Beasts of Bermuda
Sastrei Studios, LLC
- Hong KongHK$88.48HK$88.48去商店
- ArgentinaHK$17.21HK$17.21去商店
- TurkeyHK$22.36HK$22.36去商店
用GameLoop模拟器在電腦上玩Beasts of Bermuda
Beasts of Bermuda,是由Sastrei Studios, LLC開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載Beasts of Bermuda和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。
獲取 Beasts of Bermuda Steam 遊戲
Beasts of Bermuda,是由Sastrei Studios, LLC開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載Beasts of Bermuda和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。
Beasts of Bermuda 遊戲特點
Beasts of Bermuda is a multiplayer game hosting large servers in which the player is a dinosaur or other prehistoric creature. A player can take the role of flyers, swimmers, herbivores, carnivores, and semi-aquatic creatures that fulfill different niches in the ecosystem. No matter what the player chooses to be, the objective of the game is to survive and grow up on the islands of Bermuda by using their particular creature's abilities. Predation from other players as well as intense environmental events are the antagonistic forces in the game the player must survive against.
There are currently three game modes in Beasts of Bermuda.
The first is our Life Cycle mode of gameplay. The player selects a creature of choice and spawns into the world as a juvenile of that species. They must survive and gradually grow larger over time. As growth accumulates, they also earn talents, which can be spent to enhance different aspects of your creature's capabilities.
The second is Free Roam, which allows the player to instantly spawn as an adult with a fixed number of talent points. Death has little consequence, as there are no growth mechanics, or other mechanics that reward the player for staying alive.
The third game mode is Combat. This mode pits players against one another with small maps, close spawns, and mechanics designed to reward conflict. The player can accrue more talent points by killing other players and stealing their points.
用GameLoop模拟器在電腦上玩Beasts of Bermuda
獲取 Beasts of Bermuda Steam 遊戲
Beasts of Bermuda,是由Sastrei Studios, LLC開發的一款時下流行的steam遊戲。 您可以使用 GameLoop 下載Beasts of Bermuda和熱門Steam遊戲以在電腦上玩。點擊“獲取”按鈕,您就可以在 GameDeal 獲得最新最優惠的價格。
Beasts of Bermuda 遊戲特點
Beasts of Bermuda is a multiplayer game hosting large servers in which the player is a dinosaur or other prehistoric creature. A player can take the role of flyers, swimmers, herbivores, carnivores, and semi-aquatic creatures that fulfill different niches in the ecosystem. No matter what the player chooses to be, the objective of the game is to survive and grow up on the islands of Bermuda by using their particular creature's abilities. Predation from other players as well as intense environmental events are the antagonistic forces in the game the player must survive against.
There are currently three game modes in Beasts of Bermuda.
The first is our Life Cycle mode of gameplay. The player selects a creature of choice and spawns into the world as a juvenile of that species. They must survive and gradually grow larger over time. As growth accumulates, they also earn talents, which can be spent to enhance different aspects of your creature's capabilities.
The second is Free Roam, which allows the player to instantly spawn as an adult with a fixed number of talent points. Death has little consequence, as there are no growth mechanics, or other mechanics that reward the player for staying alive.
The third game mode is Combat. This mode pits players against one another with small maps, close spawns, and mechanics designed to reward conflict. The player can accrue more talent points by killing other players and stealing their points.
預覽
訊息
開發商
Sastrei Studios, LLC
最新版本
1.0.0
更新時間
2018-12-21
類別
Steam-game
更多
評論
- gamedeal user
Sep 27, 2021
I have invested a lot of time into this game before writing a review. And I've come to the conclusion that I feel like I'm in an abusive relationship that I can't escape, and I just keep coming back to it for lack of anything else available... Here's what I mean. I feel like the game itself sets it up to breed toxicity and favoritism. How you may ask? I think it all stems from having an unlimited growth cap. Everyone is always trying to become the "bigger guy" and people will suck up to the "big guys" so that they have protection, sometimes the big bad's are just normal players who have a network around them for protection. Sometimes its admins abusing there power. This also means that when a big bad does finally get killed they try to find ways to get there dinos back by claiming rule breaks, glitches, or sucking up to admins and brown nosing till they get there big dino back. Or they rage quit and verbally abuse someone or target the ever loving hell out of them until the person is forced to stop playing on the server. Oh and then you have the servers with frickin rules longer then the US Constitution in them, and they only end up protecting carnies or the already big dinos on the server. And its laughable when you see pack limit rule because no-one follows them at all. They just set up outside discords to coordinate everyone on the map so they can claim the're not over packing. Its great getting steam rolled by these massive packs, you maybe 1.2 but your sure as hell going to feel like a juvie getting curb stomped. 9 times out of 10 you run into community's like these, you may get in and think "Hey this seems like a good community maybe it will be different this time". Boy are you fooling yourself. After you read the pages upon pages of rules, you'll finally start playing only to realize, your the only one trying to follow said rules. And you'll realize that everyone is finding and abusing every single loophole they can find. And then you'll realize again that like the other servers there is blatant admin favoritism and brown nosing going on. Where does that leave you? Yeah, the poor sod feeling like a juvie as there getting munched of by a rex who's wasted way to much of there life growing a fat, jowl flopping, waste of space. Now I am not saying every single admin or player of BOB is toxic or acts this way, and maybe there's a server out there (probably a tiny player base) that is decent. But this is a very real problem. If any of you haven't notices the very specific examples I have given, well I'll just tell you to make sure you get it. Every example I used I have either witness happen or have been the victim of it. Just recently I have stopped playing on a server where I was repeatedly verbally abused, and rule broken on. I left before I could be targeted. And to be honest I didn't go back because I feel like the moment i'm seen back in the server I feel like I'm going to be hunted down by brown noses and constantly rule broken on. And the whole server knows I can't record myself at all and therefore would have no evidence to defend myself, because witnesses even if there admins do not count. (great system guys) Please tell me how am I supposed to enjoy this game when I am constantly exposed to the pathetic side of humanity, who hide behind there keyboards and abuse others? There's a difference between some good ole' fashioned banter between rivals and then verbally abusing someone. People can just be down right cruel to one another as if we're completely forgetting that there's a very real human on the other side of that screen. Someone who could be 13 years old and still trying to figure out what it means to be kind, moral and compassionate? Have we all just given up on the notion of leading by example? It doesn't matter that this is a Dino game, the game is fake the players are very real people. Its shameful what we are willing to do to one another when we think we can hide behind our screens. I know I have digressed a lot from where I started but I just want people to know a bit of what there heading for before they spend there money on it. And if you didn't feel like reading the encyclopedia I posted i'l break it down into pros and cons Cons: -Unlimited growth. -Breeding ground for toxicity and admin abuse. -Very small number of good, fun people to play with. -Gaslighting. -Brown nosing in order to actually play. -Verbal abuse/extreme bullying. (and also never listen to admins if they claim they wouldn't be able to find the chat logs of the abuse. Its all logged they just don't care enough to make the effort to find them) -Pages of useless rules that just make admin life living hell. -Game play that encourages a crap load of afk growing. -extremely unbalance field of play. - cartoonish dinos - I could go on but my hands are freezing and I want Hot Chocolate. Pros: -Fantastic breeding mechanic. -Inherits -decent variety of Dinos to play -Good Weather variety and interaction -The single fact they have dinos for the land, sea, and sky's! Now I hate the thumbs up or down, I'll put thumbs down simply for the amount of cons, but I'm also going to give a rating on the things I find important. Rating: 1-10 (1 horrible - 10 fantastic) Community: 3 Game Mechanics: 8 Game growth: Negative 12 Growth time (1.2): 7 Dino Variety: 7 Graphics: 5 Overall Game Review: 5 Level of announce due to afk growing? off the chart. Conclusion: growth needs to be capped, yes I know there would be an uproar but seriously they'll eventually see that it was needed to actually play BoB as a functioning game. I would just like to leave everyone not feeling attacked or let down in anyway, please just remember that this is my opinion you don't have to attack me for it. You can have yours and I can have mine, we don't have to rip throats out about this, at the end of the day it is just a game. I just wish more people could be a little more empathetic to one-another. - gamedeal user
Mar 14, 2021
If you avoid the most toxic servers and part of the player base, it's awesome. You have to find a good server that fit your play style. Some servers are impossible to enjoy if you don't already know the people there or have enough friends to play with, since people are gonna want to kill you before you get anywhere. For me, Walking With Dinosaurs (WWD realism role-playing server) is the answer. There are rules in place to give every dinosaur a chance to live and thrive. There are big para herds roaming around, I had never seen that before I joined this server. Here you won't find a big group of huge dinosaurs killing everything in their path, that's not in the group. It's really great to get to know this mostly friendly part of the Beasts of Bermuda player base, it's the least toxic server I have been able to find so far. And I ain't gonna leave now, good luck finding a great server for you to join! God knows it's not easy to find one. - gamedeal user
Apr 13, 2021
This is going to be long, and I'm sorry. The short of it: I can't recommend this game due to the unbalanced mechanics promoting an exclusive and toxic community. The long of it... let me say first, I bought this game ~2 weeks after it hit steam iirc? I bought it twice recently, to be able to grow 2 dinos at once and nest myself in. I've made friends here, and I've endured the most toxic people I've seen online. Here's my attempt at giving a warning on some of the reasons why this game isn't for everyone. I mean, props to you if you can stomach it, but... - BASIC MECHANICS AND GAMEPLAY - Do NOT buy this game if you want a dinosaur survival game that focuses on the actual SURVIVING. Beasts of Bermuda may seem like that at the start, but the actual style of gameplay tends more towards something akin to Ark rather than The Isle once you get into it. The core mechanic of the game that defines and influences everything else is the mechanic of infinite growth. You spawn in at .4 and depending on your species, it can take anywhere from a couple hours to an entire day (haha apato go brr) to grow to 1.2. 1.2 is what the community generally considers "adult:" your growth dramatically slows down at this point, you receive your final tier of inherits, and this is what most consider the best time to start breeding. HOWEVER. Due to infinite growth, you just. Keep. Growing. You continue to gain health, damage, and other scaling stats as you grow, including dealing more injury damage to creatures smaller than you. You continue to gain talent points (more on this later) at the standard rate. You also have to eat more in order to fill up, but the frequent gore spawns make this a non issue. Infinite growth is fun, in theory. However, it creates many more issues than it solves in practice, and growth can be abused in nearly every aspect of gameplay to distort the balance and make this game a far more hardcore, clan-based "survival" game than it ever set out to be. - TALENT TREES - The game includes a talent system with three distinct trees. One focuses on combat/damage, one focuses on health/comfort, and one focuses on speed. There are 5 tiers of talents until you reach the end of the specific tree, with the 3rd tier branching off to connect each tree in a circle. Naturally, the talent options get stronger the higher tier you go. Upon spawning in as a .4 baby, you have 5 points. Every 0.04 growth after that, you gain another point. Each talent has a maximum of 3 points you can manually put into it, and you can only put in as many points as the talents before it have attributed to them. At 1.2 growth, you can max out ~1.5-2 trees, assuming you go straight from the base of the tree to the tip and don't pick any extra options. In THEORY, this promotes specialising into your favourite survival strategy or min/maxing to get the most efficient build possible, right? Haha, wrong. You only have to choose if you're small and inferior. At 2.0, I was able to invest a reasonable amount of points into EVERY TREE. Pair that with stat increases, and no one could outrun, outdamage, outinjure, or just plain outlast me in a confrontation as long as I had half a brain in my head. What makes it even worse, however, is... - BREEDING AND INHERITS - BoB has a unique breeding system. When you've been nested in, not only do you inherit the colours and skins of your parents (even unavailable/exclusive skins), but you also have a chance to inherit talents that they've specced into as well. Each point your parent has in a talent increases the chance you will inherit it, along with how many points they have in the "good parent" talent, which increases inherit chances across the board (along with other bonuses, but those are kinda irrelevant rn and are more QOL). You can inherit a maximum of +2 extra FREE points into a talent, which STACK ON TOP OF manual points that you can put in as you grow. You can probably guess where this is going. If you get an egg from 1.2 parents who have the build you want to go for eventually, you already have an advantage over spawned in members of your species. If you take an egg from 2.0 or better parents, however... you basically just get a free +2 in every other talent, and probably +1 in the ones that weren't +2. But that's not that bad, you say! You can just get an egg from the bigger dinos on the server and be able to match them in no time! Oh no. No no no, you sweet, innocent child. Why would they give YOU an egg? - COMPETITIVE COMMUNITY AND CLANS- Due to the nature of this game, as I said before, it suffers from a lot of the same downfalls that Ark pvp has. Which is a ridiculous concept for a dinosaur survival game, but hear me out here. Players spend hours and hours and hours and days and weeks and months and even perhaps years on official servers growing their dinos. Many protect themselves by forming tight-knit, cross-species groups with their friends. Every dinosaur can be colored uniquely, which allows friends and enemies alike to recognise you easily. Unrestricted global chat does not help with this. And yeah, I know the Isle had the same mixpacking problem on officials back in the day, but it was a lot simpler an issue. The clans in BoB are playing for the longterm. They hoard huge, huge dinos. They will ONLY nest in people they know and trust... if you're nested in by huge dinos on a pvp server and you don't know them, expect to be killed later or expect that you will get bad inherits because your parents deliberately damaged your egg so they could use you for the breeding growth buff. Herbivores may be exempt from this on realism-esque servers that forbid herbivore aggression, but you get the point. Due to infinite growth, every other dino outside their group is a threat. You can't just leave someone to grow - if you let enough people slide, they could also grow huge and kill you later, costing you and your group hundreds and hundreds of hours of growth time. You will be hunted down. Across the entire map, in any habitat. If the top clan wants you dead, you will die. - TOXICITY - With great time investment comes great SALT. The people who play BoB are honest to god, no joke, the most vile and toxic people I have ever met. It's not just a passing hissy fit because they died - it's personal. I used to play on the official servers. I grew a huge tropeo, ~2.1 or so by the end of it. I played with a clan who wanted to dominate the sky - we all grew tropeos, and as is customary we couldn't allow any other birds to really exist and grow up to sizes that could challenge us. The other clan on the server had control of the land and water, with dinosaurs probably approaching 3.0. Anyways, it was tiring and I was pulling 12 hour days, even all nighters to grow big and help protect our spot on the server. I eventually decided to focus on life for a little, and took a 2 months break. Eventually came back, tried to take the game lightly as most of my clan had moved to another server. Little did I know, the dominant clan had literally spent that two months rounding up every new player to the server and convincing them of how much a horrible person I was. Lying about me. Making up the most toxic, underhanded ways I had done them dirty. EVERYONE on the server hated my guts, even when they'd never seen me before in their lives. All because I killed the big group on a pvp server, and continued trying to play a carnivore as a carnivore instead of chilling with them and being unable to hunt at all because the server was kinda low pop anyways. - AFK SIM - Last but not least. Due to infinite growth, the nature of being competitive, and etc etc... the game promotes afking and no-lifing. Being on it every waking moment because if you're not online, you're not growing. And as long as you have a spot you know you won't die, well... you can't go offline without losing out. You're failing yourself, and/or you're failing your clan. It's not healthy. - gamedeal user
Feb 25, 2021
I will compare this to the isle here because the games are so similar it would be dumb to try and not do that. Gameplay: BoB's gameplay, compared to the Isle's gameplay, is insanely robust at first glance, but falls short of what you'd expect. It's got the same be-born, live, nest and survive baseline as the isle, but executes it much more effectively I think. For starters, your dinosaurs aren't lumbering hunks of titanium-based gravity-well-inducing lead-meat that can't trip over a small stone without causing a mass extinction event. The movement of all dinosaurs is solid, very solid, without being overpowered or too unrealistic. Things move as you expect them to, and it doesn't take 200000000000 years to get from one section of the world to the next. Also, caves are a thing, and there's purpose to them. Beyond that, the vast array of dinos is a nice thing. While the game lacks certain notable creatures like the Isle has, the ones in BoB are purpose-built and diverse which makes each one of them feel like you're playing a new game in a sense, as opposed to the isles "Pick one of these big things that do the same thing just about" approach to balancing their dinos. And with the wide array of builds you can create, in-depth color systems, and bloodline-traits, the game feels much more active and involved and you'll spend less time just sleeping to grow as in the isle. There's always something to be doing, and that's great. Plus, the little Oris can dig mincraft-worthy burrows, farm, and decorate so literally like... The isle has NOTHING comparable to that. It's awesome and I love that it was implemented, even if it is a bit OP. Mechanics: Okay, so... Forget the isle, because the isle has like 5 mechanics and 2 of them revolve around exploiting turning-radius limitations so it's not even a battle there. OH MY GOD BOIS THIS IS THE GAME!!! Unique species-based traits can turn your lumbering T-Rex into Moby Dick's arch-nemesis of the seas, you can give your tanky-anky access to the f***ing speedforce from DCU and throw everyone off their guard. The number of potential builds here is just... It's crazy. And you can combine them all (should you survive that long) into a super-beast that rewards players for playing smart and actually surviving to that point. It's not as flashy as the elders-system of EVRIMA, but it works. That being said, it's not going to be as crazy as i've stated from the get-go. While you -can- make highly specialized builds, it takes a lot of time past the adult-stage and some commitment to get there. Effectively, this lets you optimize your dino for scavenging, escaping, defense, ect. but it can be expressed in those excessive ways if you hyper-specialize the stat changes of each trait. The comfort mechanic also mitigates greifing and tail-turn battles effectively, something the Isle needs to take note of. There are robust storms that force players out of their comfort zone and give some under-used ones huge advantages for short periods of time. There is so much more than just eat-drink-sleep in this game, it's realistic while still being manageable and I love that. On top of that, the growth mechanic is way better executed here than in the isle. No more will you spend that 6 hour grow time alt-tabbed watching bad porn to pass the time, you're pretty capable at-spawn to make use of all the game has to offer and there's a lot to keep you engaged while you grow. The color-scheme system also encourages camouflage tactics, which is really cool because you CAN actually hide in this game if you utilize it correctly. Graphics: Meh. Not even close to as good as EVRIMA is, but even old-isle has better looks. Still, it's not the worst thing ever and is very playable. Optimization: Eeeeeh.... It's aight. I mean I have a 2k series machine and it still stutters from time to time. But again, it's very playable and only really hindering in high-speed air battles. Fun!: Abso-lutely. I had more fun playing this game in the last 12 hours than i've had playing the isle in years. There's just so much more to keep you engaged and active, and it's less of a ego-battle between different dino-mains due to the shorter grow times and different builds. Overall, 7/10. Love the game, can't wait to see it grow. Yes, EVRIMA will quite possibly make this entire game obsolete if they don't update the engine physics and overal textures, but EVRIMA -might- be complete by 2025. This is done NOW and the devs are way more active. Get it, no doubt. - gamedeal user
Jan 23, 2021
(Edited 7-13-21) So this is something that is long, long overdue. I would like to say that with 882 hours on record at the time my review was made, and 1910 by the time my review was updated, that I have seen a lot of the game, both good and bad. It's rapidly becoming a game I have regretted. There are things that have come to happen that I wish hadn't, and some that I have enjoyed. I'm going to update them as is- the positives and the negatives.The Positives:
1. Beasts of Bermuda (BOB) has a lot of freedom other games don't. You want to make a dino that is entirely speed? You want to do the zoom? You can do the zoom. Outrun all the other dinos with your speed. Be the meme. 2. You can make any color of dino that you want. Bright pink? You can do it. Bright blue? Yep. You wanna play camo dino and hide from the world? Absolutely. 3. The community. This one is a good and a bad, so keep this in mind. The community can be very good, if you find a great server. I for one found an absolutely amazing group of people to play with, and met people that I would genuinely call my friends for the first time in a great many years. 4. Limitless growth. It isn't really limitless- you reach 100.0 and that's it, but feasibly your dino actually starves to death before then, but it's actually a great lot of fun try and striving to reach 2.0. On official servers, 2.0 is a huge achievement. Unofficial servers are different and shouldn't be treated the same. (Edited 7-13-21) Although you're more punished for growing bigger than 1.2 now... But that's something you should learn by browsing youtube. It's full of plenty of people who will educate you on how the game actually is, better than the store page ever will.The Bad and The Ugly
(Edited 7-13-21) Warning: Hard truths are difficult pills to swallow. Edited (7-13-21) 1. I've edited this one again, because I no longer fear the repurcussions. I was given what appeared to be a game wide ban until I complied with Predatoria's wishes and removed the original comment, otherwise he would not remove said ban. Whilst also being very rude to me during said discussion, to boot. The original cause of the ban is long since a thing of the past that people don't really discuss anymore, but point stands- this happened, in the game. Be careful what you say if you buy it- you don't have freedom here. 2. The constant clan wars and unfair justice system. Kind of self explanatory there, but I'll extrapolate. Do not play BOB if you want or expect any degree of fairness from the moderator team. They had to recently add a rule to the official bob discord that the, and I quote, "-Placing real world money bounties on players." was not allowed. I was a player that had a bounty on me, and was terrorized and harrassed for months by a select number of people that I won't name. People who lost weeks upon weeks of growth in the game weren't permitted revives, either, even with video proof. The punishment they received when it all came to light? A short ban, where upon returning, they immediately tried to attack again. And no repercussions, to my knowledge, came of that either. 3. Blatant favoritism. The admin and moderators will deal devastating punishment to anyone outside of their friend group for the slightest of things. No mixpacking is allowed on official- mixpacking is specifically stated as groups of people not allowed to group together (acro and a rex for instance) assisting each other in hunting another creature. I've seen this rule broken before, many times- but no one stepped in, even with video proof, to make right the things that were targeted. 4. While this one isn't as bad now, there is still an unpleasant amount of distrust between players to staff. There are a scant few that are somewhat decent. But they are a few gems in a field full of rot. If you were to talk to the general populace, you'll find that most of them turn to other players for help instead of moderators. I've done it myself when my dinos have gotten stuck. You should not fear the people who are supposed to help you. 5. The community. Like I said, this is good and bad. The good is- friends. Absolutely friends. The bad? The unregulated toxicity that can run rampant, and has to be kept in check by players instead of the people supposed to regulate it. 6. The fact that the development of the game seems to be guiding it towards an Isle 2.0, despite the player base as a large not wanting that. The lead developer is pretty obviously in dislike for the people growing big dinos- and at every turn, more or less makes an update that manages to punish them. You don't get a good game, or keep a player base for long term, if you punish the people for doing what you made the game for- to play it and grow big. To have fun, make friends, and to create a unique social community within each server that's brought to life. (Edited 7-13-21) A new patch came out today, so I am extrapolating a little on this. I'm not going to go into the previous upgrade, with fires and how nothing can out run them- but more into the factor of today's update. A poll was placed on the official servers regarding the populace's thoughts on implementing mixherding limitations. The general consensus was "I would not change official play, but would allow server owners to config variables for mixherding." alongside "Some species should naturally dislike each other." They took these results, and today, immediately implemented hard limitations. As in, because of the location and types of some species (read, Semi-aquatics being a death sentence on a mountain) it is complete and total segregation of said dinosaurs. This is basically the Isle 2.0- and removes a critical aspect that made BOB, well, BOB. On top of this, it was expressed many times that people didn't like an update to one of the menu's updated looks. It wasn't until people were complaining IN GAME to the DEVELOPER that they listened to these complaints. This is not a game you should buy if you want your voice heard. That being said, it is still fun. It does have aspects that are fun and free. But don't get attached or expect anything you say to be heard. I don't know if this is an aspect they are going to keep, as they're only intending to 'test' it, but given how they haven't 'fixed' the rivers with the dirty water update... I wouldn't hold out hope for it. Buy it at your own risk, folks. When I first joined, this was a 9/10 game. Now, I'd rate it a 4/10 game. - gamedeal user
Nov 27, 2019
Aight. I’ve had it up to the eyeballs with this game. That being said, I bought it hype as HELL to play with some friends that already had it. I had a blast learning the ropes and trial-and-error-ing my way through some number of poor dinosaurs. May they find peace in dino heaven after dealing with my dumb azz. THE GOOD NEWS IS: • The potential! It’s a unique game out there right now. Nothing else is doing the things these devs are trying to do. • The completely customizable skins, talent trees and specs, random inherits and diversity of dinos to play makes every creature you grow unique. For example, if you get lucky with inherits you can have a nested krono that can run along the beach with the rest of the land-dwellers! Or an acro that considers itself a shark! • The maps, environments and weather systems make for an interesting challenge and keep players on the move, along with constantly shifting tides. • Sniffing! And scent! It’s a really handy way to keep your wits about you and learn the map as you go. THE BAD NEWS IS: • The social aspect of the gameplay is very cool. So cool that playing on your own is pretty miserable. • Nothing is taken for granted in this game. When you first hop in, absolutely no information is given to you other than one-liners on the loading screens. Even looking at the controls and keybinds doesn’t enlighten you much. • The combat leaves a lot to be desired. No matter what my ping is, it always feels clunky and I’m rarely certain a hit has even landed, let alone the times I’ve timed out of a server mid-fight and came back to my dino being dead as a door nail. • The communities in this game are abysmal. Any servers with a decent playerbase either have admins that are stretched thin and never get around to managing reports, events and crashes, causing players to get more wound up, or they have admins constantly abusing their roles and bending all rules to suit them, that can do no wrong and are held to godly esteem by the common players, leading to a very stagnant playerbase. • The graphics and performance. My god, my pc HATES this game. With the lowest settings it starts screaming at me after about 20 minutes. That being said, even with the highest settings BoB doesn’t look good either so like, if you’re running on economy graphics you’re really not missing out on much. • The BUGS. And GLITCHES. There’s too many to count, and like other reviews have said, with every update there just seems to be more. Each one more game-breaking than the last. The menus and options don’t work properly. Each time you get disconnected from a server, you can’t rejoin until the second try as it will automatically time out. Sometimes you’ll just log in and your dino will be gone. Sometimes another player from across the map will pick you up with it only showing on your side, so you'll die from intimidation unless you log out. I get that it’s an early access game, but I really wish we didn’t all look at every update like “oh here we go again”. The community feedback seems to be a moot point too, especially after the patch to “fix” gore spawns by disabling every server’s ability to modify their frequency and size. I don't know what the devs' plans are for BoB in the future I can only hope they fix the booboos they made along the way already before adding anything new. Anyway, it’s not bad for the price, and an interesting concept, but I can’t say I’ve found it fun after the first few hours. - gamedeal user
Apr 25, 2022
I've played this game for years and watched it grow. I've been here since everything looked like paper mache and the Utah was in the character select list in red letters but wasn't choosable. It really has come a long way but yet fallen so far. There used to be passion and hope but now it seems that the only concern here is money. Beasts of Bermuda used to be a game that strove to be better than other dino games with more content, player originality, and over all more things to do than just grow and kill. That doesn't seem to be the case anymore. Game glitches, exploits, and bugs that have existed for year still don't seem to concern the developers at all. They've claimed to fix some but only have made them worse and created new ones. Some exploits aren't even considered exploits anymore but rather normal gameplay. They favor certain dinosaurs. These dinosaurs continue to get buffed meanwhile Saichania and apato get nerfs. For those who haven't played the game Saichania and Apatosaurus are meant to be herbivore boss battles, much like rex and acro are boss battles for carnivores. Yet the developers only consider these players to be food and nothing more. Yes it has been stated in official, herbivore players are only there to be food for carnivores. Their reincarnation system was honestly a stroke of genius in theory but sadly not worth your time. I have repeatedly seen dinosaurs who are very small that don't do trials at all reincarnate and get litterally GOD, meanwhile large dinosaurs with all champion trials (meaning they actually did more than sit on their rumps and grow) reincarnate to get Dog Water. The breeding system is ruined. Taking 2.0 critters, both with synced builds and five GP from each will no longer get you a decent dinosaur. You may breed all day and all of your babies get 4+s in inherits if they are lucky to not get a negative. For players who don't understand I'll make it a bit simpler and plain to understand. If your babies don't come out well nobody will want your eggs. So no baby buff for you. Congratualations, you found the perfect mate and you are both big with Good Parent, but your babies still come out the same as if you both were small with random builds and no GP. My take on this? It is the player that does nothing that gets everything meanwhile the player that actually plays the game without cheating and as intended gets nothing. Don't even think about breeding because your babies will all be garbage. Don't play Saichania because a rex doing exploits on you is considered normal gameplay now and expect to be nerfed again. Don't play apato because it can nolonger protect it'self. (remember these are BOSS BATTLE DINOSAURS) In fact, herbivores are only to be food so don't play them at all. (wonder what carnivores are supposed to eat when the herbivore population finally realizes that developers want them to just roll over and die. Oh yes each other ^^) When a system is designed to gift the lazy and punish the players who play the game as intended the game is no longer fair (there for not fun) When a specific player base is favored the other leaves (meaning the favored then suffer soon after and guess what? LEAVE) When all players leave they take their money with them (when the money goes so does the game) This is your future Beasts of Bermuda, you can roll over and let it happen with tears and a finger pointing in the opposite direction looking for someone else to blame or you can get up and do something about it. Forgot to mention that the developers don't take well to their games being given honest and constructive criticism so I may get banned for this. If so I will be sure to save this review and put it up in other places. As well as taking it to Steam. But it doesn't have to. You could instead learn from this and take the time to improve yourselves and your game. Or don't and let things burn. Have a wonderful day everyone. - gamedeal user
Jul 24, 2022
Disclosure: I have more than one account and my hours played is higher than stated. I could talk forever about the state of play for BoB. I would consider it my favourite of the top three dino PvP survival games on the market, but that does not mean it is in any way good nor is this my recommendation to buy it. I used to really enjoy this game when permanent death existed and servers could not adjust growth rates. The gameplay loop was more defined at this point. Grow, die, repeat. Back then, combat was high-stakes and it wasn't as easy to create creatures that were incredibly over-bred (i.e. with a high amount of inherited talent points which makes one stronger than the average). I hated losing my characters permanently but part of that also brought a lot of thrill and adrenaline to the game. Aged servers would run into issues where there would be a large cohort of extremely large and powerful dinosaurs which would make gameplay impossible for new arrivals due to the aforementioned overbreeding problems. Still, if one of these large creatures either stopped playing or died, the server ecosystem would shift and keep things refreshing. The alpha t-rex dying would be big news. The break up of a keystone herd would make real gameplay changes for herbivore players. BoB attracts the type of player who grows attached to the identity of a certain dino, which I can respect, but PvPvE (survival) servers are dominated by players who are in love with their characters and do not want to see them die. They will do anything (including breaking rules, metagaming and abusing staff) to circumvent the death of a character. They will also verbally abuse you if you even so much as attack them. In a survival PvP game. I had one guy threaten to get me shot IRL for kicking him out of my herd (for being abusive in the first place). Don't bother blocking people because it doesn't work- the block falls off on logout and doesn't carry across servers. Infinite growth is an issue that the developers have been unable to fix and it is killing their game, driving away new players who get a taste of the competition and decide it is not worth the time investment. To combat this, the devs have adjusted the growth scaling; I fully support the devs' choice to tune down the strength of larger dinos in order to balance the game, and their decision worked. The playing field is much more even and newer players have a real chance to at least exist without instant domination by clans and cliques. So, what did the community do in response? Not only did they mass review bomb the store page (lol), send horrible abuse to the devs on the community discord (lol), but they have also created extreme servers to support the gameplay loop of growing big, fast and without penalty. Instant revivals after death, 2x+ growth speed, dinosaur simming but not in a chill server (where that kind of play belongs). Eventually the larger dino is still going to outplay the newcomer due to sheer size and talent point difference, and community servers have just made it as easy as possible to do so by implementing fast growth times- this is after the devs deliberately reduced growth times to try and stop these problems! Sure, the new player gets their dinosaurs revived, but what is the point when everyone else had a head start in the race? Nobody is going to want to come back to getting beaten over and over again by the same players. The community votes with their feet and the only servers with population are those with fast growth, no growth cap (i.e. infinite growth) or instant revival on death. This allows the hardcore player to devote hours of their day getting as large as possible in order to stomp on anything smaller and, let's be honest, it creates a very unwelcoming atmosphere for the newbie. I have been on multiple PvP (NOT chill) servers where players will literally leave their creatures online and GO TO BED in order to grow more. This is how bad the game has become: no gameplay loop, no risk, full reward, full AFK. Too many community servers are doing this and any that don't are either gatekept with extreme realism rules, password protected behind applications, or are just empty. I'm also going to give you a warning now that most community servers carry toxic players, bad staff, or have absolutely no understanding of the player-built ecosystem and how to manage that. Don't bother going to the official servers either, because it's WORSE there. Like, full-blown abusive chat and mismanagement. BoB is as much a survival game as it is a social game. To succeed, you HAVE to play with others. Solo play is NOT an option. You know what I think will help this game? Implement scheduled server wipes. Create a leaderboard and rewards/exclusive skins for the largest of each species; give prizes for the highest in every trial overall, or on a trial-by-trial basis by species. Give people a goal to work towards that isn't about sitting in a hole AFK growing while you go to bed. Give players customisation rewards, we already have the coahuilaceratops backer with their exclusive bionic skin. We know the code is there to do this. Remember when coah dropped? And all servers had everyone playing coah and the playing field was even and exciting? People were working hard to breed the best and playing strategically. Remember starting in a fresh new server that released, where everyone was at the same starting point and all gameplay niches were open? We can all agree that it is that point in the gameplay loop which is the most exciting and engaging. Yeah, bring that back with regular wipes (Rust, another PvP survival game, does this to great success). Forget posting suggestions like these to the official discord suggestions channel, you WILL get downvoted and laughed at. Please don't buy this game. Also, this post is in memoriam to the apatosaurus. Look how they massacred my boy. - gamedeal user
Jul 12, 2020
When I initially started playing this game, I found myself in awe of the mechanics and fun gameplay it provided. In contrast to it's competitors, Beasts Of Bermuda provided those things we all wanted, but unfortunately, it has one thing sorely lacking for it; Community. I have never in my life seen such a toxic community in one game. Whereas The Isle certainly gave me a run for my money, this game is on whole other level. This game has some kind of potential, but it needs multiple dinosaurs to be rebalanced. If you are to be playing this game, please look for chill servers unless you want to be surrounded by nothing but utmost toxicity. Steer clear of Lost Beasts. While a popular server, the admins appear to be nothing but tools to the clans or main killers who rule the servers. In the pursuit to cause less drama, they have created a server that is nothing but a complete circlejerk of admins patting the worst people on the back, and people getting on their knees and sucking the dicks of said admins and horrible people. If you speak out against the wrong people on servers like this, the entire chat will turn on you, beginning to call you names and act incredibly childish. Let my mistake of allowing myself to play on a server like that be a lesson to everyone else. If you are going to buy this game, do extensive research on whatever server you enter and avoid all servers without rules/semi rulefree servers. The freedom they offer players are nothing but a cheap lie, and giving them even a second of your time is too generous. Apart from the horrible community, this game runs horribly slow. Despite owning a gaming rig, my computer gets way too hot, in comparison to when I run a game like The Isle, which has significantly better 3D models and improved graphics. Currently I would say a lot of issues lie in this game. The infinite growth system- While fun, promotes small groups of people growing giant dinos they can use to essentially bully all dinosaurs not in their friend group into submission. If one group is ruling a server with mosas, then mosas are unplayable unless you are part of that friendgroup. The same goes with multiple other dinosaurs. It needs to be looked at. An interesting concept, but I really think you should be able to max out your dinosaurs in less time, and have less worry about your size. Time spent should pay off, but if your payoff makes you unbeatable to anyone who has not managed to grow bigger than you, it makes the game impossible for new players, should admins not wipe the servers. It really comes down to "who spawned first". To summarize, this game currently has three issues: A quite toxic community. A growth system which promotes toxicity and group ruling. Severe performance and lag issues even on powerful rigs. - gamedeal user
Aug 18, 2022
As much as I've played this title, I cannot recommend it. Despite how much I enjoy it's customization and unique way of play, the one thing I cannot stand is it's growth system and uninhabitable, bio-hazard playerbase which you cannot avoid. Unless you have hours upon days upon weeks upon *months* to sit idly and grow a dinosaur, this game is not for you. Many aspects are critically unbalanced as well and seem to be getting worse with updates. Sound design is also laughably poor. You can barely hear calls, footsteps, or anything that isn't a storm. Your "broadcast" call is nothing short of a small squeak, even on the biggest dinosaurs. Regarding how it's servers are, people are nothing short of narcissistic, rude, and ill-tempered. While you can't expect the highest respect from a MMO, this community is a whole wave of different, with sexually predatory, racist, and terminally online fans who will do nothing - and I mean nothing - in their lives but sit all *day* on this game and making sure you don't get as big as they do and won't have the critically needed inherited abilities to survive. If you are a student, employed, have a family, a business, or have any type of life or hobby in general, please find another game to play. No matter how nice you are or how hard you try, the community will not see you as one of theirs and you and your dinosaur will get nowhere.
常見問題
PC Games Cheaper On Gamedeal | Find The Best Deals of Games Here!
Finding the right place to get the best game deals can prove to be quite a hassle when comparing game prices on multiple sites. However, you can skip through all the trouble by letting Gamedeal handle the price comparisons and grab only the best deal prices for you!
We compare game prices on all the trusted storefronts and list game deals starting with the lowest price possible at the moment. Looking for something more specific? Search it on Gamedeal and find all the best deals and cd keys discount codes to make the most out of your bucks.
Not sure what you looking for? Browse through our massive library of games from different genres to find epic deals for your favorite games from the biggest retailers in the market. Can’t afford the game you are looking for? Make sure to wishlist it and stay up-to-date with all the price changes in the future.
Say Bye to Hefty Game Deals!
Gamedeal is your one-stop shop to find all the best deals from your favorite retailers including Steam, Epic Games, Gamestop, and many more under one roof. Looking for games that cost you nothing? We have got you covered with our free games list that includes free PC and Playstation games.
We help you stay on top of the news with upcoming Steam sales and Gamestop promo codes to ensure you get the game of your choice at the lowest price possible. From old-school classics to modern AAA titles, there is something for everyone to play here.
更多類似遊戲
查看全部Kerbal Space Program 2
F1® 22
Nobody - The Turnaround
Victoria 3
Dwarf Fortress