Do you know that feeling you have when you look forward to something? This is what happens with LoL: Wild Rift, one of the most anticipated games for Android and that Riot Games finally already has it on Google Play for all users. Therefore, it is between us to play it, enjoy it and analyze it.
When more than a year passes between the announcement of the game and its official launch, it is that the development has been slow but with good lyrics. Everything has a reason, and that is that before going deep, it will not be the typical cropped version for mobile phones. The important thing is that after beta phases, gameplays as a trailer and numerous rumors, it is official in the Play Store, anticipating its launch one day
Wild Rift has nothing to envy to the PC version
Like the PC version, this League of Legends: Wild Rift is a completely free game that is financed by cosmetic micro-payments. The mechanics are like the original version, although Riot Games has slightly tweaked the game to adapt it to mobile screens and the format itself, with shorter games and simplified controls.
Therefore, one of the main novelties of Wild Rift compared to the original version of the game for computers is the reduction in the time of the games. Although the base of the game remains the same and offers a 5v5 matchup, the games are shorter and can last around 15 minutes. As is evident, the controls are also modified, since everything depends on the fingers on the touch screen, although they are very easy and intuitive. To do this, we will have a joystick on the left side to handle the champion.
It must be made clear, although those who have tried the PC version will realize immediately, it is not a mobile port. Although it has similar mechanics, it is a totally new game developed from scratch. That becomes apparent once we enter the game, as it contains smaller maps, there are no nexus turrets, the nexus has its own turret, times are shorter, and champions have not 18 levels, but 15. The structure that has been made of Wild Rift is with the idea of making a much shorter format taking into account the autonomy of the batteries. In short, they are usually games from 30 to 60 minutes maximum.
How do you play Wild Rift?
You could say that this LoL: Wild Rift is also a strategy by Riot Games to engage more players who have remained skeptical of the PC version. With this shorter and lighter format, it's a more appealing proposition for newbies who haven't played League of Legends in their life. Therefore, one of the most interesting sections is learning to play, at least the first steps.
With the typical isometric view that already characterizes LoL games, we choose our character that we feel most comfortable with. Let's remember that there are different roles in the game, each one with a specific function both to support and break lines and destroy turrets. At the beginning, we will start with a minimum of gold to buy some help for our champion, who only has his basic attack and a first ability.
While the basic attack is of unlimited use, the skills have a cooldown, which changes depending on the power of each of the 4 skills that we can have. These skills are enhanced by earning achievements in the game, such as killing AI-controlled minions, destroying turrets, or landing dragons on neutral targets. The main objective will be to die as little as possible, kill as much as possible and end up destroying the nexus, which would be the enemy base.
The game allows, as in the PC version, to play with friends in private groups, since the game has alerts within the game to give directions or warnings to colleagues. If we don't have any friends on the platform yet, Wild Rift's quick matchmaking will fix the problem quickly. Of course, there is no cross game with the computer version.
A much simpler interface
Leaving the game itself, the interface aspect is very important. It is where we are going to do various actions such as unlocking new champions and elements. In the PC version, we could find a somewhat loaded and complex interface, but it is something that does not happen in the mobile version. We have an identical design, with a bluish hue and gold details, although it is much less complex than that of the computer game and everything is designed to make it easy to play using your fingers and the screen.
Other details that stand out in this edition for Android is that it is completely translated into Spanish, both voices and text. It has different graphic configurations and by default the 60 FPS are deactivated, playing at a mere 30 FPS although they can be activated from the game's own settings. If your terminal allows it, it is something that you are going to do almost out of obligation, since you will gain fluidity and visibility. However, it is not a title that demands too much performance on the hardware, even though Wild Rift is designed to have a lot of presence in the competitive world.
If you are not sure how the game will work on your Android, these minimum requirements can help you find out:
For more information, GameLoop will update as soon as possible.