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डाउनलोड
Zulu Response

Zulu Response

48 सकारात्मक / 37 रेटिंग्स | संस्करण: 1.0.0

Web Interactive Solutions.

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GameLoop एमुलेटर के साथ पीसी पर Zulu Response डाउनलोड करें


Zulu Response, Web Interactive Solutions. द्वारा विकसित एक लोकप्रिय स्टीम गेम है। आप पीसी पर खेलने के लिए गेमलूप के साथ Zulu Response और शीर्ष स्टीम गेम डाउनलोड कर सकते हैं। प्राप्त करें' बटन पर क्लिक करें तो आप GameDeal पर नवीनतम सर्वोत्तम सौदे प्राप्त कर सकते हैं।

Zulu Response स्टीम गेम पाएं

Zulu Response, Web Interactive Solutions. द्वारा विकसित एक लोकप्रिय स्टीम गेम है। आप पीसी पर खेलने के लिए गेमलूप के साथ Zulu Response और शीर्ष स्टीम गेम डाउनलोड कर सकते हैं। प्राप्त करें' बटन पर क्लिक करें तो आप GameDeal पर नवीनतम सर्वोत्तम सौदे प्राप्त कर सकते हैं।

Zulu Response विशेषताएं

In Zulu Response play either as a British soldier or Zulu warrior in first person in a simulated tactical game for singleplayer, 4 person co-op or 8 person mulitplayer.

The game is based off true stories from the African Anglo Zulu wars of 1879 where each player has a squad of intelligent AI plus reserves at their command.

Command a Squad of AI

There are different classes of player with each having a unique squad of Zulu or British AI to command. The AI can be commanded as a whole unit, smaller groups or individually.

The size of a squad and number of reserves depend on the player class and whether they are Zulu or British.

The player can:

  • assign rally point destinations, generic target areas or have AI follow you

  • command the British AI to form up in battle lines of standing and crouched

  • assign British AI target locations and order them to fire on command

  • Command each line of AI to fire at once or alternate between standing and crouched soldiers to create a constant hail of bullets

Configurable Options

There are many configurable game options which make each game unique. Adjust realism settings for weapons, AI skill, environment, movement and tiredness during battle:

  • Tiredness impacting player movement

  • Weapons and melee effectiveness, adjust for each player and AI class

  • Adjust levels that impact AI tiredness in battle

  • Update the speed and frequency that AI move, fight and detect a target

  • Adjust Zulu speed and movement based on health

  • Command distance: will AI only respond to orders if in hearing range

  • Select game objectives like walls to breach, target spawn areas and numbers to escape

  • Game timer

  • Choose to have weapons smoke linger on the battlefield and create an eerie smoky battlefield

  • Iron sight or cross hair

  • Re-spawn or have it hardcore and realistic where player death ends game

  • Options for AI quick recognition: choose none, name or have symbol tags appear above AI in your squad

  • Reload: auto or player initiates

  • Spear impalement

  • Soldier cowardice: set a level that impacts desertion and AI morale in battle

  • Frequency of player requested Zulu charges

  • Percentage of Zulus that form an Impi charge

  • Number of reserves for a player

  • Choose an in game marker cursor

Medals and Rewards

Earn medals (British) or rewards (zulu) in game. Your AI will respect a commander who has earned medals and rewards and will fight harder or trade them in whilst in game for a benefit.

Realistic Maps

The maps are realistic and based on the actual battlefields of 1879. They have been scaled to the real world and based off satellite images, old drawings and maps from the period.

Relive the Battles

We've based our maps and gameplay off the actual battles or flash points from the war.

और दिखाओ

GameLoop एमुलेटर के साथ पीसी पर Zulu Response डाउनलोड करें

Zulu Response स्टीम गेम पाएं

Zulu Response, Web Interactive Solutions. द्वारा विकसित एक लोकप्रिय स्टीम गेम है। आप पीसी पर खेलने के लिए गेमलूप के साथ Zulu Response और शीर्ष स्टीम गेम डाउनलोड कर सकते हैं। प्राप्त करें' बटन पर क्लिक करें तो आप GameDeal पर नवीनतम सर्वोत्तम सौदे प्राप्त कर सकते हैं।

Zulu Response विशेषताएं

In Zulu Response play either as a British soldier or Zulu warrior in first person in a simulated tactical game for singleplayer, 4 person co-op or 8 person mulitplayer.

The game is based off true stories from the African Anglo Zulu wars of 1879 where each player has a squad of intelligent AI plus reserves at their command.

Command a Squad of AI

There are different classes of player with each having a unique squad of Zulu or British AI to command. The AI can be commanded as a whole unit, smaller groups or individually.

The size of a squad and number of reserves depend on the player class and whether they are Zulu or British.

The player can:

  • assign rally point destinations, generic target areas or have AI follow you

  • command the British AI to form up in battle lines of standing and crouched

  • assign British AI target locations and order them to fire on command

  • Command each line of AI to fire at once or alternate between standing and crouched soldiers to create a constant hail of bullets

Configurable Options

There are many configurable game options which make each game unique. Adjust realism settings for weapons, AI skill, environment, movement and tiredness during battle:

  • Tiredness impacting player movement

  • Weapons and melee effectiveness, adjust for each player and AI class

  • Adjust levels that impact AI tiredness in battle

  • Update the speed and frequency that AI move, fight and detect a target

  • Adjust Zulu speed and movement based on health

  • Command distance: will AI only respond to orders if in hearing range

  • Select game objectives like walls to breach, target spawn areas and numbers to escape

  • Game timer

  • Choose to have weapons smoke linger on the battlefield and create an eerie smoky battlefield

  • Iron sight or cross hair

  • Re-spawn or have it hardcore and realistic where player death ends game

  • Options for AI quick recognition: choose none, name or have symbol tags appear above AI in your squad

  • Reload: auto or player initiates

  • Spear impalement

  • Soldier cowardice: set a level that impacts desertion and AI morale in battle

  • Frequency of player requested Zulu charges

  • Percentage of Zulus that form an Impi charge

  • Number of reserves for a player

  • Choose an in game marker cursor

Medals and Rewards

Earn medals (British) or rewards (zulu) in game. Your AI will respect a commander who has earned medals and rewards and will fight harder or trade them in whilst in game for a benefit.

Realistic Maps

The maps are realistic and based on the actual battlefields of 1879. They have been scaled to the real world and based off satellite images, old drawings and maps from the period.

Relive the Battles

We've based our maps and gameplay off the actual battles or flash points from the war.

और दिखाओ

पूर्वावलोकन

  • gallery
  • gallery

जानकारी

  • डेवलपर

    Web Interactive Solutions.

  • नवीनतम संस्करण

    1.0.0

  • आखरी अपडेट

    2017-06-12

  • श्रेणी

    Steam-game

और दिखाओ

समीक्षा

  • gamedeal user

    Oct 13, 2016

    been exited for this game since i seen it ... and well yeha its good and only a ALPHA but good fun . try yo join someone that has a multiplayer going but couldnt seem to join (no error ) just couldnt join finding the command structure i bit fiaddly but all and all iam enjoying this and cant wait to see how much it will progress e.g gfx controls maps etc pros old school guns diffent kind of war and british cons controls/commands bit buggy AI multiplayer issue
  • gamedeal user

    Oct 13, 2016

    Important Notice: In my first few playthroughs, I found the game difficulty ridiculously easy and it would take about 5 stabs with my bayonet to kill one zulu. Well, I'm pleased to inform you that this game has the option to crank the difficulty of every concievable weapon and unit type right up. In my last playthrough, I actually dreaded the Zulu charge as it now only took one spear to kill me and my men. In feels like a hardcore mode now, which I absolutely love and the objectives to complete are that much more difficult to complete. Here is what I found and changed: http://steamcommunity.com/sharedfiles/filedetails/?id=780052538 New Update Devs have fixed 8 bugs since releasee and they keep in regular communication with the community. They also explain what's coming up in future updates before they arrive which I appreciate. They listen to EA ideas and respond with enthusiasm. I certainly trust the devs with sticking with this excellent game. The Review I'm going to give this game a tentative thumbs up for now. http://steamcommunity.com/sharedfiles/filedetails/?id=779961514 I've been anticipating the release of Zulu Response for a few months now and now that its released, I have mixed feelings towards the game. First impressions are not great. The visuals are very outdated with player models looking more like tin soldiers than life like characters. The foliage is quite convincing but again the texture detail is very basic. The animations of the characters fair a little better, with Zulu warriors breaking into tribal dancing and British soldiers stretching their weary legs, unfortunately the animations aren't convincing in the heat of battle. British soldiers don't yet seem to know how to aim down their Martini-Henry rifles yet and the Zulu's who primarily use melee attack with their asagai's don't quite know how to throw them. Please note, if you have a good PC or laptop and you have Nvidia, then you can up the graphic capabilities in Nvidia control panel and the game in EA can look like this: http://steamcommunity.com/sharedfiles/filedetails/?id=782059458 However, there is something about Zulu Response which gives me optimisim for its future and that's it's completely broken command system. I'm not quite sure why the Developers decided to place the complex command orders for your squad through a hotkey (K) rather than a command wheel as seen in Insurgency, which would feel more intuitive to use and drastically reduce the confusion that players may have, however having said that the commands you can order are historically accurate and quite fleshed out. I think this is where Zulu Dawn's strength lies. If the devs can simplify the command orders using a command wheel, instruct the AI to actually go to the correct position and fire on command then I think this game can go far. To be sure, the visuals need a complete overhaul to compliment the "realistic gameplay" and the animations need a lot of attention but those are relatively easy to accomplish than if the command system was lacking in historical detail. The small dev team have said the game will be in EA for about 8 months. In those 8 months, I believe they could make the Zulu's Response even louder if they focused on enhancing the realism of the game, fixing the somewhat broken AI and changing their command order system. One area of the game that does stand out is the audio. Whilst the fighting sounds are rather simple, the music which accompanies the action, with the Men of Harleck and the Zulu's singing is rousing to the soul and does intensify what is rather a bland combat experience as of now. Oh and please, please devs remove for now the frightened/ suppression system it feels as though I am on the high seas and it could make some people violently ill. A simple grey out would suffice. For now I'd rate Zulu Response with a decent 7.5/10. Given time, I'm optimistic that Zulu Response will be a "must have" for anyone remotely interested in the Anglo-Zulu war. Update: I was having issues with performance on my laptop, however I noticed it was running on the integrated graphics card. For those who have Nvidia control panel, Zulu response is under UDK (Unreal Development Kit). Having almost reached the 2 hour mark now, I can say that I was slightly too harsh on the audio and combat mechanics. I was just in Rorkes Drift defending the farmstead with 30 men and the inevitable Zulu charge really made me see the huge potential in this game. The Zulu amassed on the South wall, but I had placed my men on the North wall. I had to order my men double time to cover the South entrance and as I was doing so three of my men fell to spears. The Zulu war chants and the speed in which the Zulu arrived unnerved me, and I ended up taking out my sword and swinging it wildly at the mass of oncoming Zulu. I was wounded and decided to order my men to form ranks and fire on command. Zulus fell before my eyes as smoke filled the air. The hospital during this assualt was set ablaze, which was a sad sight to behold. As more Zulu's arrived, I ordered an orderly withdrawal to the Kraal Biscuit boxes and it was there we made our last stand. The bugle player sounded his last command, as the Zulus overran our lines.
  • gamedeal user

    Oct 13, 2016

    Looks like its a classic in the making! Cant wait for the next update!
  • gamedeal user

    Oct 13, 2016

    god i wanted this to be great, and i hope it will be. This is released WAAAAAY too early. its barely playable. The audio is massively out of wack (too low sometimes, then WAY too loud), the controls are clunky, more than half the commands do not function, MP doesn't seem to work yet. For $15 dollars no way. Reduce the price and raise it as it gets closer to launch if you want to keep testers. Refund for me. I'll be back on release.
  • gamedeal user

    Oct 13, 2016

    Game has much potential but very clunky comand structure poor needs to be improved very difficult to give orders needs to be smoother
  • gamedeal user

    Oct 13, 2016

    I've been waiting for the release of this game and now that I've tried it I'm not really disappointed. You get to be a British soldier or a Zulu warrior and run around and fight Zulu warriors or British soldiers. That's what I expected and that's what I got. The little glitches and drawbacks have been more or less covered by other reviews. I'll just say this; if you're interested in this period of history and this subject, buy this game. Remember, it was just released. There're going to be some problems, but $15 isn't that much for a decent game and if we support the developers now it will make it easier for them to improve the game as time goes on.
  • gamedeal user

    Oct 13, 2016

    This game is definitely still in its infancy, however if the developers continue to work on it I think it could be a cool game. The AI is currently quite buggy, the menus are fairly gross looking and the graphics are pretty bad. I do like the concept and I think, if the developers continue to work on it, the game could end up being pretty good. As of right now I don't recommend buying it unless you want to support the developers, but I have hopes that the final result is a good game worth purchasing.
  • gamedeal user

    Oct 23, 2016

    In short, it definitely needs some work: but it doesn't stop it from being a fantastic game! Pros: - Wonderful atmosphere - Variety of different playstyles - Difficult and entertaining battles Cons: - Voice acting needs work - I don't really know what's going on sometimes (but that's war isn't it?) - AI seems a little off sometimes - Needs a total overhaul of the command system!
  • gamedeal user

    Oct 29, 2016

    Great Concept but it needs alot of work dont buy it unless you can enjoy gameplay and not graphics as there isnt anything special here but with time this can become something of greatness and worth.
  • gamedeal user

    Jan 18, 2017

    Oh dear, released too early, really buggy game - I don't know where to start - has potential. The game plays really poorly, the units don't always move well, they go in odd places, you can kill loads of English soldiers before one takes you down. The interface is horrible - look at Operation Flashpoint for pointers. REally clunky to play, needs an ability to pause batle and give instructions. Menus are about 20 years old and are not that responsive. The missions are limited and there is no ability to create your own - you can only play a couple of missions on my version - I won one to get another one, I want to play in my order. Besides, the first open nbattle is Rourkes Drift - which happend after some of the others in the game. Really feel I was duped with my hard earned cash. I never usually leave game reviews, but this was poor and way too early. Some folks might come back to you
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