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Blitzkrieg 3

Blitzkrieg 3

68
48 Pozitif / 1397 Derecelendirmeler | Sürüm: 1.0.0

Nival

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Blitzkrieg 3'i GameLoop Emulator ile PC'ye indirin


Blitzkrieg 3, Nival tarafından geliştirilen popüler bir buhar oyunudur. PC'de oynamak için GameLoop ile Blitzkrieg 3 ve en iyi buhar oyunlarını indirebilirsiniz. Al' düğmesini tıkladığınızda GameDeal'deki en son en iyi fırsatları alabilirsiniz.

Blitzkrieg 3 Steam oyununu edinin

Blitzkrieg 3, Nival tarafından geliştirilen popüler bir buhar oyunudur. PC'de oynamak için GameLoop ile Blitzkrieg 3 ve en iyi buhar oyunlarını indirebilirsiniz. Al' düğmesini tıkladığınızda GameDeal'deki en son en iyi fırsatları alabilirsiniz.

Blitzkrieg 3 Özellikler

Digital Deluxe Edition

  • A Special single-player missions:

    - Premium mission with Dora railway gun

    - Premium mission with V-2 Rocket

    - Premium mission with Nuclear reactor

  • Exclusive Commanders:

    - Konstantin Rokossovsky

    - Erich von Manstein

    - Bernard Montgomery

  • Unique combat vehicles:

    - The T-34-76 screened tank

    - The M6 heavy tank

    - The “Sturer Emil”

  • In-game rewards

    such as Silver Nickname (your nickname highlighted in silver in chat windows) and a Heroic Leader Statue for your base – an authentic monument of one of the iconic figures from your side of the war

    About the Game

    Blitzkrieg 3 is a WW2 RTS made for true admirers of strategic mastery!

    Challenge your tactical skills in historical campaigns and defeat powerful Neural Network AI in competitive matches.

    Each of three campaigns provide a unique blend of PvE, PvP and PvAI missions. Blitzkrieg's impressive Neural Network AI acts like no machine before. In total, game features 70 historical missions with 200+ authentic combat units.

    Blitzkrieg 3 is being created with the active participation of the player community. Define the way of projects’ development together with us!

    A Neural Network machine named Boris plays at the top player’s level while not using any hidden information about the enemy. General Boris regularly analyzes the gaming session and makes Neural Network-based predictions of the enemy behavior. This approach allows him to think up sophisticated counter-strategies and bring them to life. That makes Boris tough and unpredictable, so he can amaze you over and over again.

    Dominate on the battlefield in three atmospheric historical campaigns, that cover the main period of World War II: from the invasion of Poland in 1939 to the triumphant capture of Berlin in 1945. Choose your side of the conflict - USSR, Axis or Allies! Take command over your forces and win the legendary battles of World War II, that were created from archival materials on historically accurate maps. The best strategists will get additional rewards for perfectly cleared missions!

    Choose your side in the largest war in the history and fight against Neural Network AI. Improve your tactical skills in the classic Skirmish mode 1x1, 2x2, 3x3, fighting with Boris.

    You will lead more than 200 authentic combat units into battle. All of them were developed based on historical technical characteristics - more than 100 models of armored vehicles and self-propelled guns, 40 different types of infantry and assault squads and variety of different fortifications and defenses. Each unit has performance characteristics reconstructed in detail, such as fire rate, armored capture, field of vision and others that let you feel like a real commander. Assemble and train your army and form your own squads to complete the missions.

    Use every opportunity to defeat the enemy: consider features of the landscape, weather conditions and viewing ranges of different types of forces to carry out the most daring tactical operations. Attack the enemy when he doesn't expect it. Use stealthy scouts and place infantry in the trenches, fortifications, pillboxes and even civilian buildings!

    Learn tactics from legendary strategists! Appoint Zhukov as the commander of your forces and defeat Manstein! In the game available more than 20 commanders, with unique features and combat tactics based on command styles of their historical prototypes. Complete tasks and earn the loyalty of different commanders. Each can give you useful bonuses and additional features on the battlefield. Rokossovsky, Rommel, Montgomery - the choice is yours! Each commander has his own specialization and favorite combat tactics that make tactics development of the game even more diverse, providing additional opportunities for interesting combinations.

    http://store.steampowered.com/app/235380

    http://store.steampowered.com/app/366650/

Daha fazla göster

Blitzkrieg 3'i GameLoop Emulator ile PC'ye indirin

Blitzkrieg 3 Steam oyununu edinin

Blitzkrieg 3, Nival tarafından geliştirilen popüler bir buhar oyunudur. PC'de oynamak için GameLoop ile Blitzkrieg 3 ve en iyi buhar oyunlarını indirebilirsiniz. Al' düğmesini tıkladığınızda GameDeal'deki en son en iyi fırsatları alabilirsiniz.

Blitzkrieg 3 Özellikler

Digital Deluxe Edition

  • A Special single-player missions:

    - Premium mission with Dora railway gun

    - Premium mission with V-2 Rocket

    - Premium mission with Nuclear reactor

  • Exclusive Commanders:

    - Konstantin Rokossovsky

    - Erich von Manstein

    - Bernard Montgomery

  • Unique combat vehicles:

    - The T-34-76 screened tank

    - The M6 heavy tank

    - The “Sturer Emil”

  • In-game rewards

    such as Silver Nickname (your nickname highlighted in silver in chat windows) and a Heroic Leader Statue for your base – an authentic monument of one of the iconic figures from your side of the war

    About the Game

    Blitzkrieg 3 is a WW2 RTS made for true admirers of strategic mastery!

    Challenge your tactical skills in historical campaigns and defeat powerful Neural Network AI in competitive matches.

    Each of three campaigns provide a unique blend of PvE, PvP and PvAI missions. Blitzkrieg's impressive Neural Network AI acts like no machine before. In total, game features 70 historical missions with 200+ authentic combat units.

    Blitzkrieg 3 is being created with the active participation of the player community. Define the way of projects’ development together with us!

    A Neural Network machine named Boris plays at the top player’s level while not using any hidden information about the enemy. General Boris regularly analyzes the gaming session and makes Neural Network-based predictions of the enemy behavior. This approach allows him to think up sophisticated counter-strategies and bring them to life. That makes Boris tough and unpredictable, so he can amaze you over and over again.

    Dominate on the battlefield in three atmospheric historical campaigns, that cover the main period of World War II: from the invasion of Poland in 1939 to the triumphant capture of Berlin in 1945. Choose your side of the conflict - USSR, Axis or Allies! Take command over your forces and win the legendary battles of World War II, that were created from archival materials on historically accurate maps. The best strategists will get additional rewards for perfectly cleared missions!

    Choose your side in the largest war in the history and fight against Neural Network AI. Improve your tactical skills in the classic Skirmish mode 1x1, 2x2, 3x3, fighting with Boris.

    You will lead more than 200 authentic combat units into battle. All of them were developed based on historical technical characteristics - more than 100 models of armored vehicles and self-propelled guns, 40 different types of infantry and assault squads and variety of different fortifications and defenses. Each unit has performance characteristics reconstructed in detail, such as fire rate, armored capture, field of vision and others that let you feel like a real commander. Assemble and train your army and form your own squads to complete the missions.

    Use every opportunity to defeat the enemy: consider features of the landscape, weather conditions and viewing ranges of different types of forces to carry out the most daring tactical operations. Attack the enemy when he doesn't expect it. Use stealthy scouts and place infantry in the trenches, fortifications, pillboxes and even civilian buildings!

    Learn tactics from legendary strategists! Appoint Zhukov as the commander of your forces and defeat Manstein! In the game available more than 20 commanders, with unique features and combat tactics based on command styles of their historical prototypes. Complete tasks and earn the loyalty of different commanders. Each can give you useful bonuses and additional features on the battlefield. Rokossovsky, Rommel, Montgomery - the choice is yours! Each commander has his own specialization and favorite combat tactics that make tactics development of the game even more diverse, providing additional opportunities for interesting combinations.

    http://store.steampowered.com/app/235380

    http://store.steampowered.com/app/366650/

Daha fazla göster

Ön izleme

  • gallery
  • gallery

Bilgi

  • geliştirici

    Nival

  • En Son Sürüm

    1.0.0

  • Son güncelleme

    2017-06-02

  • Kategori

    Steam-game

Daha fazla göster

İncelemeler

  • gamedeal user

    Feb 4, 2018

    So Blitzkrieg 3 is, ultimately, a disappointment in my opinion. There are a lot of reasons why: 1) The always-online game is horrendous. I can cope with a game being always-online, but not one where their own servers are permanently laggy despite being dead in terms of player-count. Even singleplayer missions, which are otherwise good fun, are lagfests. 2) The bugs. A solid 75% of all mission load-screens will bug out and never load, whether it's for singleplayer or multiplayer. You might think I'm exaggerating but honestly I no longer am. I've had to reboot the game 7 times to get one single mission of any type to run before. You want to play a 2nd game? Good luck, it's not going to let you because it's just going to perma-hang the loading screen again. Adding to the issue of bugs, their multiplayer lobbies are permabugged where there are tons of permanent lobbies that will never start and never shut down. The devs are aware of it as per them expressing awareness in the steam discussions, but there appears to be no fix incoming. 3) The loot system. So you gain new units by completing missions or playing online / skirmish and it rewards you with unit-cards. These are re-usable cards you can pick to call into battle for reinforcement points. The problem? The RNG is beyond compare. Most players will have bases and card-decks full of legendary cards, and there's no explanation as to how they got so many, because no matter what you do it just keeps giving you terrible common cards so you can't stand a chance in what little multiplayer there is. 4) Skirmish. This is an RTS that does not support 2v2 or 3v3 with AI. You get a friend to try the demo or even buy the game since it's quite cheap now, and they cannot learn with you because A: There's not enough people nor enough non-bugged lobbies to get a 2v2 online, and B: There is no support for going against 2 AI. Literally the AI is just coded for 1v1 and nothing else. I wanted to praise the game's neural-network AI Boris, who is actually quite tough, but it's too laggy to get a proper game with him anymore, so he's irrelevant. I played this game for a while earlier last year, and its servers were far more stable and it meant that at least the singleplayer was enjoyable. Coming back to it, there is no way to enjoy the game at all now. Nothing works. Avoid it.
  • gamedeal user

    May 7, 2015

    Below is my original review, unchanged from when I published it. I wanted to write an update. As of 6/27/2015, the devs are adding real PvP against real players. While I admit in my review that it isn't my cup of tea, it was also why I felt some may not like this game. The fact that they listened to those who wanted real PvP is awesome-sauce. And I wanted to send a big kudos to the devs for continually making this game better. ============================================ The single player campaigns are similar to Blitzkrieg 2, albeit the RPG element of it is lacking in comparison to Blitzkrieg 2. The multiplayer campaign can be explained very simply. It is Clash of Clans...world war 2 style. Before you say "Cool" or "No way!" (depending on how you feel about Clash of Clans). There are some differences. The main difference is no waiting. You don't spend "gems" or some equivalent resource which can only be obtained with real money. You build your army, you go to battle and then you battle again and again and again. Your whole army gets wiped out? No problem, they are immediately available for the next battle. No waiting for buildings to finish, no waiting for troops to build. If you can afford to build it, you get it immediately and it is always there. So, in my opinion, it has the allure Clash of Clans has minus the moneygrabbing nonsense clash of clans has. If I want to play Blitzkrieg 3, I can play for as long as I wish. I don't have to worry about troops or waiting, it is quite refreshing. The RPG element is similar to clash of clans. You want that Panzer IV? Well, you need to upgrade your tank depot...but before that, your HQ needs to upgrade. In order to do that, you need 3000 fuel or 5000 supplies, etc. The only way you get it is to raid other players. On the other side, your base is something you need to defend. There seems to be a variety of maps players can start off with. (You don't get to choose) and each map has 3 or 4 ways to infiltrate your base. Your defenses are limited and you need to place them strategically. When you raid others, it is awesome when you hit someone who has the same map as you...then you can say, "Hey, why didn't I think of that?" and improve your own defenses. My hours aren't that deep at the time of this review. I can't comment too much on single player. I've been having so much fun with multiplayer. It really is odd, because my library of games is single player only. This game stole a bunch of ideas from Clash of Clans. It is NOT Blitzkrieg 2 reskinned. I'm concerned about long term playability and freshness of new maps, but it is not an issue at the moment and the devs are updating the game frequently. How does this compare to Company of Heroes? In my mind, it doesn't compare. COH1 or COH2 are true RTS style games where you gather resources and build armies, and attack and replenish losses until one player out attritions the other. In this game, you have a squad of tanks and infantry. You attack another player and you both have a static number of troops. The other player has static defenses which are managed by the AI. (You never actually duel a live human, only the defenses set up by that person before they logged off) For many, this lack of true multiplayer may be a turnoff. I'm a self professed lover of single player games...it doesn't bother me at all. This game is more of a puzzle than COH. You have a limited number of troops and you are trying to outwit the defenses. I can see some folks truly disliking this game. I hope I explained it well enough so you can determine it for yourself. I did compare to two very popular games and apologize if you have never played Clash of Clans or Company of Heroes and were unable to garnish anything from this review. Happy hunting.
  • gamedeal user

    Oct 5, 2017

    It's a fun game but, the fact that one day the "required" online server that runs the game will go offline, and you will lose access to a game that you paid for, is unacceptable and should not be financially supported. As predicted, the game no longer works. Yet, they still are selling it. :(
  • gamedeal user

    Feb 3, 2019

    I liked Blitzkrieg 1 alot and I also liked Blitzkrieg 2. The formula for those games is pretty simple. For example, Blitzkrieg 1: a) You have a group of units that go with you through the entire war and gain experience. As you gain experience and get promoted, this core group grows in size and gets better with experience too, receiving their own promotions. And btw, you can upgrade this force with new equipment as it becomes available throughout the war. b) Second ... In BK 1 There are numerous campaigns, you start in Poland, fight in France, get sent to North Africa, fight with Army Group North, then Army Group Center, and do several campaigns with Army Group South on the Eastern Front. If that's not enough, you return to the Western Front and participate in the Battle of the Bulge. The further into the game you get, the larger the maps and number of units you command gets. I think the final mission in BK 1 is like 30 - 40 armored fighting vics that you command and probably 150-300 infantry, and the map is large. It feels epic. SS 2 was similar for force and map size, hence why that was also a cool game. Those 2 things I listed are the two extremely basic ingredients that made those games great. That's literally about all you need to do, have a core force that goes with you and a good WWII campaign that goes through a couple of the theaters. Instead, in BK 3 you get what you get in alot of other games. 95% effort spent on trying to make good graphics and about 5% effort towards making good gameplay. I hoped Sudden Strike 4 or Blitzkrieg 3 could just do the basics. Instead you wind up with a game that has levels where theres like 10 tanks and about 12 infantry. Folks, if have 10 tanks (roughly two armor platoons) you're infantry complement should be about 130-170 Soldiers. These games are so armor focused you wind up with more vehicles than you do people. I dunno, I'm not a game designer so I'm sure it's tough work, but is it difficult to increase the ratio of infantry to armor? Or to create a core force and some linking campaigns, so I don't go into mission willing to sacrifice all my units because who cares anyway? How did the creators of BK 1 in 2004 figure this out but modern games struggle to get it right. You don't need to reinvent the wheel.
  • gamedeal user

    May 8, 2015

    This could be the first clash of clans ww2 mod for pc-games as of yet. The graphics are marvelous & stunning, the way bullets ricochet of structures and how the tank engines whirl. 4/5 Micromanaging basically leaves you a bit wanting. Regarding gameplay, you place about 3 main structures on a map and also a couple of defensive structures, then you get the opportunity to attack another players same setup and your repeat this, you repeat this and you repeat this x4 then you are out of tries for a day and get to wait another day to do it all over again. In between this you get enough loot to upgrade about a tank, a soldier, and if you are doing really good, also a building. There is absolutely no resemblance to the blietzkrieg 1 or 2 in the way of multiplayer battles of epic proportions that we are used to, none whatsoever. You dont have any communication with other players ingame at all, period. I just paid 30€ for the opportunity to raid the same maps, and basically the same base setup about 10 or 15 times a day. Ill give the developers the benefit of a doubt and hopefully they will change the direction this game is heading. When that happens (hopefully) ill be the first to thumb this game green. I cant get rid of that annoying feeling that I feel cheated of a good game somehow......
  • gamedeal user

    May 10, 2015

    This game is retardedly simple-minded and boring; that is my rating! It is not worth the $30.00 USD that it is being marketed for. Now what may I mean by that you ask; well allow me to explain. Blitzkrieg 3 is nothing like it's predecessors; the infamous Blitzkrieg and Blitzkrieg 2. Both of these games were traditional RTS with different twists in game mechanics and plot lines. Blitzkrieg 3 has no plot line, and is more in line with a crappy Warlords or Clash of Clans (yes....dare I speak that name) in the sense that your only goal is to either bash endless amounts of "player-owned bases" or engage in poorly designed "Historical" missions. It is not an RTS but is more like a Mobile App game that has been given the skin of Blitzkrieg. There is no Map for you to conquer, only 3 Factions to choose from (typical German, U.S, U.S.S.R), and you are only able to use the same 12 units (6 Inft. and 6 Armor) throughout the game; as well as a few "Support" abilities (like Mortars/Smoke). I say all of this because it's system seems more like App graphics than a professionally designed PC "AA" or "AAA" game. Indeed I'd dare say this systme runs very much like War Commander; the MMO-Base Builder game on Facebook. Thus, in this writers opinion, it is not worth the $30.00; let alone does it belong on PC (should be a IOS game IMHO). But you may ask what about the Gameplay, or the Graphics; for surely those must mean something with all those positive reviews. Allow me to explain from my first-hand experience. The Blitzkrieg series has always been more about large size battles and epic "on-map" destruction that leave the player feeling part of some epic war drama film. This, at least for this writer, is what made the past games so alluring. Burning wrecks, destroyed buildings, massive arty bombardments, and craters everywhere; all of these made Blitzkrieg a great game (and predecessor to todays total war-style games). Blitzkrieg 3 shows none of this, and in fact is a step back from it's traditional roots. Both the Graphics system and the Game Mechanics run more akin to Clash of Clans (yes....dare I speak that name again). Wrecks do not remain on the battlefield, gunfire is simple even on Ultra setting, maps are barely decent at best, the defense/offense systems are poorly balanced to the point of forcing a player to use mainly Armored units to succeed. While I could continue commenting on the poor Gameplay/Graphics I leave it to you to imagine your disappoint if you waste that $30.00. In this writers opinion there are only 2 good things to take away from this project. The first is the base defense system; which is decent at best. I did enjoy the fact that my map extended beyond my given base design, and that I could move my defense where ever I pleased on the map. That being this very same system is broken because the defensive weapons tend to out perform even the Lvl 6 Armor/Inft; thus making it hard to swipe anyone's base on your own lvl and up (I can see the Trolls enjoying this). The other good thing was the nice Tutorial, which was very helpful (minus the glitch on the Panzergrenedier Mission). That being said it seem too.....bland......for this writers tastes. Could this game become better, you may ask; worth it's $30.00 price tag. Sadly I'm afraid not, as many of my fellow gamers are slowly discovering. As I stated earlier this game is more akin to Clash of Clans, and not worth $30.00 (more like $10.00 at most). Even if the Devs added a map, fixed the Graphics quality, added more units, made more buildings, or even put a good plot line in place the game still have one problem. It's a Massive Multiplayer Online Base Building game.....something most gamers will only attribute with Mobile Apps and iPhones/Androids. It is nothing like it's predecessor, Blitzkrieg 1 + 2, and it angers this writer to know how far the Devs have taken this game out of it's normal setting. Finally, even if fully upgraded and sold, it is not worth $30.00 freak'in dollars. Anyway I hope this is both a helpful review of the Devs, as much as a friendly warning for my fellow gamers. Waste your money at your own risk, but your better off finding a good FB MMOBB like CoC, War Commander, or Martian Invader that are cheap or FREE (key word FREE here kiddies).
  • gamedeal user

    Jul 7, 2017

    Taken for itself, this game is ok - at best. Maybe mediocre. But if you expect a game like the original Blitzkrieg, like I did, you will be very disappointed. It is very arcady, and has nothing of the original feel or gameplay. View range is garbage, you can't scout properly like you used to. Infantry dies absurdly quickly, even when in houses or trenches. You can't repair your vehicles or replenish your infantry. And the entire game has one single save file - like it is console game 20 years ago. Someone said this game wants to be a game played on tablets. Even if it doesn't, it sure feels like one.
  • gamedeal user

    Jul 15, 2016

    Requires always-on internet connection even in SINGLEPLAYER mode. It offers NOTHING by connecting to the internet, and if your internet is not fast enough, it'll actually LAG in SINGLEPLAYER mode. Fuck off Always-on DRM.
  • gamedeal user

    Apr 29, 2018

    An enjoyable move from Age of Empires and Red alert for me. I'm in my late 50's and find game playing a bit less important than mowing the lawn but it's a good fallback when the Wife's reading and the telly is crap (as it usually is) This game has less storming around regardless of concequences like Call of Duty type game (which I used to play a lot). More stealth and thinking about preserving your life and using weapon capability. Was confused about how to use A.I. Didn't know if I was in a tutorial or onlne play. Confused for a day or two. Hopefully I'll settle into the game and get to like it.
  • gamedeal user

    Sep 10, 2015

    I don't quite have a good feel about the game just yet, But i can say, Nival shows us how a Early acces tittle should be, The basic game is working there are no obvious bugs. They keep the players informed and post Polls ingame. Whats not to love about this approach? For this alone i'd recommend the game. Edit: 10-10-2015 Now the good, the bad and the ugly. Blitz 3 is a "proper" RTS, a "Zerg" rush will end in disaster, Currently it is a Attack/Defend game, Where you build/Upgrade your base and Tech, Place your defences, toss in a few units in there and wait for some poor sod to attack your base. Or Pick a general, Assemble your army and go look for someone to pick a fight with. Your base can be attacked when you are online and you can lead your defence, but you can also be attacked when you are offline. There currently are a few Generals to pick from, From Air to Tank to infantry focus These generals have specific unit limitations and offer bonusses to their specific field, There is also a Jack of all trades general in which you have no limitations to what you deploy but no bonusses. Generals gain experiance for battles fought, but what that leads to is currently not implemented. The good. -Details! lots and lots of details, -Includes all your favorite pieces of WW2 hardware, well most anyway ^_^. -Interesting concept. -WW2 - Large variety of units - Enough types of defences (But we can always use more!) - Proper RTS The bad. It is Early access , with content missing/not in its final form, the game can get boring when you max out your Nation, which can currently be done fairly quick. - Only 1 game mode atm. - Depending on your tier, The enemy can be hard to defeat or be too weak. - Currently i do not really see any "Faction specific traits" which is a shame. - Infantry combat is ..."Meh" it just doesn't feel right as most Defences are supression/Splash damage based there really is no reason to use a core infantry army. - Large variety of units, but only 1 type per Tier - Some units feel useless currently or just dedicated scouts..well Cannon fodder. - Needs more variaty in units/tech/defences. - Needs more flexibilty. - Economy needs work. The ugly: - Static linear maps There are a few maps and everything is fixed Limiting what the player can do to maximize his/her defence or attack routes. this also causes some Copy n paste designs. and forcing to use specific points due to their natural advantage, altho everyone knowns something will be there. some dynamic destruction in terms of blowing up a bridge,Bridge collapsing when damaged blocking off roads. - Border hugging (Being adressed) - Spotted Defences remain spotted even without LOS. - Artillery strikes/Mortar strikes are "OP" due to above reason. What am i missing? A little more depth, some more variaty and its currently lacking 2v2etc or Lets call it Group content, Defend your groups base, Maybe a Faction war map in short more Group PVP Elements. If you Prefer Zerg rush RTS, leave it If you expect a finished game, Wait for it to be released. If you like to be challanged, think and use tactiics, You'll like this. This is early access anything can happen, Many of us have been burned by Early acces titles myself included, So its really up to you the reader if you like this kind of game, Check out video's before you buy. If you buy it Enjoy it! i can only add that Nival(1998?) is a established game studio. And as you can see by the Dev response below, they do seem to care about their community. Which is very important in my book. Need to see it ? Krebs made a nice video https://youtu.be/Z6xR8-Izuik
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