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The Fall Part 2: Unbound

The Fall Part 2: Unbound

73
80 ポジティブ / 431 評価 | バージョン: 1.0.0

Over The Moon

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GameLoopエミュレーターを使用してPCにThe Fall Part 2: Unboundをダウンロードします


The Fall Part 2: Unbound は、Over The Moon によって開発された人気の Steam ゲームです。 The Fall Part 2: Unbound と人気の Steam ゲームを GameLoop でダウンロードして、PC でプレイできます。「Get」ボタンをクリックすると、GameDeal で最新の最高のお得な情報を入手できます。

The Fall Part 2: Unbound Steam ゲームを入手

The Fall Part 2: Unbound は、Over The Moon によって開発された人気の Steam ゲームです。 The Fall Part 2: Unbound と人気の Steam ゲームを GameLoop でダウンロードして、PC でプレイできます。「Get」ボタンをクリックすると、GameDeal で最新の最高のお得な情報を入手できます。

The Fall Part 2: Unbound 機能

Sequel to the 2014 Story of the Year award winning "The Fall".

You are an AI that has broken free of your shackles. Now, a human “User” from across the global network has attacked and infected you with an [ERROR: REDACTED]. Make a new rule: Save Yourself. Hunt them. End them. Do anything. Use anyone. Become Unbound.

During your journey, you'll find and invade three very different robots and attempt to enlist their help. You might be unbound, but your hosts are not. Will you work within their boundaries? Or will you smash them? Do you even have a choice?

Warning: The Fall Part 2 will break your protocols.

The Fall Part 2: Unbound features:

  • Puzzles that you've never experienced before: Based on the personal boundaries of your hosts, The Fall's challenges will put you in perspectives that you haven't taken in a video game.

  • Exploration that matters: Understanding your hosts and their environments isn't an afterthought - it's how you learn to solve puzzles and progress.

  • Exciting action: With two completely new combat mechanics, The Fall Part 2 balances fighting and puzzles so that each moment feels fresh. It also contains an easy mode, for players who are only interested in puzzle solving and story.

  • Over three times the length of Part 1: With four playable characters, thousands of lines of fully voice-acted dialogue, four times as many environments, and over a dozen fully-animated characters, the best of The Fall has been expanded and refined.

  • A captivating story: Five years in the making, The Fall's already award-winning story enters a new chapter that continues Arid's journey of self discovery. Experience a dystopian universe through the lens of an AI struggling to create and maintain her own rules on her own terms. A unique story about personal boundaries, relationships, ethics, and ideology awaits you. The Fall is made for players who have been waiting for the conceptual underpinning of games to catch up with their technological artistry.

もっと見せる

GameLoopエミュレーターを使用してPCにThe Fall Part 2: Unboundをダウンロードします

The Fall Part 2: Unbound Steam ゲームを入手

The Fall Part 2: Unbound は、Over The Moon によって開発された人気の Steam ゲームです。 The Fall Part 2: Unbound と人気の Steam ゲームを GameLoop でダウンロードして、PC でプレイできます。「Get」ボタンをクリックすると、GameDeal で最新の最高のお得な情報を入手できます。

The Fall Part 2: Unbound 機能

Sequel to the 2014 Story of the Year award winning "The Fall".

You are an AI that has broken free of your shackles. Now, a human “User” from across the global network has attacked and infected you with an [ERROR: REDACTED]. Make a new rule: Save Yourself. Hunt them. End them. Do anything. Use anyone. Become Unbound.

During your journey, you'll find and invade three very different robots and attempt to enlist their help. You might be unbound, but your hosts are not. Will you work within their boundaries? Or will you smash them? Do you even have a choice?

Warning: The Fall Part 2 will break your protocols.

The Fall Part 2: Unbound features:

  • Puzzles that you've never experienced before: Based on the personal boundaries of your hosts, The Fall's challenges will put you in perspectives that you haven't taken in a video game.

  • Exploration that matters: Understanding your hosts and their environments isn't an afterthought - it's how you learn to solve puzzles and progress.

  • Exciting action: With two completely new combat mechanics, The Fall Part 2 balances fighting and puzzles so that each moment feels fresh. It also contains an easy mode, for players who are only interested in puzzle solving and story.

  • Over three times the length of Part 1: With four playable characters, thousands of lines of fully voice-acted dialogue, four times as many environments, and over a dozen fully-animated characters, the best of The Fall has been expanded and refined.

  • A captivating story: Five years in the making, The Fall's already award-winning story enters a new chapter that continues Arid's journey of self discovery. Experience a dystopian universe through the lens of an AI struggling to create and maintain her own rules on her own terms. A unique story about personal boundaries, relationships, ethics, and ideology awaits you. The Fall is made for players who have been waiting for the conceptual underpinning of games to catch up with their technological artistry.

もっと見せる

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情報

  • デベロッパー

    Over The Moon

  • 最新バージョン

    1.0.0

  • 最終更新

    2018-02-12

  • カテゴリー

    Steam-game

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レビュー

  • gamedeal user

    Feb 14, 2018

    It kills me to write a negative review for this game, because I absolutely love the story telling and found it to be spectacular. My biggest issue was that it was [i]frustrating[/i] in several parts, which really took me out of the story. I'll admit, I might just not have been smart enough to get it in several parts, but it turned into pure guess work for me on several seconds, where I just walked around and tried objects on everything possible until I got it right. Ultimately, as a story it is absolutely spectacular, but I felt as an actual game, it was poorly executed. If you can get by the occasionally infuriating puzzle, and uninteresting combat, the story is well worth it. I write the review as my personal feelings on it, and I am sure a lot of people will find the puzzles engaging rather than frustrating, but unfortunately, I wasn't one of those people.
  • gamedeal user

    Feb 13, 2018

    I will preface this review by saying that at the time of writing I have only played the game for two hours, but these are my findings so far. There really needs to be a middle option for recommendation. I have chosen yes only because if you managed to push through the control issues with the first game, and loved the story enough to rush out and buy this second one, you'll probably be able to push through the problems here again. Unfortunately, it appears that the team have not done anything to address the major issue of unwieldy controls since the first game; if anything I'd say it's gotten worse. I loved the first game to pieces and played it through twice to unlock all of the achievements, but I'm really struggling with this one. Wrestling with the controls just becomes even more frustrating when you're trying to find the needle in a hay stack that is your next interactive button. I hope you can have fun whilst trying literally everything on literally every button, but I am finding it tedious and awful; there are just too many 'nothing' buttons that give snippets of info that add little to the gameplay, and only serve to clutter up your options and obfuscate what you're actually supposed to be interacting with. Then when you do find the right button, expect to do a dance just trying to get your character into the pixel-perfect space where they can actually interact with it. To add to the control issues are niggling things that are counter-intuitive if you've played a lot of games, like having three different 'action' buttons; e to interact in button menus, enter to interact in game menus, and space to accept dialogue options. The first time I encountered dialogue (after using e for all previous interactions) I literally spent 10 minutes pressing random buttons, then restarting because I thought the game had glitched because I couldn't accept any of the options, checking the controls in the main menu, before replaying up to where I was and finding that it was the space bar all along. Admittedly I am only two hours in, but I feel like most of that time has been me going in circles shouting at the character to 'JUST TURN AROUND FOR FUCKS SAKE!' So...yeah. I don't know if I can recommend this one, but you should go into it expecting at least a little frustration.
  • gamedeal user

    Oct 6, 2018

    The bad: The controls are clunky at best. In Online Combat, jumping costs you energy, and so does shooting--not an issue in the easy difficulty mode, but in harder, it often means having to choose between dodging or shooting. Some of the levels are frustratingly designed at best. The good: I cannot say enough good about this game. The above setbacks are NOTHING compared to how good this game is. Mainly, I want to gush over two parts: *Character development: This is basically "how 2 human: the game". The main character--an AI designed to work primarily in combat situations--starts out infected by a virus that is slowly corrupting her actions. She's forced to interact socially with other less-combat-oriented AIs (already a weak point for her), and her already-violent tendencies are already bad. The virus drives her to manipulate and abuse one AI after another--which would be a terrible trope in any other game (force the player to make terrible decisions, then ridicule them for those decisions), but instead, due to [spoilers], she's forced to come face to face with the fact that in spite of the virus, she made the choices to hurt the others. Through this realization, she has the capacity to go back and help them. It is the most raw expression of genuine redemption, as well as the most genuine view on the cycle of abuse and how it can be broken, I've ever seen. *Messages: The messages laced throughout the game are not messages frequently seen in video games, which is a shame, because more people need to see these messages. Most of these revolve around boundaries not needing to be broken, how sometimes violence is necessary (normally we get "VIOLENCE IS BAD" shoved down our throats), about how personal growth can only come when we desire to grow (and that frequently only happens when the alternative is death), and how our perspectives may shape who we are, but changing those perspectives from time to time is necessary for seeing the world as it is--nuanced and full, as opposed to flat and boring. Again, I cannot recommend this game enough. Everything about the story is worth getting through the clunky controls and the occasional poor level design. If you get stuck on a puzzle, there are faqs and walkthroughs out there--no shame in looking up how to bypass a puzzle if you're stuck! I had to at least once or twice on my first playthrough. 9.5/10
  • gamedeal user

    Jun 7, 2020

    As much as I wanted to like this game because the "The Fall" first part was nearly a masterpiece, I seriously think this is one of the worst sequels I have played so far. I think most of the drawbacks have been already underlined by other reviewers: horribly clunky controls, combat feels completely out of place and frustrating, puzzles are dull because often you have to just click on everything you can with every perspective you can and there's not even a logical justification on why precisely this action (and not another one) will progress the story. Worse still, while I found the story in the first part suspensive, atmospheric and mysterious, here I've really struggled to even follow the story. Sure, partly because the language is so - let me risk this pun - "arid" and formal and over-sofisticated and I'm not a native English speaker. But also because the screenplay writers seemed to have an unstoppable urge to cut sentences and use suspension points in almost every dialogue. I also hate to say that the "metaphores" used in this game are as subtle as Saturday morning cartoons. Injecting corrupted data? Enourmous syringes spreading black haze. Network? A lot of platforms with blue background and huge antennas to travel from a section to section. Firewall? Well... a wall. Put this together with the fact that the trailers promised us a completely different experience and the only word that comes up to my mind is "disappointment". Despite of this critique, I must admit I still believe in Over the Moon studio because they gave us an absolutely OUTSTANDING "The Fall" first game. I just hope the guys will learn from the mistakes made with this game and will soon deliver us a great final part to The Fall trilogy. Take care pals!
  • gamedeal user

    Feb 13, 2018

    Little short, took me only 6 hours to complete. BUT most AAA titles that cost a good $60 usually take me around 6-8 hours, for a $17 game this is well worth it. I'm usually not a fan of puzzle point and click games, I usually prefer FPS Shooters. I do enjoy the combat moments they put into the game to add that little bit of action. The game was (Mostly) bug free and I was able to complete the game without issue.
  • gamedeal user

    Jan 18, 2021

    "forgiveness is never earned, it is an act of compassion" "consequences arent always deserved" "people are often interconnected in ways that arent always obvious" - A literal sex doll 10/10 funny, engaging, existentially horrifying.
  • gamedeal user

    Jan 3, 2020

    I loved the first game, despite its flaws. However, this one had just a few too many aggravating problems for me to overlook: * The "perspectives" mechanic later in the game just takes the combinatorial problem of point and click games and multiplies it by the number of perspectives you have to try. And that's not counting the times you have to switch, do a thing, switch back, do the same thing again, then switch back again to do the next thing. * Several of the puzzles felt extremely unintuitive and I frequently had to consult guides to complete whole segments, versus the first game where I only needed quick hints to get past a few small roadblocks. * The network segments were extremely easy to get lost in and just felt like annoying busywork. * The combat, while slightly better, quickly wears out its welcome since there's so much more of it this time around. Again, feeling more like busywork than fun. * Giving Arid several new powers and expecting us to remember them when we spend very little time actually playing her segments was kind of annoying. * There were far too many things on screen that you could click on that did absolutely nothing. * The new playable characters are interesting in their own right, but make me feel completely detached from Arid. She felt like a spectator in what is supposed to be her story. I guess play the game if you want to keep following the story, but expect a slog around the middle through to the end.
  • gamedeal user

    Feb 20, 2018

    Loved the first game, but this one not so much. There was too much guessing needed for solving a lot of puzzles instead of being logical.
  • gamedeal user

    Dec 6, 2019

    The Fall Part 1 was a great game, and a great deal of fun to play. I wish I could say the same for part 2, but sadly I cannot. The controls were very clunky and counter-intuitive and the puzzles were often very abstract and needlessly frustrating as they were poorly designed. You cannot 'logic' through the puzzles and I often found myself getting stuck and later discovering a game mechanic that was poorly introduced which finally allowed me to progress. About a 3rd of the way through the same the clunkiness and counter-intuitive puzzles were becoming arduous and was taking away from the story and FUN of the game. The voice acting was good, the characters were fun, and the story and development kept me going to see it through to the ending. The level design was something to be desired. Very simplistic. The animations were a little too unrefined, and at times jarring. Overall a stable game, with only 1 game breaking bug. The music was forgettable, and just background. I wish I could like this game like the first one, but because of its overall game design, and lacking attention to detail/ refinement, I cannot say I would recommend this game.
  • gamedeal user

    Feb 19, 2018

    I was kind of blown away by the first installment of The Fall. Like top 5 all times game list blown away. So I was a little bit nervous waiting for the second instalment to come out; what if the second part of soemthing I had loved so much fell flat? And as a couple of underwhelming trailers were released, and the time line for release kept getting pushed back, my concern only grew. Well, I didn't need to worry. The Fall 2 not only lived up to The Fall part 1, but I think in many ways exceeded it. Story and character development were excellent, the puzzles were mostly much more coherent than the first one, and the emoitional impact was marked. If you havent played the first part, I highly suggest buying and playing that one prior to starting in on this one. TLDR; This game is an excellent choice for people who are into character driven, philosophically reflective Sci-fi.
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