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डाउनलोड
EMPORIUM

EMPORIUM

72 सकारात्मक / 87 रेटिंग्स | संस्करण: 1.0.0

Tom Kitchen

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    ₹126.56₹126.56
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    ₹12.67₹12.67
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GameLoop एमुलेटर के साथ पीसी पर EMPORIUM डाउनलोड करें


EMPORIUM, Tom Kitchen द्वारा विकसित एक लोकप्रिय स्टीम गेम है। आप पीसी पर खेलने के लिए गेमलूप के साथ EMPORIUM और शीर्ष स्टीम गेम डाउनलोड कर सकते हैं। प्राप्त करें' बटन पर क्लिक करें तो आप GameDeal पर नवीनतम सर्वोत्तम सौदे प्राप्त कर सकते हैं।

EMPORIUM स्टीम गेम पाएं

EMPORIUM, Tom Kitchen द्वारा विकसित एक लोकप्रिय स्टीम गेम है। आप पीसी पर खेलने के लिए गेमलूप के साथ EMPORIUM और शीर्ष स्टीम गेम डाउनलोड कर सकते हैं। प्राप्त करें' बटन पर क्लिक करें तो आप GameDeal पर नवीनतम सर्वोत्तम सौदे प्राप्त कर सकते हैं।

EMPORIUM विशेषताएं

Press

IndieGames - "EMPORIUM seeks beauty in life's bleakest moments."

Killscreen - "What first struck me about Emporium is its isolated scenes and sharp virtual architecture."

itsoncraft - An interview discussing the development of EMPORIUM

About the Game

Emporium is a short interactive vignette. Exploring notions of escapism, loss and a fragmented sense of self in the wake of a personal tragedy.

These pockets of dissonant clarity are a vain effort to find beauty, poetry and reason in one's bleakest and most desperate moments.

Emporium is a small game lasting roughly 30 to 45 minutes. It has a minimal approach to game play, focusing on visuals and audio to build a visceral experience with sporadic dialogue choices leading the narrative.

और दिखाओ

GameLoop एमुलेटर के साथ पीसी पर EMPORIUM डाउनलोड करें

EMPORIUM स्टीम गेम पाएं

EMPORIUM, Tom Kitchen द्वारा विकसित एक लोकप्रिय स्टीम गेम है। आप पीसी पर खेलने के लिए गेमलूप के साथ EMPORIUM और शीर्ष स्टीम गेम डाउनलोड कर सकते हैं। प्राप्त करें' बटन पर क्लिक करें तो आप GameDeal पर नवीनतम सर्वोत्तम सौदे प्राप्त कर सकते हैं।

EMPORIUM विशेषताएं

Press

IndieGames - "EMPORIUM seeks beauty in life's bleakest moments."

Killscreen - "What first struck me about Emporium is its isolated scenes and sharp virtual architecture."

itsoncraft - An interview discussing the development of EMPORIUM

About the Game

Emporium is a short interactive vignette. Exploring notions of escapism, loss and a fragmented sense of self in the wake of a personal tragedy.

These pockets of dissonant clarity are a vain effort to find beauty, poetry and reason in one's bleakest and most desperate moments.

Emporium is a small game lasting roughly 30 to 45 minutes. It has a minimal approach to game play, focusing on visuals and audio to build a visceral experience with sporadic dialogue choices leading the narrative.

और दिखाओ

पूर्वावलोकन

  • gallery
  • gallery

जानकारी

  • डेवलपर

    Tom Kitchen

  • नवीनतम संस्करण

    1.0.0

  • आखरी अपडेट

    2017-05-17

  • श्रेणी

    Steam-game

और दिखाओ

समीक्षा

  • gamedeal user

    Aug 5, 2017

    I feel like there is a new trend on Steam - to buy a game that's definitely not for you and then complain about it with a negative review. That said, I highly recommend EMPORIUM. This game is a slow paced, story driven piece that is: - minimalist - relies heavily on character interaction - relies heavily on sound - relies heavily on PACE EMPORIUM gives you a lot to think about, so if you don't like wandering around and reading between the lines, don't buy it. The game is short, has two endings and is a great find for the price.
  • gamedeal user

    May 19, 2017

    Very emotional yourney through uneasy childhood. Game is a bit like Limbo or Inside. It's not very long, you can play it a few times to see everything. It cost 1,99 euro and it's worth it.
  • gamedeal user

    Jun 27, 2017

    I went into this game really wanting to like it. The story really has potential, the atmosphere and design are minimalistic yet very unsettling and brooding, almost monolithic. There was a lot about this game that really seemed to be filled with potential, but ultimately never delivered. I came out disliking this game, even if it was inexpenisve. I think that ultimately there wasn't enough substance in this game to really make it a complete piece. The story, while very mature and grounded, ultimately never really makes you care about the characters or choices all that much. Just displaying depressing dialogue isn't enough to create a narrative. The gameplay really doesn't feel engaging, either. While I understand the overall goal of trying to create a sense of dread with the long, repetative nature of the game, there simply wasn't enough world or character building for the player to really connect with. A better, more engaging narrative with conflict or more important decisions could have really made this a much better experience. Too much minimalism really takes away from this, both in narrative and in gameplay.
  • gamedeal user

    Jul 20, 2017

    The feel-good game of the year! Haha...only kidding. You'd be forgiven, at first glance, for wondering if Playdead have rushed out a new game so soon after the glorious Inside. This isn't the case, I'm afraid (though I'm probably also grateful, as great things take time, and I'd much rather they didn't start favouring quantity over quality). So yes, this game looks, sounds and "feels" utterly gorgeous. But what about story and gameplay? The story is dark. Or at least, the one iteration which I've played thus far (there's five endings) was very, VERY dark. Which is something I always enjoy, but then again, I'm not everyone. I would certainly say that anyone who DOESN'T enjoy more downbeat subject matter should probably avoid this like the plague. Similarly, anyone who exclusively enjoys fast-paced, action-packed games with lots of stuff to "do" won't find much to love here. Team Fortress 2 this ain't. Think of it as a 3D, isometric "walking simulator" with a limited number of locations, and a small number of "decisions" to make, and you're getting much, much warmer. Some might even call it a tad pretentious, and I wouldn't entirely disagree with them; but sometimes in order to make art you gotta stick your neck out a little. Being "safe" is one thing this game certainly can't be accused of, in terms of subject matter OR execution. If any of this still sounds remotely like you, it's only two bucks. Less on sale. The guy who made this game took a risk, so what's YOUR excuse? Life sucks, get a fuckin' helmet. Verdict: 8/10.
  • gamedeal user

    Jun 18, 2017

    Its a very short game, a dark story in it, the ambience is quite good for the story and graphics & art & sounds are very nice but the thing with this game is that there are some bugs in this game. (For example: sometimes the game stuck at black screen and to get rid of that you should change some in-game settings) Another thing is that game crashes sometimes and unfortunately you cannot save the game so if the game crashes in the middle of the story you have to start all over again. If devs fix these problems then its a playable and a good game.
  • gamedeal user

    Jun 26, 2017

    Waking up in the pool of your own blood in the darkness, You stand up and notice big facility with a sign Emporium, All you hear is ticking of a clock as if someone is reminding you that time is precious, Without anything to hold you back and with feeling of uneasiness your journey begins. Game lasts a 30 minutes, thats not long but if you have weakness towards philosophy and life experience you will gladly pay small price for Emporium. Although its just about exploring and giving out few answers which decides on ending, it is still fun time. It's simply a good bedtime story covered in interesting visual design. Hard to dislike if you enjoy unusual experiences. Give it a try.
  • gamedeal user

    Jun 29, 2017

    You play as a kid at the hands of an abusive mother and later as a man that lived through a life of mediocrity that eventually pushed him over the edge. You start as a young boy while you replay the most painful memories of your character's older self. Through the game you also dialogue with a old man (your future self) as in your last breath you reflect on what you were and what you lived through until the release of your last moment. I'd give this game a solid 9/10, it felt a bit short but damn was it worth it.
  • gamedeal user

    Oct 12, 2017

    I’ll be honest, I fell asleep the first time I played EMPORIUM. I also beat it that time, leaving me only fleeting memories of the beginning and ending. That makes a pretty good review in just two sentences, and if you want to punch out here I’ll continue being honest and say you’re not missing much. The core issues that put me under on this one have to do with the story, which is especially damning because story is all it has. Beyond the striking art style you’re getting an incomplete tale told in a way that does little to harness the power of its medium. Because of that I’m going to spoil parts of the game (mostly the structure) but if you’re still reading then I doubt that’ll bother you much. You awaken face down on the bloodied pavement outside the titular EMPORIUM, with precious little to do besides enter and peruse the strange exhibits on display. An old man by a camper will prompt a response from you, and then from there you travel to a strange, broken place where he meets you again. You’ll climb a tower he inhabits, and then find yourself in front of the changed EMPORIUM once more. Through each of these cycles you’ll glean more and more of your connection to the old man, as well as to the dreamlike expanses you find yourself in. Have you noticed the problem yet? I’ve just described the (literal) gameplay loop to you in less than a paragraph. Everything I mentioned there is everything you do in the game, just repeated upwards of half a dozen times. Repetition is a powerful tool in storytelling but it’s an utter drag on the proceedings here due to the lack of significant agency or revelation. Every time you loop you’ll see new things but you get just two choices per loop and their effects are unclear at first, and even once you understand them it’s still not to any appreciable effect. The game simply scoots you along to the next slice of contextless dialogue (unless you’re REALLY paying attention to the sets) to digest, as if expecting you to subsist on scraps of story indefinitely. What narrative there is touches on subjects like lost youth and depression, and I’d be lying if I said the mentions of child abuse or entomophagy weren’t a little horrifying. The themes and atmosphere are definitely trying for a psychological horror vibe, apparent nowhere more clearly than the deep, booming soundtrack. It just doesn’t work because you have no real connection to your character. You piece together the links between him and the old man and listen to the horrors of their lives but in the 20 minutes you’re going to spend with them, you’re not going to form the bonds necessary to derive any sort of anxiety from their experiences. The emotional hook to the story isn’t there, perhaps since the game is so determined to be vague and mysterious instead of letting you get inside anyone’s head. I won’t disparage the graphics, which were precisely what inspired me to give the game a go in the first place. The simple shapes and muted colors convey the right amount of melancholy, and some expert camera direction helps put it over the edge to something special. Again, it’s just in service of a narrative-driven game that never opens up the narrative to you. With your only control being movement, running, and checking things, there’s not nearly enough gameplay to prop up a vague story that requires analysis and commitment. To get the full story you’d need to play through the thing three times, which isn’t bad for a 20-minute game but multiplies that awful repetition threefold. I take great pleasure in championing indie and arthouse games but they need a basic level of quality and incentive, and while EMPORIUM might have the former it is sadly lacking in the latter. Did you enjoy this review? I certainly hope so, and I certainly hope you'll check out more of them at https://goldplatedgames.com/ or on my [url=http://steamcommunity.com/groups/audish]curation page[/url]!
  • gamedeal user

    May 18, 2017

    Good, short game. Simple mechanics, a story driven game that is pretty linear, only 2 options for each event, so 2 playthroughs will one hundred % complete the game. Well made, easily worth $2.
  • gamedeal user

    May 20, 2017

    These kind of games a wonderful. Nearly like a detox of gaming. I tend to bury myself in MMORPGs and sandbox games in general. Having a small contained game that can be completed fairly quickly feels good, especially ones as clean, crisp, and interesting as this one. It's very short, but quite potent. I've only completed it once and I feel like there are other endings so I'll be jumping back in soon.
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