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Phoenix Point - Blood and Titanium DLC

Phoenix Point - Blood and Titanium DLC

68 ポジティブ / 25 評価 | バージョン: 1.0.0

Snapshot Games Inc.

  • Global
    ¥0Free
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GameLoopエミュレーターを使用してPCにPhoenix Point - Blood and Titanium DLCをダウンロードします


Phoenix Point - Blood and Titanium DLC は、Snapshot Games Inc. によって開発された人気の Steam ゲームです。 Phoenix Point - Blood and Titanium DLC と人気の Steam ゲームを GameLoop でダウンロードして、PC でプレイできます。「Get」ボタンをクリックすると、GameDeal で最新の最高のお得な情報を入手できます。

Phoenix Point - Blood and Titanium DLC Steam ゲームを入手

Phoenix Point - Blood and Titanium DLC は、Snapshot Games Inc. によって開発された人気の Steam ゲームです。 Phoenix Point - Blood and Titanium DLC と人気の Steam ゲームを GameLoop でダウンロードして、PC でプレイできます。「Get」ボタンをクリックすると、GameDeal で最新の最高のお得な情報を入手できます。

Phoenix Point - Blood and Titanium DLC 機能

Expand the power and versatility of Phoenix Point operatives with cybernetic augmentations. Unlock new abilities for your soldiers, new research projects, and new approaches to tactical combat. But beware: enemies will bring cybernetics to bear against your team, too.

もっと見せる

GameLoopエミュレーターを使用してPCにPhoenix Point - Blood and Titanium DLCをダウンロードします

Phoenix Point - Blood and Titanium DLC Steam ゲームを入手

Phoenix Point - Blood and Titanium DLC は、Snapshot Games Inc. によって開発された人気の Steam ゲームです。 Phoenix Point - Blood and Titanium DLC と人気の Steam ゲームを GameLoop でダウンロードして、PC でプレイできます。「Get」ボタンをクリックすると、GameDeal で最新の最高のお得な情報を入手できます。

Phoenix Point - Blood and Titanium DLC 機能

Expand the power and versatility of Phoenix Point operatives with cybernetic augmentations. Unlock new abilities for your soldiers, new research projects, and new approaches to tactical combat. But beware: enemies will bring cybernetics to bear against your team, too.

もっと見せる

プレビュー

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情報

  • デベロッパー

    Snapshot Games Inc.

  • 最新バージョン

    1.0.0

  • 最終更新

    2020-12-03

  • カテゴリー

    Steam-game

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レビュー

  • gamedeal user

    Oct 5, 2021

    Wasted potential.
  • gamedeal user

    May 26, 2022

    .
  • gamedeal user

    Dec 11, 2020

    fuck the pure they are assholes
  • gamedeal user

    Dec 23, 2020

    wish you could ally with the pure but otherwise a great dlc and superior to bio weapons in every way. for the pure!
  • gamedeal user

    Jan 3, 2021

    Doesn't mesh well with the base game at all. This adds two missions and a new type of enemy to raid havens, and one of those missions is totally redundant. If you enjoy fighting enemies with a hundred armor per body part and permanent tall cover, this is for you, but if you like fun and engaging gameplay maybe not. On top of all that, the added customization for your characters using robot parts sounds fun but will never be used in gameplay unless you cheese your economy using food producing buildings or mods, it's all simply too damn expensive having to pay up 100 materials and 20 tech after every mission because one guy's arm had a mosquito fly into it.
  • gamedeal user

    May 9, 2021

    No reason not to have it enabled, the Pure and the augmentations are a nice addition to the game, I only wished NJ and Synedrion used the augmentations they research.
  • gamedeal user

    Jun 1, 2021

    One of few truly good DLCs for PP. [h1]THE GOOD[/h1] [list][*]Introduces augmentations' related research and facility, which will allow you to augment your soldiers into superior combat units. [*]The Heavy Augmentations (Basic) + 30 Armor, +3% Accuracy head which makes the unit completely immune to mind control ; + 45 Armor, +1% Accuracy, -1 Speed torso which allows one to break straight through walls and other elements of environment, with integrated riot shield deployer ; + 40 Armor, +3% Accuracy, -1 Speed legs that prevent fall damage and ignore goo . [*]The Offensive Augmentations (Advanced) + 16 Armor, +12% Accuracy head that allows one to disrupt enemy units, preventing them from using special abilities ; + 30 Armor, +8% Accuracy torso which doubles unit's weight capacity and allows to install mounted weapons or robo arms (requires profficiency however) ; + 20 Armor, +3 Speed legs which provide an ability to commit medium range vertical jumps, acting as a discount middle ground between assault's dash and heavy's jetpack jump . [*]The Stealth Augmentaions (Restricted) + 20 Armor, +10% Stealth head which passively and completely silences firearms used by the unit (meaning enemies will not be drawn to unit's location, unable to determine where the shots are coming from) ; + 22 Armor, +20% Stealth, -3% Accuracy torso which allows the soldier to use melee weapons, while also reducing the cost of any melee attacks to 1 AP ; + 20 Armor, +20% Stealth, +1 Speed, -3% Accuracy legs which make the unit immune to overwatch (by never triggering it) . [*]Augmented body parts do not cause bleeding when disabled and provide some resistance to Poison, Paralysis, and Viral attacks.[/list] [h1]THE BAD[/h1] [list][*]One word: expensive. Not only augmenting a body part is slightly more expensive than manufacturing a similiar armor piece - but damaged body parts must be repaired after the combat for a price as well. Took a single AR bullet to the head? That'll be 20 Tech & 100 Materials, chief ; [*]You can only augment 2 body parts, you can't reverse the augmentation, nor can you swap to a mutation. You can only change one augmentation to another (for a full price too) ; [*]Augmented body parts are vulnerable to Acid, receiving double amounts per attack ; [*]Introduces a new faction: THE PURE (BULLSHIT). The Forsaken on steroids - THE PURE are soldiers that undergone complete augmentation and lost their marbles as a result. The main issue with them is that they almost exclusively consist of heavy-duty augmented soldiers, which means average 40 armor per body part and they spam the ever-loving shit out of the integrated riot shield. The only 2 reliable ways of dealing with them are explosives and snipers on overwatch. Assault Rifle and other small caliber fire just bounces off.[/list] [h1]NOTABLE OPTIONS AND COMBINATIONS[/h1] Heavy duty head and legs are effectively direct upgrades for Heavy soldiers, providing rougly same armor values, but granting accuracy bonuses instead of accuracy penalties. Upgrading any Heavy with an augmented head and legs sends their accuracy from -16% to only -2%. Immunity to both mind control and sudden landings gives heavies extra security when jetpack-jumping to far away places and high roofs, making mindfraggers irrelevant and preventing sudden deaths from being shot by a rocket and falling down from a 3rd floor. Heavy torso can provide any soldier with ability to boldly push forward and stay protected even in the open field. 45 Armor + Riot Shield make any small caliber fire innefective. Ability to break through environment creates unique flanking opportunities, or you can just demolish target's cover and let the rest of the squad have their fun. Assault head and torso provide the highest accuracy bonuses in their respective category, for a total of +20% accuracy when combined. You can use them to completely nihilate the negative penalty from "Reckless" talent, turn any "Cautious" soldier into perfect sharpshooter, or even make heavy weapons actually viable for medium range combat. If you've got a sniper with a "Strongman" talent - you know what to do. Assault torso's feature to install mounted weapons allows you to take advantage of "Bombardier" talent no matter who gets it without having to sacrifice Accuracy and Speed by wearing heavy armor. Assault legs grant superior positioning options and make for a great choice to dedicated scavenging teams, allowing soldiers to jump straight to high-placed crates without having to search for and then climbing some rusty ladder. Stealth head is great for infiltrators with profficiency in firearms. And the melee proficient stealth torso creates the most broken class in the game - Assault/Heavy melee brawler who can oneshot 80% of enemies in a single swing, and gaining 1 AP for each succesfull kill. Entire maps turn into a game of checkers as you win the mission without taking a single shot.
  • gamedeal user

    Jun 29, 2021

    You want a bland cheesy faction to pop up right at the start? Then this is for you! Wanna fight nigh invincible robot men that spam shields and overwatch? Than this is for you! Wanna add unnecessary missions and over expensive improvements to your soldiers that cost hundreds of resources for each use that will literally make your entire operation bankrupt off of one soldiers robot arm? Than this is for you! No seriously this suffers from the main issue of the game, poor balancing. Its NOT FUN ITS STRESSFUL.
  • gamedeal user

    Aug 31, 2021

    This is a mix bag for me. First. The DLC is O K. Not great, not bad, just ok. It adds something to the game that is basically asking you "Alright it's costly but it can do 'something'. Giving my guy a mind breaking ability was helpful when Siren Hellions showed up. Since they are capable of mind control, I can use this to just tell to fuck off basically. Other stuff can be a meme in my opinion but this was on of the few things I could say work well. Second. Now I really enjoy the random faction idea of the pure. Helping there people and fighting back Jericho for just kinda treating them like slave bots for the time before getting to scared and killing them off like some animal. "OK yea, I can help you." A little later. "Ah yes remember that thing you helped us with? Yea we don't give a flying fuck about you people. Oh what is that, you went against Jericho selflessly for us? To bad, I don't recall you helping what so ever." I think my problem stems with other peoples issues. WE want a pure faction, don't just give us parts for helping them just to fuck with our respect with other factions. It would be amazing if the pure faction did shit like give you less cost to augments. Or hell, just allowed you to hire mechanical aid from the faction. Use that stuff to your advantage! It could change the entire game in whole if you allowed fully augmented people! Just like The pure said "They were a solution to the virus." Let us have that!
  • gamedeal user

    Sep 7, 2021

    Why to hard of a faction to fight at the start. RUINS your EARLY campaign because you cant kill them they can shoot you with virus and mass panic your troops and at worst they kill from a range and they hit you for way more than you can early in close combat they need to re balance how the Pure start and make a way to ally with them because you simply cant fight them off the go and by the time you can they have ruined your map
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