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Sid Meier’s Civilization® VI

Sid Meier’s Civilization® VI

88
83 Positive / 83633 Ratings | Version: 1.0.0

Firaxis Games,Aspyr (Mac),Aspyr (Linux)

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Download Sid Meier’s Civilization® VI on PC With GameLoop Emulator


Sid Meier’s Civilization® VI, is a popular steam game developed by Sid Meier’s Civilization® VI. You can download Sid Meier’s Civilization® VI and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Get Sid Meier’s Civilization® VI steam game

Sid Meier’s Civilization® VI, is a popular steam game developed by Sid Meier’s Civilization® VI. You can download Sid Meier’s Civilization® VI and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Sid Meier’s Civilization® VI Features

Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.

‎‏‏‎‎‏‏‎

See the marvels of your empire spread across the map like never before. Build powerful specialty districts to specialize and boost city output. Customize each city to suit your needs or take advantage of the local terrain.

Boost your civilization’s progress through history to unlock powerful bonuses before anyone else! To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.

As the game progresses, so do your diplomatic relationships. From primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.

Show More

Download Sid Meier’s Civilization® VI on PC With GameLoop Emulator

Get Sid Meier’s Civilization® VI steam game

Sid Meier’s Civilization® VI, is a popular steam game developed by Sid Meier’s Civilization® VI. You can download Sid Meier’s Civilization® VI and top steam games with GameLoop to play on PC. Click the 'Get' button then you could get the latest best deals at GameDeal.

Sid Meier’s Civilization® VI Features

Civilization VI offers new ways to engage with your world: cities now physically expand across the map, active research in technology and culture unlocks new potential, and competing leaders will pursue their own agendas based on their historical traits as you race for one of five ways to achieve victory in the game.

‎‏‏‎‎‏‏‎

See the marvels of your empire spread across the map like never before. Build powerful specialty districts to specialize and boost city output. Customize each city to suit your needs or take advantage of the local terrain.

Boost your civilization’s progress through history to unlock powerful bonuses before anyone else! To advance more quickly, use your units to actively explore, develop your environment, and discover new cultures.

As the game progresses, so do your diplomatic relationships. From primitive first interactions where conflict is a fact of life, to late game alliances and negotiations.

Show More

Preview

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Information

  • Developer

    Firaxis Games,Aspyr (Mac),Aspyr (Linux)

  • Latest Version

    1.0.0

  • Last Updated

    2016-10-20

  • Category

    Steam-game

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Reviews

  • gamedeal user

    Jul 24, 2022

    I have 2400+ hrs in this game. I have been playing versions Civilization since 1996. The problem isn't the game, it's the publisher. 2K placed a launcher on top of the Steam launcher, so you are forced to sign up to data mining activities. Up till the 2K launcher was in place the game was stable and I never had any issue with mods. Now the game consistently CTD and when it does load, will not load a saved game. 2K ask that players uninstall the game, clean all the related files from their pc and reinstall. Thanks. Proof that you don't care and the uninstall exe isn't optimised to clean the registry and hd properly. All so 2K can data mine you. This is just unacceptable and anti-consumer. Thus I can not recommend the game. Don't be fooled people, they don't care despite their marketing and have already moved onto the next big game to make money from. To Sid Mier and Firaxis. Your names are being dragged through the dirt. Is this what you wanted?
  • gamedeal user

    Aug 29, 2022

    This game is dangerous if you have a family
  • gamedeal user

    Nov 9, 2022

    What an incredible waste of time, I love it.
  • tacomeister2002

    Nov 19, 2022

    Took over russia playing as the usa. Take that commies
  • ToraKiyoshi

    Nov 19, 2022

    It took me forever to get the right Proton pack to enable the game to play... and then Steam updated and reset everything, from my opting out of Steam Guard to what Proton packs I use, the latter making the game unplayable. As far as I'm can see, I'm just wasting my money on anything from Steam anymore. It's not so much the game I'm not recommending, as using anything on Steam.
  • Tumbling Pin

    Nov 19, 2022

    It may look like a drastic departure from Civ 5, but the basic framework is still the same, Veterans of the series should have no trouble settling in. But there are a ton of little additions and tweaks to just about everything you do in this game. Some of the new features are super fun, though none of them feel polished, and with everything together, it's an entertaining mess, but a mess nonetheless. There are a lot of quality-of-life changes... but in my opinion, they all harm the experience more than they help. There are new terrain penalties which basically translates to every unit, including scouts, moving a LOT slower across the map, and I have no idea who thought this was a good idea, it's not like Civ 5 units were moving too fast at 2 tiles per turn. Speaking of movement across the map, how about them roads? Well you can't build them manually anymore, they are automatically drawn when you establish a trade route, and they are as bad as the old Civ 5 AI-built roads, with roads being drawn in ugly shapes all over your map, and what's even worse, the road may be automatically directed through foreign territory you have no access to. Remember back in Civ 5 how annoying it was when the AI drops a city right on top of your road connecting two of your cities? It's basically that, except it happens a lot more now. Let's talk about another drastic change: city building. Now World Wonders and specialty districts (for faith, finance, production, etc) occupy entire hex tiles inside your territory, once they are built, all the natural yields from the tile are gone. The basic idea is fine and actually forces you to make some opportunity-cost considerations. For example, River tiles are great for farming as usual, but they would also provide extra yields for certain districts, so how will you use them? It also makes Wonders a lot more situational, so it's less likely for you to be competing against everyone else for them. It even makes Desert and Tundra tiles a lot less of a problem, as you could just use them for Wonders and Districts, so their low natural yields become irrelevant. Sounds good so far, right? The problem is how much more arbitrary bullcrap they piled up on top of this. For example, there is a wonder called Great Zimbabwe which grants an extra Trade Route in addition to a lot of other extras. Any Civ veteran should know how valuable an extra trade route is. Problem is, this wonder can only be built in a tile right next to a commercial district AND some kind of cattle. Commercial districts themselves benefit from being placed right next to rivers and other specialty districts, and receive no benefit for being near cattle. So let's take a moment and organize all this in our heads: if you want this super powerful wonder, when settling cities you want to find a place where a river tile is near a cattle tile, but you don't want that area to yield TOO much of the resources your city will depend on, because building things on top of them will remove all that. After that, you need to realize all this planning could be for naught as other players might get this wonder before you do. Now I ask you, do you really want to fill your head with all this arbitrary information when playing a game? This isn't like Pokemon or Yugioh, where memorizing tons of Pokemon or cards can still be useful in future games. When Civ 7 comes out, the knowledge that you need to place Great Zimbabwe next to cattle and a commercial district next to river is probably going to be completely useless. I do appreciate the new ideas, mythical heroes, secret societies, dynamic nature, these are all fun ideas. They just aren't fun in the full package. In some aspects they seem to be trying to make the game more casual friendly, but at the same time they are adding so many elements that just aren't intuitive and make the whole experience way too much of a mess. And oh yeah, there are the things most other reviewers are mentioning, like the privacy invasions and frequent crashes. Wait for a heavy discount if you are interested, but otherwise, Civ 5 or even Beyond Earth are more enjoyable.
  • jmckinzey95

    Nov 19, 2022

    I love Civ 5 and so I bought Civ 6 thinking it'd be all I live and more, but I can't get around something very basic. I can't see the resource icons, and there is apparently no way to resize it. It might be a great game some day, but I've gone back to CIv 5.
  • Rufferto

    Nov 19, 2022

    15 hours into a massive game all my cities stopped being able to produce things. Turns out this has existed since the games release and little attempt has been made to fix it in.
  • jlfleming06

    Nov 19, 2022

    AWESOME!
  • ozarquebus

    Nov 19, 2022

    A better game than its predecessor for players who like fiddling and tweaking with details an improved AI for non player character relationships and resource management. The new game is more cumbersome to play and does not present any more than marginal impreovement in game features, though specific contol of some theings is no longer available like building roads. and they must be achieved indirectly. I would even call the gamwplay interfaces cluttered and somewhat non-intuitive and inconsistent in their use between one area and another, as if independent designers were working in different areas without respect to overall cohesion. The graphics are much better as is the opening video, The glamor of ll the improvesents is lost after the the first few hours of play. Its hard to improve on the perfection of V, and the sequel is rarely as good as its predecessor, but this game is worth the hugely discounted $5.99 from STEAM. It took me about 100 hours of play time before I grew tired of its overly-complex and pedantic operation. The challenge and difficulty in winning this game, through other means than domination, is more of a task in otherstanding how the software works than any mirror of diplomacy or strategy. Still a good game, if you never saw CIV 5.
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