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ڈاؤن لوڈ کریں
Hellbreaker

Hellbreaker

69 مثبت / 13 ریٹنگز | ورژن: 1.0.0

Virhex

  • United States
    $7.99$7.99
    دکان پر جاؤ
  • Argentina
    $0.3$0.3
    دکان پر جاؤ
  • Turkey
    $0.56$0.56
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گیم لوپ ایمولیٹر کے ساتھ PC پر Hellbreaker ڈاؤن لوڈ کریں۔


Hellbreaker، ایک مقبول سٹیم گیم ہے جسے Virhex نے تیار کیا ہے۔ آپ PC پر کھیلنے کے لیے گیم لوپ کے ساتھ Hellbreaker اور ٹاپ سٹیم گیمز ڈاؤن لوڈ کر سکتے ہیں۔ حاصل کریں' بٹن پر کلک کریں پھر آپ GameDeal پر تازہ ترین بہترین ڈیلز حاصل کر سکتے ہیں۔

Hellbreaker اسٹیم گیم حاصل کریں۔

Hellbreaker، ایک مقبول سٹیم گیم ہے جسے Virhex نے تیار کیا ہے۔ آپ PC پر کھیلنے کے لیے گیم لوپ کے ساتھ Hellbreaker اور ٹاپ سٹیم گیمز ڈاؤن لوڈ کر سکتے ہیں۔ حاصل کریں' بٹن پر کلک کریں پھر آپ GameDeal پر تازہ ترین بہترین ڈیلز حاصل کر سکتے ہیں۔

Hellbreaker خصوصیات

Run. Dodge. Kill.

Hellbreaker is a fast-paced first person shooter that will pit you against hordes of monsters and push you to your limits. Blast your way through them while racing against the clock to finish the level in one piece.

Game Design

The scoring system in the game revolves around:

  • Time taken to finish the level

  • Monsters killed

  • Damage taken

The goal is to encourage fast, aggressive, and skillful play-style.

There's no recoil or reloading to slow down the action.

Time taken to finish the level constraint encourages the player to play fast, and not pick off monsters one by one from a safe spot.

Monsters killed constraint prevents the player from just rushing to the end of the level and skipping combat. Strategies can be created around it, like prioritizing low HP monsters to get more kills, which is risk/reward decision because low HP monsters are usually low threat while high HP monsters like rocketeers and chargers are higher threat so it's better to spend time to kill them first to stay safe. You have to make meaningful decisions about your play-style and how much risk you think you can handle.

The damage taken constraint comes in to prevent you from just being reckless and soak up tons of damage while picking up lots of health.

You have to dodge as much damage as you can, while taking as much risk as you can, and do it as fast as you can.

If you want to take your time to explore the levels and perhaps search for secrets, you can go to the gameplay settings and disable "Deadline Mode" so you won't have a time limit.

Modding support

  • Easy to learn level editor.

  • Game editor, easily edit things like monsters and pickups without writing code.

  • Powerful scripting. Modify or make your own monsters, weapons, pickups, or something completely new.

مزید دکھائیں

گیم لوپ ایمولیٹر کے ساتھ PC پر Hellbreaker ڈاؤن لوڈ کریں۔

Hellbreaker اسٹیم گیم حاصل کریں۔

Hellbreaker، ایک مقبول سٹیم گیم ہے جسے Virhex نے تیار کیا ہے۔ آپ PC پر کھیلنے کے لیے گیم لوپ کے ساتھ Hellbreaker اور ٹاپ سٹیم گیمز ڈاؤن لوڈ کر سکتے ہیں۔ حاصل کریں' بٹن پر کلک کریں پھر آپ GameDeal پر تازہ ترین بہترین ڈیلز حاصل کر سکتے ہیں۔

Hellbreaker خصوصیات

Run. Dodge. Kill.

Hellbreaker is a fast-paced first person shooter that will pit you against hordes of monsters and push you to your limits. Blast your way through them while racing against the clock to finish the level in one piece.

Game Design

The scoring system in the game revolves around:

  • Time taken to finish the level

  • Monsters killed

  • Damage taken

The goal is to encourage fast, aggressive, and skillful play-style.

There's no recoil or reloading to slow down the action.

Time taken to finish the level constraint encourages the player to play fast, and not pick off monsters one by one from a safe spot.

Monsters killed constraint prevents the player from just rushing to the end of the level and skipping combat. Strategies can be created around it, like prioritizing low HP monsters to get more kills, which is risk/reward decision because low HP monsters are usually low threat while high HP monsters like rocketeers and chargers are higher threat so it's better to spend time to kill them first to stay safe. You have to make meaningful decisions about your play-style and how much risk you think you can handle.

The damage taken constraint comes in to prevent you from just being reckless and soak up tons of damage while picking up lots of health.

You have to dodge as much damage as you can, while taking as much risk as you can, and do it as fast as you can.

If you want to take your time to explore the levels and perhaps search for secrets, you can go to the gameplay settings and disable "Deadline Mode" so you won't have a time limit.

Modding support

  • Easy to learn level editor.

  • Game editor, easily edit things like monsters and pickups without writing code.

  • Powerful scripting. Modify or make your own monsters, weapons, pickups, or something completely new.

مزید دکھائیں

پیش نظارہ

  • gallery
  • gallery

معلومات

  • ڈویلپر

    Virhex

  • تازہ ترین ورژن

    1.0.0

  • آخری تازہ کاری

    2018-02-16

  • قسم

    Steam-game

مزید دکھائیں

جائزے

  • gamedeal user

    Apr 8, 2022

    just disappointing
  • 卡齊亞

    Apr 28, 2023

    Fun game. BUT enemies do way to much damage. armour is useless and breaks to easy so does health. FPS drops on 'dark decent' audio always crackling. if there was an update for this is it could be absolutely amazing
  • gamedeal user

    Feb 17, 2018

    Very smooth, old-school style shooter that reminds me of Doom.
  • gamedeal user

    Feb 20, 2018

    A fun shooter in the vein of classic Doom, with decent gunplay and solid level design. There's a nice set of levels, plus game/level editor with workshop support coming soon. Main complaint is how several things, including weapon and ammo pickups, flying enemies, and enemies in poorly lit corners of levels are hard to tell apart from the environment. For 8 bucks, its worth a cheap pickup to enjoy for a few hours, and help stave off the wait for Serious Sam 4.
  • gamedeal user

    Mar 4, 2018

    We made a game review on this if you are unsure of buying it check the video to see what we think about it here is the link https://www.youtube.com/watch?v=iq9sKWJSVrQ&t=9s !
  • gamedeal user

    Mar 8, 2018

    I've only played an hour of the game so far, but I think it's enough to write a review... I'll start by saying that I spent this hour beating the first level. This game doesn't joke around. You better have played Brutal Doom or Quake before you enter. You think you'll be spawned into a tutorial? No. You think you'll get a few minutes to get used to the game? You get two rooms, and after that it's hard-on hardcore. The controls are pretty much perfect. The shotgun feels good. The enemies are mostly weak but are placed in ludicrous numbers, so be sure to check every room for 50 Cacademons. Yes, most of the enemies are weaker and retextured versions of Doom and Quake enemies. The graphics... That's where the game definetly doesn't shine. It looks terrible and lacks polish. You should hope that the gameplay will make you forget that your character's hands look like the worst LOD of Doom 2016's ones. Overall, buy if you want some hardcore action.
  • gamedeal user

    Mar 12, 2018

    Pretty sick game
  • gamedeal user

    Apr 23, 2018

    Its not horrible, not horrible at all actually. Its just kinda lackluster and costs way to much for how little it offers.
  • gamedeal user

    Oct 20, 2019

    Tried to give it a chance, and glad that we have a yesdev, but 2 things wrong with it IMO: 1. Bad performance. This is the first game I've seen run on Urho3D. On my current PC, it runs just fine at 60FPS all maxed out because I built a new cutting edge PC, but my old build ran this on lowest settings at sub-30 FPS. That PC ran New Vegas sub-45 FPS and there's no reason for a game with graphics like this to be taking so many resources. Maybe it's an Urho thing? Even UNITY games have faster performance. 2. Feels uninspired. Enemy designs are boring, the soundtrack is flat, there's no atmosphere. Despite consuming so many resources and running on modern hardware, the A.I. is stiff as if it were programmed back in '93 for the original Doom. This game is basically Doom 1 with 3D graphics, except without the benefits of actually being Doom. Even that Red Sky (I forget what it was called, made by Sigma Dev) felt more inspired than this. Overall feels incomplete and like there wasn't much love put into the development. Which is a shame, because if the game were optimized and the enemies had better visual design, you could make something really neat with the assets you have here.
  • gamedeal user

    Dec 26, 2019

    On paper, "retro" and "mod friendly" can look like some appealing assets. That is, when you don't take time to consider a coherent theme or default maps that are of substance. Instead you got some really barebones levels that can be played in any order, almost all of them seem to have the same hanger-esque design: huge spaces that are mostly empty. bland textures, boring enemy skins and enemy scripting. So yes, on paper "retro" and "mod friendly" sound great, when there's an actual game I feel compelled to see modifications of. But this ain't it. I've been having a lot of optimism in the promise for new mod fanbases for future retro style fps's, but unfortunately there will be some mediocre excuses for insubstantial barebones projects like these. This still looks like the beta version of something that later went on to become good. The only difference is I just paid money for beta part. The cart before there is any horse, or financial incentive to even make the horse at all so I'm just potentially stuck with this empty boring cart.
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