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Questerium: Sinister Trinity HD Collector's Edition

Questerium: Sinister Trinity HD Collector's Edition

75 ポジティブ / 86 評価 | バージョン: 1.0.0

URSE Games

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GameLoopエミュレーターを使用してPCにQuesterium: Sinister Trinity HD Collector's Editionをダウンロードします


Questerium: Sinister Trinity HD Collector's Edition は、URSE Games によって開発された人気の Steam ゲームです。 Questerium: Sinister Trinity HD Collector's Edition と人気の Steam ゲームを GameLoop でダウンロードして、PC でプレイできます。「Get」ボタンをクリックすると、GameDeal で最新の最高のお得な情報を入手できます。

Questerium: Sinister Trinity HD Collector's Edition Steam ゲームを入手

Questerium: Sinister Trinity HD Collector's Edition は、URSE Games によって開発された人気の Steam ゲームです。 Questerium: Sinister Trinity HD Collector's Edition と人気の Steam ゲームを GameLoop でダウンロードして、PC でプレイできます。「Get」ボタンをクリックすると、GameDeal で最新の最高のお得な情報を入手できます。

Questerium: Sinister Trinity HD Collector's Edition 機能

REMEDIUM: SENTINELS - OUT NOW IN EARLY ACCESS

https://store.steampowered.com/app/2244480/REMEDIUM_Sentinels/

https://store.steampowered.com/app/2244480/REMEDIUM_Sentinels/

About the Game

Three men, friends since childhood, perform important roles in their communities: professor, mayor, banker… But when a meteor falls not too far from the city, Professor Gustav learns that the meteorite is emanating some sort of unknown energy, and begins a series of experiments without the mayor’s permission. Financed by the banker, the professor builds an evil machine that causes the meteor’s energy to spin out of control, destroying the city and mutating its plants and animals. Citizens are evacuated, but rescuers fail to find and evacuate two children. In Questerium: Sinister Trinity HD, you play the investigator hired to work the case, and it’s up to you to destroy the evil machine, rescue the abandoned children, save the city and arrest the professor!

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GameLoopエミュレーターを使用してPCにQuesterium: Sinister Trinity HD Collector's Editionをダウンロードします

Questerium: Sinister Trinity HD Collector's Edition Steam ゲームを入手

Questerium: Sinister Trinity HD Collector's Edition は、URSE Games によって開発された人気の Steam ゲームです。 Questerium: Sinister Trinity HD Collector's Edition と人気の Steam ゲームを GameLoop でダウンロードして、PC でプレイできます。「Get」ボタンをクリックすると、GameDeal で最新の最高のお得な情報を入手できます。

Questerium: Sinister Trinity HD Collector's Edition 機能

REMEDIUM: SENTINELS - OUT NOW IN EARLY ACCESS

https://store.steampowered.com/app/2244480/REMEDIUM_Sentinels/

https://store.steampowered.com/app/2244480/REMEDIUM_Sentinels/

About the Game

Three men, friends since childhood, perform important roles in their communities: professor, mayor, banker… But when a meteor falls not too far from the city, Professor Gustav learns that the meteorite is emanating some sort of unknown energy, and begins a series of experiments without the mayor’s permission. Financed by the banker, the professor builds an evil machine that causes the meteor’s energy to spin out of control, destroying the city and mutating its plants and animals. Citizens are evacuated, but rescuers fail to find and evacuate two children. In Questerium: Sinister Trinity HD, you play the investigator hired to work the case, and it’s up to you to destroy the evil machine, rescue the abandoned children, save the city and arrest the professor!

もっと見せる

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情報

  • デベロッパー

    URSE Games

  • 最新バージョン

    1.0.0

  • 最終更新

    2015-01-15

  • カテゴリー

    Steam-game

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レビュー

  • gamedeal user

    Oct 2, 2021

    The game is broken. The camera gets stucked all the time and it has some several graphic glitches. Do not buy it...
  • gamedeal user

    Feb 3, 2015

    7/10 genre: casual point and click/HO adventure game + the presentation is nice, with good implementation of live actors as the main characters + story is quite interesting in the sci-fi/mystery genre - you are afrer a mad scientist who's trying to use some king of energy for bad cause + casual adventure game, with inventory based puzzles, some mini-games/puzzles and hidden objects scenes - not much pixel hunting , scenes are clear and beautiful - secret places to discover where you collect money which then you use to decorate your garden (!) - achievements also present + detailed diary and map - acting is terrible, so is voice acting - puzzles are generally very easy (casual game though) in general, nice casual game, almost in the artifex mundi games quality level that we all know and like, not quite there though but it is a good choice for fans of the genre
  • gamedeal user

    Jun 14, 2015

    Painfully average game with some major flaws. The adventuring consists of searching for missing objects or tools. Exactly one specific item can be used in every situation; you can't break a chain using an axe you already have, you have to find a katana. You can't break glass using a pickaxe, you have to get a stone. Why? Item locations are completely random. Often you have to solve a complex puzzle and get a key to open a safe just to find a simple knife inside (or something like that). The game contains an insane amount of backtracking. You are constantly running back and forth around the map; a convenient map helps a lot here. However, the map hints and the whole hint system didn't work during the bonus chapter and then the backtracking got really painful. There are some live-action cutscenes that reminded me of the "interactive movie" era of the 90's, however the actors are so incredibly bad that every cutscene feels like a parody of itself. Also, the story is so simple and stupid it's not even worth following, there was absolutely no effort put into it. Overall, it's not a bad game but it's not a good game either. There are so many better games in this genre it's impossible to recommend such mediocrity. Dear developers, next time please think about the game a bit. It IS possible to make the items work in a logical and interesting way. It IS possible to tell an interesting story.
  • gamedeal user

    Nov 4, 2015

    It's a good hidden object/casual adventure game with a quirky, but interesting story. The graphics look really good and it seems like they actually updated them for the Steam release. There are live action actors and while the dubbing isn't very good, the overall feel of the game makes the wonky acting feel kinda fitting. The music is decent, but also quite unspectacular. The puzzles are quite challenging with the exception of two or three that are just trial and error. The hidden object scenes are a bit overcrowded, but they fit the places they are used in quite well. Some of the adventure elements are a bit off. For example you can't use an electric saw to cut one wooden beam, just to find a handsaw later that works. Overall it's not too bad, but I'd say that the adventure elements are the weakest part of the game. Overall I really enjoyed playing the game and finding all the secrets gives the game even some replay value. It's worth the 7 bucks and a really good deal on sale.
  • gamedeal user

    Mar 21, 2016

    [b][u]Game Information[/u][/b] "Questerium: Sinister Trinity" Collector's Edition is a Hidden Object Puzzle Adventure game. The game was developed by URSE Games and published by Buka Entertainment. Since this is a collector's edition game, it comes with extra features that are not available in its counterpart; the standard edition. [b][u]The Game Review[/u][/b] Game Visuals I want to mention that the visuals in the game are well done. The visuals can be adjusted in the game's option menu. Game Audio I want to mention that audio for the game is well done. Even though the audio is somewhat simplistic and repetitive. The audio can be adjusted in the game's option menu as well. Gameplay There are four different difficulty game modes to choose from: Casual; Normal; Hard and Professional. The notebook keeps track of progression in the game. Such as story events and clues. There is an interactive map in the game. It allows the player to fast travel between each location quickly without having the need to constantly backtrack. It also indicates that there are a variety of tasks that can be completed at various locations within the game. The interactive map is automatically given at the start of the game. There is a padlock feature that is available to lock the inventory panel in place to make it stationary. There are some interactive items in the game. Some of the interactive items may require extra components before they can be interacted with. All interactive items are marked with a symbol in one of the corners. The hidden object scenes consist of the following: Traditional word lists. Some of these hidden object scenes may require little or no interaction. The puzzles are fairly easy to solve without having the need to skip any of them. There is a collectible in the game: Supernatural Flowers. They are scattered throughout the game for the player to find. The garden is located under the game's extra content section. It can be upgraded with the use of coins that are found throughout the game. There are twenty-three different achievements that can be unlocked from playing the game. Each of these achievements does come with some requirements that need to be completed before they can be unlocked. Since this is collector's edition, there is a bonus chapter, but it can be accessed only after the main story is completed. Miscellaneous There are extra features in the game: Bonus Chapter; Bonus Puzzles; Wallpaper; Concept Art and Soundtrack. Most of these extra features can be accessed only after the entire game is completed. There are five different trading cards to collect. Only three of those trading cards are given out by the game. There are several ways to get the rest of the trading card: Purchased from Steam's Community Market; Trade with friends; Booster Packs and its' Booster Pack Creator. Final thoughts: I have found the game enjoyable to a certain extent. The replay value for the game is low. I would recommend this game, but not at the game's full price value.
  • gamedeal user

    Aug 6, 2016

    [b]In a nutshell:[/b] For every one thing this game does right, it messes up in another area. Recommended for the more challenging HOGs, difficult puzzles, unique collectibles, and goofy FMV acting if you like that kind of thing. Not recommended for the blah story, slow-as-hell pacing, far too much backtracking, and the many bugs that require fussing around and even deleting files just to get past unresponsive puzzles or locations. If you're the impatient type or don't like overly brain-taxing games, this may not be the best HOPA choice for you. *pulls hair and screams silently* Alright then, here we go. [h1]Story + FMV + VOs[/h1] I found the story in Questerium unimpressive and boring. A meteor falls near a city, and when they start researching it they discover it has some kind of superpowers. Some people start a project to harness that power, but something goes wrong and the city has to be evacuated. You're sent in to look for two kids that didn't get out when everyone else did. The first antagonist is some weird guy with powers who keeps yanking the kids away and throwing obstacles in your path. The main antagonist is the scientist behind the project, and you have to jump though some very ridiculous hoops to stop him from...actually I'm not exactly sure what he was trying to do at the end, tbh. The bonus chapter sort of explains [i]why[/i] he was acting weird, but not what he was doing. The narrative is heavily supplemented by video clips of live actors instead of drawn characters. The gimmick both helps and hinders the story and gameplay. It helps because the silly and overdone acting adds an amusement factor and a reason to actually watch the cutscenes for more than just plot exposition. For example, the actor who plays the scientist hams up the role so damn much it's almost like watching a live-action cartoon. His facial expressions alone are ridiculous. That's not everyone's kind of amusement however, so I'm sure many people will be turned off by what would otherwise be considered terrible acting. (And yes, it's terrible, but so is the acting in cult hits like Sharknado.) Unfortunately the pacing of the FMVs interferes with the flow of the game. The actors take sooo long to do anything that it doesn't feel organic anymore. I guess the scientist is supposed to be a hobbling older guy, but the way the actor walks just looks really weird. The timing between anyone's actions (crouching, jumping, starting to walk, etc) is a beat too long to look natural. The voiceovers also don't match the characters. If you can read lips, there's a big gap between the VO recording and 1) what they look like they're saying, and 2) what the subtitles are. It's a minor complaint in perspective, but it does get annoying after a while. And maybe it's just me, but the mayor's comments over the loudspeakers in the city seemed like an attempt to (badly) emulate the cliche dystopian rambling made famous by Bioshock and Portal 2. [h1]Gameplay[/h1] Some of the point & click solutions are bizarre. Like at the beginning, you find a clothing iron for some reason, and then realize its only use is to smash a glass case to get a fire extinguisher. Why did it have to be an iron, exactly? Nobody I know would look at an iron and think "hey, that would make a great projectile!" You find a katana, but it's just used to slice through a single metal chain. Why? You have more logical tools in your inventory at that point that would achieve the same result. If the devs were aiming for some kind of humor with the weirder object-usage choices, they didn't do a very good job. The amount of backtracking you have to do is infuriating. If you're not using the map, be prepared for a lot of confusion. I stopped caring at some point and just opened the map after every action to see where the next "!" location was (which doesn't work in the bonus chapter). It's very clear that the backtracking is meant as a way to artificially pad the game length, since most items are one-use-only and you have to bend over backwards to open safes and whatnot that only yield absurdly common objects (which also have only one use). Last I checked, pocket knives and hairpin lockpicks don't need 24/7 security. [h1]HOGs + Puzzles + Secrets[/h1] HO scenes are well-constructed and more difficult than average, but there's nothing otherwise noteworthy about them. You can't skip them either. Puzzles are nicely varied, but [i]way[/i] more difficult than average. I like challenging puzzles and tough twists on old favorites, but a few left me stuck gritting my teeth for 20-30 minutes at a time, and I had to look up parts of their solutions out of frustration. Two or three also had really unclear instructions, and I had to watch a video just to find out how I was supposed to [i]start[/i] solving them. The puzzles are by far the biggest problem in the game, primarily because of bugs that completely halt progress. Like if you start a puzzle and leave it before finishing for whatever reason (including a game crash), when you come back it may not register when you input the correct solution. In my case, sometimes spamming the reset button helped, other times I had to dig around and delete some Loc.xml files in order to reset that particular scene (there's a how-to floating around in the discussions). The problem is that once a location is reset, you need to redo all your actions, and if thoey require an item from another location that you already used, you can't get it again unless you reset [i]that[/i] location. Then that may lock you out of [i]more[/i] places that need other items, and so on. So while it's a potentially useful workaround, it only works for scenes that don't require single-use items. In all other cases you either gotta spam reset and pray, ruin your no-puzzle-skip streak, or start a whole new profile. "Secrets" are in the form of hidden caches of money or mutated flowers you can find in some locations. The cursor doesn't change when you mouse over the money caches, so you'll either need to use a guide or spend time clicking everywhere. A few of them are in HOGs too, so they're missable, which right away screws up that achievement if you're not careful. In contrast, the flowers are easy, but one of them is missable near the end because there's no gameplay reason to revisit that location. [h1]Extras[/h1] The bonus chapter is a headache in the making. There's a really annoying bug where neither the map nor the objectives update after you leave the jail, so the only thing the hints and map suggests is finding the door to exit the jail in the first place. I tried everything, from verifying cache to all kinds of file tweaks, but no change. The same thing happened on a new profile. As for the bonus chapter content, it's really not worth the time. There are no achieves to work toward, and only 4-5 new locations. Most of it revisits places from the main game. So not only is backtracking even more tiresome, but with the map and hint system so screwed up, you have to wander around twice as much to play the "lets see if this weird combo works" game everywhere. [h1]Conclusion[/h1] I really wish I could fully recommend this game. Honestly. It has some nice elements and scenes, but the story and puzzle/action logic are sub-par, and there are so many damn gameplay hangups that it stopped being fun for me. Instead it became a chore, and a hunt to find fixes so I wouldn't have to start all over from the beginning. Don't get me wrong - I can see the appeal and why some people give it good ratings. But I suppose that only really applies if you're lucky enough to have a bug-free playthrough. That said, based on my own experience I have to give his a thumbs down. A 100% successful game doesn't end with the player cursing at it and actively [i]dreading[/i] a whole replay to the end just to get achievements they were screwed out of by bugs the first time around.
  • gamedeal user

    May 8, 2017

    I've settled on yes for recommending, because I did enjoy the game, despite a few major cons. Pros: - Some nice background art - The flower collectibles are pretty cool, and the secrets mechanic was a fun challenge - Decent story. I like the way it just throws you in as the detective without explaining too much like some othre games do. - Good HO scenes that weren't too easy - Unlike a lot of the other reviewers, I didn't experience any bugs (although I haven't played the bonus chapter yet). Ran pretty smoothly. Cons: - The acting. Oh, man. Now I'm a big fan of the HO genre, and am used to mediocre acting, but this was a whole new level of bad. Someone decided that this game needed live action characters, but then apparently didn't know where to find people who know how to act, or people who know how to animate the live action bits into the scenes. It would have been so much better with more standard characters. The voice acting wasn't bad, but the movement... seriously. If this were a comedy game, maybe I'd think they're trying to be ironic, but it's too serious for acting this bad. - Some of the puzzles are not well explained. I had to skip a couple of them because I couldn't figure out what to do and the instructions were useless. - A few very slow and frustrating animations. For example, there's a pyramid minigame, which is simple and shouldn't take a long time to solve, but the animation for moving the blocks... it makes you click on the one you want to move, the arm moves over, picks it up, and you nca't click destination until that's done. It gets frustrating really fast. - Unlike every other collector's edition game I've played, this one doesn't have a strategy guide. But, despite the painfulness of sitting through the cutscenes, I did have fun playing it. So, get it on sale, it's a decent way to spend a few hours. Edit: I've played the bonus chapter. The map and hint are broken, in that they always point to the very first task, but it's still playable, you just won't have the help of hint and map.
  • gamedeal user

    Jun 30, 2017

    The terrible FMV just adds to this cheesy game. Occasionally it fails to register a click or has an inconveniently small hotspot, but that aside, it seems to be bug free for me. Puzzles are quite original and the HOG scenes are well themed, with fewer random junk heaps than most games. The story makes very little sense, so a typical HOG in that respect. Anyhoo, I had 6.8 hours of fun and consider this thing a bargain.
  • gamedeal user

    Aug 15, 2017

    The game's full title is [i]Questerium: Sinister Trinity HD Collector's Edition[/i] but let's refer to it as [i]Questerium[/i] for short. [i]Questerium[/i] is a Hidden Objects Game (HOG) combined with Full Motion Video (FMV). It's not the best HOG I have played but it is worth playing. The puzzles are fun and even though (or maybe: because?) the acting is cheesy, the FMV really adds something special to this game. [h1]Story[/h1] A meteor has struck near a town. It's emanating an unearthly energy and the resident scientist, Dr. Gustav, starts experimenting with it. Something must have gone wrong, as the meteor's energy has suddenly manifested itself as a huge but inert whirlwind just outside of the town, causing the townsfolk to flee in chaos. Two children are unaccounted for. You play an investigator who's asked to go look for the children in the abandoned town. The story is rather thin. Dialogue is scarce. You do learn some background stories about the main characters by reading journals, newspaper articles and other texts you find while exploring the town. All in all, the narrative is enough to keep a HOG going but not much else. This is one of the many HOG that relies on a lot of puzzling and just a basic story to keep the player interested. [h1]Gameplay[/h1] At the start of the game, you select a difficulty to determine the challenge [i]Questerium[/i] will offer. You can adjust the difficulty at any time while playing. At the easiest difficulty, you occasionally see a small sparkle on all the objects you can interact with. The hardest difficulty mode is meant for people who want to click on everything to check if it does anything, and who don't mind resorting to some pixel hunting. The difficulty modes in between don't have the sparkles but you can use a hint button to lead you to the next object to interact with, if you're stuck. The hidden object puzzles in [i]Questerium[/i] are what I'd like to call 'the advanced type', meaning you don't just need to look for items hidden in a scene and click on them, but you also need to combine items and use some items on other items to find hidden objects. It's a small step up from the basic hidden object puzzles seen in some other HOG, but a step up nonetheless, making the hidden object puzzles a bit more challenging and interesting. The other puzzles are varied enough. There are some classic puzzles and there are some original ones. The difficulty of the puzzles is never too high to be frustrating, but overall they are challenging and most importantly, they're fun to tackle. Optionally, there's some collecting to do while playing the game. In [i]Questerium[/i], you can collect money and plants. The plants are easy to spot but the money is hidden very well. Spots where there is nothing but hidden money don't even 'sparkle' on the easiest difficulty mode, so you either need to click around a lot or keep one eye on a guide. At any time, you can click a button to travel to your own personal place in the world of [i]Questerium[/i]. There you can use the money you've gathered to buy fountains and trees to make your garden look more impressive. The small building leading to your garden contains a book that keeps track of the plants you've collected. The rest of the room automatically gets filled up with all sorts of decorations while you complete achievements in [i]Questerium[/i]. All this is completely optional and not relevant to the game at all, but it's there for people who like trophy rooms like that, and it's a fun addition to check out once in a while if you're an achievement hunter. [h1]Graphics, FMV and sound[/h1] The graphics are as good as you'd expect from a decent HOG. In the case of [i]Questerium[/i], of course, it's the FMV that makes the game look special and different from other HOG. Graphically, the FMV looks great. The FMV is used only for the four characters you meet in the game, though, so it's only a small part of the whole game. The acting is very cheesy. This is a word us FMV afficionados use to avoid calling the acting terrible. But we use the word affectionately. The quality of FMV acting has known extreme highs and lows over the last 25 years, but the appeal of FMV is that when the acting is ok, the FMV is called great, and when the acting is bad, it's called typical charming FMV. Or indeed, called 'cheesy'. The fact is, the FMV in [i]Questerium[/i] adds a lot of atmosphere. And after playing [i]Questerium[/i] I have to say it baffles me that this is the first HOG with FMV I've ever seen, because FMV goes really, really well with the HOG genre. I hope to see more of that combination, although preferably with a slightly higher standard of acting, if at all possible. The music and sound effects of [i]Questerium[/i] are fitting, atmospheric and clearly of high quality. [h1]On Steam's extra features[/h1] [i]Questerium[/i] has 5 Steam Trading Cards. You'll get 3 while running the game. The 23 Steam Achievements, which are also tracked ingame, consist of story-related achievements, puzzle-related achievements (for solving them without skipping or using hints) and collection-related achievements (for collecting all the plants, finding all the money and buying decorations for your garden).
  • gamedeal user

    Oct 23, 2018

    This game is surprisingly good, it does have a few flaws but this doesn't make it a bad game. The story about three men who used to be childhood friends, the grew up and each one practiced a different profession. A banker, professor, and a mayor. One day a meteor falls not too far from the city, and this sparked Professor Gustav interest as he learns that the meteorite is emanating some sort of unknown energy. He started his experiments without the mayor’s permission but he was supported by his friend, the banker. Because of his experiments, the city's plants and animals were mutated and the citizens were forced to evacuate the city, except for two kids you were assigned to rescue. https://steamcommunity.com/sharedfiles/filedetails/?id=1545283241 The story is mediocre but the puzzles and artwork made this game fun to play. I can't prise the artwork enough, everything was well drawn and the details are so beautiful especially the hidden objects scenes, the good thing that you only visit each scene once, there are no recycled hidden objects scenes. The journal and map are as beautiful as the rest. I think the artwork is the strongest point of this game. https://steamcommunity.com/sharedfiles/filedetails/?id=1545340660 Puzzles vary between easy and complex, I couldn't solve one of the puzzles without an aid from a guide. There is an achievement for not skipping and using a hint on any puzzle or hidden object scenes, so skipping a puzzle was not an option for me. The soundtracks of the game were good and fitting, none of them was looping or annoying. However, what I disliked were the cutscenes as the characters were real people. The acting wasn't the best, in my opinion, would have preferred it if it was an animated cutscene instead. There are multiple collectibles in the game. [list] [*]Money (To purchase garden upgrades) [*]Flowers (A collection of 15 types) [*]Masks (Three in total)[/list] Each collectible has its own achievement upon completing it. I liked the garden upgrade and the achievements room which you can slowly see how it grows with your collection. https://steamcommunity.com/sharedfiles/filedetails/?id=1545341050 Pros: +Beautiful artwork. +Good soundtracks. +Beautiful and useful journal keeps track of the story. +Fast traveling map. +Good voice overs. +Variety of puzzles. +Collectibles (Three types). +Well made and drawn hidden objects scenes. +Steam achievements. Cons: -Bad characters choice and cutscenes. -Mediocre story. If you enjoy hidden objects games you'll definitely enjoy this one. It took around four hours for me to beat the game without closing it. I recommend it to people who enjoy HOGs and puzzles. [quote]𝐹𝑜𝑟 𝑚𝑜𝑟𝑒 𝑟𝑒𝑣𝑖𝑒𝑤𝑠 𝑐𝘩𝑒𝑐𝑘 𝑚𝑦 𝑐𝑢𝑟𝑎𝑡𝑜𝑟 𝑝𝑎𝑔𝑒 [url=http://store.steampowered.com/curator/32399565/]𝐹𝑒𝑒𝑛𝑎'𝑠 𝐶𝘩𝑜𝑖𝑐𝑒[/url][/quote]
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