itself on you – which is something I really enjoy in intense space battle games where I need to focus on my survival and not on the booming hard rock. 5. You have a level of control – rather than shoving out to us another rogue-like with permadeath and “you suck bro” mechanics, here you get credits, which you can spend on passive upgrades to the ship after you die (and you will, a lot). Then, during the mission, you will obtain weapons, equipment, and various resources that you can use to craft ammunition, weapons, and system for your ship with the blueprints you will find in your travels. And if that wasn’t enough, there are upgradable weapons and pieces of equipment with the upgrade blueprints you find! Want a shield-busting Gatling Gun? You can have it. Want a 3 km range Beam? Yep! There are so many combinations for you to test and obliterate your opponents in many satisfying ways. 6. I would venture to say that the game is pretty bug-free, as the worst I encountered so far was a scrap element inside an inaccessible part of a derelict, but once I got close I still got it. So... And now, to take a look at the BAD. 1. You need to accept the fact that you will die a LOT in this game. In the 5 hours that I played the game for prior to the review, I died 14 times, which is roughly 1 death every 20 minutes. If you don’t like such games, where your death means a better start for the next run, you should stay away from this game. 2. I would say that you need at least 2 hours in order to set yourself a decent ship and a number of useful blueprints for you to craft. While this will mean that regardless of the loot in your future play-throughs you will always have a secondary option, it takes some time to get there, and it might be a certain turn-off to some players. 3. Since every map is randomly generated, even if you’re in a low-risk sector, you may find yourself between multiple enemies (for example 3 Outlaws and 3 Orrak), which usually spells your doom. And it doesn’t get helped by the fact that from sector 4 and ahead, the enemies get way tougher… 4. Credits do not roll over - if you don't spend as much of your cash as possible on upgrades on the new pilot after the last one died, you will LOSE them flat out. The game DOES warn you about it, but if you are the fast clicker type (I myself am one every now and then), you will skip the warning and be left without a possible good upgrade. Not fun... Things to consider: so far, according to the developer, there will be no planet exploration and no in-game economy. Whether there will be more elaborate missions, we will need to wait and see – as most of the missions right now are simple, like rescue a fleet/vessel under attack or deliver cargo to a neighboring system. Also, just like FTL, there is no going back – the only way for you is ahead, until you reach the final goal. While there are always 3 challenges for you to keep you occupied, the game does need to add some more meat on its bones. But that is coming :) EA Conclusion: For me, the game has enough about itself to merit a purchase at this stage. The battles are intense, the crafting systems are meaningful and you can feel yourself progressing and improving as you keep on playing the game. Unlike FTL, I never felt like I had a “zero progress” run, which is something I really like about Everspace. I don’t mind dying in a game – I am all good if it’s for something. I remain very hopeful that this game will do well – as I said, I don’t pledge money on early access if I don’t have enough reasons to believe that it is going to make it.
  • gamedeal user

    May 31, 2017

    WARNING: Flight Sticks don't work with this game. Don't get one for this! M+KB recommended! Everspace reminds me of those space shooters of old, but throws several other things in the mix. You are required to jump through sectors until you reach a wormhole, leading you to a new zone. A hostile reptile race patrols those sectors and seems to follow you with a powerful fleet. You get a set amount of time to explore a sector before their arrival is announced and you need to leg it. Do you have enough fuel to make the jump without taking damage? Did you find enough ressources to enable further travels? Or have you been sleeping and suddenly find yourself unable to get away? It's not the end of the world. You accumulate credits during missions, which can be spent AFTER you die. On abilities which make your future runs easier. Another clone of you enters a ship and starts his voyage anew, strenghtened by your wise choices in talents. The secors are procedurally generated and require you to search them to get enough ressources for repairs and upgrades to your ship. This has to be done each time from point zero, although you can select a starting loadout for your ships, once you have found some components. You can also find blueprints to weapons and more, which will let you craft those items during future runs. TL;DR: A mix of Elite and FTL, with permadeath, procedurally generated maps and progression beyond death. You can actually only learn new abilities AFTER you die.
  • gamedeal user

    Jun 1, 2017

    Pros: -Butt-clenching combat, extremely fast and responsive movement allows for high skill cap evasive maneuvering and using the enviroment to your advantage. -Death doesn't feel bad because you'll spend your earned credits that run on talents/passives, improving your capabilities in all future runs. -Player skill, i.e aiming and evading fire are crucial to your success, really pushes you to your limits when you hit low health. -Looks great, minus perhaps the cockpit and retical UI. Cons: -Some soundtracks don't fit at all, feels like there are too many genres, but some soundtracks do fit great. Conclusion: I don't see any reason why this game shouldn't be at 90% steam rating, so here's my thumbs up.
  • gamedeal user

    Jun 18, 2017

    An indie rogue-like that feels like a mixture of FTL with Freespace-ish 6DOF space combat. Beautiful visuals, good optimization, satisfing ship customization & crafting, survival elements, fun space battles. It's awesome! Some Tips: - Always lock your target to see where you have to lead your fire. - Never stop moving while in a fight. Try to 'strafe' and use the afterburner every now and then while changing directions. - The Energy Injector is a cheap & really powerful consumable. It's like a 'potion' that maxes your energy instantly. You can outrun anything with it and the afterburner as you can have 4 at a time, and you can even craft extras mid battle. It also allows you to lay down continuous fire in long encounters. - Do not fight the battles you cannot win! Just run away if you are outnumbered badly. - Mines and missiles can devastate enemies. Use them! - Hide behind asteroids to avoid taking damage in a solar flare (large sun storm). - In electric storms your shield will be damaged constantly, but your energy will fill up. Some zones are entirely covered in such a storm. This will not hurt your ship's hull! - All hazards like solar flares and electric storms also damage the enemy ships! - Different weapons have different ranges. Some close quarter weapons need you to be at 1000m or even less, but some are effective from 4000m away. - Switch weapons to fight efficiently! Pulse Laser has high shield damage, but low hull damage. Gatling has high hull damage, but low shield damage. Beam laser is mediocre in both. Different projectiles are useful in different situations! - Use everything! :) A fight is very different when you activate devices like the Time Extender and Weapon Overdrive, while taking consumables like the Energy Injector and the Shield Booster, when compared to just shooting your Primary Weapons and that's it.
  • gamedeal user

    Jun 23, 2017

    [quote] ⚖️ Grade = A. Worth a buy, if you enjoy Space Combat & Exploration. However, if you're looking for Complex Ship Management, don't buy it [/quote] [h1] CONTENT AVAILABLE:[/h1] ✔️ Stay alive with limited equipment ✔️ One life challenge = No retry if died ✔️ Space Exploration + Photo Mode ✔️ Quick Salvage + Quick Crafting ✔️ Optional to engage combat, escape, collect resources ✔️ Upgrades carry on in each New Game ❌ Powerful at the beginning ❌ Ship and crew management ❌ Score/Time Attack for replay value [table] [tr] [th]GRADE[/th] [th]MATCHED[/th] [th]WORTH BUYING?[/th] [th]DISCOUNT?[/th] [th]COMMUNITY[/th] [th]REVIEWER[/th] [/tr] [tr] [th]A+[/th] [td]5-6[/td] [td]Loving it & wants more[/td] [td]No Wait[/td] [td] -[/td] [td] -[/td] [/tr] [tr] [th]A[/th] [td]3-4[/td] [td]Needed play it right now[/td] [td]No Wait[/td] [td] -[/td] [td] ✔[/td] [/tr] [tr] [th]B[/th] [td]2[/td] [td]You'll be half satisfied[/td] [td]Wait 50%[/td] [td] ✔[/td] [td] -[/td] [/tr] [tr] [th]C[/th] [td] 1[/td] [td]Lack of interest[/td] [td]Wait 75%[/td] [td] -[/td] [td] -[/td] [/tr] [tr] [th]D[/th] [td] 0[/td] [td]Not what you need[/td] [td]Wait 100%[/td] [td] -[/td] [td] -[/td] [/tr] [/table] 🏅 Community Rating: Mostly Positive 🔎 Long version checklist ➜ [u][url=https://steamcommunity.com/groups/expectationchecklist/discussions/1/1628539187785074108/]Reveal[/url][/u] 📢 Mocking on Short Hours + Criticize ➜ [u][url=https://steamcommunity.com/groups/expectationchecklist/discussions/0/4594180031254224809/]Write here[/url][/u] [h1] 💎 COMPARE TO OTHER SIMILAR GENRE:[/h1] * Random location and events on each play * Many option without level restrict * Option to salvage more quick * Doesn't require high ranking level to do all the stuff * Doesn't need micro-management to proceed [h1] 🔊 BUYER MUST KNOW:[/h1] * Random Beautiful Sectors * Space weather effects * Able to craft and equip the right item at the right time * Collected resources will not carry on if player died * Concept arts in story presentation * Require a good condition CPU to avoid crash [h1] 🕘 IMPRESSION:[/h1] * Year 2017: Game released & purchased * First impression, being a rookie pilot & learn a lot * 5 hours later: new discover! * 12 hours later: new discover! * 15 hours later: new discover! [h1] ⚠️ RUMOR CHECKING:[/h1] * Require a lot of dying in order to proceed ➜ Only at the first 5 hours * Slow upgrade ➜ Not happen if able to earn more $$$ * Crafted tools will not keep ➜ True, but they can easily remake Thanks for reading, please 👍 to support because writing all this is not an easy task, then: 🔔 Browse [u][url=http://store.steampowered.com/curator/31940448-Expectation-Checklist/]more similar reviews[/url][/u] and follow this Curator, or 🤝 Visit [u][url=https://steamcommunity.com/groups/expectationchecklist]our group[/url][/u] to understand what people we are
  • gamedeal user

    Sep 21, 2017

    Beautiful game. Easy to learn. Arcade not sim. If you are looking for a space flight/combat sim, this is not it. If you are looking for a casual action shooter set in a space fighter theme, then this is for you. I ended up refunding the game. I bought it under the wrong understanding. Bad youtube suggestion. But I do not want to not recommend the game and lower it's score. It is what it is. So, I will leave a YES as a recommendation. It is just not the game I was looking for.
  • gamedeal user

    Oct 13, 2017

    It's basically Edge of Tomorrow: The Videogame. Get to stage 2, die, upgrade ship, get to stage 3 die, upgrade ship, get to stage 4 die. Looks gorgeous and exploration is rewarded. Combat is fun but more variety on enemies would be nice. Also reminds me of Colony Wars if anyone is that old.
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