
GFXBench ベンチマーク PC
Kishonti Ltd.
GameLoopエミュレーターを使用してPCにGFXBench ベンチマークをダウンロードします
GFXBench ベンチマーク PC版
開発者Kishonti Ltd.からのGFXBench ベンチマークは、過去にAndroidsystermで実行されています。
これで、GameLoopを搭載したPCでGFXBench ベンチマークをスムーズにプレイできます。
GameLoopライブラリまたは検索結果にダウンロードしてください。 バッテリーに目を向けたり、間違った時間にイライラしたりすることはもうありません。
大画面でGFXBench ベンチマークPCを無料でお楽しみください!
GFXBench ベンチマーク 序章
GFXBench is a free, cross-platform and cross-API 3D graphics benchmark that measures graphics performance, long-term performance stability, render quality and power consumption with a single, easy-to-use application.
GFXBench 5.0 enables measuring mobile and desktop performance with advanced graphics effects and increased workloads across multiple rendering APIs.
Features:
• Cross API benchmark using Vulkan and OpenGL
Aztec Ruins: our first benchmark to test devices with game-like content using available for both Vulkan and OpenGL ES 3.2.
• Aztec Ruins render features
- Dynamic global illumination
- Compute shader based HDR tone mapping, bloom and motion blur
- Sub-pass based deferred rendering: Geometry and lighting passes take advantage of local memory caches.
- Dynamic lighting and real-time shadows
- Real time SSAO for depth-of-field effect
• Automatically detects your device's capabilities and selects the most appropriate test set for your device to provide accurate information. Therefore, the list of available tests may vary between devices.
• Car Chase for OpenGL ES 3.1 plus Android Extension Pack testing
• Manhattan 3.0 for OpenGL ES 3.0 and Manhattan 3.1 for OpenGL ES 3.1 testing
• Battery and Stability test: Measures the device’s battery life and performance stability by logging frames-per-second (FPS) and expected battery running while running sustained game-like animations
• Render quality test: Measures the visual fidelity provided by the device in the high-end gaming-like scene
• Multi-lingual, easy-to-use user interface: device comparison within the application by downloading the complete GFXBench database, extensive system information
• On-screen and off-screen test run modes
• Includes all previous low-level tests for devices with only ES2.0 capability.
Test list (varied by Vulkan and OpenGL ES capabilities):
• Aztec Ruins
• Car Chase
• Manhattan 3.1
• Manhattan
• T-Rex
• Tessellation
• ALU 2
• Texturing
• Driver Overhead 2
• Render Quality
• Battery and Stability
• ALU
• Alpha Blending
• Driver Overhead
• Fill
Please note: The full fledged benchmark needs at least 900 MB free space on the device (required for the high-level test scenes).
Used permissions:
• ACCESS_NETWORK_STATE, ACCESS_WIFI_STATE, INTERNET
These are used by the data downloading and updating processes. We try to constrain our downloads to Wifi networks.
• WRITE_EXTERNAL_STORAGE, READ_EXTERNAL_STORAGE
These are used to store and read downloaded data on the external storage if its more adequate.
• BATTERY_STATS, CAMERA, READ_LOGS, WRITE_SETTINGS
We strive to display the most detailed hardware information possible without any network communication. These flags are used for this purpose.
You can compare your benchmark results with all the other uploaded results at our website: www.gfxbench.com.
If you need any help, please contact us via email at help@gfxbench.com!
タグ
ツール情報
デベロッパー
Kishonti Ltd.
最新バージョン
5.1.1
最終更新
2024-08-02
カテゴリー
ツール
上で利用可能
Google Play
もっと見せる
PCでGameLoopを使用してGFXBench ベンチマークをプレイする方法
1. 公式WebサイトからGameLoopをダウンロードし、exeファイルを実行してGameLoopをインストールします
2. GameLoopを開いて「GFXBench ベンチマーク」を検索し、検索結果でGFXBench ベンチマークを見つけて、「インストール」をクリックします。
3. GameLoopでGFXBench ベンチマークを楽しんでください
Minimum requirements
OS
Windows 8.1 64-bit or Windows 10 64-bit
GPU
GTX 1050
CPU
i3-8300
Memory
8GB RAM
Storage
1GB available space
Recommended requirements
OS
Windows 8.1 64-bit or Windows 10 64-bit
GPU
GTX 1050
CPU
i3-9320
Memory
16GB RAM
Storage
1GB available space