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डाउनलोड
Observation

Observation

79
79 सकारात्मक / 2052 रेटिंग्स | संस्करण: 1.0.0

No Code

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GameLoop एमुलेटर के साथ पीसी पर Observation डाउनलोड करें


Observation, No Code द्वारा विकसित एक लोकप्रिय स्टीम गेम है। आप पीसी पर खेलने के लिए गेमलूप के साथ Observation और शीर्ष स्टीम गेम डाउनलोड कर सकते हैं। प्राप्त करें' बटन पर क्लिक करें तो आप GameDeal पर नवीनतम सर्वोत्तम सौदे प्राप्त कर सकते हैं।

Observation स्टीम गेम पाएं

Observation, No Code द्वारा विकसित एक लोकप्रिय स्टीम गेम है। आप पीसी पर खेलने के लिए गेमलूप के साथ Observation और शीर्ष स्टीम गेम डाउनलोड कर सकते हैं। प्राप्त करें' बटन पर क्लिक करें तो आप GameDeal पर नवीनतम सर्वोत्तम सौदे प्राप्त कर सकते हैं।

Observation विशेषताएं

Observation is a sci-fi thriller uncovering what happened to Dr. Emma Fisher, and the crew of her mission, through the lens of the station’s artificial intelligence S.A.M. Players assume the role of S.A.M. by operating the station’s control systems, cameras, and tools to assist Emma in discovering what is happening to the station, the vanished crew, and S.A.M. himself.

You're not on the station, you are the station

Blending narrative adventure, puzzles, exploration, and cosmic existential horror, uncover the true nature of yourself, your crew, and the mysterious always-present hexagon on Saturn...

और दिखाओ

GameLoop एमुलेटर के साथ पीसी पर Observation डाउनलोड करें

Observation स्टीम गेम पाएं

Observation, No Code द्वारा विकसित एक लोकप्रिय स्टीम गेम है। आप पीसी पर खेलने के लिए गेमलूप के साथ Observation और शीर्ष स्टीम गेम डाउनलोड कर सकते हैं। प्राप्त करें' बटन पर क्लिक करें तो आप GameDeal पर नवीनतम सर्वोत्तम सौदे प्राप्त कर सकते हैं।

Observation विशेषताएं

Observation is a sci-fi thriller uncovering what happened to Dr. Emma Fisher, and the crew of her mission, through the lens of the station’s artificial intelligence S.A.M. Players assume the role of S.A.M. by operating the station’s control systems, cameras, and tools to assist Emma in discovering what is happening to the station, the vanished crew, and S.A.M. himself.

You're not on the station, you are the station

Blending narrative adventure, puzzles, exploration, and cosmic existential horror, uncover the true nature of yourself, your crew, and the mysterious always-present hexagon on Saturn...

और दिखाओ

पूर्वावलोकन

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जानकारी

  • डेवलपर

    No Code

  • नवीनतम संस्करण

    1.0.0

  • आखरी अपडेट

    2020-05-21

  • श्रेणी

    Steam-game

और दिखाओ

समीक्षा

  • gamedeal user

    May 22, 2020

    [h1]6/6[/h1] I've played this game a year ago on a friend's console (hence the ~0 hrs played at the time of posting this review) and I'm super happy to be finally able to support the devs by buying it on my platform of choice! As a sucker for sci-fi and psychological horror/thriller Observation blew me away, it's a little gem that ticks every box in my books and I can't recommend it enough if you like the genre. The people at No Code studios have absolutely nailed the art direction: insane atmosphere (and no, I'm not making that pun), sound design, environmental graphics, detail and lighting, a claustrophobic level design that's simply perfect for the setting, great voice acting and dialogue that never feels like over-the-top Hollywood style stuff, and generally a great take on the artificial life theme with subtleties and mysteries, lots of questions and the right amount of answers. All especially more impressive since we’re talking about an independent studio. I’m still going to address a few issues some might have with this game, things that never ruined the experience for me but that you might want to know about if you’re considering purchase. Without spoiling too much, we play as a malfunctioning AI and are required to gather information by navigating the station (cycling cameras or piloting a drone) and more importantly make sense of its systems, figuring out UIs to perform various tasks and help the crew. While I wouldn't go so far as to call Observation a walking simulator, it might stretch the concept of gameplay for some people. In some ways it could feel like you're more of a spectator than a player, interacting with the characters to help them progress a story that is presented in a mostly linear fashion. This approach is evidently intentional and coherent with narration and characters: personally, I consider it nothing short of brilliant, and it’s hard to explain just how brilliant without spoiling the story. However, as deliberate as it may be, I’m also aware that it could be too off-putting for some people (I’m not judging though). You can expect to complete it in about 4 hours if you never get stuck and rush through it. I do feel that the length is perfect for this kind of story and how it’s structured (think of a miniseries), making it longer might have meant ruining the pacing. It's quality over quantity, and it would just be unfair to assess it in terms of price/time ratio. Lastly, face models/animations are not on as high a level as everything else in the graphics department, and they wouldn’t stand out as much if it weren’t for the incredible level of detail that makes environments border photorealism at times. Again, this contrast was not really immersion breaking for me and I feel like I’m just nit-picking by now. In conclusion, I don’t think calling it a “narrative driven videogame” would really do it justice because of the clever and innovative way its gameplay elements are implemented and the overall quality level and effort put into it compared to others, but this label might ultimately be a decent enough way to judge whether you could enjoy it or not. For me, it’s one of the best of its kind. If you can’t stand the entire category then it might not be for you, and yet I wouldn’t bring myself to tell you to stay away from it and not even give it a chance.
  • gamedeal user

    Jun 5, 2020

    I just finished Alien: Isolation and I was suffering from a typical withdrawal syndrome you face every time you complete a great game: you want more of that. I stumbled upon Observation almost accidentally: noticed a banner on the store front page. The way it's built resembles the visual style I was looking for, so I clicked. Trailer talks about some accident on a space station, where a woman has to fight for her life. Sounds familiar? Aesthetics, voice, text fonts, music - everything is so warm and familiar after the Alien game, so I had no other choice, but to buy Observation. After finishing the story I read that some developers worked on Alien: Isolation and you can clearly see where they took inspiration. In a good way. This is not a cheap copy without xenomorphs, but a solid work in a similar genre. Be ready, because your character is not an astronaut. You're an [strike]wizzard[/strike] on-board computer, Harry! Gameplay is built around switching through different station modules to resolve some issues and identify what's going on along the way. In order to enable or disable a station's internal system, you have to play one of mini-games, perfectly stylized and blended with the given setting. It may not sound like a big fun, but it keeps you engaged. Meanwhile, the story unfolds step by step revealing dark secrets, going from adventure to horror. You won't get clear answers on what happened before, what is happening now and what is gonna happen next. By that I don't imply that the ending is anti-climatic, no. Observation is like a well-balanced short-story. It will make you wondering. I enjoyed this game and can definitely recommend it to anyone, who is in fond of mystic stories, horror elements, loves space aesthetics. Observation won't make you sweat in terms of gameplay, but for sure it will stay in your heart.
  • gamedeal user

    Jun 24, 2020

    Another game that makes me wish Steam had a "well.....it depends" button. Overall, its a unique and memorable experience, but brings alot of the same problems that weighed down Stories Untold, their last game. No Code at this point obviously specializes in immersive, highly interactive puzzle games that have you interfacing with complex, beautifully realized UIs and machinery with very little hand-holding, relying on player intuition to both complete said puzzles and advance the story through contextual interactions with characters and the environment. At Observation's best, those mechanics all come together to deliver some truly involved-feeling experiences and plot progression. However, at it's worst, just like in Stories Untold, those mechanics can be WAY too vague and can absolutely ruin the pacing of the story as you desperately bump around looking for an item to interact with until you give up, look up a walkthrough, and find out you had to use a specific function on a seemingly irrelevant object, or a menu you haven't used since the beginning of the game. If I didn't thoroughly enjoy the setting, sound design, and mechanics that worked, I would have left a negative review, but even with the numerous frustrations I ultimately enjoyed it. With their next title, No Code seriously needs to learn the difference between denying players info so they can figure things out on their own, and denying players important contextual clues, that without, make some of the most basic things such as advancing a cutscene a cryptic chore. Buy it on sale and keep track of that 2 hour refund period.
  • gamedeal user

    May 22, 2020

    Just beat this game is one sitting. If you guys/gals like suspenseful story telling, this game is for you. I've ran into a few bugs in the game that halted my progress. The fix is to quit out of the game and go back in. I had to do this at least three times. The game play was excellent and the story wanted to grip me in more. I recommend this if you like Alien:Isolation, but just without any monsters or aliens. If you ever seen the movie Gravity, it's like that but with a twist. I recommend getting this on sale and not full price. 9/10
  • gamedeal user

    May 22, 2020

    The gameplay is Kings Quest or Myst-like, interspersed with minigames, with the addition of multiple camera angles. I hope this information helps someone, cause I couldn't tell from the storefront, maybe I'm not attuned to the relevant keywords. Warning for Developers and Engineers: bring a fifth (750ml outside the USA) of suspension of disbelief. You will need it.
  • gamedeal user

    May 22, 2020

    What an experience. Imagine the best parts of Alien and 2001 Space Odyssey, thematic, futuristic yet 80's low-fi technology aesthetics and combine them in the best possible way. Be HAL 9000 and enjoy the ride. This game will make you think and have some ethical decisions to make. Presentation can't be better. Graphic design on this game is the best I ever remember seeing, UI design elements are original incredibly inspired and well executed, from the overall menus, to maps, interaction prompts or mini games. Graphics are remarkably good and art direction is excellent. Max them as much as you can and leave every chromatic aberration, blur, noise and post setting you'd normally deactivate because on this game they are well thought and add to the presentation. Music, voice acting and that opening credits are really good too.
  • gamedeal user

    Jun 23, 2022

    10/10 atmosphere, 3/10 controls
  • gamedeal user

    Nov 24, 2021

    Observation is a atmospheric supernatural first person space thriller that’s part gravity, part Cloverfield, and part 2001: A Space Odyssey. While it plays like an adventure game where you have to scan every surface for objects you can manipulate (this isn’t a shooter or action game) the game itself can be rushed if you don’t search for audio logs and secret items, but doing so limits the amount of back story you know and leaves the goals and motivations of the crew unexplained. If you are looking for something to play for a few hours then I highly recommend picking this up, especially if you can find it on sale or discount. [b]Story[/b] You play as SAM, the on-board AI on the multinational space station Observation. You are restored to power after a catastrophic failure that has left the station badly damaged, your systems and memory banks offline, and the remaining crew scattered and unaccounted for. Emma, the astronaut who restores your minimum core functions has you help her restore remaining systems, as both of you work together to figure out what has happened, and what needs to be done to survive. The game story has plenty of twists and turns and I thought was really well constructed, and as some things are revealed it becomes apparent the mission wasn’t as benign as first assumed. [b]Gameplay[/b] Being the on-board computer, you are limited to controlling the cameras and zooming in on objects and reconnecting them to your systems, where they can then be accessed. Each camera has a limited field of view, and some puzzles need you to switch between multiple cameras to find the required ship systems to connect to. Parts of the game have you piloting a sphere with remote functionality, which allows you greater freedoms to explore. The puzzles and mini games aren’t too difficult, though the game doesn’t remember answers for you, some codes and coordinates need to be written down which was slightly frustrating (you’re a computer that can’t remember basic information). If you don’t like jump scares there’s a few points where something might surprise you, but they are mild compared to other games and it’s never out the blue (the game is good at building up the tension to those points). Some of the games helpful hints aren’t advised (like how to add a way-point), which would have saved considerable time in trying to get to where I wanted, without having to load the map screen all the time to try and traverse the station. The game does lock you out of areas as you progress past certain parts, so it’s quite easy to miss the few collectables and other objects you can collect. There’s no new game+ mode, so if you are aiming for some achievements it means another play through. [b]Graphics[/b] The games UI is designed quite well, lots of the systems you have to interact with are in a off-screen menu which slowly expands (like a computer menu). This reduces a lot of the onscreen clutter, it also fits right in with the player being a computer. Some of the screens hold information that starts making a lot more sense as the game progresses. Visually the game look pretty good, the space stations interior is consistent, though it does change as the game progresses. I thought the puzzles/mini games were well designed and aren’t too abstract, and I liked the illusion of choice that you sometimes get. For some reason the game kept shunting the graphics setting back from 4K to 1080p every time I loaded it, but other than that I didn’t run into any graphical issues. [b]Music[/b] The music is quite ominous, and the lack of dramatic music in large parts of the game really sets you on edge when it starts playing. I found the voice acting to be really well done (especially for SAM and Emma), though the rest of the crew is only voiced via the scattered audio logs and damaged memory banks you find. [b]Achievements[/b] If you are chasing 100% achievements then you want to play with a guide as there are missable audio logs and objects to find that require an additional playthrough, but other than that it’s fairly easy to do For more reviews please visit https://store.steampowered.com/curator/31327216/
  • gamedeal user

    Nov 3, 2021

    Pretty good movie. Wait.. This is a video game? I jest, but I'm kind-of serious at the same time. The "puzzles" are so basic and easy that they might as well have not even been put in this "video game". Controls and cameras are clunky/awkward, but it does give a real feeling of what I imagine controlling cameras and flying spheres would be like. Anyways, is this a good video game? No. Do the story, voice acting, setting, atmosphere, and moving around in the world make for a great immersive experience? Absolutely yes. If you want to "play" a film, then this "game" is certainly for you. I had a great time with it, but just don't expect a video game - think more like an slightly interactive movie.
  • gamedeal user

    May 23, 2020

    Okay, I guess I get to be the guy to earn all the hate for negative reviews, but this is the second time I've tried Observation - once from Epic, where game-stopping bugs forced a refund, and again here on steam a year later, praying that the bugs were fixed by now. Good news, bugs in the first act are fixed, it seems. Bad news, I got more time with gameplay. This really breaks my heart. It's an awesome concept, beautifully staged and well-acted. The story - the part I could get to - was interesting and pushed me along. But what killed it for me... what murdered any sense of investment... was the G-D controls. Infinitely variable, never explained, poorly conceived and horribly kludgy in execution. I could have even lived with that, if not for having to put up with Emma G-D Fisher screaming at me in increasingly nasty tones that I'm doing a thing wrong, SAM, YOU'RE DOING IT WRONG AND WHAT IS WRONG WITH YOU ETC. ETC. Well, missy, if you had a consistent control scheme that could be learned and used from one puzzle to the next, maybe I COULD OPEN YER DAMN AIRLOCK FOR YOU RIGHT NOW OH NO SAM WHY CAN'T YOU DO THIS SIMPLE THING ETC. ETC. I wanted so badly to love this like I loved Stories Untold. I love the idea of the disembodied AI. But if you introduce a mechanic like that, you need to A) simplify the fiddly bits, and B) explain the custom keypress puzzle that each encounter requires. Obviously there are a lot of people here with more patience than I do, and I salute their perseverance. But there are enough adventure/walkers out there that I don't need to remap my brain to play. Sorry, folks, hard pass from me. Again.
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