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डाउनलोड
Kingdoms Reborn

Kingdoms Reborn

90 सकारात्मक / 3329 रेटिंग्स | संस्करण: 1.0.0

Earthshine

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GameLoop एमुलेटर के साथ पीसी पर Kingdoms Reborn डाउनलोड करें


Kingdoms Reborn, Earthshine द्वारा विकसित एक लोकप्रिय स्टीम गेम है। आप पीसी पर खेलने के लिए गेमलूप के साथ Kingdoms Reborn और शीर्ष स्टीम गेम डाउनलोड कर सकते हैं। प्राप्त करें' बटन पर क्लिक करें तो आप GameDeal पर नवीनतम सर्वोत्तम सौदे प्राप्त कर सकते हैं।

Kingdoms Reborn स्टीम गेम पाएं

Kingdoms Reborn, Earthshine द्वारा विकसित एक लोकप्रिय स्टीम गेम है। आप पीसी पर खेलने के लिए गेमलूप के साथ Kingdoms Reborn और शीर्ष स्टीम गेम डाउनलोड कर सकते हैं। प्राप्त करें' बटन पर क्लिक करें तो आप GameDeal पर नवीनतम सर्वोत्तम सौदे प्राप्त कर सकते हैं।

Kingdoms Reborn विशेषताएं

WELCOME TO KINGDOMS REBORN

Kingdoms Reborn is a city builder with simulated citizens, set in a procedurally-generated world map. Grow your kingdom through the eras from a tiny medieval hamlet into a prosperous global empire! Cooperate or compete in real-time with your friends in multiplayer mode.

Early Access warnings!

The game is in (very) active development. Expect your saved games to break once in a while when new patches are released. The game will be continuously optimized and improved!

CHEERS TO THE NEW BEGINNING!

The Great Freeze left civilization in ruins. Few were strong enough to withstand the cold and plague that claimed the earth. Decades have passed since the frost took our lands, and our courage and hope have returned with the melting of the ice. It falls to us, we surviving few, to rebuild a flourishing civilization.

GAME FEATURES

  • SIMULATED CITIZENS

    Individual citizens are simulated (similar to Banished)

  • 2 CULTURAL FACTIONS

    Each with unique art and gameplay style (The Duchies & The Emirates). More coming in the pipeline!

  • 7 DISTINCT BIOMES

    Large procedurally-generated world map with 7 distinct biomes

  • EXTENSIVE TECH TREE

    Research technology to unlock new buildings, bonuses, and upgrades

  • ERA PROGRESSION

    Upgrade your houses and buildings through 4 different Eras

  • RIVAL KINGDOMS

    Compete, conquer, or cooperate with neighboring cities

  • MULTIPLAYER

    Play solo or play with friends (up to 8 players)

  • CARD SYSTEM

    Our card system—with action, policy, and bonus cards—will ensure no two games are ever the same!

JOIN OUR COMMUNITY

Follow Kingdoms Reborn updates and news here:

और दिखाओ

GameLoop एमुलेटर के साथ पीसी पर Kingdoms Reborn डाउनलोड करें

Kingdoms Reborn स्टीम गेम पाएं

Kingdoms Reborn, Earthshine द्वारा विकसित एक लोकप्रिय स्टीम गेम है। आप पीसी पर खेलने के लिए गेमलूप के साथ Kingdoms Reborn और शीर्ष स्टीम गेम डाउनलोड कर सकते हैं। प्राप्त करें' बटन पर क्लिक करें तो आप GameDeal पर नवीनतम सर्वोत्तम सौदे प्राप्त कर सकते हैं।

Kingdoms Reborn विशेषताएं

WELCOME TO KINGDOMS REBORN

Kingdoms Reborn is a city builder with simulated citizens, set in a procedurally-generated world map. Grow your kingdom through the eras from a tiny medieval hamlet into a prosperous global empire! Cooperate or compete in real-time with your friends in multiplayer mode.

Early Access warnings!

The game is in (very) active development. Expect your saved games to break once in a while when new patches are released. The game will be continuously optimized and improved!

CHEERS TO THE NEW BEGINNING!

The Great Freeze left civilization in ruins. Few were strong enough to withstand the cold and plague that claimed the earth. Decades have passed since the frost took our lands, and our courage and hope have returned with the melting of the ice. It falls to us, we surviving few, to rebuild a flourishing civilization.

GAME FEATURES

  • SIMULATED CITIZENS

    Individual citizens are simulated (similar to Banished)

  • 2 CULTURAL FACTIONS

    Each with unique art and gameplay style (The Duchies & The Emirates). More coming in the pipeline!

  • 7 DISTINCT BIOMES

    Large procedurally-generated world map with 7 distinct biomes

  • EXTENSIVE TECH TREE

    Research technology to unlock new buildings, bonuses, and upgrades

  • ERA PROGRESSION

    Upgrade your houses and buildings through 4 different Eras

  • RIVAL KINGDOMS

    Compete, conquer, or cooperate with neighboring cities

  • MULTIPLAYER

    Play solo or play with friends (up to 8 players)

  • CARD SYSTEM

    Our card system—with action, policy, and bonus cards—will ensure no two games are ever the same!

JOIN OUR COMMUNITY

Follow Kingdoms Reborn updates and news here:

और दिखाओ

पूर्वावलोकन

  • gallery
  • gallery

जानकारी

  • डेवलपर

    Earthshine

  • नवीनतम संस्करण

    1.0.0

  • आखरी अपडेट

    2020-11-01

  • श्रेणी

    Steam-game

और दिखाओ

समीक्षा

  • gamedeal user

    Nov 12, 2021

    TL;DR: rough around the edges, solid colony builder. Know what you're getting into before buying. It really does feel like Banished+. And if the game continues to improve going forwards towards full-release, it will be a great colony builder/logistics game. At the moment the facet of the game I find most irritating is logistics. And the problem is extraordinarily worse on the harder difficulties. Specifically: I've noticed that citizens will spend the better part of an entire season getting food or medicine for a single-use -_- This issue could be resolved if homes also stored a small amount of food and medicine supplies (similar to the way they do for fuel) - and citizens refrained from making longer trips to replenish their own needs rather than trips to replenish the stock in their homes. I've played almost exclusively on Deity difficulty (the hardest) and I swear there are some avenues of food production that don't even fulfil the food requirements of those who work there. Feedback: - Fishing seems particularly awful in food, per worker, per time. - Fruit gathering not much better, especially when taking into consideration the ranch-sized orchards and doubled workforce, compared to them. - Farms feel really inconsistent. You can slap housing down right next to them, and have them near a trade post/port with significant storage, and the worker will still find a way to be miles away come autumn and miss out on harvesting most or all of the crop before winter comes - I would love to see a 'realistic' difficulty setting that had moderate-to-high consumption penalties (less than the highest, probably), considerably slowed down the ageing of colonists, extended the duration of seasons, in general just slowed down the game. a lot. - (unsure if this is already how it works) Luxuries should have dynamic consumption rates i.e. furniture, jewelry, pottery, books should all be 'consumed' far far slower than the consumable or perishable luxuries like flowers, alcohol, cannabis, etc. The production rates/cost of luxuries could/should/would then need to be rebalanced against their respective consumption speeds and labour cost. - more comprehensive descriptions on the purposes of buildings(i.e. 'beer' breweries can also brew cider and other alcohols other than wheat beer, despite the description very specifically stating it brews beer from wheat.) and their production/consumption rates. - (also unsure if already how it works) variable nutrition values for foods. Some foods replenish more food need than others. A loaf of bread should be worth more food replenishment than a single orange.
  • gamedeal user

    Nov 19, 2021

    I just like to get baked and build a world. Really nothing else to say. I enjoy this games mechanics and atmosphere.
  • gamedeal user

    Apr 29, 2022

    Kingdoms Reborn is a game that has two faces. One face is peaceful single player and the other face is the maniacal multiplayer or later in a campaign. Buy this city builder if you want to relax. It's akin to listening to the birds chirp on a perfect spring day, just watching time pass by, not a care in the world. It can be the city builder equivalent of birdwatching. Then a few hours later you can buy military units and you start unlocking cards that steal your opponent's population and laugh maniacally as you become a monopolistic overlord of the world board as your lands encroach upon one another's and your opponents lie in destitute ruin. This game has a deckbuilding mechanic akin to a game called Spellcaster University. Eerily similar, in fact. If there is a genre for this type of game, I would like to know what it is. I like the mechanics of this game far more than SU, however. You have more agency for choice. The deckbuilding is such: You can build any number of basic tier buildings (e.g. houses, roads, etc.) and those do not require a card. However, in order to build production buildings such as a pottery, brewery, or forester, you must have a card in your hand. You can select a card at random from a randomly generated set and may purchase one every time a timer counts down. If you choose not to, your 'picks' build up over time and you may do the selection process multiple times. If you let it build up five times, you get a 'Wild card' that lets you select any type of building yourself. This is where Kingdoms Reborn excels in the mechanics department. You can also purchase any newly unlocked card on the tech tree for the fee it would have cost you once you finish your research, nullifying fate entirely. For the duplicates, you can leave it to chance and get lucky (or get some better cards too) or you can let your Wild cards build up, the choice is yours. I took the lazy route on an easy difficulty and watched as my small village became more prosperous through trading over time. The game does not push you or urge you, with AI players able to spawn across the map. Alternatively, you may play in multiplayer and use special cards to Steal resources among other things (also available in single player) and be a total jerk to your friends/foes. The game has several difficulty levels so the main single-player aspect (that will remain unchanged whether you're playing with friends or the computer) can be toughened up a few levels if you so choose, for a more Banished-like experience. It all comes down to if you can cope with not being able to decorate and lay out your towns exactly how you want them and are okay with leaving it somewhat up to fate. That said, I ended up with a very large, very lovely, and very well-planned-out kingdom once I got the hang of this game. Check out Couples Games curator for more exciting ideas on new ways to make your partner mad!
  • gamedeal user

    Jul 12, 2022

    ---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☑ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☐ Very good ☐ Good ☑ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10 A great strategy/builder game really worth the price. It's fun to sink in hours at night into building a small village up to a grand metropolis which then runs out of coal in the winter and people get cold, crops start to wither leaving no more food for them all the while houses crash and your medicinal plant fields have no one to farm them since they died from hunger, slowly leaving the sprawling metropolis into an empty ghost town.
  • gamedeal user

    Mar 31, 2023

    A victim of early access. While this game had been within my top 10 games the latest major update has removed it from the list. Kingdoms Reborn offers an interesting game play of a post apoc world that starts from the stone age and so far reaches into the early industrial age. Map resources are important for success in this game. Sadly this is where the victim of early access happens. The creator of the map decided to change a core aspect of the game by removing plant resources from the map and lowering global fertility. Now the world map feels empty, trade is less important and trying to tech up is more difficult. Over all a negative. The response to backlash over this was just to sweep it under the rug and ignore it until players who disliked the update stopped playing and new players game in not understanding how great the old world was. Hopefully come next major update the world resource map will be fixed till then I cannot and will not recommend this game.
  • gamedeal user

    May 15, 2023

    I recommend Kingdoms reborn if you want a game with a small challenge, but mostly a chill experience where you want to see numbers go up. I usually don't get bored fast from city builders, but here around hour 35 I was done with all. There were no more challenges. Once you reach Trade centers where you can automatically export and import products, the game becomes a spreadsheet simulator. The prices are kind of ridiculous and is very easy to just make millions from simple products. An example: A population of 900 will consume around 16 000 - 18 000 food per year. To be self sufficient you can have around 100 people working on food production ( farms , mills and bread ). That is sufficient. You can have then 60 people working on some luxury item. For example pottery which is unlocked pretty early. You can just export that pottery for a huge profit and import everything you need. I have half of my population just chilling around and I have a basic income of a few hundred thousand from trading - You are missing a resource: just import it and forget about it. Diplomacy is funny: You pay 1000 gold and become friends with a faction. That is all there it is to it. I recommend if you want to set a challenge for yourself or maybe want a pretty city you want to admire without much penalty for mistakes. I don't recommend if you want a challenge and a deep economic system and a harsh world to survive.
  • gamedeal user

    May 31, 2023

    Play for 20 hours, put it down for two months. Play for another 20 hours, enjoy the new stuff, then put it down for two months. Play for another 20 hours, enjoy the new stuff, then put it down and come back later. It's fun. It's peaceful. It's not crazy hard. It's exactly what I wanted.
  • gamedeal user

    Jun 30, 2023

    This IS a good game. If you like city builders, you should like this, so get it. If you are still unsure and are in the habit of listening to the advice of a perfect stranger than feel free to read on... I was a little unsure as it starts slow and the card system seemed odd at first, but after a few hours it begins to feel natural and it works! There is unexpected depth in this game. It has a nice research tree AND an upgrade tree. Almost all the buildings are up-gradable so there is always a demand for your resources. The houses upgrade automatically if they have the necessary resources like in ANNO series games. Combat is a little too simplified by using a card system. You "train" various troops and "play" them in a battle by adding their cards to the skirmish. Your troops automatically battle it out against your opponent, but as the battle goes on you can add reinforcements to replace losses. It works, but would like to see them develop this area of the game. Co-op is fun and works well. Graphics are simple but work and have enough detail. UI is functional, with some nice features, but missing other quality of life features, hopefully to be added later. I took a flier on this game because I like city builders, I'm really glad I did. It has similarities to other city builder games like Banished, ANNO, etc., but has unique mechanics to give it it's own charm. Runs and plays solid for EA. Only minor, non-game breaking bugs, ie. workers waling in water. Random map generator, multiple cultures, and various game settings should help to keep replayability high. Now if you excuse me, I have squandered to much game time on this dribble... and so have you if you are actually still reading this.
  • gamedeal user

    Aug 9, 2023

    Basic, but manageable in a short summary. The game is currently Early Access at the time of review, and it does show somewhat in little ways, mostly visual details (villager detailing, some of the ground around buildings not changing to reflect winter, even when the buildings themselves do, etc). However I think this game mostly gets things right by focusing more on Macro than Micro, which is the primary difference between a good satisfying city builder and one that's just tedious to deal with. The restrictions are a little odd. The environment itself is freeform, with the player free to place buildings or paths wherever on valid terrain. However the buildings themselves are locked at a 90 degree rotation axis. This isn't a hindrance, though some players might not find it visually appealing I suppose, since paths can be set at any angle the player pleases. There is a "card" system in the game, where certain valuable things, buildings primarily, are purchasable "cards". One can purchase a card of a building, and from there on build one of that building anywhere they wish with that card. I admit the system, like other aspects of the game, is a little odd, and might sound like a turnoff to some players. Don't worry, its really not. "Wildcards" being the main thing you use, you get more per season, and often times you quickly end up with more than you have the logistical ability to build anyway. So this isn't much of a restricting factor at all right now. I think this is mostly there to help simplify building refunds when demolishing, which unlike many city building games, refund the player the full cost of the building as well as the resources used and the card for the building itself. I do like the game in its current state though. Again, it focuses mostly on macromanaging over micro, which means expanding to large sizes doesn't become tedious. With that being said I do feel the restrictions in its current state are a bit too lenient. The game has the ability to make "colonies" far away from the player, however the player being able to claim any land within a 7 tile radius (which is about half a continent) is a bit too much. Its not bad in its current state at all, but the mechanics present do need to be balanced to make things just a little more difficult. Or at least options (preferably at map generation) to make some mechanics more restrictive for those looking for a good challenge.
  • Nebula

    Aug 21, 2023

    My favourite Citybuilder game so far. I mostly play with another person (not Co-op) and we play it really casually and relax which this game is perfect for. I will say that the AI is always far behind and is mostly scenery to fill up the map. I don't mind it too much tbh, because I am just doing my own thing for the most part and I believe the developers just haven't focused on that part much yet. Game is still getting big updates every few months which is awesome and I can't wait to see what is next. IMO you should play this game with the option only Wildcards, it makes the game so much better. If I had any feedback for the developers I would say the following: -Winter period is just too much snow everywhere, and also places near the equator where it make less sense for there to be snow will still have it. I prefer to have much less of the overwhelming white snow on screen if possible. -Citystates needs more to them than what they have now. I pretty much just Raze every one of them if they are closeby. Maybe add Special resources/goods to them so it's worth keeping them. Or do something with trade with them. -After almost 90 hours of playing this game I would like to see more different Resources on the map if possible. -The artifacts for the museum is difficult to get. plus you have to search the whole map to find the building where you can get them. -Zoo, probably more different animals would be cool to see. maybe have certain biomes with certain animals. -Fighting mechanic. TBH, I don't mind it too much as it is right now because I mainly here for the building aspect of the game. But currently I am just ignoring military all together until the later eras when I have to raze some city states. I also don't like that the military cards take space in your card holder deck. but I guess you increase the card deck in the tech tree. -I feel like the Endgame is a bit lackluster. It should end with a bang but it doesn't really do it for me. Also the Oil power plants, you don't need a dozen people to power that stuff which it will do unless you limit it. I just put it to 2 workers and it works fine but it's just a bit odd. some more random ideas: Growing vegetables/fruits in different seasons based on real life, slaughterhouse, Spices?!, Religion?, Some Culture elements to make your Kingdom more unique and giving it more Personality to it, Pets? going around the city, Pests? like rats or other (mild) disasters, Biomes having more unique traits moreso than what they have now. Amazing Game especially for the price it's right now. If you like building cities this game is definitely worth checking out!
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