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Sniper Ghost Warrior Contracts 2

Sniper Ghost Warrior Contracts 2

84 好評 / 2755 評分 | 版本: 1.0.0

Underdog Studio

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用GameLoop模拟器在電腦上玩Sniper Ghost Warrior Contracts 2


Sniper Ghost Warrior Contracts 2,是由Underdog Studio開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載Sniper Ghost Warrior Contracts 2和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。

獲取 Sniper Ghost Warrior Contracts 2 Steam 遊戲

Sniper Ghost Warrior Contracts 2,是由Underdog Studio開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載Sniper Ghost Warrior Contracts 2和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。

Sniper Ghost Warrior Contracts 2 遊戲特點

Deluxe Arsenal Edition

Deluxe Arsenal Edition

Featuring:

  • ZXR .45 ACP - As well as the only silenced SMG in the game, the ZXR .45 ACP also shoots the biggest rounds, making it one powerful addition to your arsenal.

  • Kings Arms Sawn Off Shotgun - The only shotgun to go into the sidearm slot, usually reserved for pistols - a very tempting trade-off.

  • Giovanni Mk12 Auto - The only silenced shotgun in game. The enemy won’t know what hit it.

  • Prescot SR-9 Pistol - Fitted with the best silencer in-game, this is a must for close-quarter tactical combat.

  • Fire and Ice Weapon Skin

  • Paint Spill Weapon Skin

  • Round Geometrical Painted Weapon Skin

  • Dark Hex Camo Weapon Skin

  • Graffiti Weapon Skin

  • Dark Sky Skin

*Weapon skins usable across all in-game gun models

About the Game

Butcher’s Banquet - Free Major Expansion

Sniper Ghost Warrior Contracts 2 now includes ‘Butcher’s Banquet’: a major expansion which introduces an entirely new and expansive region - The Temple - complete with all-new objectives and some of your most deadly contracts, yet.

The stunning desert-like area, made up of luscious oases, dramatic waterfalls, and mysterious temples, might look picturesque, but make no mistake - it’s no holiday destination. Following the recent turmoil in Kuamar, a new threat has been allowed to surface. The movement is led by the notorious Mahmoud Zarza... aka ‘The Butcher’. Unpredictable and incredibly dangerous (hence the moniker), we need you to eliminate him and his equally-lethal associates, and in doing so, put a stop to the faction's rapid uprising… as only you know how.

---

Sniper Ghost Warrior Contracts 2 marks the most challenging entry to the acclaimed series yet, introducing extreme long-range sniping with targets over 1000m away. Featuring a dramatic single-player campaign set in modern day Middle East, experience high-pressure tactical combat, deep inside enemy territory.

Take on the role of Raven, Contract Sniper Assassin, as he embarks on a new series of contracts in a lawless region of the Middle East, located along the Lebanese and Syrian borders. Tasked with a seemingly impossible task, your mission is to topple an insidious criminal syndicate and bring them to justice.

Series veterans are in for a challenge, as Sniper Ghost Warrior Contracts 2 demands a new level of skill, focus, and precision, with many targets now over a 1000m away - a first for the series.

Developed by the same studio behind the original game, Contracts 2 pushes new boundaries with its hyper-realistic sniping experience; master a wide arsenal of weaponry based on realistic military equipment; explore vast terrains with an enhanced level of detail; and confront the series’ most lifelike enemies to date.

Equipped with all-new equipment, each highly replayable contract can be completed in a variety of ways. Replay the mission with a different approach to complete all objectives, ready to spend your earnings on improved gadgets and weaponry.

Contracts 2 introduces new levels of fidelity, with optimized visuals, improved FPS, and an enhanced game engine, resulting in the best looking entry to the series yet. Pull off ultra realistic stealth kills, captured in viscerally graphic detail thanks to the cinematic bullet cam.

FEATURES:

  • Eliminate a wide array of targets, using a mixture of close-quarter combat, and extreme long-range sniping as a contract assassin

  • Employ tactical decisions and stealth techniques to overcome a variety of challenges across the dramatic single-player campaign

  • Explore 5 distinct, extensive maps set in the Middle East conflict zone

  • Execute 21 new contracts, in addition to completing a range of side operations

  • Master an expert sniping experience, featuring a wide selection of realistic weapons and equipment

  • Revisit each contract with a different approach to complete all objectives and collect maximum rewards

  • Experience a new level of fidelity with upgraded visuals and an enhanced game engine

更多

用GameLoop模拟器在電腦上玩Sniper Ghost Warrior Contracts 2

獲取 Sniper Ghost Warrior Contracts 2 Steam 遊戲

Sniper Ghost Warrior Contracts 2,是由Underdog Studio開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載Sniper Ghost Warrior Contracts 2和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。

Sniper Ghost Warrior Contracts 2 遊戲特點

Deluxe Arsenal Edition

Deluxe Arsenal Edition

Featuring:

  • ZXR .45 ACP - As well as the only silenced SMG in the game, the ZXR .45 ACP also shoots the biggest rounds, making it one powerful addition to your arsenal.

  • Kings Arms Sawn Off Shotgun - The only shotgun to go into the sidearm slot, usually reserved for pistols - a very tempting trade-off.

  • Giovanni Mk12 Auto - The only silenced shotgun in game. The enemy won’t know what hit it.

  • Prescot SR-9 Pistol - Fitted with the best silencer in-game, this is a must for close-quarter tactical combat.

  • Fire and Ice Weapon Skin

  • Paint Spill Weapon Skin

  • Round Geometrical Painted Weapon Skin

  • Dark Hex Camo Weapon Skin

  • Graffiti Weapon Skin

  • Dark Sky Skin

*Weapon skins usable across all in-game gun models

About the Game

Butcher’s Banquet - Free Major Expansion

Sniper Ghost Warrior Contracts 2 now includes ‘Butcher’s Banquet’: a major expansion which introduces an entirely new and expansive region - The Temple - complete with all-new objectives and some of your most deadly contracts, yet.

The stunning desert-like area, made up of luscious oases, dramatic waterfalls, and mysterious temples, might look picturesque, but make no mistake - it’s no holiday destination. Following the recent turmoil in Kuamar, a new threat has been allowed to surface. The movement is led by the notorious Mahmoud Zarza... aka ‘The Butcher’. Unpredictable and incredibly dangerous (hence the moniker), we need you to eliminate him and his equally-lethal associates, and in doing so, put a stop to the faction's rapid uprising… as only you know how.

---

Sniper Ghost Warrior Contracts 2 marks the most challenging entry to the acclaimed series yet, introducing extreme long-range sniping with targets over 1000m away. Featuring a dramatic single-player campaign set in modern day Middle East, experience high-pressure tactical combat, deep inside enemy territory.

Take on the role of Raven, Contract Sniper Assassin, as he embarks on a new series of contracts in a lawless region of the Middle East, located along the Lebanese and Syrian borders. Tasked with a seemingly impossible task, your mission is to topple an insidious criminal syndicate and bring them to justice.

Series veterans are in for a challenge, as Sniper Ghost Warrior Contracts 2 demands a new level of skill, focus, and precision, with many targets now over a 1000m away - a first for the series.

Developed by the same studio behind the original game, Contracts 2 pushes new boundaries with its hyper-realistic sniping experience; master a wide arsenal of weaponry based on realistic military equipment; explore vast terrains with an enhanced level of detail; and confront the series’ most lifelike enemies to date.

Equipped with all-new equipment, each highly replayable contract can be completed in a variety of ways. Replay the mission with a different approach to complete all objectives, ready to spend your earnings on improved gadgets and weaponry.

Contracts 2 introduces new levels of fidelity, with optimized visuals, improved FPS, and an enhanced game engine, resulting in the best looking entry to the series yet. Pull off ultra realistic stealth kills, captured in viscerally graphic detail thanks to the cinematic bullet cam.

FEATURES:

  • Eliminate a wide array of targets, using a mixture of close-quarter combat, and extreme long-range sniping as a contract assassin

  • Employ tactical decisions and stealth techniques to overcome a variety of challenges across the dramatic single-player campaign

  • Explore 5 distinct, extensive maps set in the Middle East conflict zone

  • Execute 21 new contracts, in addition to completing a range of side operations

  • Master an expert sniping experience, featuring a wide selection of realistic weapons and equipment

  • Revisit each contract with a different approach to complete all objectives and collect maximum rewards

  • Experience a new level of fidelity with upgraded visuals and an enhanced game engine

更多

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訊息

  • 開發商

    Underdog Studio

  • 最新版本

    1.0.0

  • 更新時間

    2021-06-04

  • 類別

    Steam-game

更多

評論

  • gamedeal user

    Apr 3, 2022

    This game is fantastic. I see a few reviews of people saying that there's not enough content. Those reviews typically have around 10 hours of game play. I guess that's what you get when the game is NOT meant to played on a low difficulty, running and gunning your way through the levels. If your plan was to do exactly that, go and play a different FPS game. This is meant to be challenging, you're meant to take your time, plan your strategies, and strike from the shadows. When you play the game how it's meant to be played, I promise you, you'll love it.
  • gamedeal user

    May 19, 2022

    This is not a bad game. Some will enjoy it just fine by being willing to overlook the list of deficiencies and annoyances that ultimately led me to refund this game. First of all the actual sniping is good. That's obviously important since the main focus of the game. In this regard the game is way better than the Sniper Elite 4 sniping which is hot garbage by comparison, and is a great balance of realism and accessibility. Unfortunately, the actual sniping portions are about 10% of the game, and the rest of it is you moving through enemy territory to get into position for these shots. You can choose to move through these areas stealthily (Either completely passive, bypassing enemies peacefully or killing them silently), or in open combat. Neither option is fun, and the second option is broken and unfun on higher difficulties. Before we even get to those things, though, we have to discuss just how poorly this game's mechanics match with its presentation. Given everything you're presented this game screams "open world". And maybe not completely open in the Skyrim or Arma sense, since the missions are contained to their own sectors, but it is, in fact, the complete opposite of that. Moving from one sniping position to the next is actually borderline completely linear, and you learn this very quickly by the copious amounts of invisible walls that exist. If they don't want you to go somewhere, you're not going there. And it's not even this alone, but the way in which this is presented that becomes downright frustrating within minutes of starting the game. These walls exist everywhere, even in mind-boggling places like an inches high rock on the edge of a path that signals to you "Don't go past here". In most situations, you have a very narrow path down which you are expected to navigate, and creativity is neither welcome nor allowed. You will use the few obvious places they want you to sneak through, or engage in combat. Unfortunately neither of those things are terribly fun. Sneaking is pretty bog standard. You have a few gadgets like drones and distractions that help you position enemies and their attention where you want it. But apart from that, it's all walking, running, crawling and crouching your way through obviously positioned boxes and patches of grass. The lack of actual open world exploration really hurts here. The non-sniping combat is equally unexciting, and on higher difficulties it's not a terribly vital option, as you quickly become overwhelmed with the sheer number of deadly accurate enemies, mortars, etc. I'm actually somewhat ok with this, as a true sniper would not be prepared to deal with an entire outpost full of enemies Rambo-style. Once again it's the way that this is presented that makes it truly disappointing. Half the time, you kill an enemy, even with a suppressed weapon and the rest of the base magically knows not only that something has happened, but exactly where you are. Then you've got mortars dropping on your head with pinpoint accuracy even though no one actually laid eyes on you. Movement is also really bad. Crouch down and all of a sudden you're completely incapable of stepping up a 3-inch high rock until you fully stand up again. Bizarre design choice. You also are incapable of leaning one way or another, a feature that has existed in games for well over a decade. More modern mechanics like being able to move in gradients between walking and running or between crouched and fully standing are also sadly missing. It's not the worst movement ever, but it feels very off. Unfortunately the character customization and loadout customization adds little to nothing. Suppressors are key to success at higher difficulty levels but are mysteriously missing from half of the guns, even when their real life counterparts are capable of suppression. The game makes an odd distinction between light, medium and heavy rifles, often seemingly without any clear, logical reason. The secondary and sidearm weapons are equally problematic in the same areas - if the weapon can't be suppressed it's borderline worthless, etc. The skill trees are even worse and feel very tacked on. Most of these are bog-standard % increases in stats like stamina, health or concealment. A wasted opportunity. It's a real shame that most of the game is taken up with the worst parts of it. As I said, the sniping is actually quite satisfactory and well done. But when you spend twenty minutes navigating through frustratingly stale and claustrophobic corridors to reach the next sniping area, with weapons that are pretty boring... it really detracts from the experience in a negative way. The problem here is that it's not the execution of the game that's lacking, but the foundation of the design decisions. If it were buggy, it could potentially be fixed through patching. If it were just a balancing issue of weapon numbers, etc a patch could fix that too. But it's the design decisions from the ground up that just don't jive with the kind of game I was looking for. I can't recommend it, but I'm sure there will be plenty of people who will like it.
  • gamedeal user

    Jun 3, 2022

    ---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☑ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☐ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☐ Potato ☐ Decent ☑ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☐ Nothing to grind ☐ Only if u care about leaderboards/ranks ☑ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☑ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☐ Worth the price ☑ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10 This review format was shamelessly stolen on 29 May 2022 from @ImNotReal0's ( https://steamcommunity.com/profiles/76561198390371879/ ) review of No Man's Sky posted 20 May 2022.
  • gamedeal user

    Nov 11, 2022

    Game is prolly worth $20, maybe $15. After playing a couple of the other sniper games from this studio, this one is definitely the best, but still plenty of annoying things that makes me glad I finished everything in under 15 hours. Still pretty fun, and better than I expected. Played on the second hardest difficulty, and wasnt too hard, outside of getting spotted is a nightmare. Pros: - Level design actually impressed me a good bit. Open mini-areas, with a few really cool area designs and multi-approach layouts. Lots of optional things to do to make your life easier. - Small but satisfying gun options. - Pretty good graphics, runs smooth. Cons: - A few spots will get u stuck like sliding down things or tree limbs. - Getting spotted is awful. Cannot quick-save, but auto-save every 5ish mins makes u wish it did have the feature anyway. - When you get alerted to, everyone that has line of sight to you, even those who are 1300+ meters away, will immediately start firing at you and will hit you with insane accuracy. Feels ridiculously dumb. - It really is pretty short. There are like 3 long shot missions and 4 classic missions (more close quarters). The long shot missions are really cool, but feel like minigames. Some of the long shot missions have you get unavoidably flanked by people and it feels very out of place. If you think this genre is fun, but the other sniper games got too low reviews, play this one first. If you still want more, there are other options, but this is about as good as it gets. 7/10,
  • gamedeal user

    Dec 24, 2022

    This game is a pretty good sniper game, but it does have a few flaws: Map The minimap is fantastic, but the full map is so confusing that sometimes it's easier to go without it. Most maps you use in the real world have roads written on them, but this one is a static image so it's difficult to gauge what's up or down, or how to get across a mountain pass. Ex-filtration The exfil is a cool mechanic, but fast traveling is disabled after finishing a mission so you have to run to an exfil which is sometimes on the other side of a mountain which is a super time consuming activity, especially after killing everyone. It becomes quite boring. CLIMBING The climbing in this game should have just been left out to begin with. The animations do not cohesively link together and it's clunky. Sometimes the tracking doesn't grab onto a ledge and you'll fall and die. I've died more to falling than anything other than... GRENADES I don't know what it is, but these soldiers are more accurate than the Harlem globe trotters with their grenades. They will land between your feet every single time and absolutely WRECK you. Challenges Some challenges are easy, some are fun, but it seems like most of them are just a drag to try to complete. Collaterals Sometimes shooting two soldiers that are lined up results in a collateral kill, but it seems unpredictable without the kill cam on. Sometimes you'll kill them both and sometimes you'll immediately trip the alarm. Alarms The alarms never seem consistent. It's as if a soldiers senses you anywhere remotely near it when you kill someone, it's an instant alarm or not. You never know. Autosaves They either save infrequent enough or at the most inconvenient time. They're really frustrating. But I did like some stuff about the game: Weapon selection A small, but well variety of weapons keep things interesting, but you'll end up only choosing one or two you like. I would've liked to see weapon challenges. The guns are well made and are satisfying no matter which one is chosen. Map design Most maps are designed well and keep each place fresh. Sucks there's only like 6, but it's still nice. It would've been cool to have a jungle or a forest just to give something different. Equipment There are some cool equipment in the game like the drone (which somehow they can find your body controlling it if they can just spot it flying around for some reason). I never used traps, but they're there if that's your play style. Freedom You don't have to follow the contract in a specific order, just go how you feel like it. It's great for completing challenges or replaying your favorite missions. You can be stealth or go guns blazing, either way you'll get the job done. One-Shot One-Kill The MOST satisfying thing is shooting super long distances at a moving target and get those sweet red hit markers. Just taking it slow and picking off soldiers one by one is super fun and probably the best part of the game.
  • gamedeal user

    Mar 16, 2023

    If you're a sneaky range player, this is your game. I played it so long in one sitting, I had to toggle the scope because holding the mouse aim button down for so long wore out my hand. Ten out of ten, I do recommend.
  • gamedeal user

    Apr 29, 2023

    This is very hesitant thumbs down. Played it with veteran sniper level. Execution is good and the game is mostly enjoyable, but the good parts are something others have done better, or have failed before in same issues. There are two types of missions, "classic contracts" and "long shot contracts". Classic contracts are your basic stealth gameplay that have been done in various games moderately well since Thief-series. You infiltrate in enemy bases and eliminate targets or perform sabotage without getting noticed. Problems with this: *Others have done this before. Some better. If this is what you like, go play Dishonored. *In forest/jungle areas, whether enemy can see you or not feels random. *In desert areas, enemy feels like they are seriously short-sighted. *NPCs are dum-dums that you can bottleneck and execute in cue. This allows you to clear most of the fortifications. *Is stealth infiltration to enemy bases really part of the art of sniping? No. *Does somebody actually use their gadgets? In long shot contracts you shoot from afar. I don't know who though this was a fun idea. You are deprived of proper approach and planning of execution and you are forced to shoot predetermined targets from predetermined spot. Problems with this: *Half of missions are long shot contracts. *You are not actually doing anything you way, just executing preplanned gameplay. Like playing a train simulator. *NPC waves spawn around you. This is cheap way to challenge you. *Gadgets are mostly useless. If you want to make a sniping game, it needs to be a mix of these two game modes. Proper approach, with enemy patrols that can track you from ques your actions leave behind. Leaving sensors behind that tell you if your movements are tracked and location compromised. Planning a proper execution, by scouting good firing spots, using gadgets to determine wind conditions and planning your safe exit from area. For adjustable difficulty there can be a computer controlled scope that makes the proper adjustment as long as you give it a correct wind and distance values. Sniper should not infiltrate base fortifications, but provide overwatch for special forces team making the infiltration and their plan is something you need to consider when you make your own plans. Now that would be a game about art of sniping.
  • Halifire

    Aug 8, 2023

    This game is ok. The campaign is very short and even after a few years it still has some bugs. I picked this up on sale and if your interested i would recommend you wait. This isn't worth full price.
  • SilentGunner13

    Aug 15, 2023

    Did you know that mildly trained Middle Eastern troops can use a sudden, unexplained explosion to pinpoint the exact position of a suppressed sniper shot from over 300 metres away? I do after playing this game.
  • gamedeal user

    Aug 28, 2023

    Sniper Elite 5 to Hitman 3 and now I'm here. It is the natural progression.
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