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Planet Coaster

Planet Coaster

84
90 เชิงบวก / 26420 การให้คะแนน | รุ่น: 1.0.0

Frontier Developments,Aspyr (Mac)

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ดาวน์โหลด Planet Coaster บนพีซีด้วย GameLoop Emulator


Planet Coaster เป็นเกม Steam ยอดนิยมที่พัฒนาโดย Frontier Developments,Aspyr (Mac) คุณสามารถดาวน์โหลด Planet Coaster และเกม Steam อันดับต้น ๆ ด้วย GameLoop เพื่อเล่นบนพีซี คลิกปุ่ม 'รับ' จากนั้นคุณจะได้รับข้อเสนอที่ดีที่สุดล่าสุดที่ GameDeal

รับ Planet Coaster เกมไอน้ำ

Planet Coaster เป็นเกม Steam ยอดนิยมที่พัฒนาโดย Frontier Developments,Aspyr (Mac) คุณสามารถดาวน์โหลด Planet Coaster และเกม Steam อันดับต้น ๆ ด้วย GameLoop เพื่อเล่นบนพีซี คลิกปุ่ม 'รับ' จากนั้นคุณจะได้รับข้อเสนอที่ดีที่สุดล่าสุดที่ GameDeal

Planet Coaster คุณสมบัติ

Surprise, delight and thrill crowds as you build the theme park of your dreams. Build and design incredible coaster parks with unparalleled attention to detail and manage your park in a truly living world.

Piece-by-Piece Construction: Planet Coaster makes a designer out of everyone. Lay paths, build scenery, customize rides and make everything in your park unique with piece-by-piece construction and over a thousand unique building components.

Landscape Sculpting: Play with nature and reshape the land beneath your feet. Sculpt the landscape to raise mountains, form lakes, dig caverns and even build islands in the sky, then weave coasters through your park above ground and below.

Total Authenticity: Recreate your favorite rides or leave the real world at the door. However you love to play, the most realistic rides and most realistic reactions from your guests make Planet Coaster the most authentic simulation ever.

Simulation Evolved: The deepest park simulation in gaming history rewards your skills and makes management fun. Control every aspect of your guests’ experience and watch as Planet Coaster’s world reacts to your choices in an instant.

A Living World: Every park guest is an expressive individual who thinks, feels and explores your park with their own interests and desires. Together Planet Coaster’s guests will tell you at a glance just how well your park is run.

Park Management: You’re the boss with accessible controls that make management fun. Test your skills in a campaign of creative scenarios, or just build for fun and tweak your parks to surprise, delight and thrill your guests.

Communal Creation: Planet Coaster links coaster fanatics and creators around the world with the Steam Workshop community hub. Trade scenery, rollercoasters and even entire parks with other players, and add the world’s wildest creations to your own park.

Be Inspired: Discover new content from the world’s best coaster park creators every day. Browse and download content from your favorite creators, or choose from the latest designs selected by the Planet Coaster dev team.

Share Your Creativity: Whether it’s a magnificent ice cream shop or the world’s most thrilling coaster, build it, name it and share it with the planet. Join a community of creators and see your designs appear in parks around the world.

แสดงมากขึ้น

ดาวน์โหลด Planet Coaster บนพีซีด้วย GameLoop Emulator

รับ Planet Coaster เกมไอน้ำ

Planet Coaster เป็นเกม Steam ยอดนิยมที่พัฒนาโดย Frontier Developments,Aspyr (Mac) คุณสามารถดาวน์โหลด Planet Coaster และเกม Steam อันดับต้น ๆ ด้วย GameLoop เพื่อเล่นบนพีซี คลิกปุ่ม 'รับ' จากนั้นคุณจะได้รับข้อเสนอที่ดีที่สุดล่าสุดที่ GameDeal

Planet Coaster คุณสมบัติ

Surprise, delight and thrill crowds as you build the theme park of your dreams. Build and design incredible coaster parks with unparalleled attention to detail and manage your park in a truly living world.

Piece-by-Piece Construction: Planet Coaster makes a designer out of everyone. Lay paths, build scenery, customize rides and make everything in your park unique with piece-by-piece construction and over a thousand unique building components.

Landscape Sculpting: Play with nature and reshape the land beneath your feet. Sculpt the landscape to raise mountains, form lakes, dig caverns and even build islands in the sky, then weave coasters through your park above ground and below.

Total Authenticity: Recreate your favorite rides or leave the real world at the door. However you love to play, the most realistic rides and most realistic reactions from your guests make Planet Coaster the most authentic simulation ever.

Simulation Evolved: The deepest park simulation in gaming history rewards your skills and makes management fun. Control every aspect of your guests’ experience and watch as Planet Coaster’s world reacts to your choices in an instant.

A Living World: Every park guest is an expressive individual who thinks, feels and explores your park with their own interests and desires. Together Planet Coaster’s guests will tell you at a glance just how well your park is run.

Park Management: You’re the boss with accessible controls that make management fun. Test your skills in a campaign of creative scenarios, or just build for fun and tweak your parks to surprise, delight and thrill your guests.

Communal Creation: Planet Coaster links coaster fanatics and creators around the world with the Steam Workshop community hub. Trade scenery, rollercoasters and even entire parks with other players, and add the world’s wildest creations to your own park.

Be Inspired: Discover new content from the world’s best coaster park creators every day. Browse and download content from your favorite creators, or choose from the latest designs selected by the Planet Coaster dev team.

Share Your Creativity: Whether it’s a magnificent ice cream shop or the world’s most thrilling coaster, build it, name it and share it with the planet. Join a community of creators and see your designs appear in parks around the world.

แสดงมากขึ้น

ดูตัวอย่าง

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ข้อมูล

  • นักพัฒนา

    Frontier Developments,Aspyr (Mac)

  • เวอร์ชั่นล่าสุด

    1.0.0

  • อัพเดทล่าสุด

    2016-11-17

  • หมวดหมู่

    Steam-game

แสดงมากขึ้น

ความคิดเห็น

  • gamedeal user

    Aug 15, 2023

    can't get a better roller coaster game tbh also the steam workshop is really good
  • Udin

    Aug 15, 2023

    good game
  • gamedeal user

    Aug 16, 2023

    ⢀⢤⡤⢤⡀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ ⡯⢆⣏⢶⣛⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⣀⣀⠀⠀⠀⠀⠀⠀⠀⠀ ⡯⡙⡯⡩⠻⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⢀⠊⠀⠀⠑⡄⠀⠀⠀⠀⠀⠀ ⡷⠴⡷⠬⣴⡇⠀⠀⠀⠀⢀⣠⢄⠀⠀⠀⠀⠀⢸⠀⠀⠀⠀⢰⠀⠀⠀⠀⠀⠀ ⡯⢂⣏⠪⣀⢶⠀⠀⠀⠀⡾⣸⡱⢃⠀⠀⠀⠀⠘⡄⠀⠀⠀⡄⠀⠀⠀⠀⠀⠀ ⡯⡙⡏⡩⠛⡩⣆⠀⠀⣸⢭⢻⢭⠛⡀⠀⠀⠀⠀⠘⢄⢀⠜⠀⠀⠀⠀⠀⠀⠀ ⣏⢸⣏⢨⠶⢈⣷⠳⣔⣹⡅⢾⣁⢾⠱⣄⠀⠀⢀⣀⢔⢽⠦⣀⣀⠀⠀⠀⠀⠀ ⡷⢵⣷⢵⣴⢵⣷⢵⡧⢾⡮⣾⡮⣴⢵⡿⣾⡵⣯⢦⠬⣮⡮⣦⢯⡽⣽⢽⣿⢿ ⠗⠑⠗⠑⠤⠑⠗⠳⠟⠺⠊⠾⠚⠔⠱⠟⠺⠚⠶⠱⠌⠺⠊⠦⠡⠎⠺⠓⠗⠻
  • Dia

    Sep 12, 2023

    One wish only make other games like Planet Zoo available for mac. Pleaseeeeeeeee! I really wanna play it!!!!!!!!!!!!!!!
  • Unepic

    Sep 12, 2023

    made me wanna combust into creativity,,,,
  • OfficerTim

    Sep 17, 2023

    good game.
  • gamedeal user

    Sep 19, 2023

    Planet Coaster Subscription Pass? to a fucking singleplayer game. You must be kidding me. trying to get as much money they can without doing anything. Suck my balls!
  • gamedeal user

    Nov 19, 2016

    Does for RollerCoaster Tycoon. what Cities Skylines did for SimCity. Its the one to own.
  • gamedeal user

    Nov 21, 2016

    The Rollercoaster Tycoon games were near and dear to my heart growing up. I love management and tycoon games, and for whatever reason the magic of theme parks made a really great video game. I’ve lost hours and hours to the scenarios in RCT 1, building in the sandbox in RCT 2, and playing with various trainers to break the game how I see fit. RCT 3, however, marked a rough transition into 3D. There were a lot of problems with the game, and I honestly never enjoyed them very much. There’s business drama of some sort with the ownership of the name of the game, and there actually is an Atari published successor to RCT 3 called Rollercoaster Tycoon World, but apparently the verdict is that the entire thing is a hot mess. The folks who developed RCT 3, Frontier Development, went on to create Planet Coaster as a spiritual successor to the RCT series. Although I didn’t enjoy RCT 3 very much, I’ve really loved my time with Planet Coaster, and I can already tell that I’m going to be spending a nasty amount of time with this game. There is a lot to digest here, and I think that a lot of the criticisms I have won’t apply to the majority of people who would be interested in buying this game. I think it is necessary to give the game two ratings – one for casual folks who are looking for a fun tycoon game, and one for people who have a Drexler patched copy of RCT 1. It really seems as if Frontier aimed to make this game primarily a sandbox game with a dependence on user-generated content. The campaign is amazingly short, and some missions can actually be finished in a matter of seconds on accident. There are tons of coaster types, shop types, and scenery objects but very few ploppable pre-built options. The shops you can place down are little 1x1 generic box-shaped grid pieces that are clearly meant to be built upon, and the game also defaults you into a building view for constructing something around it. Very few sample coasters exist to play with. There are tons of generic scenery and building blocks for building cool stuff, though. If you’re willing to spend hours building things, you’re in luck! The workshop support is really easy. You open it up in the shift+tab menu, subscribe to something, and it is immediately in your game. The workshop tagging needs a lot of cleaning up right now, and it can be difficult to find quality content. Even though the integration is pretty simple, it isn’t very fun to go hunting for good content to use in your maps. The really complex workshop items also sometimes come unfinished due to built-in limits the workshop has, which makes me wonder because this game really emphasizes the user-created content aspect. I’ve downloaded more than one item that requires me to build the roof, or place the paths, and it can get really frustrating to finish these things sometimes. Downloading maps and other things that people have worked on is a lot of fun, there are some really incredible things out there. A huge problem I had with RCT3 is that building precisely in a 3D space is difficult. I have similar problems with Cities: Skylines when compared to Simcity 4; 3D spaces end up with weird curves and other buggy moments when building things. Planet Coaster is also victim to this. You’ll probably end up with lots of oddly shaped pathways and coaster supports. This is a difficult problem to explain but it becomes really evident when you’re trying to connect curved pathways together that are at slightly different angles. They’ll never couple together cleanly and leave weird gaps. I have a lot of Quality-of-life problems that I wish this game had. I wish I could have my coasters constantly testing without a janky workaround, and I wish I could run ghost trains instead of constantly crashing real trains. If I’m in a scenario trying to build a coaster, it’s goofy that I can keep crashing my trains and hitting the peeps and nobody seems to mind. I feel like nobody on earth wants to delete their entire roller coaster when they hit the “delete” key while placing paths after they built a coaster. The UI is really ugly and feels like it is in beta still, and it is tough to navigate to find what I need. I feel like the way the game measures stats for rides is somewhat broken, because I’ll have a coaster that has a great rating up until the last ten seconds where it brakes going into the station and slows down, and that little section will kill the average of my coaster making everyone think it is boring. I had a coaster in one map with a 135mph top speed and a 100 meter drop with tons of twists and lots of great moments, but because the last thirty seconds were a slow moment to ease back into the station, people in my park thought it was boring and avoided riding it. I used to be able to build incredible coasters in RCT1/2 (9+ excitement), but I can’t seem to break 5 excitement in Planet Coaster. I have a lot of things I could say about this game, but ultimately Steam has a review limit, so I’m going to wrap it up. I would not recommend this game if you are looking for a management game, or if the scenarios were the meat of your playtime in RCT1. You’ll likely blow through the scenarios very quickly, and you’ll definitely be frustrated at the lack of ploppable coasters and buildings. If you don’t enjoy sitting down to work on the right angle to bank your coasters, I would probably recommend skipping this game. If you’re looking for a really hardcore sandbox to spend hours building the monster roller coaster of your dreams, this is probably your game. After all of your hard work setting up trigger points, banking turns, measuring speed, you can sit down and ride your coaster. Riding things is pretty damn fun after all your work is done. If you also like to download things from the workshop, and think you could get a lot of fun out of downloading crazy things that people have spent hours working on, you could probably eek some good time out of this. I have a tough time giving a good rating to this game, but I also don’t feel like it is a bad game. I feel like it is a lazy game. I don’t get why they didn’t include more ploppable samples for players to use. There are tons of coaster types, at least two dozen, and then there are something like seven sample coasters. That’s just silly, and these depressing numbers carry over to every part of the game. I don’t get why there are only nine measly scenarios. The sandbox maps the game ships with are boring flatlands. The whole thing feels janky. But I know the potential this game has. With very little time since the game has released, folks have already build some incredible stuff. I’m very curious what is to come. Whether or not you'll like this game boils down to whether or not you like intense creative sandboxes. This is not a good management game, even if the game makes an attempt at being one. The potential is certainly here, since you have some pretty powerful control over certain aspects of the park, such as opening times (which doesn't seem to change anything), staff management, and customizable options with vendors. The management side of the game can be totally trivialized by putting down a cluster of shops and rides very close to your entrance. Congratulations on the money farm. If you're the kind of person who played Rollercoaster Tycoon, placed a balloon shop, and thought to yourself about how annoying it was that the balloon shop was a few pixels taller than all the other shops requiring an entirely special setup to fit it inside a building, then Planet Coaster just might be the game for you. This is the spiritual successor to those hundreds of hours we spent as a kid playing RCT1 with the Drexler patch and a trainer, or building sandbox coasters in RCT2, and even riding your custom rides in RCT3.
  • gamedeal user

    Nov 22, 2016

    I expected a sequel to RCT3, and I got it, from the same devs, under name of Planet Coaster. This is absolutely a great title for every fan of RCT franchise, it has everything it should, and support for Steam workshop which is truly great, opening doors to nearly every single thing you could ever ask for. I must admit that initially I was sceptical as making a sequel to a successful game usually leads to disappointment and overhype, but in this case I simply couldn't expect anything more - the game has exactly what I imagined, and while some extra content such as extra campaigns, rides and coasters are welcome, I can't really claim that there is not enough considering that there will be only more content in future, both from developers and the community. I give it strong 9/10, and suggest to grab ASAP for every RCT fan that expects RCT3 in 2016. (Also nominated it for Steam game awards in the category of "wow" game)
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