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Franchise Hockey Manager 8

Franchise Hockey Manager 8

79 好評 / 154 評分 | 版本: 1.0.0

Out of the Park Developments,Minos Games

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用GameLoop模拟器在電腦上玩Franchise Hockey Manager 8


Franchise Hockey Manager 8,是由Out of the Park Developments,Minos Games開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載Franchise Hockey Manager 8和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。

獲取 Franchise Hockey Manager 8 Steam 遊戲

Franchise Hockey Manager 8,是由Out of the Park Developments,Minos Games開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載Franchise Hockey Manager 8和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。

Franchise Hockey Manager 8 遊戲特點

FHM8: Leave Your Mark, Build Your Legacy

The Franchise Hockey Manager series returns for the 2020-21 season with plenty of new additions to the deepest, most authentic hockey strategy gaming experience you can find.

Choose one of dozens of leagues around the world and select a team to guide to glory, including a chance at the ultimate prize: FHM 8 is licensed by the NHL®, allowing you to take the reins of your favorite franchise to capture the Stanley Cup®. Take control of a national team and try for international supremacy. Choose a historical game, where you can begin in any year in NHL® history right back to the beginning in 1917. Or if you'd like to create your own customized league, you can do that as well!

However you choose to play, you have control of your team and can oversee finances, select strategies, hire your staff, make trades, sign free agents, and draft the newest generation of stars as you try to build a championship team - and then make it into a dynasty!

All new for Franchise Hockey Manager 8:

  • NEW FINANCIAL OPTIONS! Build your Legacy with the new financial system, allowing you much more control over your budget and operations.

  • MAKE ON-ICE DECISIONS New on-ice decisions let you influence your players' choices.

  • RELEASE THE KRAKEN! Draft your own version of the expansion Seattle Kraken or enter the league with their real lineup."

  • IN-GAME FEEDBACK Alter players' styles and tactics in response to game events.

  • LET THE RUMOURS FLY! New rumours, news stories, and stats reveal your hockey world.

  • FIND YOUR FUTURE Revamped scouting reports help you find your future stars.

  • UPDATED FOR 2021-22 The fans are back in the stands, and we have fully-updated rosters, teams, leagues, and stats for the 21-22 season.

  • REALISTIC HISTORICAL BACKGROUND Junior, College, and European leagues in historical games have been significantly fleshed out, so young players will no longer just be free agents before they're signed or drafted, and the Sponsorship/Affiliate system that was used by the NHL up until the 1960's is now simulated as well.

  • BUILD YOUTH SYSTEMS European teams will now be able to take steps to improve the quality of the young players entering their youth systems.

  • ADJUSTABLE TRADE DIFFICULTY Trading difficulty can now be adjusted, allowing for easier or more difficult trade negotiations - or nearly impossible ones!

  • MORE POSTGAME FEEDBACK! A new postgame analysis screen points out the good, the bad, and the ugly of both teams' performances.

  • IMPROVED 2D MODE The 2D game system has undergone many changes to improve player behaviour, animation, and statistical output, and received some new graphics and animations.

  • WATCH HIGHLIGHTS 2D Mode now has a "highlights" option that'll allow you to view only the game's key moments, or just the goals.

  • NEW CUSTOMIZATION OPTIONS Custom games can now add tournaments that allow the participation of teams from multiple leagues, and can add new leagues after the game has started.

  • YOUR OWN NOTEPAD Players now have a user-editable "Notes" view that can be used to record your own notes, reminders, etc. regarding them.

  • HOCKEY CARDS! We've added a new "hockey card" style for displaying player portraits on some screens.

In addition to all of that, there are the usual large variety of smaller and internal changes, tweaks, database changes, and interface improvements!

更多

用GameLoop模拟器在電腦上玩Franchise Hockey Manager 8

獲取 Franchise Hockey Manager 8 Steam 遊戲

Franchise Hockey Manager 8,是由Out of the Park Developments,Minos Games開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載Franchise Hockey Manager 8和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。

Franchise Hockey Manager 8 遊戲特點

FHM8: Leave Your Mark, Build Your Legacy

The Franchise Hockey Manager series returns for the 2020-21 season with plenty of new additions to the deepest, most authentic hockey strategy gaming experience you can find.

Choose one of dozens of leagues around the world and select a team to guide to glory, including a chance at the ultimate prize: FHM 8 is licensed by the NHL®, allowing you to take the reins of your favorite franchise to capture the Stanley Cup®. Take control of a national team and try for international supremacy. Choose a historical game, where you can begin in any year in NHL® history right back to the beginning in 1917. Or if you'd like to create your own customized league, you can do that as well!

However you choose to play, you have control of your team and can oversee finances, select strategies, hire your staff, make trades, sign free agents, and draft the newest generation of stars as you try to build a championship team - and then make it into a dynasty!

All new for Franchise Hockey Manager 8:

  • NEW FINANCIAL OPTIONS! Build your Legacy with the new financial system, allowing you much more control over your budget and operations.

  • MAKE ON-ICE DECISIONS New on-ice decisions let you influence your players' choices.

  • RELEASE THE KRAKEN! Draft your own version of the expansion Seattle Kraken or enter the league with their real lineup."

  • IN-GAME FEEDBACK Alter players' styles and tactics in response to game events.

  • LET THE RUMOURS FLY! New rumours, news stories, and stats reveal your hockey world.

  • FIND YOUR FUTURE Revamped scouting reports help you find your future stars.

  • UPDATED FOR 2021-22 The fans are back in the stands, and we have fully-updated rosters, teams, leagues, and stats for the 21-22 season.

  • REALISTIC HISTORICAL BACKGROUND Junior, College, and European leagues in historical games have been significantly fleshed out, so young players will no longer just be free agents before they're signed or drafted, and the Sponsorship/Affiliate system that was used by the NHL up until the 1960's is now simulated as well.

  • BUILD YOUTH SYSTEMS European teams will now be able to take steps to improve the quality of the young players entering their youth systems.

  • ADJUSTABLE TRADE DIFFICULTY Trading difficulty can now be adjusted, allowing for easier or more difficult trade negotiations - or nearly impossible ones!

  • MORE POSTGAME FEEDBACK! A new postgame analysis screen points out the good, the bad, and the ugly of both teams' performances.

  • IMPROVED 2D MODE The 2D game system has undergone many changes to improve player behaviour, animation, and statistical output, and received some new graphics and animations.

  • WATCH HIGHLIGHTS 2D Mode now has a "highlights" option that'll allow you to view only the game's key moments, or just the goals.

  • NEW CUSTOMIZATION OPTIONS Custom games can now add tournaments that allow the participation of teams from multiple leagues, and can add new leagues after the game has started.

  • YOUR OWN NOTEPAD Players now have a user-editable "Notes" view that can be used to record your own notes, reminders, etc. regarding them.

  • HOCKEY CARDS! We've added a new "hockey card" style for displaying player portraits on some screens.

In addition to all of that, there are the usual large variety of smaller and internal changes, tweaks, database changes, and interface improvements!

更多

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訊息

  • 開發商

    Out of the Park Developments,Minos Games

  • 最新版本

    1.0.0

  • 更新時間

    2021-10-26

  • 類別

    Steam-game

更多

評論

  • gamedeal user

    Oct 26, 2021

    Been a long time player since FHM 6 and look forward to playing this game as well. I know from my experience with the game and community that should I have any issues that they will be acknowledged and patched if it is possible. The amount of effort that the team puts throughout the year is impressive as well. I've read the changes from the previous year and saw the preview that was streamed on twitch and I am very impressed thus far.
  • gamedeal user

    Apr 28, 2022

    I have no idea what I am doing and I have made so many players mad on the VGK team by because of poor management. Very realistic
  • gamedeal user

    Jan 12, 2022

    Well I purchased FHM8 to give it a try, having spent 1200+ hours playing EHM, I play both games as a GM only. I kept a list of what I found to be good and bad with the game after 20 hours of play and this is my result: THE GOOD: 1. It is much harder to build a dynasty than with EHM, I am in my 3rd season and still have not made the playoffs, in EHM I would have been a contender this season. 2. The awards ceremony are much better done and the GM of the year is not just the guy who won the cup. In EHM I always skip the awards, but I found myself enjoying them in FHM 3. You cannot fire your coach unless the boss agrees, sometimes he will say no, other times yes, and then the in between, "I disagree but fire him if you want to, but it will look bad on you". 4. Players can progress past, or fall well short, of their potential rating. That is pretty cool to see a 2 star player work his butt off and become a 3 star player, or be lazy and drop from a 3 to a 1.5. 5. Lockouts are simulated 6. You can randomize the player pool, so in 2021 you can have Gretzky show up as a rookie 7. You can start a historical game from 1917 onwards with the flick of a mouse, unlike in EHM where you have to wait for someone to create the players then download and install, that is very cool. Now the BAD: 1. Not enough players in historical mode to fill the draft. The draft is 11 rounds (?) but after round 2 you are drafting 4th liners. In my last draft after round 8 there were no players left so the last 3 picks were phantom picks (no player). I posted about this on OOTP and was told it gets worse, one person stated in their consecutive drafts they only had between 34-68 players to draft from. The reason for this is thus: the developer is only using real people, so until he creates them all you have nothing, therefore your draft picks are worthless and best be used to trade away for established players. 2. The trade deadline moves around between Feb and Mar 3. Entry draft is in July after UFA 4. Trading is very frustrating. First you cannot set your team wishes, or look at a simple spread sheet like EHM and see what other teams want, so you have to go team by team seeing what their weakness is. Once you decide to trade you do not get a counter offer, only a "that is not fair", "that is close", or "accepted", you will then change your trade and come back with "that is close" over and over again, a counter offer would be helpful. I have since learnt that unless your adviser says "they will probably accept" don't bother offering. 5. Teams will offer to trade player A for B, but when you counter with player A for C and offer the trade it will state the offering team has no room! 6. Owner has no idea what he is doing. Season 1 he tells my brand new expansion team to rebuild, then complains that we are not winning and we had better. Season 2 he wants the playoffs then in season 3 he wants to rebuild but then complains we are not winning. This makes the "can't be fired" check box mandatory or else you will be fired after the first year each time. 7. Contract renewals SUCK! The player has all the power, I wanted to offer a RFA 3rd liner a new contract (1993), he wanted 765K x 3 years when other 3rd liners get 150K, so counter his request to 150K and all you get back is "I don't like that, how about 760K x 3 years? There is no way like in EHM to offer a contract in a "take it or leave it" manner, the players dictate what you pay you cannot dangle a contract and leave them unsigned (RFA) or take it. When offering a contract the only way you can submit a contract to a player is if HE likes it. The simming of the games and stuff is ok, it isn't better or worse then EHM although there do seem to be a lot of blow outs. Injuries are numerous on normal mode, and they are almost always 1 to 2 months long, thus injuries gets turned off, and just like EHM it is always your top guys going down, not your goon. So that is my take on it so far, do I recommend the game, sadly no, too much is left out or is wonky, the biggest being the draft and the contracts. I do appreciate the hard work the developer is doing to create real players, all the way back to 1917, but perhaps that is a bit too much.
  • gamedeal user

    Aug 29, 2022

    I really want to love this game and after playing 8 seasons, I can't recommend it to anyone who loves a good GM experience like OOTP or FM. I've played different version of this game since East Side Hockey and dumb bugs and poor UX design keep plaguing this series. As a professional software developer, it's mind boggling the lack of UX research done for this game because what seems like little UX issues show up everywhere and ruin the experience. Things like emails showing up in your inbox even though you excluded the category from the emails you want to receive, where a player would be slotted in your depth chart before you sign him, clearly laid out financial information so you can make educated cap decisions, warnings before you're about to go over the cap instead of letting you get a in situation you can only resolve by hacking salaries for your players in order for the game to move on, easier ways to quickly compare players, and on and on it goes. It feels like a game that was developed by solid devs without UX experience and who probably love hockey but lack basic understanding of what a GM must know to be successful in this GM sim.
  • gamedeal user

    Apr 11, 2022

    Boston went 26-0-1 to start the season. Wtf mate? As a Canucks fan, I disapprove of this. Canucks cursed by the injury bug as always, but somehow managed to make the playoffs and get swept in the first round. As a Canucks fan, I approve of this.
  • gamedeal user

    Nov 9, 2021

    Final summary: Buy version 7 instead. Every version of FHM improved on the one before until this one. New bugs to crucial elements and lazy slapdash fixes for AI problems made 8 worse than the previous version, and it's not getting fixed. Let's see if 9 gets it together. ------------------------ Long version: I've sunk literally hundreds of hours into every iteration of this series so far, easily my favorite and most played games ever by an order of magnitude. (Seriously, my LEAST played FHM has over 200 hours.) I started version 8 and quickly found out while certain aspects of trading are now smarter and more realistic, the values somehow been so borked that, as only one example, AI GMs get angry at me for offering 3x 1st round picks for a second pair defender. Until this is fixed, I can't recommend version 8. I will update this review if this changes. Edit 13: Christ in heaven the trade logic in 8 is somehow even worse after the new update. Making sure you get high value pieces for elite players is a great idea in theory, but when PRIME AGE Drysdale, Matthews, Svechnikov, and Wallstedt ALL TOGETHER are not considered sufficient value for a single star prospect, @#&^ off. Best LW in the league. 2nd best center. 5th best G. Top line D. I am literally offering to make a team the instant Stanley Cup favorite and they won't give up a 4.5 potential prospect. Buy version 7 instead. Edit 12: 340 hours playtime in because I am a madman, I have become certain that waiver rules are incorrect in ways I do not remember from previous versions. Newly signed NHL entry level contracts for 24 year olds should, as far as I know, make them waiver exempt for 2 years/60 NHL games. I currently have THREE players who are claimable on the 1st year, 0 NHL games. Buy version 7 instead. Edit 11: Another thing I've never seen is 1000+ hours playing this series before version 8 is free agents negotiating against me, GM of the Maple Leafs, with the threat of signing with the Maple Leafs, who have given them a generous offer. Two players are doing this right now. Buy version 7 instead. Edit 10: When a "Win Now" NHL team with strong F/D is failing because they're ranked last in goaltending (with only a single even AHL level goalie) and won't offer a 1st for a 4.0/5.0 star 21yo career .920 goalie on a 7 year $2.5 million contract, that's pure horse... droppings. I've found workarounds for many of the trade logic fails in version 8 but this one REALLY irks me. Even a lottery pick would be worth going straight to contender status. Come on. Edit 9: Been released for months, I'm 200+ hours of playtime in, and the OOTP devs still haven't made basic fixes to trade logic. I am literally, at this exact moment, playing the game and unable to get a mid-20s 2.5/2.5 rated D for FIVE first round picks. I don't even get the "almost ok" message. Holy hell guys how are your change logs mentioning tweaking the AI trade frequency in the OHL or not when THIS is still unfixed? Buy version 7 instead. Edit 8: I'm now comfortable saying that Free Agency logic is also hosed in version 8. Top 3 players in the world at their position with multiple Cup rings, All-Star appearances, etc. should not be signing in minor European leagues for 1 year/1.2m, at age 29, when the manager notifications specifically indicate multiple NHL teams have interest. This should not happen, it never happened in previous versions, and might not be often but it definitely happens regularly in version 8. Buy version 7 instead. Edit 7: Good news first: Trading for 1st round picks is consistently much more nuanced now, there is an actual difference between high and low that goes beyond the "don't trade top 10 picks ever." logic from previous versions. Two thumbs up. Bad news next: The NHL Draft Review algorithm is special. Stars have the "best" draft with 7 picks and the best player they chose was 0.5/2 stars. Blues rated second with 4 picks, best player 0.5/1.5 and all others 0.5/0.5. Meanwhile every team rated "worst" came out with potential top 6 players. Pretty sure I never saw anything this off target in previous versions. This where Peter Chiarelli finally found a new job? Edit #!&%ing SIX: After more extensive testing of basic strategies than anyone on their team apparently did, I can say that No Trade/Movement clauses are newly busted for version 8. Players are, and I emphasize, UNLIKE PREVIOUS VERSIONS OF THE GAME, completely unwilling to waive them, ever. For example, if I've got a team tied for last place in the NHL, you would think the older players would want to go to contenders rather than rebuild until retirement. I've been there and gone through every combination of player and team, and not one player would accept a trade to even a top 5 team. Also perma-injured unofficially retired 38 year olds apparently care who cuts their cheques and won't accept trades. Come on. Yet another reason you literally need commissioner mode on. Still playing the crap out of the game so an Edit 7 is probably inevitable. Edit 5: Making the version 8 trade logic worse, trading at the deadline doesn't calculate space accrued from IR properly so trades are incorrectly declared impossible. I'm trying to bring players on for the playoffs with the cap space gained from having $11 mil on IR for months. Yet another very normal thing you have to force with commissioner mode on. Edit 4: I presume the new trading issues in 8 were an attempt to close perceived exploits in the trading system. To test their success, I played through a year of a brand new game to see how far I could exploit the logic. By the end of a brand new game as the 2021 Toronto Maple Leafs, I have accumulated EIGHT first round picks without trading a star player away. EIGHT. (In fairness, doing this takes an unconscionable amount of time and annoying multi-step micromanagement.) Dudes, I've sunk 1000+ hours into this franchise, I know how to beat the AI. The changes in 8 don't fix the exploitable stuff, they just mess up valid, real-life-accurate strategies. I'm still going to play this game to death but I'd like to not experience regular annoyance in the process. Edit 3: If I claim a NHL player on waivers, he somehow gets a No Movement Clause. Happened eight times in a row. FFS how do you think I was able to claim the dude? This is an exciting new bug for version 8 and yet another reason you need to play in commissioner mode or it's broken. To reiterate, this is literally my favorite game series I would KIND OF ENJOY being able to play it normally. Edit 2: Trade values for helping with dead money are also messed up in this version. Given what we see IRL, if I'm a NHL GM trading a 3-star 25 year old for a 7 million player who'll never play again like Kesler or Seabrook, and the AI won't even throw in a 2nd, that's ridiculous. Given 3 stars is mid-low 1st round tier, a still-young fully developed player should be worth more than that to a contender straight up. Still having to roleplay trades because the trade logic fixes for version 8 broke more than they fixed. Edit 1: Two updates have been pushed out and the trades are still completely broken. I am trying to offer a rebuilding team FIVE first round draft picks for a late 20s 2.5 star D and it's not enough. Yet if I offer a team a younger AND better player, the other GM is unhappy at even being asked for a 1st rounder. What the actual hell. I should not have to roleplay trades. Version 8 is not playable without commissioner mode on right now. Stick to 7.
  • gamedeal user

    Oct 28, 2021

    Bought this year's iteration of FHM and after playing for two seasons I still feel that Eastside Hockey Manager is the superior hockey simulation. The 2d match engine is laughably bad. The players often take the puck into the corner and skate back and forth for up to a minute straight. The visual simulation rarely looks like hockey at all. In my opinion the developers should remove the 2d match engine from the game until they improve it to the point it actually resembles hockey. Eastside Hockey Manager is leaps and bounds ahead in this respect. The rest of the game is average with a few encouraging aspects. The UI is a bit clunky at times. The AI trades can be very questionable. In just one season I have seen a Ryan Hartman for Dylan Cozens trade and a Bo Horvat for Dmitri Zavgorodny 1 for 1. At this point I can not recommend this game, especially not ahead of EHM.
  • gamedeal user

    Nov 26, 2021

    So I think I can finally say that the game has reached a point where it can be recommended in its own right, rather than as a blueprint for something that might eventually maybe scratch the itch of the old EHM. It's not a perfect game by any means, you can tear aspects of it apart as still not fully fleshed out. However, the game is just getting better and better every year with a growing feature set that draws on the OOTP baseball model with a lot of great implementations from that series added here. There's enough meat on the bones now that you can enjoy the game for what it is today rather than just buying in to what it could be in three years. As a hockey simulator it is top notch, as a management game it is still just "pretty good" but finally getting there. I finally feel like player profiles are intuitive and have enough interesting information about the player to help me make decisions. I finally feel the scouting is meaningful. I finally feel on-ice strategy matters. I finally feel like there's a world going on off the ice with financials and better news implementation. The 2D ice play is still a bit wonky but they're obviously making its implementation and improvement a top priority from the dev logs so I'm totally fine with where it's at for now. Menu design, while still a bit clinical, is coming along as well. My major advice to the devs is that the following areas need improvement: -Trade logic needs to be refined so that multi-asset deals are a bit more common. Right now it's rare to see trades that aren't one-for-one player-for-prospect or player-for-draft-pick. As the financial system gets more in depth and refined would be nice to see cash trades with the CPU as well. -As many hyperlinks as there are, there need to be more. In a game like this navigation has got to be as easy as possible. Pretty much anytime I see a team or a player name it's got to be clickable and take me right to their team page or player profile. Game scores should always be clickable if there's a box score available. This needs to be aded to the news stories already present as well as new ones, including the infoboxes at the bottom right of the news screen. -There needs to be a league-wide transactions hub that actually lists all the transactions in the league. As far as I can tell right now, the hub just shows you trading blocks and available free agents. I need a league-wide record of everything that happened so I don't have to navigate to individual team pages to see what transactions they made. While my wishlist items are: -Natural league expansion, rules and financial evolution like there is in OOTP. Especially with regards to the salary cap and broadcast revenue developing over time. League-wide rule changes which develop over time naturally like changing the draft age, rules about contracts and salaries. -Draft pick protection rules and the trade logic that allows them to be actually implemented by the CPU with itself. -Players seem to stick like glue to the franchise that drafted them. Would be interesting, especially in light of the Jack Eichel situation, to see (very occasional) storylines happen that lead to a breakdown of the relationship between a player and a team. There could even be specific choices to be made by the player if one of these ever comes up and depending on how well they know the players' personality they could make the right or wrong choice and end up losing a star or keeping them over it. Happens in real life, could totally happen in the game. -Rivalry system as it it is implemented now is interesting, but could definitely be fleshed out. I think it's fair to have a main rival and then maybe one or two other rivals. Not sure if this is in the game or not but playoff series should contribute more to the rivalry score. Could be workable to even have short-term rivals that change frequently and long-term rivals that change rarely. For instance in my save Florida and Vegas have played each other for the Cup three straight years, that should lead to a long-lasting rivalry.
  • gamedeal user

    Dec 2, 2021

    Okay so I have been buying FHM since its first installment (this and other steam acount) The sim has progressed a lot! It is becoming more and more interesting but lets be honest here it is lacking the SOUL. Just simming and advancing trough time is not good enough. After 8 installments you would think that the match engine should be more interesting. It feels bare bones especially after few seasons. I was thinking what else could the devs do to make it more come to life? Well adding some extra cut scenes better representation of draft, trades, milestone achivements of players, monthly recap of league leaders, playoffs it could bring the drama to life! We dont need to much stats anymore just make it more alive! that is my opinion so take it as you will. Buy the game to support the devs! Cheers
  • gamedeal user

    Jun 2, 2022

    I think that, overall, it is a good game. I'm just going to focus on the things it can work on. - The filter resets every time I leave the page (to examine a player, for example). It is very frustrating to have to redo the filter every time. This is a surprise, as OOTP23 does not have the same problem. Do the devs exchange notes? I jest, but it really is annoying. - There's no easily accessible Trading Block tab. I would like to access who around the league is on the block, and the existing path is not intuitive, especially for new players. - The salary cap does not scale year over year, which seems a little strange and...not realistic? I find it hard to believe that 15 years will pass without the salary cap being adjusted.
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