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Subsistence

Subsistence

71 إيجابي / 6005 التقييمات | الإصدار: 1.0.0

ColdGames

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قم بتنزيل Subsistence على جهاز الكمبيوتر باستخدام GameLoop Emulator


Subsistence ، هي لعبة بخار شهيرة تم تطويرها بواسطة ColdGames. يمكنك تنزيل Subsistence وأهم ألعاب البخار باستخدام GameLoop للعب على جهاز الكمبيوتر. انقر فوق الزر "الحصول" ثم يمكنك الحصول على أحدث أفضل الصفقات في GameDeal.

احصل على لعبة Subsistence البخارية

Subsistence ، هي لعبة بخار شهيرة تم تطويرها بواسطة ColdGames. يمكنك تنزيل Subsistence وأهم ألعاب البخار باستخدام GameLoop للعب على جهاز الكمبيوتر. انقر فوق الزر "الحصول" ثم يمكنك الحصول على أحدث أفضل الصفقات في GameDeal.

ميزات Subsistence

Subsistence is a sandbox, first person, solo or co-op, PvE open-world survival game. Struggle through changing seasons to build a base, develop technology and gear-up in the hostile environment. Defend yourself from wildlife, the elements and AI hunters (who also build bases in the world). Progress your base technology for advanced item crafting and upgrades. Farm crops, fish, raise small animals, harvest and refine resources to rise in dominance in the world. Defend your base from Hunter attacks, and raid their bases to steal their loot. If you enjoy open-world sandbox survival games, resource gathering and grinding to build a base, you may enjoy playing the early access version of the game.

Current features:

* Singleplayer and Co-op PvE sandbox experience.

* Crafting mechanics.

* Dynamic base building.

* Dynamic seasons and weather systems.

* Weapon upgrade system.

* Mining and refining of ores.

* AI Hunters (with AI base building).

* Farming.

* Animal husbandry.

* Food cooking mechanics.

* World day-night cycle.

* Temperature change based on time-of-day and altitude.

* Character hunger/thirst/strength mechanics.

* Character clothing system.

* System for inviting/removing players to access bases.

* Central power system for bases (base items require power to function).

* Npc enemy leveling system.

DISCLAIMER (PLEASE READ):

The public Early Access is intended for those interested in supporting the project and participating in its continued development. You will most likely experience balancing issues, performance issues, bugs and missing features. If you are looking for a complete gaming experience, I would recommend allowing some time before trying out the game. There are many YouTube game-plays showing the current state of game. I am the sole developer of the project, which I work on as a passion project. I feel this is important to mention, so that those considering playing the game can make a more informed purchase decision. A full detailed list of the updates since launch can be viewed here: http://steamcommunity.com/app/418030/allnews/.

Goals of the project:

The aim is to integrate the kinds of base-resource micro-management typically found in RTS titles, into a boots-on-the-ground shooter. Each base has an underlying economy of power and raw materials that must be maintained and expanded in order to rise in dominance.

The focus is not of primitive survival (although there are many elements during the early-game), but instead a focus on the base, its security, technology and resources.

أظهر المزيد

قم بتنزيل Subsistence على جهاز الكمبيوتر باستخدام GameLoop Emulator

احصل على لعبة Subsistence البخارية

Subsistence ، هي لعبة بخار شهيرة تم تطويرها بواسطة ColdGames. يمكنك تنزيل Subsistence وأهم ألعاب البخار باستخدام GameLoop للعب على جهاز الكمبيوتر. انقر فوق الزر "الحصول" ثم يمكنك الحصول على أحدث أفضل الصفقات في GameDeal.

ميزات Subsistence

Subsistence is a sandbox, first person, solo or co-op, PvE open-world survival game. Struggle through changing seasons to build a base, develop technology and gear-up in the hostile environment. Defend yourself from wildlife, the elements and AI hunters (who also build bases in the world). Progress your base technology for advanced item crafting and upgrades. Farm crops, fish, raise small animals, harvest and refine resources to rise in dominance in the world. Defend your base from Hunter attacks, and raid their bases to steal their loot. If you enjoy open-world sandbox survival games, resource gathering and grinding to build a base, you may enjoy playing the early access version of the game.

Current features:

* Singleplayer and Co-op PvE sandbox experience.

* Crafting mechanics.

* Dynamic base building.

* Dynamic seasons and weather systems.

* Weapon upgrade system.

* Mining and refining of ores.

* AI Hunters (with AI base building).

* Farming.

* Animal husbandry.

* Food cooking mechanics.

* World day-night cycle.

* Temperature change based on time-of-day and altitude.

* Character hunger/thirst/strength mechanics.

* Character clothing system.

* System for inviting/removing players to access bases.

* Central power system for bases (base items require power to function).

* Npc enemy leveling system.

DISCLAIMER (PLEASE READ):

The public Early Access is intended for those interested in supporting the project and participating in its continued development. You will most likely experience balancing issues, performance issues, bugs and missing features. If you are looking for a complete gaming experience, I would recommend allowing some time before trying out the game. There are many YouTube game-plays showing the current state of game. I am the sole developer of the project, which I work on as a passion project. I feel this is important to mention, so that those considering playing the game can make a more informed purchase decision. A full detailed list of the updates since launch can be viewed here: http://steamcommunity.com/app/418030/allnews/.

Goals of the project:

The aim is to integrate the kinds of base-resource micro-management typically found in RTS titles, into a boots-on-the-ground shooter. Each base has an underlying economy of power and raw materials that must be maintained and expanded in order to rise in dominance.

The focus is not of primitive survival (although there are many elements during the early-game), but instead a focus on the base, its security, technology and resources.

أظهر المزيد

معاينة

  • gallery
  • gallery

معلومة

  • مطور

    ColdGames

  • احدث اصدار

    1.0.0

  • آخر تحديث

    2016-10-25

  • فئة

    Steam-game

أظهر المزيد

المراجعات

  • gamedeal user

    Dec 18, 2021

    The whole mechanic of AI hunters slowly moving into the area and setting up their bases that can eventually turn into massive compounds if left unchecked is an AMAZING mechanic for a single-player base building game and by far the best part of this game. My main issue with this game is progression. It's either blindingly slow, or nonexistent in some cases. For instance, gathering wood never gets easier. There isn't a better tool or a perk or anything that helps make the more tedious tasks easier the further you progress, so a massive majority of the game is spent hitting trees. Loot gathering is wondering around looking for boxes and getting 1 - 2 items per box. This also never gets easier or better (Other than making lockpicks and unlocking big boxes which are extremely difficult to find) The game is repetitive with no real feel of progression for a survival game. The entire game is: 1) wonder around gathering boxes 2) Kill wolf or bear for fat 3) hit trees endlessly 4) you have now waited long enough for power/mass for your next base upgrade 5) repeat Would be much better if I crafted all of the junk I get from boxes myself by harvesting raw resources with tools I can later upgrade for more/better resources.
  • gamedeal user

    May 22, 2023

    With 112 hours in the game, I've finally decided to just give up. If you have enough livestock to keep your plants fertilized, then you don't produce enough veggies to feed your livestock. If you reduce the number of animals (to keep them from starving to death) then you don't have enough fertilizer to grow the crops needed to keep even those animals alive. (This is also using the ashes from 3 wood stoves in addition to the fertilizer produced by the animals, as well as the occasional potassium being used as fertilizer.) 3 crop plots won't produce enough food for 3 animals, yet 3 animals don't produce enough fertilizer for 4 crop plots. It's completely out of balance. I can't produce enough veggies for both me AND my animals. I'd even given up eating, and just die instead of eating the veggies I needed. If I ate tomatoes, my animals would starve, so I starved instead of them. (I can respawn, but they can't). Even this wasn't enough to balance things out properly. If you are wounded, you'll bleed out and die if not bandaged, but do animals bleed out? NO. No, they do not. If you're killed by an animal, it levels up and gains an additional 30 or so health. Then you get to try to retrieve your things and that level 1 wold that killed you is still there, only now it's a level 2 wolf, and you have to deal with it without your weapon. Good luck. Oh, and If you kill an animal, do you level up? NO. No, you do not. If you get a disease, and die you can respawn, but they let you keep the disease. That's right. If you die with a disease, you respawn with that disease. Diseases persist even through death. The amount of resources to make a lock pick are ridiculous. 16 iron fragments,a few scrap metal pieces, a couple of two-by-fours, and your first born male child. For a lock pick. It should be made with maybe a couple of metal scraps. Sheesh! Also, it consumes the lock pick if you use it. Why? That's not how they work in real life. Does a hammer wear out if you drive a nail with it? In the developer's world, it probably does. Windmills don't produce near as much power as a single light bulb uses. Forget using that to power refrigerator, or a smelter. Make 3 upgraded solar panels. That'll help. With 3 solar panels, you only need to run one or two generators to keep your base powered up while smelting or drilling or cooking, (just don't try to do more than one of these things at a time). All of these things, and I mean ALL of these things could be tweaked by changing the configuration files as you see fit. Most of the problems would be resolved by doubling the payout. If you got twice the veggies from your garden... If animals produced twice as much fertilizer... if your food depleted twice as slowly as it does with standard game settings... If changing these parameters to suit the player were possible, then this would likely be one of my favorite games. But it is NOT possible. It shouldn't take too much effort to put in a GUI slider for resources/hunger/production, but without the possibility to change the parameters to suit your play style then you have a game that's (for me) totally out of balance, and is unplayable. If this game's vanilla settings were balanced, then it would be playable. It's a shame, because it's really fun to try to play. As much as I'd love to, I can't recommend this game. You don't have the ability to access the configuration files. "Life is Feudal" has nothing on this game when it comes to the grind. Sorry...it's a BIG thumbs down. : (
  • xTwizded

    Aug 14, 2023

    Alright, DO NOT BUY. This game has some FANTASTIC potential, but needs work. Without a guide, you will not progress, the crafting and building leaves worlds to be desired and every time you find anything in this game, there is a hostile creature protecting it like it's their full time job. When I say you need a guide, I am not joking. On the easiest difficulty you will often find find; a bear, three wolves and seven chickens that run straight for the hostiles. And only after that will you find any crates or fibre plants, normally while chasing chickens. There is no tutorial. And without starting in the mid-game, this is by far the least beginner friendly game I have ever played, that includes dark souls. Thank you for coming to my TED talk, have a great day.
  • Alice

    Aug 15, 2023

    I am simply writing this review to counter some of the bad ones hehe.. Thing about the bad ones is that everyone is simply complaining that it's too hard. But actually it isn't. Like most games when you first start playing you aren't 100% sure what to do and sometimes make mistakes. In reality the game is quite easy to make a start once you know how. And simply playing will get you to a place that you will know what you are doing. I will give one tip for those crying about the animals. (Simply run.... They do not run faster than you lol... And they give up easily) Oh and I play on easy. I see no benefit to any harder. But that's just me. Give it a try. It's pretty fun.
  • gamedeal user

    Oct 26, 2016

    1. Nice Graphics 2. Nice Performance 3. Nice Clean UI 4. No zombies, mutants or aliens for a change 5. Nice Price 6. Singleplayer and Multiplayer 7. Bears, Wolves and Human Hunters (instead of zombies, aliens and mutants) 8. Nice Game Mechanics The developer is solo, so you must understand that updates will come when they come. EARLY ACCESS! EARLY ACCESS! EARLY ACCESS! EARLY ACCESS! EARLY ACCESS!
  • gamedeal user

    Oct 30, 2016

    You wake up in a forest with an axe, a gun, and matches at your disposal. You hunt down a wolf, chop some wood for a fireplace, and spend the rest of the day looking for a good place to start a camp. You spend the first night crouching by the fire and hoping that no animals will come close. The forest has plenty of wood, so every evening you return with a bit of a surplus. You build a small shelter, then a larger house. What used to be a fireplace to spend the night becomes a home, the center of your forest, where you often return for safety and warmth. One day you venture to the forest as usual, looking for resources, sneaking among bears and wolves, when you heart skips a beat as you see the most dangerous animal of them all - a human. You make a step back, but it's too late. He spots you. You turn around and run all the way back home, bullets whizzing around you. Never mind the wolves, they can't catch you with this much adrenaline. You made it, this time. But he's still out there. And the forest will never be the same. ------------------------------------------------------------------------------------------------------------------------ Highlights: - Just the right difficulty. Sometimes, especially in the beginning, it can really take the whole day to gather resources so that you have enough food and can make fire to survive the night. - It gets easier later as you get better weapons and expand your base, which is balanced by other hunters appearing and taking part of your hunting grounds. - Animals are really well done. You can't go Rambo and hope it works out as in every FPS. You have to plan, fully load your gun, approach them carefully. But it's not too hard to avoid them either - they start growling if you get too close. - When you die, you respawn at a random place in the forest while all of your inventory is lost - no gun, no bullets. However, your base stays as you left it. This is a nice middle ground where it's still very devastating to die (it takes time to make a new gun, get bullets, and be able to hunt and eat animals again), but not to a point of rage-quitting the game (you don't lose your base).
  • gamedeal user

    Nov 10, 2016

    G'day o/, Well I have to say, i am impressed with the quality of the game in graphics and it's crafting. On the other hand, promoting a hard core survival game without the basics of actually surviving kinda takes the shine off of it. If I may make a couple of suggestions to what i am sure is going to be a really nice rounded survival game. Oh, I come from Australia, so I may know a thing or too about surviving. 1. Basic survival techniques - if you have no matches you can't start a fire, hypothermia, you're dead. Add flint and even rubbing sticks together can create fire. you already have fibers in the game use them to build camp fires. 2. Not even a spear in which to hunt with or make traps with. Basic survival is actually spears and traps. you need to add these. 3. Seriously your chicken requires 4x9mm shots to kill it. You need to fix that. 5 shots to kill a wolf? I have died regualry trying out different approaches to save ammo on wolves. A head shot with a 9mm projectile at point blank range on the skull of a wolf is about 95% chance of death or serious, serious injury. You need to review the damage output or change def stats on your critters, how ever your 'combat' system works. 4. You can build a shotgun or any fire arm from cloth, cortage, wood and scarp iron but you can't build a spear or a bow out of fibres and wood/scrap steel? i may suggest either finding those itmes or finding those gun parts and then piecing them together, or alllow a machinery type setup in your com build and manufacture components. 5. Foraging. Really? Having to rely on food crates so that you can survive while waiting for plants to grow and dodging your animals in the game (Bear & Wolf). Might I suggest adding water firstly, fish, birds, smaller animals you can actually trap (Thos chickens must do 90 Mph). Skin, leather,meat,bone know your talking. 6. Your spawn rate of animals (Bears & wolves) is excessive. if you want to make your game Hardcore survival then at least make it realistic. There is no way 3 wolves and a grizzly plus a black bear would all walk within 5 feet of each other without attacking each other. Change your aggro from neutral to all. More realistic and allows you to have the chance of getting a free feed,skins etc. 7. Hunters, I'm not finding anything to wrong except in my games the animals don't attack them. Change aggro to all not neutral, again more realistic. 8. Needle and water create compass. you make high tech power storage, lights, craft fire arms from basically a stick and some scrap iron but you can't make a map or a compass? You need to add those. It's not being soft at all, it's a basic survival technique. 9. Animals can not climb sheer vertical faces in order to chew your arse off. You should make it the same for everyone full block or however your collision or climb code works on objects. Still happens numerous times. 10. all mobs level excepty yourself. As soon as you start having mobslvl and you remain the same unbalances the game. If you're going to use the excuse of experience age etc then your toon should also level up. Trying to kil a lvl 14 wolf with a hatchet is plain crazzzeeee, see up top for comments on spears etc. 11. Not installing your BCU makes the game actually much easier and allows yoou to build your base,clothes, shot guns and more importantly ammo. 12. the object of thegame from past couple of re-starts is not actually to survive but to die as often as possible. Scrap your pants there's cloth for ya, take note of your base, die, get spawned where boxes are loot until malnourished, Die, wash rinse repeat. no it's not cheating, it's using what the game has been developed for. if that's too hard or viewed by some as a @hack@, when you die you die permantenly restart with nothing if you want a true survival game. 13. No way tomatoes use that much fertiliser to grow. Seriously. 14. Try killing a wolf with a hatchet and see how many times you die. If you can't kill anything with the basics and you need to make guns then the point of survival is missed. See previous points about spears, traps etc. Other then that, I'm on about death 250 and still having the patience to keep on trying different things. I like it and for $15 bucks is definitely one of the best things I have bought, well there was this one time... but that's another story. Awesome job, please don't take offense, just some ideas that I thought you should implement into your game. Cheers 07
  • gamedeal user

    Dec 19, 2016

    I have 88 hours in to Subsistence so far. I must admit there were many frustrations in the first 4-8 hours trying to survive. However a little reading of guides and watching a few tutorials I quickly found that survival means taking your time, planning ahead, and looking and listening to your surroundings. One day I discovered that I had gone from surviving (barely) to thriving, proven by a roof full of solar panels, a fridge jammed with steak and liver, 4 dozen eggs, a gross of blueberries and a apples, and a few doezen bottles of water...not to mention dozens of protien bars, stocks of ammo and upgraded weapons! I went from always being hungry and malnourished...and often dying of starvation, to never having hunger, nourishment and hydration status bars less than 3/4 full. Today I took on the hostile hunters for the first time and am expanding my own base. ColdGames is amazing. That ONE person could develop this, fix bugs, and respond to customers plees for help nearly instantaneously...in his free time...seems a Hurculean accomplishment. You can feel his love for his creation when you play, when he responds to the community, and when he adds new content. Of all the early access games so far I think this one has been my favorite...and I didn't expect it to be. I started after he fixed a lot of the crash bugs so I haven't experienced any of those. It's Alpha, and there is a long way to go, but I think I'll enjoy this journey more than most other EA ones. Highly recommended. An update: Since this review Cold Games has made regular updates...small as he's a single person producing this game...but nevertheless constant and interesting content. My preferred play now is the hardcore mode with permadeath, much larger predator aggro range, larger small game spook distances and much much less random loot. This game has no 'faux' computer-bestowed skills. You develop your own skills from the simple skills of shooting the bow and perceptual skills needed to spot plants in the environment to what I call the five basic skills; a) situational awareness, b) risk management, c) time management, d) strategic planning, and my favorite d) operational security. You let any of these lapse, even for a moment, and you are simply dead. :) So refreshing an experience.
  • gamedeal user

    Dec 29, 2016

    Just because I've been enjoying myself so much in this game, I felt that I needed to give it a small review to help boost the ratings. The best way I can describe Subsistence is that it's like the Legacy version of Rust - the FUN version. Except signicantly less bugs and douchebags running around KoSing you. There's already a lot in the game considering it's being develped by one guy. His vision is the survival game I've been wanting for years. It's not easy. In fact, it's brutal - but certainly not impossible to survive. The negative reviews are basically from people who have been babied and catered to in their other survival games. This one actually requires you to think before you act. I actually didn't have a difficult start at all, I just avoided bears and didn't try to falcon-punch wolves. The singleplayer mode is awesome, the AI Hunters that build their own bases are by far the most interesting part for me as I've always asked for that but never seen it. I'm actually not a fan of crafting, but the developer has found a way to keep intuitive, yet simple, so I'm loving it. Once online co-op arrives, this is going to be one hell of a time-wh*re. There's lots of work to be done, and I'm already having a great time with what's in the game now so I'm excited for the future. Also; DO NOT f*ck this game up, Dev. Don't start over, don't give in to crying children, don't try to fix what isn't broken, don't sell out, and most importantly NEVER DO A BATTLE ROYALE MODE. You've got a gem here, make it a diamond.
  • gamedeal user

    May 9, 2017

    I really liked Rust back in the day. But the game changed into something that I didn't really like. I tried out 7 Days to Die and I just can't seem to get into the game and the animations are so janky. The Forest is awesome but scary and I don't always want my pants scared off. This game fits exactly what I've been looking for. An open world where i can craft, hunt, build and fight off other hunters is all I've ever wanted. Hope this comes to fruition and gets out of early access. So far so good. Even at it's current state it's something that I can recommend to the people who want a game where there is a helluva grind or want to remember how the old Rust was. Really pleased that this game has a focus on PVE than PVP.
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