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Wrack: Exoverse

Wrack: Exoverse

58 Positivo / 17 Calificaciones | Versión: 1.0.0

Final Boss Entertainment

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    $14.99$14.99
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    $0.89$0.89
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Descarga Wrack: Exoverse en PC con GameLoop Emulator


Wrack: Exoverse, es un popular juego de Steam desarrollado por Final Boss Entertainment. Puede descargar Wrack: Exoverse y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Obtén Wrack: Exoverse juego de vapor

Wrack: Exoverse, es un popular juego de Steam desarrollado por Final Boss Entertainment. Puede descargar Wrack: Exoverse y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Wrack: Exoverse Funciones

Defend your precious Beacon in Wrack: Exoverse. Build a maze of towers, blast waves of enemies, discover powerful items... and do it all in ever-changing worlds in this rogue-like, comic-styled shooter.

Build a Deadly Maze

Construct a maze out of tower bases, and place turrets on top to lead enemies to their doom. Upgrade your turrets for maximum firepower, and complete your maze with controlling fields and explosive mines.

Shoot & Slash Your Enemies

Join in on the action! From pistols & shotguns to alien weapons, use your arsenal of weapons to get in there and take down the enemies yourself. It's the best way to rack up money through kill streaks and combos.

Unleash Power Shots

Build up your ultimate attack by damaging enemies. Then, when the time is right, unleash a powerful attack to devastate your foes. Every weapon has its own power shot with different properties, so choose carefully.

Assemble Your Inventory

Collect a wide variety of powerful items with game-changing properties to aid you in your mission. New weapons, runes, artifacts and more can spawn in before waves, drop from enemies, or be purchased in the shop.

Ever-changing Worlds

Keep on having fun! Thanks to procedurally generated worlds, never will you succumb to the boredom of playing the same thing over and over again. Each world has its own unique challenges, and each run has its own highlights and pitfalls.

Mostrar más

Descarga Wrack: Exoverse en PC con GameLoop Emulator

Obtén Wrack: Exoverse juego de vapor

Wrack: Exoverse, es un popular juego de Steam desarrollado por Final Boss Entertainment. Puede descargar Wrack: Exoverse y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Wrack: Exoverse Funciones

Defend your precious Beacon in Wrack: Exoverse. Build a maze of towers, blast waves of enemies, discover powerful items... and do it all in ever-changing worlds in this rogue-like, comic-styled shooter.

Build a Deadly Maze

Construct a maze out of tower bases, and place turrets on top to lead enemies to their doom. Upgrade your turrets for maximum firepower, and complete your maze with controlling fields and explosive mines.

Shoot & Slash Your Enemies

Join in on the action! From pistols & shotguns to alien weapons, use your arsenal of weapons to get in there and take down the enemies yourself. It's the best way to rack up money through kill streaks and combos.

Unleash Power Shots

Build up your ultimate attack by damaging enemies. Then, when the time is right, unleash a powerful attack to devastate your foes. Every weapon has its own power shot with different properties, so choose carefully.

Assemble Your Inventory

Collect a wide variety of powerful items with game-changing properties to aid you in your mission. New weapons, runes, artifacts and more can spawn in before waves, drop from enemies, or be purchased in the shop.

Ever-changing Worlds

Keep on having fun! Thanks to procedurally generated worlds, never will you succumb to the boredom of playing the same thing over and over again. Each world has its own unique challenges, and each run has its own highlights and pitfalls.

Mostrar más

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Información

  • Desarrollador

    Final Boss Entertainment

  • La última versión

    1.0.0

  • Última actualización

    2019-09-10

  • Categoría

    Steam-game

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Reseñas

  • gamedeal user

    Mar 8, 2018

    interesting game. Feels very incomplete, unbalanced, with missing UI clues and prompts; lots of unlocks required before being able to use some basic starting gear, seems to run well enough, though. I'd say wait until people start writing rave reviews.
  • gamedeal user

    Mar 9, 2018

    Interesting concept, that's already working better than Wrack. It's fun and surprisingly addictive, however right now it's definitley worth of it's Early Access title - it feels fairly incomplete and it's a bit buggy.
  • gamedeal user

    Sep 3, 2018

    Well, after a lot of gameplay, I hope I can show what the game has to offer in this review if you are not sure on buying it. The game is a "sequel" to Wrack, coming in an Arcade FPS Rogue-like Tower Defense(wow!) format, and what we already have it's pretty good and solid. The graphics are beautiful, the animations are pretty good(even on early access) and the soundtrack is amazing like the first game. (at least the ones we have right now) The start may seem a little slow because there are a lot of mechanics to introduce and items and skills to unlock, but after you start unlocking things it gets much better. Shooting is satisfying. The game is challenging. Power-shots are the most delicious thing in the entire fucking world. About the mechanics: The game rewards you with money if you keep a good kill streak, and makes it possible with the fact that you can blow out corpses to full your "kill-streak" bar or swap weapons fast enough to keep the chain going(you can have 4 weapons max) and it gives you enough time for it. The Power-Shot(now unlocked earlier on "Scattered and Shaken" update) is an "alt-fire" that you can use to boost the power of your normal weapon shot and increases the power of the shot based on the stats of the original weapon. For example: the bazooka does splash damage. The power-shot of the bazooka applies burning and increases the splash range. The power-shot has a meter that you increase by hitting enemies, and it doesn't have a time-limit or drop rate if you don't use it, so you can save it to critical times, like when you have a lot of enemies grouped for a nice bazooka shot or a very big strong enemy with a giant shield and you have that sweet revolver to do that extra damage. The weapons have strengths and weaknesses and they are very clear(just press tab during gameplay). Some are useful against shields(revolver, for example) some are good close quarters, and do extra damage(shotgun), some have splash damage(bazooka) and this in particular changes your gameplay a lot through runs(consider the game right now has half of the promised arsenal) The game has some real tactic to it, since enemies can destroy the walls you build, the turrets you put, or even chase you around, depending on what you do, where you stay. So you can aggro some enemies near turrets or far from the Beacon, and if you run too far they will ignore you and go for the Beacon again. That's a pretty good way to spice things up, and change how good you perform on your run. The other RNG aspects like runes, items and artifacts are very cool and enough to change the gameplay. The weapons have limited range, so if you get a range rune with a Sniper character, or you got a good rifle, or you got a burning bullet rune and you have a shotgun(that's pretty sweet btw), you maybe have to change the way you play, it depends a lot on what you get. You change your game style quite often because you keep receiving different runes, consumables, weapons and power ups through the entire game, and you can carry only one rune, and one consumable item at a time. The latest update completely changed the relic system, which was kinda clunky. But now, it's working well. Let me explain: Level 13 you unlock relics, items that drop from enemies and you use to unlock new items to the stores or to increase your money by selling them, and they keep on your inventory forever, even after you close the game. It encourages you to risk yourself to get it, especially the rarest ones, like the tubaki wing for example. You can play the game with more than one character, each one having a different weapon and stats, and that's great, since Wrack itself suffered from variety in combat and lack of weapons. My favorite one for now is Vance. I say give it a go. It's already good and worth the price, and probably will be awesome. It has variety, strong gunplay, lots of enemy types to fight...And at least in this new Wrack game you can actually see projectiles coming at you lol
  • gamedeal user

    Dec 27, 2018

    Grand game that breathes some damn fresh life into the genre, Sanctum 2 with some Borderlands vibes and with much better gunplay and animations and weapon sounds than Sanctum. An impressive amount of variety with the variables you can play with. I never was much of a tower defense guy so I was on edge to buy the game, watched the dev stream it for a bit and was immediately blown away by the way it felt. Just FEELS good to play, ya know? Amazing work, can't wait to see what more comes outtah it, keep it up ya badasses!
  • gamedeal user

    Jun 10, 2019

    2/10 Pros: It's a game that turns on It has an alright soundtrack. Cons: *deep breath* Animations, and sounds are both terrible - placeholders at best (but not what the devs claim). Combat does not feel rewarding, and is incredibly clunky; the "range" system feels forced and unnecessary, making ALL gunplay that isn't a shotgun feel as forced as wiping your butt with sandpaper after a really wet and runny poop. Shotguns aren't really much better - just trade rough and forced for tedious and slow. Ready for my favorite part? Turrets not being able to pivot... completely defeats the entire point of them being a "turret". Cambridge Dictionary states: turret noun [ C ] (GUN PART) ​ a part of a military vehicle that contains a large gun or guns and ***can be moved to face any direction***. (https://dictionary.cambridge.org/us/dictionary/english/turret) Building mazes is already going to be necessary - this feels like the developer is trying to force every player into laying things out the way THEY want it done, in stead of giving more freedom to the player. Every map feels more like a puzzle game of placing your tismo-turrets in what feels like the only logical place they can go given their firing square restraints and the space of the map VS the very clear an obvious intent for you to build snaking paths. For all the alleged "variety" in this game, there is only one way you are allowed to skin cats... but with the excuses of there being a lot of different cats to skin. Past all of that - I want to know how the optimization is so bad with a game using stylized dated graphics that actually look WORSE than the 1st Borderlands from over a decade ago - the visual style is fine, but why does it lag out on an 8g V-card and 16g ram? None of these things can be excused by "early access" when the devs themselves claim that everything is functionally up to their standards and intend on expanding more than optimizing. Sad this game even needs optimization. The whole thing is basically a cardboard-cut-out of a game to give you something to spend money on just like the fake building in North Korea that are all just one wall with 2x4's holding them up akin to a movie set piece - it's a sham. Even in early access - a sham. The people giving this game good reviews must be out of their minds on opioids to be paying so little attention to what they are doing, or they seriously have no standards at all.
  • gamedeal user

    Nov 28, 2019

    This is like a janky version of Orcs Must Die. + Lots of turrets and guns + Cool aesthetic. + Enemy path can be shaped. - Seriously bad maps. - Guns feel terrible to shoot. - Turrets don't rotate. - Garbage boss fights. - Path shaping is very poorly implemented.
  • gamedeal user

    Apr 1, 2020

    Game deletes your save and makes you start from scratch again when you lose a mission. AVOID LIKE THE PLAGUE.
  • gamedeal user

    Sep 29, 2020

    Tower Defense and Action Roguelike genres don't mix very well with each other, and the core gameplay here isn't much fun either. Turrets can't rotate, can overheat from firing, and have overly complex attack patterns. Random items also spawn between waves. I'm not sure about it but levels and enemy wave compositions might be randomized too. Considering all this, the gunplay becomes wildly randomized as well. It's very hard to keep track of everything so you're just going to be running around trying to do your best not to let the situation spiral out of control. I felt like level completion boils down to my luck much more than my strategy. Honestly, in my opinion Tower Defense games should be about figuring out the most effective setups for each level. Yet here I felt like everything is just kind of thrown together. It probably wouldn't be too bad but I once found a turret not shooting at all because I totally misunderstood its attack pattern and the other one being disabled due to overheat for a while, almost losing me the wave - all while I was too busy dodging and headshotting enemies. Can't say I was excited to continue soon afterwards. Just go play Sanctum 2 instead.
  • gamedeal user

    Jan 1, 2021

    Let me preface this with: https://steamcommunity.com/app/520660/discussions/0/1626286205697241168/ That being said, the game is extremely laggy on minimum settings with a GTX 1060 and an Intel Core i7-8750H. 16 GB of RAM. The only drive is an SSD. This makes the game almost unplayable even in the tutorial.
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