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Melatonin

Melatonin

95 Positive / 2136 Ratings | Version: 1.0.0

Half Asleep

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Download Melatonin on PC With GameLoop Emulator


Melatonin, ialah permainan wap popular yang dibangunkan oleh Half Asleep. Anda boleh memuat turun Melatonin dan permainan wap teratas dengan GameLoop untuk dimainkan pada PC. Klik butang 'Dapatkan' kemudian anda boleh mendapatkan tawaran terbaik terkini di GameDeal.

Dapatkan permainan wap Melatonin.

Melatonin, ialah permainan wap popular yang dibangunkan oleh Half Asleep. Anda boleh memuat turun Melatonin dan permainan wap teratas dengan GameLoop untuk dimainkan pada PC. Klik butang 'Dapatkan' kemudian anda boleh mendapatkan tawaran terbaik terkini di GameDeal.

Ciri Melatonin.

Melatonin is a rhythm game about dreams and reality merging together. It uses animations and sound cues to keep you on beat without any intimidating overlays or interfaces. Harmonize through a variety of dreamy levels containing surprising challenges, hand-drawn art, and vibrant music.

Melatonin explores the relationship between the dreams we have when we’re asleep and the experiences we go through when we’re awake, through unique rhythm game levels. Hand-drawn in a colorful and detailed visual style, with music produced to flow hand-in-hand with the gameplay and visuals, you will piece together elements about the main character’s life as you dive deeper and deeper into their dreams at night.

Features

  • Discover over 20 dreamy levels spread across 5 chapters, with every level introducing a new song.

  • Unlock a Hard Mode that will truly test your rhythm.

  • Make the rhythm game level of your dreams with an easy to use Level Editor.

  • Use Practice Mode to guide you through each level.

  • Try out plenty of assist features if you’re feeling lost.

Also fully compatible with the Steam Deck and includes a color mode calibrated for the Steam Deck's screen.

Show More

Download Melatonin on PC With GameLoop Emulator

Dapatkan permainan wap Melatonin.

Melatonin, ialah permainan wap popular yang dibangunkan oleh Half Asleep. Anda boleh memuat turun Melatonin dan permainan wap teratas dengan GameLoop untuk dimainkan pada PC. Klik butang 'Dapatkan' kemudian anda boleh mendapatkan tawaran terbaik terkini di GameDeal.

Ciri Melatonin.

Melatonin is a rhythm game about dreams and reality merging together. It uses animations and sound cues to keep you on beat without any intimidating overlays or interfaces. Harmonize through a variety of dreamy levels containing surprising challenges, hand-drawn art, and vibrant music.

Melatonin explores the relationship between the dreams we have when we’re asleep and the experiences we go through when we’re awake, through unique rhythm game levels. Hand-drawn in a colorful and detailed visual style, with music produced to flow hand-in-hand with the gameplay and visuals, you will piece together elements about the main character’s life as you dive deeper and deeper into their dreams at night.

Features

  • Discover over 20 dreamy levels spread across 5 chapters, with every level introducing a new song.

  • Unlock a Hard Mode that will truly test your rhythm.

  • Make the rhythm game level of your dreams with an easy to use Level Editor.

  • Use Practice Mode to guide you through each level.

  • Try out plenty of assist features if you’re feeling lost.

Also fully compatible with the Steam Deck and includes a color mode calibrated for the Steam Deck's screen.

Show More

Preview

  • gallery
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Information

  • Developer

    Half Asleep

  • Latest Version

    1.0.0

  • Last Updated

    2022-12-15

  • Category

    Steam-game

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Reviews

  • gamedeal user

    Dec 16, 2022

    Huge fan of rhythm heaven, happy to say this hit the spot.
  • gamedeal user

    Dec 16, 2022

    I think this game's amazing, but it's not for everyone, so here's a rundown of things you'll want to consider: This is basically just a Rhythm Heaven game. Sets of 4 minigames that lead into a remix which combines them all into a single song. If you like Rhythm Heaven, you'll like this. It's arguably not as hard as Rhythm Heaven (definitely not as hard as the challenge train, thank god), and it doesn't have as much visual variety, but it's basically the same otherwise. I'm not usually one for comparing games, but it's pretty clear to me that this is what they were going for. The game is short. That's because they've cut all the fat: every minigame is fun, every song is a bop and there's nothing else that gets in the way of enjoying those two things. That also means that, if you beat all the levels first try (which isn't too hard, even without accessibility options), the game's about an hour long. You can perfect all the levels and their hard mode versions, which'll tack on a couple more hours (wildly varying by skill level), but the main content is the game is short and sweet. There are plans for "fun new twists on existing levels" in future updates, but it's unclear what these are or how much they'll add. There would be custom levels to add more content, but... The level editor isn't very good... yet. It only allows for editing the vanilla tracks, has no way to preview the song or start from halfway through, has no way to export created levels and has limited/finnicky cues. For example, the cues in Desires have a set time between picking up and dropping (either 1 beat or 5 beats), and cannot be manually adjusted. However, there are plans to update the game to add custom music support and to allow for making remixes: I can only hope that these updates will also flesh out the editor to make it more user-friendly. The story is minimal. Most of the story/conflict is implied through the subject of every minigame, as well as short intro and outro sequences between each chapter/remix. What's there is pretty good, but don't go in expecting a story-heavy game: it's a rhythm game first and foremost, and it's better for it. Otherwise, the game's basically perfect! It has a clear focus and vision and succeeds with flying (pastel) colours; the dev team should be proud of how well it turned out. oh and add V-Sync please, it's driving me nuts not having it
  • gamedeal user

    Dec 18, 2022

    Melatonin is a really well done and fun rhythm game with a dream thematic. Don’t be fooled by its cozy artstyle and catchy beats though: some stages can be pretty hard! Have you ever played Rhythm Heaven? I haven’t, so you won’t hear too many comparisons to it here, but if you do know the game then I suppose it’s my obligation to tell you that lots of people are saying Melatonin is a great Rhythm Heaven-like game. But what does that mean, exactly? Well, read on and you’ll find out! In Melatonin, you play through the unnamed main character’s dreams. Most of the gameplay is divided into 4 nights. Each night is divided into 4 levels that can be accessed via a mini overworld of sorts, and a 5th level that combines all 4 prior and switches between their gameplay. Speaking of gameplay, it has the basic types of commands one would expect from a rhythm game. You have three buttons you can press: left, right and center (which is the one you’ll be using the most). Sometimes you’ll be prompted to press left/right together, or long press any combination of those three. That’s it. At the end of each level, you get a star rating out of 3 maximum, if playing through normal mode, called score mode, and a ring rating out of 3 maximum if playing through hard mode. You need to accumulate 8 stars to unlock the 5th level each night, and the rings are just for bragging rights. Inside the level itself, you have your typical miss, early, perfect and late ratings for each note. If you hit a note in time with the beat/visual cue, you get the perfect rating, which awards you the most points. Late/early award you less points, and missing actually LOSES you points. Each level can be played in four modes: tutorial, score, hard and editor. Score is your standard game mode, and hard is pretty much the same stage/melody as score, but harder and with variations in the patterns. These are the gamemodes that award you the star/ring rewards, and in fact, you need two stars in any given level to unlock its hard mode. Tutorial is basically what you would expect: it teaches you how to play the level. See, each level boils down to a rhythm game, sure, but they have different melodies and patterns coming at you, and the tutorial aims to teach exactly that. The game does a really good job at tutoring its player, which is great because… the game is pretty hard. https://steamcommunity.com/sharedfiles/filedetails/?id=2902723871 On the standard accessibility settings, once you play on the “real” gameplay modes, which are score and hard, you don’t really get help. You don’t get an indicator on your screen telling you to press A at the right moment, no no no. You HAVE to recognize audiovisual cues and react to them at the right time, which is precisely why the tutorial is so important. And at the same time, it’s also why the game can be so hard. You can easily see examples of this in what are likely to be your very first levels played: dream about food and dream about shopping. In dream about food, you have boxes of different types of food throwing, well, food at you. They have three attack patterns, all of which are, in fact, timed with different beats of the song, but you can also just as easily click A when you see the food pretty much on top of your character. That’s how I got through both score and hard mode with pretty good ratings. In dreams about shopping, however, you have objects falling in a specific order with specific timing between each object. Once the full collection has fallen, you have to then swipe your credit card following the same timing in which they fell. Unlike the food dream, that shows the food reaching the character, here you have to rely on your feeling and on the beat of the song. This made things a lot harder for me. Some levels also have obstacles such as clouds that show up and cover part of the screen or visual cues that randomly leave the screen for a while, which makes things even harder depending on the level. I fully acknowledge that this is a me issue, so I’m not complaining. I’m just saying all this to illustrate that each level is quite different from the one before and after it, and unlike other rhythm games like yakuza karaoke, you can’t rely on getting prompted to press a button around the time you need to. If the game is too hard for you, you CAN go to the menu and turn on assists. There are 5 different assists. All of them can be individually turned on and off, allowing you to fully customize your difficulty. The options are: visual assist with the timing circle, audio assist with a metronome, increasing the window of time you can hit the button to get a perfect, less penalty for early/late hits and controller rumble, on by default. There’s honestly no shame in turning any of these on: at the end of the day, what matters is that you, as the player, enjoy yourself, especially with a game that looks and sounds this cozy. Melatonin was hand-drawn, and the result is absolutely incredible and fully fits the dream aesthetic they were going for. The game looks amazing, and I can not stress this enough. But even better than its looks is its soundtrack, which is a relief given that this is a rhythm game. The tracks are vibrant, and they mostly work really well with the levels. I won’t lie that there were a few moments in which I felt like beats didn’t align with when I had to press the buttons, but I’m pretty sure that’s on me and my apparent inability to properly perceive sounds sometimes. Seriously though, words do this soundtrack no justice, so go watch the trailer! https://steamcommunity.com/sharedfiles/filedetails/?id=2902723888 You might notice that so far, I haven’t spoken on the game’s storyline, and that’s because… it’s not really a focus in Melatonin. You can infer a lot about the main character via his dreams and the little cutscenes you get between nights of him and his room, but that’s about it. While it IS really cool to learn about him via his worries and desires and the environmental storytelling of his room, the fact is that the story is mostly there to introduce the gameplay, which is absolutely the focus here. As for issues, I didn’t really run into any on the technical side of things. I did, however, feel a bit of a disconnect between the mood of the game and its difficulty. I was absolutely expecting a comfy and cozy experience by the beats and the visuals, but instead I was massacred by a lot of the levels. This isn’t an issue, mind you, as you can adjust difficulty via the accessibility options I mentioned, but it was still quite a shock for me. And if you have epilepsy, beware, as the game does contain flashing lights and an epilepsy warning. The level editor, which is the fourth option you get when accessing any level, also leaves a lot to be desired. There’s no effective tutorial for it, it doesn’t allow you to switch songs, you can only use the set pieces and obstacles that are within that specific level, and you can’t even export your levels. There is a chance they will update the editor to make it more universal, though, so check back in a few weeks! All things considered, Melatonin gets my recommendation to any rhythm game fan. It’s a joy to play through, provided the difficulty doesn’t frustrate you and you’re not too proud to turn on the accessibility options. If you’re curious about the length, the game took me about 4 hours to beat to the end of the “story”. I did not get 3 stars/rings on every level, and I turned on the help for some levels. If you do end up getting the game, let me know how you like it! This review is also available in a video format! Click below to check it out! https://www.youtube.com/watch?v=VK6gihBat0s
  • gamedeal user

    Dec 27, 2022

    (Обзор на русском тут: >тыц<) A small rhythm game in pastel shades for advanced players. • 16 dreams-levels grouped by 4 nights-remixes plus one «morning». + Some levels use only space key, some uses arrows. Some requires you to remember patterns, listen/see for clues, actively pressing keys or, waiting for rare actions. + Practice mode for each level that explains level mechanics. + Normal and hard difficulty for each level — with more tricky patterns and fast tempo. + Pleasant graphics and music. + Accessibility options. = Note, that completing whole game (normal+hard) is taken only ~2 hours. = The game has a very punishing scoring system: perfect actions gives a score multiplayer, but each an early/late action breaks it, and misses removes scores. You need high scores for ⭐. Use accessibility options if you have difficulties. = «Rings» earned in hard mode gives nothing (excepting the achievement). = There are no funny or shocking moments in the levels, many of them doesn't have any progression, some have — and it's OK. − To complete each night, you must have 8⭐ (of 12). So if you are not good enough in the first 4 levels, you're doomed. − The music tracks are not catchy: I can't remember almost all of them. − Some aspects of scoring are felt as really unfair: e.g., beats after changing tempo or double miss if you have a mistake in «space»-holding action. − The editor is strange: you can't save/load your work, and remixes are not supported yet. The game is OK, but not more. If you want a rhythm games for two hours — it's your choice. You may spend more time for getting all ⭐, rings (or even perfects?). But if it's not a good entry point for novices because of scoring system and level locking.
  • gamedeal user

    Dec 31, 2022

    i thought it is overpriced eventhough its good, but it am wrong, all ascpects in the game are well made with high quality. special thanks to accessibility setting, very thoughtful for players. and it runs perfeclty in steam deck
  • gamedeal user

    Jan 2, 2023

    Melatonin is a simple rhythm game, with a focus on ease of gameplay and calmer sounds. If you're expecting something on the tougher or more upbeat side, this ain't it. Ironically, I had more fun as I stopped focusing on scoring well, and more fun when I was just feeling the music and half-asleep. The sounds and songs are quite relaxing lol. On the shorter side of games, it still delivers an enjoyable experience in what it offers. The timing is a *little* on the forgiving side, and there are even accessibility options if you need a little more help, such as timing circles, metronome, and a bigger Perfect window. If you'd rather go for a challenge, a Perfect only option is also available. Controls are quite simple, using 4 3 directional keys and an action key (Space by default). In each tutorial, you're told whether you'll need to hit directional keys or the action key, and whether they're held or not, as well as general timing. For some stages, the instructions don't give you as good an idea as the tutorial itself/timing circles do (Work and Time levels for me). All good, but in some levels you get tempo changes in the middle of the song that can throw you a bit off, especially if you're just grooving to the audio cues... when you can hear and distinguish them. Unfortunately, there are a few levels where the audio cues are either far too similar to each other, or happen too quickly to react to. This can be a bit of a bummer, as I prefer working off audio for rhythm games, as their focus should be lol. While Melatonin doesn't bring a whole lot to the table, it doesn't need to. Less is more here, and the art and sound direction definitely hit their target. Relax.
  • gamedeal user

    Jan 5, 2023

    3 am rhythm heaven
  • gamedeal user

    Jan 8, 2023

    If you have played and dig Rhythm Heaven, go ahead and buy it. If you like rhythm games, go ahead and buy it. If you like lo-fi type music, go ahead and buy it. Just buy it.
  • gamedeal user

    Jan 30, 2023

    I LOVE MEN
  • gamedeal user

    Feb 19, 2023

    music makes brain go brr
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