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Unduh
Haeven

Haeven

40 Positif / 5 Peringkat | Versi: kapan: 1.0.0

Cleril Calamity Studios

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    Rp9065.57Rp9065.57
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Unduh Haeven di PC Dengan Emulator GameLoop


Haeven, adalah permainan uap populer yang dikembangkan oleh Cleril Calamity Studios. Anda dapat mengunduh Haeven dan game uap teratas dengan GameLoop untuk dimainkan di PC. Klik tombol 'Dapatkan' maka Anda bisa mendapatkan penawaran terbaik terbaru di GameDeal.

Dapatkan permainan uap Haeven

Haeven, adalah permainan uap populer yang dikembangkan oleh Cleril Calamity Studios. Anda dapat mengunduh Haeven dan game uap teratas dengan GameLoop untuk dimainkan di PC. Klik tombol 'Dapatkan' maka Anda bisa mendapatkan penawaran terbaik terbaru di GameDeal.

Haeven Fitur

Journey inside an Insane Poet's Mind!

Haeven takes place entirely inside the mind of Cleril the insane Poet! Explore fantastical interpretations of different parts of the mind including the Hippocampus, Ego, and more! Battle against your oppressive Subconscious as you struggle for control of your mind. Can you break the bonds of determinism or is your notion of free will ultimately just an ideal?

Features

  • Custom art, animations, sprites, and faces. All hand-drawn!

  • Custom soundtrack ranging from light piano melodies to hard rock! With some wub-wub for good measure.

  • Five hours of exploration, puzzling, and turn based RPG combat to satisfy your palate.

  • Skill Trees for the protagonist, each party member has unique aspects to them to diversify available strategies!

Menampilkan lebih banyak

Unduh Haeven di PC Dengan Emulator GameLoop

Dapatkan permainan uap Haeven

Haeven, adalah permainan uap populer yang dikembangkan oleh Cleril Calamity Studios. Anda dapat mengunduh Haeven dan game uap teratas dengan GameLoop untuk dimainkan di PC. Klik tombol 'Dapatkan' maka Anda bisa mendapatkan penawaran terbaik terbaru di GameDeal.

Haeven Fitur

Journey inside an Insane Poet's Mind!

Haeven takes place entirely inside the mind of Cleril the insane Poet! Explore fantastical interpretations of different parts of the mind including the Hippocampus, Ego, and more! Battle against your oppressive Subconscious as you struggle for control of your mind. Can you break the bonds of determinism or is your notion of free will ultimately just an ideal?

Features

  • Custom art, animations, sprites, and faces. All hand-drawn!

  • Custom soundtrack ranging from light piano melodies to hard rock! With some wub-wub for good measure.

  • Five hours of exploration, puzzling, and turn based RPG combat to satisfy your palate.

  • Skill Trees for the protagonist, each party member has unique aspects to them to diversify available strategies!

Menampilkan lebih banyak

Pratinjau

  • gallery
  • gallery

Informasi

  • Pengembang

    Cleril Calamity Studios

  • Versi Terbaru

    1.0.0

  • Terakhir Diperbarui

    2016-08-04

  • Kategori

    Steam-game

Menampilkan lebih banyak

Ulasan

  • gamedeal user

    Aug 7, 2016

    Oh my God, where do I begin with Haven. I'm aware that RPG Maker games usually have a bad rep because people usually affiliate games made in RPG Maker to be complete trash because (as the traielr for the engine describes) it's so simple that a kid can use it. However I'm always open minded when I go into these titles as there have been true classics made in the engine varying from games like Corpse Party and even the surprise that was The Deed. However Haven fits into the category of what most people tend to think RPG Maker titles are affiliated with, complete trash and then some. Gameplay in Haven is the typical sort of thing you can expect for a game made in the engine. You walk around, interact with things and get into battles. Now usually the gameplay in RPG Maker games are quite hard to mess up but somehow it's messed up in this particular title. The main issue with this is that you could probably just spam the attack button and win. I remember there was a notice that came up before a boss battle saying "It's best to save here, you're probably gonna die" (litterrally that's what it says, I'll be talking about those messages a bit later.) So I saved and guess what happened? I spammed the attack button and I won. "Designed for RPG veterans" my a*s. Now I also want to talk about the messages. One of the games main promotions that it features is that there's "No handholding" that is compeltely false. This game tells you absolutely everything. It reccommends points where you save, litterrally saying along the lines of "This is a challenging battle, may I reccommend you save." Also not only that, there's a 3rd screen that appears after a battle saying "This is here only to prevent a crash." Usually when this happens in other games, the screen is converted into something else. This is common practicie among huge developers as well, they take a glitch and then make it into it's own unique thing. A great example is the Creeper from MineCraft. The Creeper actually came from a bug when the develoeprs were designing the pig, so instead of covereing the design up saying "Error, this thing wasn't meant to load" they actually converted it into something new for the game. That's what could have easily happened here, you could have added in a new aspect to the gameplay with the menu or you could have made the player obtain loot and that menu could show it. Anything could have done, not just a piece of text saying "This is here to prevent crashes." The story is both the best and the worst part of the game. For most RPG and Adventure game titles, the story is what carries the game, it gives the player a reason to continue. Now Haven has a pretty good setup for a story but the execution isn't quite there. The story is you are basically playing as the main character called Cleril and you're exploring his psyche and he's trying to explore for something I guess. He's accompanied by other personalities that he has and when put together they make up the actual person when they're actually just divided personalities helping the man actually discover something. In case you didn't realise my complaint when explaining the plot, my main issue is that it's confusing. It let's you in on the plot well enough but the the more you head into the story, it just becomes more confusing. You might be thinking that that's the main point of the story and even though it is, it should be explaining things better because I realised that the main character seemed to be all caught up with everything you needed to be. I feel like if the main plot is to explore the main psyche of a character, I should be exploring it along with him but at the start of the game, he seems to know more than I do. The graphics are sort of hard to sum up. The graphic style seems inconsistant. Now I wouldn't mind if you just kept with your primary graphic style that you were using for the characters and the environment, even though those in general look sub par, at least it would be consistant. There are these random out of place looking images that look like they were just stuck onto the screen (look at the 4th screenshot for the game as my example.) Now the sound, when the game started the sound seemed pretty good but then it took a turn southwards around 40 mins into the game when there was suddenly lyrics thrown into the music which made the music seem really out of place. If you want an idea of how out of place it seems, just imagine fighting a dragon in Skyrim and instead of having that epic music playing, replace it with the Incy Wincy Spider nursery rhyme being sung by kids. Yeah, that's how out of place it seems. It's hard to really find much to like about Haven because the majority of it is bad but when there is something good in it, it quickly disregards it and swaps it out for something bad or when there is potential for something it just seems dissappointing when it reaches the pay off. Pros + Potential for a good plot Cons - Simplistic gameplay - Handholding - Out of place messages - Confusing plot - Inconsistant graphics - Out of place music Final verdict: 1/10 My Steam Curator group: http://steamcommunity.com/groups/MellowReviews
  • gamedeal user

    Jul 30, 2018

    No
  • gamedeal user

    Jun 15, 2019

    SIGH.... I didn't want to write a negative review, but I'm going to have to. This game Haeven is a short little RPGmaker game, one with a lot of custom assets built into it. Custom assets that are all quite pretty. It must have taken quite a bit of work to make. This game has a really interesting concept, you are Cleril, a poet on a journey to reclaim your mind from your subconscious. The problem is the second mission of the game has you heading to a neural center point, to put yourself into a coma. My problem with this is that soon after the coma begins there is a boss fight called The Monster. This fight I do not understand its purpose. It is quite easy to beat all the other parts of it, then the head just heals constantly. The head heals for around 8-10k damage a round while you can only do around 100. I stopped caring at this point. Needless to say I won't be coming back to this, despite the spooky atmosphere that chilled me to the bone. I'd write more but I don't know how to elaborate here.
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