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Syncthing-Fork

Syncthing-Fork 電腦版

4.7Version: 1.29.4.0

Catfriend1

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用GameLoop模拟器在電腦上玩Syncthing-Fork

Syncthing-Fork 電腦版

來自發行商 Catfriend1 的 Syncthing-Fork 能夠在安卓系統上運行。

現在,您可以在電腦上使用 GameLoop 模擬器流暢地玩 Syncthing-Fork。

在 GameLoop 遊戲庫或搜索結果中下載。 不需要再暢玩遊戲時盯著電池電量或被令人懊惱的來電打斷。

只需在電腦大屏幕上免費下載暢玩Syncthing-Fork 電腦版!

Syncthing-Fork 簡介

This is a fork of the Syncthing-Android wrapper for Syncthing that brings major enhancements like:

* Folder, device and overall sync progress can easily be read off the UI.

* "Syncthing Camera" - an optional feature (with optional permission to use the camera) where you can take pictures with your friend, partner, ... on two phones into one shared and private Syncthing folder. No cloud involved. - FEATURE CURRENTLY IN BETA STAGE -

* "Sync every hour" to save even more battery

* Individual sync conditions can be applied per device and per folder

* Recent changes UI, click to open files.

* Changes to folder and device config can be made regardless if Syncthing is running or not

* UI explains why syncthing is running or not.

* "Battery eater" problem is fixed.

* Discover other Syncthing devices on the same network and easily add them.

* Supports two-way synchronization on external SD card since Android 11.

Syncthing-Fork for Android is a wrapper for Syncthing that provides an Android UI instead of Syncthing's built-in Web UI. Syncthing replaces proprietary sync and cloud services with something open, trustworthy and decentralized. Your data is your data alone and you deserve to choose where it is stored, if it is shared with some third party and how it's transmitted over the Internet.

Goals of the fork:

* Develop and try out enhancements together with the community.

* Release the wrapper more frequently to identify and fix bugs caused by changes in the syncthing submodule

* Make enhancements configurable in the UI, users should be able to turn them on and off

Comparison between upstream and fork at the time of writing this:

* Both contain the syncthing binary built from the official source at GitHub

* Syncing functionality and reliability depends on the syncthing binary submodule version.

* Fork gets along with upstream and sometimes they pick up my improvements.

* Strategy and release frequency is different

* Only the wrapper containing the Android UI is addressed by the fork.

Website: https://github.com/nel0x/syncthing-android-gplay

Source code: https://github.com/nel0x/syncthing-android-gplay

How Syncthing writes to external SD card: https://github.com/nel0x/syncthing-android/blob/master/wiki/SD-card-write-access.md

Wiki, FAQ and helpful articles: https://github.com/Catfriend1/syncthing-android/wiki

Issues: https://github.com/nel0x/syncthing-android-gplay/issues

Please help with the

Translation: https://hosted.weblate.org/projects/syncthing/android/catfriend1

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訊息

  • 開發商

    Catfriend1

  • 最新版本

    1.29.4.0

  • 更新時間

    2025-04-13

  • 類別

    效率提升

  • 同時可用

    Google Play

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如何在電腦上用 GameLoop 玩 Syncthing-Fork

1. 從官網下載GameLoop,然後運行exe文件安裝GameLoop

2. 打開GameLoop,搜索“Syncthing-Fork”,在搜索結果中找到Syncthing-Fork,點擊“安裝”

3. 享受在 GameLoop 上玩 Syncthing-Fork 的樂趣

Syncthing-Fork

Productivity
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Minimum requirements

OS

Windows 8.1 64-bit or Windows 10 64-bit

GPU

GTX 1050

CPU

i3-8300

Memory

8GB RAM

Storage

1GB available space

Recommended requirements

OS

Windows 8.1 64-bit or Windows 10 64-bit

GPU

GTX 1050

CPU

i3-9320

Memory

16GB RAM

Storage

1GB available space

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