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GTR 2 FIA GT Racing Game

GTR 2 FIA GT Racing Game

93 好評 / 115 評分 | 版本: 1.0.0

SimBin Studios AB

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用GameLoop模拟器在電腦上玩GTR 2 FIA GT Racing Game


GTR 2 FIA GT Racing Game,是由SimBin Studios AB開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載GTR 2 FIA GT Racing Game和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。

獲取 GTR 2 FIA GT Racing Game Steam 遊戲

GTR 2 FIA GT Racing Game,是由SimBin Studios AB開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載GTR 2 FIA GT Racing Game和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。

GTR 2 FIA GT Racing Game 遊戲特點

The Game That Revolutionized the Racing Genre.

The successor to the international award-winning racing simulation GTR accurately represents the challenges of Motorsport racing. The detailed, photo-realistic depiction of these powerful cars and beautiful circuits, thanks to the graphics technology, and the enhanced driving model will make your adrenaline rise in one of more than one hundred HP-beasts.

Beginners can start with the driving school where they are taught the basics of race driving by a professional instructor. Thanks to dynamic day, night and weather changes and an impressive damage system, the races of the exciting FIA GT series become a thrilling gaming experience.

Since the release of GTR2 in September 2006, the game has received widespread acclaim. GTR2 simulates the 2003 and 2004 FIA GT Championship racing series.

Key Features

  • Realism has been redefined: Authentic physics, dynamic day and weather changes as well as an impressive damage model
  • Great variety: Grand touring cars reproduced down to the last detail including all vehicles of the GT and NGT classes and the 24H races from two FIA GT seasons
  • Original circuits: 34 different track variations
  • Tough competition: Human-like AI opponents
  • Scalable levels: 3 different game modes (Novice, Semi-Pro and Simulation)
  • Great fun: 6 game events (Open practice, Race weekend, – Championships, Time trials, 24 Hour Races, Driving school)
  • International competition: Fully integrated multiplayer mode for racing against other human drivers from all over the world.

Cars Included:

  • BMW M3 GTR

  • BMW Z3 Coupe

  • Corvette C5-R

  • Gillet Vertigo Streiff

  • Lister Storm

  • Lotus Elise

  • Lamborghini Murcielago

  • Maserati MC12

  • Morgan Aero 8

  • Mosler MT900

  • Nissan 350Z

  • Saleen S7-R

  • Seat Toledo

  • TVR T400R

  • Viper GTS-R

  • Viper Competition Coupe

更多

用GameLoop模拟器在電腦上玩GTR 2 FIA GT Racing Game

獲取 GTR 2 FIA GT Racing Game Steam 遊戲

GTR 2 FIA GT Racing Game,是由SimBin Studios AB開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載GTR 2 FIA GT Racing Game和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。

GTR 2 FIA GT Racing Game 遊戲特點

The Game That Revolutionized the Racing Genre.

The successor to the international award-winning racing simulation GTR accurately represents the challenges of Motorsport racing. The detailed, photo-realistic depiction of these powerful cars and beautiful circuits, thanks to the graphics technology, and the enhanced driving model will make your adrenaline rise in one of more than one hundred HP-beasts.

Beginners can start with the driving school where they are taught the basics of race driving by a professional instructor. Thanks to dynamic day, night and weather changes and an impressive damage system, the races of the exciting FIA GT series become a thrilling gaming experience.

Since the release of GTR2 in September 2006, the game has received widespread acclaim. GTR2 simulates the 2003 and 2004 FIA GT Championship racing series.

Key Features

  • Realism has been redefined: Authentic physics, dynamic day and weather changes as well as an impressive damage model
  • Great variety: Grand touring cars reproduced down to the last detail including all vehicles of the GT and NGT classes and the 24H races from two FIA GT seasons
  • Original circuits: 34 different track variations
  • Tough competition: Human-like AI opponents
  • Scalable levels: 3 different game modes (Novice, Semi-Pro and Simulation)
  • Great fun: 6 game events (Open practice, Race weekend, – Championships, Time trials, 24 Hour Races, Driving school)
  • International competition: Fully integrated multiplayer mode for racing against other human drivers from all over the world.

Cars Included:

  • BMW M3 GTR

  • BMW Z3 Coupe

  • Corvette C5-R

  • Gillet Vertigo Streiff

  • Lister Storm

  • Lotus Elise

  • Lamborghini Murcielago

  • Maserati MC12

  • Morgan Aero 8

  • Mosler MT900

  • Nissan 350Z

  • Saleen S7-R

  • Seat Toledo

  • TVR T400R

  • Viper GTS-R

  • Viper Competition Coupe

更多

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訊息

  • 開發商

    SimBin Studios AB

  • 最新版本

    1.0.0

  • 更新時間

    2012-12-12

  • 類別

    Steam-game

更多

評論

  • gamedeal user

    Nov 3, 2014

    Personally this is my favourite racing game. Literally hundreds (if not thousands) of additional content available from the modding community. Also, the game doesm't hold your hand and force control off you (unless you want it to) meaning that unlike the Codemasters F1 games you actually drive the entire race. Pitlanes and post-race inlap. 16/10
  • gamedeal user

    Apr 9, 2015

    I've ran the championships a run once, currently working on my second run-through of the game. The time I've clocked in this game is closer to 40-ish hours than the 24 it says; the game launches a launcher (for file permissions) before it launches and when the launcher closes, Steam no longer says I'm in-game. ANYWAY. Right, review time. PROS - GRAPHICS. For a game made almost 9 years ago, the graphics hold up well. Vehicle liveries are clear and easy to read, cockpit decals are clear, and you can read the speed off your in-dash display. (All this, of course, can be downscaled, or in the case of the in-dash display, completely turned off.) - REALISTIC DAMAGE. Run your engine too hard and it'll blow out. Hit a wall wrong and your splitter may come off which will make your vehicle tend to understeer, or you might have a blowout which will cause the vehicle to pull to that side. Your engine may even catch fire if you're running it at too much throttle. (This can be turned off.) - TUNING. You can tune the cars almost how you'd like (within reason, of course!) and the minor differences in tuning can be felt on the track. The game includes native support for MoTeC, a powerful tool used in real-world motorsport, to be used for track data acquisition. (Sadly, the MoTeC acquisition is not live - you can't have it on one monitor and showing live changes in speed, steering wheel angle, etc.) Note that MoTeC is not included with the game, and you should either be familiar with the tool or search for a GTR2 worksheet, as well as how to use the data in tuning your vehicle before it will be useful to you at all. - GOOD AI. Most of the AI will follow a realistic racing line, including when passing a wreck under yellow, overtaking or allowing someone to overtake, or recovering from a wreck. You can even adjust how strongly the AI performs (I believe it goes 75% strength to 125%?) as well as how their racing style is (Timid, Clean, Realistic, Aggressive, Psychotic I believe the choices are). - DAY/NIGHT CYCLE. This is surprisingly one of the things I like most about GTR2. The game includes a day/night cycle which you can adjust the speed on in the menus. It goes from realtime (24 hours == 24 hours) all the way to 60× (24 minutes == 24 hours) and the opponent vehicles will turn their headlights on at dusk and off at dawn. - WEATHER EFFECTS. This isn't as surprising considering many modern games have it, but remember: this was made in 2006. It comes with basic rain effects (road mist, rain fall, rain splash on windscreen) and rain strongly affects traction in 4 stages, shown by the track condition with increasing amount of traction loss: Dry, damp, wet, and flooded. You also have 3 different types of tyres: Slicks (with 3 degrees of compound softness), intermediates, and wet tyres (with 2 degrees of compound softness). - MODDING. The game makes itself easy to mod. Want a new livery for that car you've been eyeing? Go online, find a template and make one. You don't even need to place it in GTR2's archive files if you don't want to, the game will load loose files. You can add custom music as well (note: it plays in order of filename, 0-9 then A-Z). All-in-all the bits above are what make the game great. CONS - PROGRESSION. While this isn't a bad thing in itself, the way it pulls it off leaves a lot to be desired, and could have been worked much better. In order to unlock tracks, you need to win different championships (under the CUSTOM tab in the championships menu) and in order to unlock the different championships, you need to - of all things - get the gold awards in the driving school levels. NOTE: This can be bypassed by placing a blank file titled SDNDTG.DYN in the root GTR2 folder. - NOT UPDATED. There is an updated patch of the game which solves some issues, such as Hockenheimring's AI not turning off their pitlane speed limiter after exiting pitlane, which was not released on Steam. The version you get is incompatible with versions using the most updated version, unless you manually patch the game. - NOT ALL CARS INCLUDED. Ferraris and Porsches are included with the game, however due to the Steam game's design you would need to manually do some stuff to the files in order to drive them - I'd go into detail but it's not permitted by the Guidelines, so if you must know, you can search it. If you do NOT do this, some championships are cut from the game, and any Porsche or Ferrari you see will be from a manufacturer titled "Gray MTR" and unable to be driven outside of tutorial, or if you are able to get the game to glitch where you're able to drive. - TOUCHY HANDLING. If you play with an XBox 360 controller as I do, you might be surprised in that the deadzone is virtually nonexistant. You have to gently nudge the joystick in order to take a turn, and speed-sensitive steering only goes up to a certain amount. Not a major con, and some people certainly may prefer this driving style over the traditional "smash joystick against detent" style on consoles, but it certainly takes some getting used to. OVERALL This game has aged quite well over the years from what I can see. All-in-all it's a decent game, though I would NOT recommend it if you prefer more arcade-styled racing games, such as Burnout: Paradise, Forza Horizon et al. I've got to give it a solid 8 out of 10 personally. Edited 2015-04-08 23:27Z to fix a fragmented sentence. Edited 2015-04-08 23:30Z to re-organize a sentence in the damage section. Edited 2015-12-31 00:59Z to redo lead sentence in the progression section. Lead sentence no longer implies I feel negatively about progression in simulator racing games.
  • gamedeal user

    Jun 30, 2017

    GTR2 is one of the most well known and beloved racing sims for good reason. It is a game that got just about everything right and still holds up, 11 years since its release. It delivers on everything a fanatical GT racing fan like myself would want out of a racing game. Sense of speed is great, car models, interiors and sounds are spot on, physics are excellent and the game has full wheel support with lots of options. It also has mod support as well. The Steam version of this game does have some drawbacks. While I really like being able to own this game once more and being able to play it in 1900x1200 resolution with my G27, buyers should know that Ferrari and Porsche models are not accessible without mods, most likely to licensing issues at the time the game came out on Steam. Also, if you do not run Steam as an administrator and make sure to double click the game from your library and choose "Play Game", your playtime will not be recorded and you won't have access to the Steam overlay. It is a minor issue but it is quite annoying. This issue was also present in GT Legends. Minor laws aside, this game is absolutely brilliant and I highly recommend it if you are a fan of GT and Endurance racing.
  • gamedeal user

    Jul 20, 2017

    A quick review: after 13 years, it's still the most complete title so far. 24 hours full cycle, smart AI, variable weather, a full series story and championships. A true study-case for the modern SIM-racing producers (actually most of them only hot lap simulators) learn how to do the stuff.
  • gamedeal user

    Feb 20, 2020

    Despite it's old age, I still believe that SimBin's racing sims are the ultimate games for offline singleplayer simracing. With the proper mods (really recommend the 10th anniversary patch), the game looks fresh, runs great, very playable with a gamepad if you don't have a wheel (much more so than Assetto Corsa), and there's plenty of guides on the internet to get those modern direct drive wheels going with good force feedback tweaks. The reason why this sim is one of my most played simracer games (don't be fooled by the few hours on steam, I played the big box release way more than the digital one), is because, well, my PC isn't that great, and this game allows me to throw 60 cars on the track, weather effects, crank everything up, apply HQ texture and mesh patches, and still have a fluid, delicious framerate. For people who have steering wheels, having a nice framerate greatly benefits the quality of your force feedback as well. Combine that with a very mature mod scene (including some fantastic overhaul mods like Power and Glory), fantastic selection of cars and tracks, very good simulation of the FIA GT 2003 and 2004 championships (including the 24 hour endurance races!), competent AI that will race you well (well, as well as AI can anyway), and you get the strongest offline racing experience you can get on PC, in my opinion. It's also worth it getting Race 07 as well, as that game features some other cool tracks and cars and is slightly more polished and modern than this game. Because I love this game so much, RaceRoom ended being my simulator of choice for online racing. Those developers are just that passionate about bringing good racing experiences.
  • gamedeal user

    Nov 30, 2013

    IMHO Simply the most complete and best-value PC sim ever made even until 2013 except MAYBE the pay to play ones. As for nowadays rating: Graphics (8/10) -has weather and time change which isn't anywhere else except for some older games which lacked others Physics (8/10) -not at its best when sliding, difficult but rewarding Gameplay (10/10) -many levels in AI performance, tons of setup adjustments which worked, custom weather and daytime Replayability (10/10) -driving lessons, limitless quality mods outhere to download, many preset or custom championships, impressive collection of vehicles for its time Price (10/10) Total: 9.5/10
  • gamedeal user

    Nov 27, 2020

    Gtr2 has for a very long time been my favorite race sim . And now it got even better with Crew Chief and VR support http://thecrewchief.org/showthread.php?2012-GTR2-Setup-Instructions-and-Known-Issues With more info here https://www.racedepartment.com/threads/gtr-2-vr-support-not-asking-telling.193327/ And how to hex edit and fix clip planes here https://www.racedepartment.com/threads/using-plugins-with-steam-gtr2.193547/ On top some rf1 plugins will work but it is not the full rf1 API so a lot of plugins will not work and some only partial More features will/ might be added over the next months
  • gamedeal user

    Dec 30, 2013

    First thing is first, yes, the Steam version of the game does not come stock with Ferrari or Porsche cars. This is a licensing issue and Steam is not trying to screw you over. However, you can easily return Ferrari and Porsches to your game by updating it and installing the No-CD patch (Note: Steam version is already No CD, you still need the patch though to get Ferrari and Porsche to work). On to the game. It's a very old game, true, but the physics are outstanding and with mod added content like cars and tracks you'll find the graphical experience to be pleasant enough to not be distracting and when you're in the moment it's very easy to forget how dated the game looks. The AI is like all AI: terrible. They can run real life lap times and generally speaking they're fairly competent -but- they are absolutely terrible at racing off the racing line. This isn't unique to GTR2 or the GMotor engine, it's an industry wide issue. It's AI, you deal with it, and it's not too bad at the end of the day. Other things to note: 1. The FFB is amazing once tuned properly for your wheel. It's horrible if it's tuned wrong. Take some time to set it up right. 2. If you're using a controller, you'll find that the game is just as enjoyable and just as playable 3. If you're using a keyboard, you can STILL be competitive with the right sensitivity adjustments. The game is that versatile, but obviously your experience will be the best with a wheel. 4. The 24H day/night cycle works as intended and is gorgeous. Sunsets blind, nights are dark. 5. The weather system leaves something to be desired. There is no dynamic weather to speak of, though there is a mod that corrects this. When the tracks are wet it's more like ice and more often than not TCS isn't enough. 6. Most importantly, this game has a STRONG modding community. Is there a major track out there you want in your game? Someone has created it. Is there a series you want to race in? Someone has created it. The only major series absent to my knowledge are the latest models of NASCAR, but this is a road racing game so what do you expect? EDIT: I figured I should also mention how it compares to other games. The next generation of sims is coming out as we speak so it might seem weird to pick up an 8 year old game. I feel that Assetto Corsa is likely going to be GTR2's spiritual replacement (Not that I have anything against pCars, or that there is anything wrong with pCars) in terms of the "sim" quality and possibly modding community. But it isn't there yet. As it stands this is IMO, the best sim out there that you can buy overall, and it's largely thanks to the modding community. If you don't feel comfortable modding, then it's still a great sim with the 2004 GT championship, but I would advise picking up AC or pCars instead (once they release in full that is). The maturity of the mod community is what makes GTR2 what it is today, because they've pushed the Gmotor engine to its limits. Being said, AC looks better, handles better, and has arguably better FFB. It's too early to say how the career mod, modability, and AI are in comparison. If you're comfortable modding, then this is and will continue to be the best sim out there until either AC, pCars, or rfactor2 builds up its mod community. If so, buy the game and head over to nogripracing.com and see what I'm talking about.
  • gamedeal user

    Apr 29, 2021

    Despite its age, I can say that this is the best racing simulator I have ever come across. Not completely due to graphics and physics but mostly due to it being a complete package. If I were to compare this to another simulator I own, Automobilista (which also runs on the ISI Motor physics engine like this sim), AMS does offer a better deal in terms of content; but in terms of immersion, GTR2 steals the show. For a game from 2006, a day-night transition, a decent weather system, pitboards (yet to be added in any modern-day simulator might I add), a driving school that is very informative and driver swaps are all things that we do see in modern times, but seldom all together. There are a few downsides though. The AI are quite slow on the first lap of a race (I understand why you are slow on the first lap of a race, but in GTR2s case, sometimes slower than usual), Steam has changed how it tracks game playtime which is why at the time of this review, I apparently have 0.1 hours of playtime when I've actually got about 10-12 hours, and as a result of copyright issues, this game, when installed directly from Steam, does not have some vanilla content. But the Steam community has some helpful tips to fix these issues. Plus, there are mods available on the EEC forums and RaceDepartment. So all-in-all, a good sim, a must-have if you want to cut your simracing teeth and a game that will leave you wanting more. Buy it, the price is good and you will never be disappointed.
  • gamedeal user

    Aug 29, 2021

    I've just been revisiting this game after a gap of many years. I think I last played it about 8 years previously, before newer, shinier toys came along and distracted me. So how does it stack up today? Really bloody well, frankly, Surprisingly so. I'm a big collector and player of games from all platforms. I never sell games and replay them a lot. For this reason, I comfortably hop between PS1, Atari, ZX Spectrum and PS4 for example. But there are a few types of game that don't traditionally age too well. Racing games tend to be a bit like that. I put it mostly down to the physics, or lack thereof. The "feel" just isn't there anymore, relative to more modern titles. But thankfully that's not so much the case here. The game's content and structure is basically thus - GT3 category of racers, predominantly, with the 2003 and 2004 seasons represented. You can even do full 24 hour races should you and your bladder stand it. There's the regular career/champsionship mode, but also a driving school where you do small tests to progress onwards to the next one, These unlock more cars and tracks for doing custom chanpionships of your own design. It's a neatish way of offering some progression (a la Gran Turismo) with limited modes. But where this game truly shines is physics and feel. It really doesn't feel like a 2009 game, but more like a game from just a few years ago. You get the sways and rolls in the right places on tracks, as well as bumps, but you also get judders and waves of skipping if you have the wrong suspension setup and are tanking hard into a long sweeping bend. Thankfully too, there's a good range of options and adjustments too not just in your in-game options, difficulty and such, but also in tweaking the controller. Again, for a game this age that's rather nice. I've had far too many racing games in the past that were sweet but were spoiled by either awful default handling or weird design choices (NFS Shift or Lotus Challenge comes to mind). Granted, the graphics show their age, but there's good user mod support to be found. You can get the anniversary patch to sweeten things up, plus there's plenty of mods for tracks and cars and the like. Do note though, as standard there are a few cars that have had their liveries removed and are in a silhouette state. There's guides on the GT-R 2 discussion pages on how to revert this though, so all is good. The AI is pretty repsectable too, especially for it's age. You will get some silly moves where they'll dive in front of you as you're braking for a corner but thankfully they are minor. All in all, even with a varying range of difficulty setting, they seem to stack up well across the board. So should you buy this today? Absolutely. As I believe it currently sells for about $5, it's a real no brainer. But even if it were more, I'd still recommend it. You have a game which is a straight up racer speciailising well in it's one formula, and mod support to boot. It's WELL worth the money and time, frankly.
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