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Poppy Playtime - Chapter 2

Poppy Playtime - Chapter 2

69 Positivo / 3090 Calificaciones | Versión: 1.0.0

MOB Games

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Descarga Poppy Playtime - Chapter 2 en PC con GameLoop Emulator


Poppy Playtime - Chapter 2, es un popular juego de Steam desarrollado por MOB Games. Puede descargar Poppy Playtime - Chapter 2 y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Obtén Poppy Playtime - Chapter 2 juego de vapor

Poppy Playtime - Chapter 2, es un popular juego de Steam desarrollado por MOB Games. Puede descargar Poppy Playtime - Chapter 2 y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Poppy Playtime - Chapter 2 Funciones

Disclaimer: Purchase of this content includes only the second chapter. You must first purchase the Base Game to play this DLC.

Three times the size of Chapter 1, you must descend deeper into the toy factory. Mind-numbing puzzles and horrific toys await. Grapple and swing your way to safety. Try to escape- and don't let Mommy find you.

The Train Station

Explore one of Playtime Co.'s most popular locations, the Game Station! This Train Station is more than just a pitstop... there's games, a playground, and much, much more. Even better- the train provides a straight shot right out of the factory.

New Toys

This factory is filled with remnants of a crooked past- All you need to do is go deeper. Let's ask Bunzo Bunny. Or perhaps PJ Pug-a-pillar has some ideas. Or maybe... Mommy knows?

The Green Hand

The all-new Green Hand has been introduced into the GrabPack family! You can now carry power with you, remotely! That's not all... you can grapple now too! Innovation has done it again.

• Transfer power without the confines of a wire!

• Grab onto pipes and swing across missing flooring.

• Fly! Kind of- you can grapple straight up, more accurately.

Playtime's not over yet- stick around...

Mostrar más

Descarga Poppy Playtime - Chapter 2 en PC con GameLoop Emulator

Obtén Poppy Playtime - Chapter 2 juego de vapor

Poppy Playtime - Chapter 2, es un popular juego de Steam desarrollado por MOB Games. Puede descargar Poppy Playtime - Chapter 2 y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Poppy Playtime - Chapter 2 Funciones

Disclaimer: Purchase of this content includes only the second chapter. You must first purchase the Base Game to play this DLC.

Three times the size of Chapter 1, you must descend deeper into the toy factory. Mind-numbing puzzles and horrific toys await. Grapple and swing your way to safety. Try to escape- and don't let Mommy find you.

The Train Station

Explore one of Playtime Co.'s most popular locations, the Game Station! This Train Station is more than just a pitstop... there's games, a playground, and much, much more. Even better- the train provides a straight shot right out of the factory.

New Toys

This factory is filled with remnants of a crooked past- All you need to do is go deeper. Let's ask Bunzo Bunny. Or perhaps PJ Pug-a-pillar has some ideas. Or maybe... Mommy knows?

The Green Hand

The all-new Green Hand has been introduced into the GrabPack family! You can now carry power with you, remotely! That's not all... you can grapple now too! Innovation has done it again.

• Transfer power without the confines of a wire!

• Grab onto pipes and swing across missing flooring.

• Fly! Kind of- you can grapple straight up, more accurately.

Playtime's not over yet- stick around...

Mostrar más

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Información

  • Desarrollador

    MOB Games

  • La última versión

    1.0.0

  • Última actualización

    2022-05-05

  • Categoría

    Steam-game

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Reseñas

  • gamedeal user

    May 8, 2022

    So… Locking story behind NFT’s, making ch1 free after people had paid for it. Doubling the price of ch2 after you guys had said your chapters would not go over the $5 mark. Returning what I can of this game. It was a fun game but I’m not going to support a team which conducts themselves this way. Please act with an actual sense of integrity MOB.
  • gamedeal user

    May 7, 2022

    bro what the heck dude: 1- In october some people bought the first chapter, now it's free. There should be a refund or a coupon for chapter 2. Unbelievable. 2- Instead of adding chapter 2 to the main game, you make an entirely different steam page for it and ask us for $12. Mob games, give us some respect
  • gamedeal user

    May 9, 2022

    kinda conned the early buyers
  • gamedeal user

    May 6, 2022

    We were told it would be 4.99, and they doubled the price after making chapter 1 free? Stiill overpriced for the content.
  • gamedeal user

    May 12, 2022

    This is the perfect example of a good game with a bad producer. First, you overcharge the game (which is basically a beta and a tutorial, that has 13-20 minutes of gameplay) for 5 dollars. Then you make the game free, and make your first supporters pay 8 dollars, for the next chapter, which is pretty short, for it's price. I am not saying the game is not good, but the developers attitude, is dragging it down pretty badly. Though I love this concept and style of gameplay, I advise people to wait until the game is finished, or we get better insight about MOB Games way of operating. In the end, I would not recommend this game, not for now, at least. I really want to love this game, but with the way things are going, my expectations are dropping lower and lower.
  • gamedeal user

    May 25, 2022

    Honestly it was worth the play, but I initially bought the first chapter when it was 5 dollars and the fact that it is now free? AND I had to pay another 10 dollars to add chapter 2 to the game is completely unfair, I believe those that owned the paid version should have gotten a discount at least for having owned the base game when it was purchasable. Besides that, the game is pretty fun, but the puzzles are somewhat obscure and difficult to figure out first try. You have to be extremely attentive but quick at the same time or you're stuck retrying parts of the game over and over until the one obscure part of the puzzle clicks.
  • gamedeal user

    May 9, 2022

    you screwed over the original supporters. you now pay the price.
  • gamedeal user

    May 11, 2022

    Well this sucks. Part two costs more, and now the part one I paid for is free and I don't get even a discount? No.
  • gamedeal user

    May 11, 2022

    how to fuck up supporters written by dominik step 1: sell the game step 2: make it free step 3: release a dlc for $9.99
  • gamedeal user

    May 8, 2022

    So first...let's talk about the dlc itself and in a moment, we'll cover why people are aggravated and annoyed with this game/studio/dlc. Chapter 2 of Poppy Playtime is a solid follow up that expands on the things that made the first one work. It's probably not quite as scary, which is unfortunate and had a lot of missed opportunities, but the gameplay, story, and length are all pretty solid improvements. The gameplay has you going through a few different main mini games. They're all pretty tense and have that kid's game with murderous intent vibes. It's really hard not to think Squid Game when you play it. There's also more of those fairly neat stretchy arm circuit puzzle thingies. Very descriptive I know. I really enjoyed those though so that's a win in my book. The story has more lore being built on and you get the sense of the different characters and the Playtime company. I'm sure there's some people who really like deep diving into the lore and there's plenty of that to do I'm sure. However. I'm lazy. So I'm taking it all at face value and enjoying it. The game is considerably longer than the 45minutes of the original. It's about 3 hours long and didn't really feel like it overstayed it's welcome which is a plus. The horror elements weren't quite as great this time around. Sadly, the character featured in the trailer isn't quite as menacing as Huggy Wuggy. Which is odd because her noodle arms and slightly unhinged nature lends itself well to scary, but she's pretty predictable and her movements weren't even as weird as Huggy's were. Why does that matter? It's like when a person is running at you. You know what that looks like. That might not be that scary. When Huggy Wuggy runs at you, his shimmying goofy wiggly nature confuses your brain as you can't quite process what you're looking at and that's just ever so slightly more scary. I thought Stretch Armstrong mommy would've done this better, but really it's just kinda meh. Overall the tension is still there, just not as scary. This game is also buggy (wuggy...sorry I couldn't help myself) So on top of looping audio bugs, lack of audio bugs, there's also the fact that the last part of the puzzle is very much something you can brute force. Which I did. Because again, I can't help myself. I skipped the last third of the game by simply brute forcing the last piece of the puzzle. Which was funny and sad at the same time. I always appreciate a good brute force, but I also appreciate the counters to brute forcing (long animations when it's incorrect, large combination possibilities, etc) so I just don't think whoever was responsible for the puzzle was ready for that. Although who plays games like that honestly? Okay so after doing some digging, I see folks are upset over two primary things. The first game went from being $5 to free. Usually a win for anyone right? Some people paid, sure and they're maybe not happy, but I paid $5 and was happy with it even if it was only 45 minutes. I've done a LOT of indie horror games and the quality was there and I was happy to support a studio that is pushing that kind of quality out. However, the second half is kind of a tie in with the first, MOB Games originally advertised the game's follow up dlc chapters as being $5 a piece. It's now $10. So here's the problem and maybe what would've been potential better solutions, but this comes from someone who has no information to the hidden fees with selling games/dlc nor do I know the financial situation of MOB Games or their intentions. But let's paint the scenario from the perspective of two buyers. Buyer 1: Bought the original $5. Expectation set for future dlc $5. Is now $10. Total paid $15. Buyer 2: Downloaded the original for free. No expectations for future DLC, just sees a $10 dlc. Total paid $10. Now Buyer 1 and 2 are made aware of each other's deals. The monetary difference of $5 may or may not be a lot to you. To me, it's not a big deal. However, if you're buyer 1, you certainly feel undervalued. You supported a game early, but it's the newcomers that get the better treatment. You don't even get acknowledged or explained anything. Sure this happens with games. Lots of times games will release a game of the year edition with everything packaged up for a good price, but that's over multiple dlc/years whatever. So if anything, you are warranted in feeling like you're undervalued. However, if you're Buyer 2, you got a great deal. I think it might've been better to get out in front of it and say "Look, chapter 2 is getting larger and larger and it's becoming a lot more work than anticipated. It's a labor of love, but our team is growing and the workload is becoming large enough that we have to raise the price of the dlc to $10. We really think you'll like what we're working on and the dlc is a lot meatier than the first chapter." Or something rather. Like a studio that's still got heart and soul. Instead of quietly deleting the mention of $5 chapters and not addressing an obviously annoyed fanbase. If you REALLY want to go above and beyond, you can even offer a discount for owners of chapter 1. Even for a limited amount of time. Before discounting chapter 1 to free, make a bundle deal for 1 & 2 for (ideally) $5 or even just anything slightly cheaper to help the early adopters feel appreciated at least a little bit. Would there still be an upset fan base? Sure. But would a lot of people feel less cheated? Absolutely. Trust me. I understand indie devs especially gotta eat. But if you can't see that you don't have some PR work to do prior to all this, oh boy. I just don't know what to tell you. I will say. Chapter 2 is great. Is it worth the $10? It's hard to say. I can 100% say I've probably paid more for way worse. I'm a buyer 1 and overall the games themselves are fun. I'll probably continue to get the future dlcs. Will I enjoy supporting MOB Games? Absolutely not. But if what we see so far is true, they likely won't care. Which is fair.
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