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Life is Feudal: Forest Village

Life is Feudal: Forest Village

62 Positivo / 2035 Calificaciones | Versión: 1.0.0

Mindillusion

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Descarga Life is Feudal: Forest Village en PC con GameLoop Emulator


Life is Feudal: Forest Village, es un popular juego de Steam desarrollado por Mindillusion. Puede descargar Life is Feudal: Forest Village y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Obtén Life is Feudal: Forest Village juego de vapor

Life is Feudal: Forest Village, es un popular juego de Steam desarrollado por Mindillusion. Puede descargar Life is Feudal: Forest Village y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Life is Feudal: Forest Village Funciones

Life is Feudal: Forest Village is a feature-rich, town building simulator strategy game with engaging survival aspects. Lead your people: a small group of refugees who were forced to start again on an unknown island.

Terraform and shape the land and expand with houses, pastures, orchards, farms, windmills and many other buildings. Forage in the forest, hunt for prey, grow crops and domestic animals for food. As Winter creeps up, ensure you stock up with enough firewood, charcoal and warm clothes to survive, and remember: a lack of vitamins in good rations may lead to disease and could even totally wipe out your village!

You can oversee your village from a birdseye view or occupy one of your villagers to control and perform tasks in a first person view to speed things up or just to explore.

Some of the more exciting features:

  • Advanced farming system. Different crops and fruit trees require varying amounts of moisture, man labour and time in order to ripen ready for harvest. Your pastures and hens require hunters to protect them from forest predators.

  • Switch between birdseye and first person views. You can play in a birdseye view, watching over everything and issuing strategic orders, or you can possess a villager and play from a first person perspective, performing everyday tasks along with your fellow villagers.

  • Terraforming and pavement. Terraform land around your settlement to enable construction of larger buildings. Pave roads to speed up the movement of your villagers and thus improve the economy of your settlement.

  • Diseases, food rations and vitamins. Diseases spread faster in cold weather, especially if your villagers lack warm clothes or their food ration is too plain and lacking in vitamins. Try to stock all types of food possible (meat, fish, bread, vegetables and fruits) to keep your villagers’ healthy.

  • Dynamic ecosystem. Villagers continuously walking in the surrounding woods will scare wildlife deeper into forest. Excessive farming or woodcutting can lead to flora and fauna extinction thus lowering the flow of meat, hides, mushrooms, berries and medical herbs to your stocks.

  • Real time weather and seasons system. The seasons effect your village’s needs: summer droughts will force your farmers to water your crops and rainy days will force them to dig trenches to drain excess water, and you’ll need firewood and warm clothes for your villagers in Winter.

  • Morale and increasing population. Keep your villagers happy and their families will grow - that is, if their needs are being met! Living in overcrowded hostels, unfulfilled requirements and even bearing witness to a villager’s demise will reduce morale and their productivity.

  • Disasters. Lightning can hit tall buildings that are standing on hilltops. Tornados can leave a devastating trail of destruction across your settlement. Earthquakes can destroy your houses and even topple trees. Make sure you are prepared to face those challenges!

  • Mod friendly. Our game is designed to be modder friendly. Game modders will have access to AI, animations, task and resource management, navigation, sounds and many other game systems. Those systems and assets can be completely changed through game scripts written in LUA.

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Descarga Life is Feudal: Forest Village en PC con GameLoop Emulator

Obtén Life is Feudal: Forest Village juego de vapor

Life is Feudal: Forest Village, es un popular juego de Steam desarrollado por Mindillusion. Puede descargar Life is Feudal: Forest Village y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Life is Feudal: Forest Village Funciones

Life is Feudal: Forest Village is a feature-rich, town building simulator strategy game with engaging survival aspects. Lead your people: a small group of refugees who were forced to start again on an unknown island.

Terraform and shape the land and expand with houses, pastures, orchards, farms, windmills and many other buildings. Forage in the forest, hunt for prey, grow crops and domestic animals for food. As Winter creeps up, ensure you stock up with enough firewood, charcoal and warm clothes to survive, and remember: a lack of vitamins in good rations may lead to disease and could even totally wipe out your village!

You can oversee your village from a birdseye view or occupy one of your villagers to control and perform tasks in a first person view to speed things up or just to explore.

Some of the more exciting features:

  • Advanced farming system. Different crops and fruit trees require varying amounts of moisture, man labour and time in order to ripen ready for harvest. Your pastures and hens require hunters to protect them from forest predators.

  • Switch between birdseye and first person views. You can play in a birdseye view, watching over everything and issuing strategic orders, or you can possess a villager and play from a first person perspective, performing everyday tasks along with your fellow villagers.

  • Terraforming and pavement. Terraform land around your settlement to enable construction of larger buildings. Pave roads to speed up the movement of your villagers and thus improve the economy of your settlement.

  • Diseases, food rations and vitamins. Diseases spread faster in cold weather, especially if your villagers lack warm clothes or their food ration is too plain and lacking in vitamins. Try to stock all types of food possible (meat, fish, bread, vegetables and fruits) to keep your villagers’ healthy.

  • Dynamic ecosystem. Villagers continuously walking in the surrounding woods will scare wildlife deeper into forest. Excessive farming or woodcutting can lead to flora and fauna extinction thus lowering the flow of meat, hides, mushrooms, berries and medical herbs to your stocks.

  • Real time weather and seasons system. The seasons effect your village’s needs: summer droughts will force your farmers to water your crops and rainy days will force them to dig trenches to drain excess water, and you’ll need firewood and warm clothes for your villagers in Winter.

  • Morale and increasing population. Keep your villagers happy and their families will grow - that is, if their needs are being met! Living in overcrowded hostels, unfulfilled requirements and even bearing witness to a villager’s demise will reduce morale and their productivity.

  • Disasters. Lightning can hit tall buildings that are standing on hilltops. Tornados can leave a devastating trail of destruction across your settlement. Earthquakes can destroy your houses and even topple trees. Make sure you are prepared to face those challenges!

  • Mod friendly. Our game is designed to be modder friendly. Game modders will have access to AI, animations, task and resource management, navigation, sounds and many other game systems. Those systems and assets can be completely changed through game scripts written in LUA.

Mostrar más

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Información

  • Desarrollador

    Mindillusion

  • La última versión

    1.0.0

  • Última actualización

    2017-05-26

  • Categoría

    Steam-game

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Reseñas

  • gamedeal user

    Dec 18, 2019

    First of all, this game is abandoned by it's developers. Their last update to the game is on 4 Sep, 2018 (https://store.steampowered.com/news/?appids=496460), the game's official site also stopped in 2018 (https://lifeisfeudal.com/News/?art=663) and their last official tweet is even before that on 20 Oct 2017 (https://twitter.com/f_v_game). If I had noticed these before, I wouldn't have bought it in the first place. As for the comparisons between Banished and this one; yes they are exactly the same product as if they were released from same people. The interface is the same, the underlying code is the same, the gameplay and the mechanics are also the same. The only noticeable difference that Forest Village brings to the table is the first person interaction. While it is a nice addition there is not much to it. While FV comes with a bunch of Post-Processing graphical effects like bloom, depth of field, etc. Most of them causes crash to desktop too frequently that it can't be ignored. So even the in-game features can not be used properly. The workshop page has a lot of mods, but %90 percent of them are broken and not working. There's literally a handful of modders who look like they're trying to create a monoply over FV, for whatever reason, perhaps for donations or digital fame... And they list other modders as inactive and such... When you ask the community for potential mods wishes or new features, these people will come up and say "No, it's impossible!" %99.9 of the time. Due to either the game code as it is won't allow it, or it's beyond their capabilities or they just don't have the time for it... So to sum it up, this game has it's own good moments and the endeavor put into it can't be disregarded but the fact that it's lacking a lot features and full of bugs will keep disturbing you as you play through. I wouldn't be surprised if another title popped up with the exact same gameplay and a couple of new features, just to be abandoned again a year after from it's release... This seems like the new marketing strategy for the unknown indie companies; people will buy all those titles, potentially creating multiple incomes while not being able to expect or demand any updates or bugfixes... If you're kind of a person who are happy with incomplete, somewhat playable but broken game, go for it... But if otherwise, when you buy this game, you will occupy yourself 20-30 hours but after that, you will feel like you wasted your money.
  • gamedeal user

    Oct 29, 2017

    The people are simply too stupid for this game to work. For the tenth time, I just had a village of 55 people drop like flies to starvation - after 49 years of civilization - with 500,000 calories in storage. Thousands of vegetables. Fish. Meat. Honey. Fruit. I had an active healer. The food was evenly dispersed between barns in a village small enough to walk across in less than a minute, including all paved roads for faster transport. I read the negative reviews and then read a review which argued for some in-game fixes that supposedly made it playable and I LOVE this kind of game. I love survival games (this is a city-builder but with some survival elements) and I love that I can eat my breakfast or do something else while making little adjustments. This, however, is a broken game. It is, quite frankly, inferior programming. Don't buy this. I have over 40 hours in and I did get some enjoyment out of it but I am done now, forever, and a little disappointed that my money went to support this. It needs to be fixed.
  • gamedeal user

    Nov 7, 2020

    Buyer beware! The game was actually far better graphically years ago, not long after it released. For some bizarre reason the developers updated it with awful dumbed down changes to the natural world such as grass/shrubs/trees making it a far more ugly game then before. 'Grass' now looks like large fake writhing clunky green leaves and disappears as soon as you zoom out to any level, leaving awful looking low resolutions textures. Even the water is an unnatural radioactive blue. Also do not be fooled! Most of the screenshots on the steam page represent the old version before they screwed the graphics. For example that nice screen with the single stag looking towards the viewer with natural looking grass and trees no longer exists or is possible in game! Game play wise it is like nothing but a more limited Banished. However years ago it was the full 3D environment that was a major selling point. With that now ruined this is just a rubbish game. Avoid!
  • gamedeal user

    Nov 19, 2017

    To give context of this review I want to first eleborate on my gaming background in regards to this game and genre. I am a player that comes from similar games: Banished, City Skylines, Sim City 4, etc. Although I have marked this game as "not recommended" it is on the verge of becomming a recommendation (a 45 - 55 split). If a couple of major bugs, which exist in the game as of 11/16/2017 are fixed, as well as some quality of life fixes are made then I have no issue switching this review from not recommended to recommended. BUG ISSUES: - A save game corruption and error message which causes an inability to save. Closing the game and opening it again fixes the bug but it causes you to lose progress. - Some of the villagers have pathing issues. This is especially a problem with fish farms. Similar pathing problems occur on hills and mountains. Laborers are able to drop resources off at the building, then builders are unable to actually build the building. QUALITY OF LIFE ISSUES: -Families function differently that in banished. A villagers life goes from baby - child - teenager- adult. If a villager transfers from a baby to a child and there is no other house with an open spot available the child will immediately die. Family units do not exist in the same capacity as they do in Banished. In Forest Village every spot in a house functions as a valid spot for a villager, regardless of familial ties. In essence, whenever you plop down a small house it is basically a guarenteed increase of 5 babies within a year. This can cause those unfamiliar with this mechanic to place too many houses and cause a population boom which leads to starvation. -Even though you can rotate buildings, pathways are on a grid axis but villagers are not limited to this grid axis. If you want a diagonal pathway be prepared to slowly place one path length on the x axis then one on the y axis individually. villagers also will go from their normal freeform movement and will strictly follow the path causing them to look like they spazz out. Overall it is a beautiful game, I really want to enjoy it. I am hoping for several fixes to be made. In my mind this game as so close to perfect but then fell short. it needs a little bit of polish and I do not think that this game should have left pre-release stage just yet.
  • gamedeal user

    Dec 19, 2017

    Has the potential to be a bestseller. I have no idea if Devs read these reviews, but here goes. For the players: If you want chillaxed sim, resource managment, with nice graphics and a mod community then this is worth the investment. For the Devs: For you're work so far, thank you. Honestly, I can see the potential in this, there is place for this game in the market amongst the best. I've been searching for a game that I can creative and explore the progression of a sim village. My main enjoyment from games these days come from the genre of Survival, Build, OpenWorld. I understand the work thats went into the title so far, it cant be easy, especialy following in the footsteps in a previous failed game with the same genre that was well liked. but here is a few points I would like to see for my money in an EA game. [olist] [*] Dev involvment with the community. Creators thats give announcments often. If you want players to stick around, keep us updated. Goals, Next Patch, Bugs, End of EA and % of completion. [*] Gameplay: The game plays smooth, looks great, however its missing a few basics. such as: a Techtree, If you want to build a a Furnace for example, hover over the tap and a small description of what will be made. Longer Years, I mean, the game at x10 is the most effective way to actually play however, the game runs far to fast, a few days and you're into sumer, a few more nights and its winter. Add days'months to drag out the prep time for players stratagys. Work with the mod community and add the most effective mods, such as Improvments to Forrests. Before a mod, my villagers were killing the game, constantly chopping down new trees, gaining 2 wood. come winter. they all freeze. Now I'm able to increase the speed of how long they take too chop down trees and res from them. I have it set only a little high to what I feel should be the normal. The longer it takes to chop down, the more chance of trees being able to grow, and a better yeild means surviving the winter plus progressing. Camera: zoom further out function. and follow target. [*] For the future: Game style options. ie. Hostile Land - more defending village options. Map creation Function. A more detailed Trade system involving other Villages. [*] Please dont abandon the game , lower the price to welcome more players. the price should reflect the state of an EA game. Listen to the community and try to add the views into the games timeline. [/olist]
  • gamedeal user

    May 30, 2017

    I was hesitant to buy Early Access of this game, firstly, because of the number of reviewers who slammed it for being a blatant copy of 'Banished' and the numerous complaints about crashes, but, when I saw that the Devs had released a huge patch aimed at fixing playability, I just couldn't take it anymore. I was seeing superb graphics in the Playthough videos, and mentions of there being some military threat introduced eventually (something that I had always felt Banished lacked...once you'd built everything, there was no reason to protect anything), so I forked out for the hefty price tag. I have not been disappointed by my experience thus far. While it runs on a very similar engine and UI to Banished, even at this early juncture I am already noticing some key differences to its predecessor. I also happily note today that the Workshop has now also been made available, and that the first externally developed mods are making their way on there. Definitely a very positive step toward added content, which is always a winner for me. I am head-over-heels in love with the graphics: superbly realistic and richly designed historical clothing, buildings, environment and water. It truly delivers full immersion into another place and time, and being a veteran of city building games down the (many, many) years I have been playing them, I am very excited about this game looking like it is shaping up to be 'the one'...that medieval city building game I have been waiting for. The one that delivers the true grit that feudal life was all about: the harshness of survival being key, whether the threat came from starvation, illness or attack. Unlike Banished (which I clocked up a serious amount of play time on and I still love, don't get me wrong), I am anticipating getting to the end result of having built a full settlement and then having the responsibility of defending it. Because, realistically, no place on earth exists in a vacuum, and there will always be threats to be overcome. And if historical authenticity can be injected into the fantastical realm of gameplay, then so much the better. I am after the full simulation experience here, so Devs: please leave no stone unturned in future development, and I promise that you will have a fan (or a peasant chicken farmer) for life. I'm not going to go on and on about everything to do with the game content so far, because it really is a wonderful discovery experience playing the game the first time, and 'unpacking' your new toys without spoilers. :} Rather, let me attend to key issues that any buyer will want to know. 1) Stability: So far, I have found it very reliable, and it only crashed once when I tried to zoom out to max view, in order to scope the further layout of my map to work out where I could expand into. I don't have a state-of-the-art computer and it has handled everything fine. I've had no other problems, and I expect this is down to the latest bug fix patch that has vastly improved stability. 2) Full immersion: yes, the game looks and feels seamless, very realistic, and while still somewhat short of content (only a matter of time to become well padded out), I have to point out that I am very impressed by the stick field fences (the fact that I don't have to build them one by painful one), the time it takes to walk from place to place, the fact that villagers need to return to their abodes to eat (rather than helping themselves at the granary), and the bleak and chilling feeling that midwinter was freezing cold with minimal visibility. And, that gatherers and fields will not work once winter sets in properly. It all works very well. 3) Content: Of course, it is still in Early Access, and there is miles to go yet before it is finished. It's a bit overly-priced for the more or less basic game and available content, but it does look like it is shaping up to be quite the masterpiece, if the roadmap on the Devs website is anything to go by. I do recommend you go over there and take a look...it should tell you everything I haven't. I wait in anticipation for the next update, and the arrival of the Vikings...they're still on their way apparently. Until then, I'm happily building, farming and protecting my livestock from the predators. :}
  • gamedeal user

    Apr 4, 2018

    I was dubious at first as it feels like a complete rip off of banished. I love banished, and didn't appreciate much difference other than the graphics and a few gimmics. I'v put in close to 100 hours now. This weekend I was using another PC, which was too low spec for this game, so played banished again. And the differences were really notable. Life is feudal: forest Village has more complexity to it, wider range of buildings, resources and content. Upgrades in the keep make it a little more interesting as you get into later game. I found I hadn't felt much for the enhanced grpahics, but going back to banished I really missed them. I'd recommend this game over banished now I have come to appreciate it. It's not perfect, but hopefully more development will iron out this kinks others have mentioned.
  • gamedeal user

    Jan 18, 2018

    So, I'm going to start by saying I wish Steam had more than a "recommend" or "not recommend" rating system. While the game concept is great and the implementation is ok, it should of never left Early Access Alpha yet. After 100+ hours in this game, I was really torn if I should of selected recommended or not. I'll start by saying the game is fun. If you like these type of simulators, try it, you will more than likely be pleased with the types of buildings and options to build from. I really like the idea of going into First Person Mode and playing around. It’s a nice element to the game. I also like the easy ability for modifications. The game has some lacking features, like the ability to zoom out a decent amount. Now, I say the game should of never left alpha because of all the bugs. The first major one is saved games. I just lost about 4 years on a village because every autosave was corrupted on top of the 4 other times I randomly saved because I know saved games don’t save correctly. Please! Please! Fixed this! There should be nothing else on the list other than fixing the ability to save games….and yes, this is even without modifications. Next, the AI on these villagers….every time I upgrade a house I have villagers that are suddenly homeless even though I have plenty of room in another house. If the upgrade doesn’t finish in a timely fashion, these villagers end up starving to death because I guess they are too dumb to move into another house or walk to the barn with 40,000 pieces of food in it. Speaking of 40,000 pieces of food, there needs to be a way to stop production of an item. I have cows, lots of them, they produce meat, milk, and pelts. My villagers love the meat and use the pelts but suddenly I’m left with 39,000 milk when my cap on food is 40,000. At this point, just dumb the milk out so I can make room for other stuff….but nope, can’t get rid of it other than waiting for donkeys to move all that milk to the marketplace. I would love the ability to put a cap on specific things. Like, I want to max out milk at 4000 and meat at 4000 or something like that. You get the idea...I need more than a cap on food when one item can cap it out completely and there is no more room for fruits and meat which are needed for my pies… TL;DR: Sorry it’s so long. This has the potential to be a really great game. Just fix the saving bugs, the idiot villagers, and add in the ability for caps on specific items.
  • gamedeal user

    Dec 6, 2016

    Well this game is truly without mercy First off, I do want to start with that I certainly recomend this game for economy/strategy type players looking for a serious challenge. For those who are familiar with Banished, this game takes it into a new level of visual effects, improved terrain with terraforming tools, and more reasonable resourse elements. Honestly the game could have been called Banished 2 and it would make logic to me. I also imagine many others have felt similar connections between the two games (at least it looks like they were made by seperate companies). In any case, as I said the game is without mercy. You make one mistake big enough, you won't notice until 6-12 months game time has passed and unless your lucky or are somehow prepared, your village will go into colony colapse and your best bet is just to start all over again. Didn't manage to gather enough food for winter AND spring? Colony Collapse due to starvation. Forgot to harvest enough lumber for your woodchoppers, or fail to hire enough to produce it? Colony Collapse due to frostbite Didn't build enough storage for your supplies and now you couldn't collect enough for the year? Collony Collapse due to stupidity Failed to produce clothing and tools fast enough for your colony before they begin to act like cavemen? Collony Collapse due to starvation/frostbite/stupidity via means of inefficency. Did poor city planning from the start? Guess what! Colony collapse by means of your civilians having to marathon al day to deliver one basket of wheat. Did everything right but OH LOOK AT THAT FIRE! Gues what? Colony collapse because your town caught on fire, your citizens didn't harvest enough food, all because the building that got lit up was exactly the structure farthest away from any given supply of water! Okay now you got food, clothing, fuel, tools, strong fire protection, and everything is running along al- OH WAIT LOOK A THAT YOU FORGOT TO BUILD ENOUGH HOUSING - COLLONY COLLAPSE BECAUSE YOUR POPULATION AGED OUT. Ugh, fine. Food, clothing, blah blah blah all set and goo- OH NO WAIT SOMEONE DIED AWAY FROM A PYRE AND YOUR CIVILIANS GOT THE PLAUGE AND YOU HAVE NO HEALERS- COLLONY COLLAPSE COLONY COLLAPSE COLONY COLLAPSE COLONY COLLAPSE ... All in all a good game.
  • gamedeal user

    Jun 24, 2021

    I really enjoy this game but!!! i am incredibly frustrated with the complete lack of effort on the devs/creators to fix the save bug. have played this game for 153 hours as of today.. i keep coming back every few months and try making a new map only to have the same issues once again. every 3-8 years in game after year 10 the game either crashes or the save files bug out and you lose hours of work because it will no longer save. I have tried everything suggested in the forms but this issue is never ending. sucks the enjoyment out of the game when i have to stress about saving every 15 mins loading the game back up only to find it was pointless and i have to start all over or from 8 years prior. I started playing this game 2-3 years ago...but because of this bug....i asked for a refund and was refused because at that point i had played the game longer then 2 hours, i think it was 5 hours into the game is when the bug first showed up and around 20 hours of trying to make it work i asked for a refund. this game is meant to be played far longer then 2 hours. and if there is a bug that affects the game play so much so that youll be unable to progress because it wont F*****G save.. i dont recommend this game unless you enjoy eternal frustration and disappointment
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