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Sophie's Curse

Sophie's Curse

85 إيجابي / 161 التقييمات | الإصدار: 1.0.0

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قم بتنزيل Sophie's Curse على جهاز الكمبيوتر باستخدام GameLoop Emulator


Sophie's Curse ، هي لعبة بخار شهيرة تم تطويرها بواسطة TrerPlay. يمكنك تنزيل Sophie's Curse وأهم ألعاب البخار باستخدام GameLoop للعب على جهاز الكمبيوتر. انقر فوق الزر "الحصول" ثم يمكنك الحصول على أحدث أفضل الصفقات في GameDeal.

احصل على لعبة Sophie's Curse البخارية

Sophie's Curse ، هي لعبة بخار شهيرة تم تطويرها بواسطة TrerPlay. يمكنك تنزيل Sophie's Curse وأهم ألعاب البخار باستخدام GameLoop للعب على جهاز الكمبيوتر. انقر فوق الزر "الحصول" ثم يمكنك الحصول على أحدث أفضل الصفقات في GameDeal.

ميزات Sophie's Curse

You are a nurse and you got a small job, which is to take care of an old man for just one night, the house where you are working was recently purchased, in fact it’s their first day in there. They purchased the house for a really good price, but there was a catch… the house doesn’t have electricity, the wires are very old and need to be replaced.

The individual that bought the house has been working on some kind of hand crank generators for many months and now it’s a great opportunity to test them out, he set 4 devices around the house, that’s all you have to rely for lighting during the night.

These devices had been pretty stable during the development, but there is something in the house that’s making them unstable. No matter what, don’t let them run out of power, there is something hiding in the darkness!

أظهر المزيد

قم بتنزيل Sophie's Curse على جهاز الكمبيوتر باستخدام GameLoop Emulator

احصل على لعبة Sophie's Curse البخارية

Sophie's Curse ، هي لعبة بخار شهيرة تم تطويرها بواسطة TrerPlay. يمكنك تنزيل Sophie's Curse وأهم ألعاب البخار باستخدام GameLoop للعب على جهاز الكمبيوتر. انقر فوق الزر "الحصول" ثم يمكنك الحصول على أحدث أفضل الصفقات في GameDeal.

ميزات Sophie's Curse

You are a nurse and you got a small job, which is to take care of an old man for just one night, the house where you are working was recently purchased, in fact it’s their first day in there. They purchased the house for a really good price, but there was a catch… the house doesn’t have electricity, the wires are very old and need to be replaced.

The individual that bought the house has been working on some kind of hand crank generators for many months and now it’s a great opportunity to test them out, he set 4 devices around the house, that’s all you have to rely for lighting during the night.

These devices had been pretty stable during the development, but there is something in the house that’s making them unstable. No matter what, don’t let them run out of power, there is something hiding in the darkness!

أظهر المزيد

معاينة

  • gallery
  • gallery

معلومة

  • مطور

    TrerPlay

  • احدث اصدار

    1.0.0

  • آخر تحديث

    2016-03-16

  • فئة

    Steam-game

أظهر المزيد

المراجعات

  • Belle Delphine

    Feb 1, 2023

    i pop twice ✅✅✅✅✅✅✅✅✅✅✅✅ ✅✅✅✅✅✅✅✅✅✅✅✅ ✅✅⬛⬛⬛✅✅⬛⬛⬛✅✅ ✅✅⬛⬛⬛✅✅⬛⬛⬛✅✅ ✅✅✅✅✅⬛⬛✅✅✅✅✅ ✅✅✅⬛⬛⬛⬛⬛⬛✅✅✅ ✅✅✅⬛⬛⬛⬛⬛⬛✅✅✅ ✅✅✅⬛⬛✅✅⬛⬛✅✅✅ ✅✅✅✅✅✅✅✅✅✅✅✅
  • gamedeal user

    Mar 17, 2016

    If you liked Emily Wants to Play, get this. I just finished playing it for 10 minutes, and it scared the living crap out of me. For $4 it's already worth the scares I got. The controls remind me of FNAF 4, but it has puzzles to boot the generators back up. Interesting concept. I'd recommend it if you like a good jumpscare. Check out the gameplay here if you want to see it: https://www.youtube.com/watch?v=15Z8ERji-yY
  • gamedeal user

    Mar 18, 2016

    Okay, so it's scary. REALLY scary. Fantastic atmosphere, both visually and aurally...very tense...but is it LOGICAL?! Firstly, there's the usual "you've been given a really, really super-dangerous job for next-to-no pay" premise...so in spite of them never clearly stating as such, I'm assuming that all of these post-FNAF games are set in third world countries, where life is cheap and you'd basically murder your grandmother for spare change. I mean, I accepted the premise of the first Five Nights at Freddy's as much as anyone, but the sixtieth time around this kind of set-up is pushing its luck just a tad, don't ya think? Secondly, I do everything the game tells me to. Run here to stop generator A, B, C, or D from running down, solve (admittedly well-done) mini-puzzles at the laptop when required, and try my best to hang around in the designated "safe-spot" for the rest of the time (quite how the laptop knows the exact place in the house to stand to avoid ghostly victimisation I have no fricking idea, but I'm happy enough to accept that I know fuck-all about modern technological capabilities). And STILL I die, again and again and again. I don't know WHY I do, but I do. There's a bit in the game's instructions which says something about Sophie occasionally attacking because she simply "doesn't like you". Well, apparently she fucking HATED ME, because she assailed me left, right, and centre. No reprieve. No logic. Just sudden, random, rampant doom. Don't get me wrong, I actually quite liked this one. There's something at least slightly more assured about it than the likes of, say, Emily Wants to Play. But I'm getting a bit sick of this recent run of horror games where sheer, dumb-arsed LUCK seems to play such a large part in how long you survive before the next fatal "jump-scare" comes your way. I'm sure a plethora of fan-boys and fan-girls will slap up guides in no time, telling me what you have to do at each and every different hour and blah-blah-blah, but unless I can actually work this shit out for myself, it's not exactly LOGICAL, is it now? I honestly look forward to all you people proving me wrong, at which point I'll revise this review and the below-given rating. Please, tell me how my faculties are flawed, and by that I don't mean write shit like "dude, everyone knows that 11pm is the time when Sophie attacks you if you hang around too long at generator C", because unless the game clearly tells me this, IT ISN'T LOGICAL. Please, thumb me down and tell me I'm wrong, but also tell me WHY I'm wrong. Hell, even the first FNAF plays reasonably fair for at least the first few nights, but this game gave me almost no delusion of "control" over my fate whatsoever. I've played a LOT of horror games in my time. And almost all the "old" ones - I'm even talking up to Outlast and Alien: Isolation here! - give you sufficient indication of what you have to do to survive, then the rest is up to you. This super-recent, post-FNAF breed of game seems to believe that "shit happens" can pass for good game design. I beg to differ. Having said all this, I think the dev of this game shows tremendous potential, he just needs to emulate a better - nay, FAIRER - kind of game in future. This is far from the worst of its species, but it's also not the best, and until someone (including Scott Cawthon himself) makes a game as good as Freddy's the first, we really should just put a cork in all games of this type for the time being, whad'ya say? (Or failing that, fuckwits like me could just stop buying them, haha.) Looking forward to that veritable assault of "tips" from all you super-savvy fan-persons out there... Verdict: 6.5/10. UPDATE: Well, here we are a bit over a month later, and credit where credit is due...this dev has laboured long and hard to give the gaming public a much improved experience. And, I'm pleased to say, he's MOSTLY succeeded. We now have two difficulty levels - though the easier of the two is still much too hard in my humble opinion - and while the "random" death element has been ostensibly removed, and "cheap" deaths are far less common, I still can't help but feel that there are moments when you're damned-if-you-do-and-damned-if-you-don't, and I certainly still feel that save-points are too few and far between (once every hour would be more than challenging enough, especially for the allegedly "easy" version of the game). Whichever way you look at it, I'm happy to concede that this is by far one of the best games of its type - i.e. the some-strategy/some-luck/jumpscare-game-with-minimal-mechanics sub-genre - though it would appear that the first Five Nights at Freddy's is destined to remain the king of its kind. As with that game, however, I'm probably destined to never find the nerve and/or patience to fully "beat" this one, but in light of the dev's improvements I'm more than happy to adjust my rating to read (drum roll, please): REVISED VERDICT: 7.5/10. SECOND UPDATE: Well, I gotta hand it to Eddie the dev...after the initial doubts of myself and many other reviewers, he's worked long and hard at this little game of his, and he's finally managed to make it fair to the point where even the shitty likes of yours truly can now complete the darned thing (granted, on the easiest difficulty)! I'm now willing to go on record and state that this is, in my opinion, a rival for the second-best game of its type, after the first Five Nights at Freddy's. Congrats, sir, and I hope you get some kind of Dev of the Year award for this commendable effort. Fucking good game...finally. RE-REVISED VERDICT: 9/10 (by far the biggest score hike I've given a game...EVER).
  • gamedeal user

    Apr 2, 2016

    This game is well made with simple mechanics and is very straight forward. To me it has a good level of immersion over games like FNAF while maintaining a similar concept. I felt the tension and the anxiety especially as the clock grew closer to the checkpoints, but what I didn't feel was purpose or intrigue. It seems like a challenge game. "Can you beat it?," is the question it asks you. If you like to conquer things then this game is for you. To me games are something to explore but beyond the first hour I don't see what this game has to offer people like me. Games like FNAF keep your interest by offering new challenges as it progresses but this game just seems to become more difficult without changing. Is that bad? No, certainly not but it just doesn't hit me as a customer. Up your narative, vary your gameplay, and offer me something to figure out and I'd be happy to try out another one of your games, TrerPlay. Good job, don't take this negative review too personally. This was my experience: https://www.youtube.com/watch?v=RBd4U3msXn8
  • gamedeal user

    May 9, 2016

    This is probably one of the scariest games I've ever played. It's simple but effective. And now with nightmare mode OMG... For your viewing pleasure here are my videos enjoy. https://youtu.be/-OrKtp8hIGw https://youtu.be/_ECHeb8UcVU https://youtu.be/JgXkD2ssQLA
  • gamedeal user

    May 21, 2016

    Finally finished the game and I can say that this was both a challenging game and, at the beginning points, a scary one. After the first few checkpoints, things got more frustrating because I didn't get one part of the game: what to do whenever the gurgling-like sound would happen. I would stop and not look around, I would keep cranking, all those things and Sophie would still get me. But I still finished it and would definitely recommend this game. One thing I would add is the option to see Henry's notes after you checked them before. Maybe a menu option to see notes the player has already gathered, or something like that. Just to see story as a whole after one has completed the game/checkpoint because I know I may have skipped one or two. Check out my channel or this playlist to see it for yourself! 9/10, would recommend. https://www.youtube.com/playlist?list=PLucQ3P8DHvktQy6b93BdfEDlNHHdKh410
  • gamedeal user

    May 28, 2016

    Dear Sophie; ♥♥♥♥ you.
  • gamedeal user

    Jun 10, 2016

    Sophie's curse feels like being in a very good haunted house horror film. The game forces you to go around a creepy house, cranking power sources to preserve the electricity, solve mini-puzzles, all while being chased by the ghost of a girl who used to live there (Sophie). As the game progesses, minor mistakes such as staring at Sophie's hangouts, failure to realize that Sophie is behind you, or improperly prioritizing cranking versus solving mini-puzzles result in a deadly jumpscare from one of the most terrifying villains in recent memory. Sophie's jumpscares will stay with you way beyond the few hours that you spend in this game. Check out a playthrough of one segment of Sophie's Curse from my channel: https://www.youtube.com/watch?v=Is7wuYqFTYc
  • gamedeal user

    Jun 12, 2016

    The game is a fun and simple concept. If you don't mind the so-called "cheap" (which I honestly find kind of fun) jump scares, there really isn't anything to regret. I played it on my YT channel (I know, LAME) and it's clear that I had fun with it. My only complaint is that there is too much left to chance. There IS a technique to the game, but it only goes so far. I do still play the game and enjoy it, so, yes, I would recommend it. My biases toward the game, though, include the fact that the graphics remind me of early CGI cut-scenes in PC games like Beyond Atlantis, Myst, Raven and Crystal Key and that I love horror games in general. That being said, don't expect perfection. However, the game may not seem learnable at first, but there are definitley techniques and processes to playing the game, for the most part. That doesn't seem to totally eliminate the random eliments to the game, though, as far as I can tell. But, yes, for $5, it's a fun game to have in your library.
  • gamedeal user

    Jul 6, 2016

    After playing this for about 10 minutes it is very clear that this game isn't for me. It is for my friends and people who visit me. They will play this. And i will laugh my *** off every step of the way.
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