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Darkest Dungeon®: The Color Of Madness

Darkest Dungeon®: The Color Of Madness

76 Positivo / 375 Calificaciones | Versión: 1.0.0

Red Hook Studios

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Descarga Darkest Dungeon®: The Color Of Madness en PC con GameLoop Emulator


Darkest Dungeon®: The Color Of Madness, es un popular juego de Steam desarrollado por Red Hook Studios. Puede descargar Darkest Dungeon®: The Color Of Madness y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Obtén Darkest Dungeon®: The Color Of Madness juego de vapor

Darkest Dungeon®: The Color Of Madness, es un popular juego de Steam desarrollado por Red Hook Studios. Puede descargar Darkest Dungeon®: The Color Of Madness y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Darkest Dungeon®: The Color Of Madness Funciones

Some hateful shard of alien origin has streaked through the night sky, crashing into the old Miller’s farm on the outskirts of the Hamlet! Those unfortunate enough to witness the Comet’s arrival have been blinded by what they can only describe as a shifting, ephemeral hue of damnably abrasive intensity. There has been no word from the farm in a fortnight, save for the unearthly groaning that echoes from the ruin of the mill…

“When men shake hands with time, time crushes them like tumblers; little pieces of glass.”

― Abu al-Ala al-Ma'arri

Features:

  • New region: The Farmstead!

  • Endless Quest: Survive as long as you can while getting lost in time and space, confronted by unending waves of enemies new and old, pushing ever closer to the crash site of the Comet.

  • Twisted new trinkets, available for purchase from the Jeweler. Put your gold away—he trades only in Comet Shards!

  • All-New Enemy Faction: The Miller and his loyal workmen have become eerie husks of their former selves.

  • 3 new bosses - The Miller, The Thing From the Stars, and the Comet itself!

  • New Curios help keep your party in fighting shape as you face the endless hordes!

  • Expand your Hamlet with 4 new District buildings and reap their benefits.

  • New Quirks, with unique and powerful effects!

  • Our biggest soundtrack addition yet from Stuart Chatwood

Mostrar más

Descarga Darkest Dungeon®: The Color Of Madness en PC con GameLoop Emulator

Obtén Darkest Dungeon®: The Color Of Madness juego de vapor

Darkest Dungeon®: The Color Of Madness, es un popular juego de Steam desarrollado por Red Hook Studios. Puede descargar Darkest Dungeon®: The Color Of Madness y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Darkest Dungeon®: The Color Of Madness Funciones

Some hateful shard of alien origin has streaked through the night sky, crashing into the old Miller’s farm on the outskirts of the Hamlet! Those unfortunate enough to witness the Comet’s arrival have been blinded by what they can only describe as a shifting, ephemeral hue of damnably abrasive intensity. There has been no word from the farm in a fortnight, save for the unearthly groaning that echoes from the ruin of the mill…

“When men shake hands with time, time crushes them like tumblers; little pieces of glass.”

― Abu al-Ala al-Ma'arri

Features:

  • New region: The Farmstead!

  • Endless Quest: Survive as long as you can while getting lost in time and space, confronted by unending waves of enemies new and old, pushing ever closer to the crash site of the Comet.

  • Twisted new trinkets, available for purchase from the Jeweler. Put your gold away—he trades only in Comet Shards!

  • All-New Enemy Faction: The Miller and his loyal workmen have become eerie husks of their former selves.

  • 3 new bosses - The Miller, The Thing From the Stars, and the Comet itself!

  • New Curios help keep your party in fighting shape as you face the endless hordes!

  • Expand your Hamlet with 4 new District buildings and reap their benefits.

  • New Quirks, with unique and powerful effects!

  • Our biggest soundtrack addition yet from Stuart Chatwood

Mostrar más

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Información

  • Desarrollador

    Red Hook Studios

  • La última versión

    1.0.0

  • Última actualización

    2018-06-19

  • Categoría

    Steam-game

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Reseñas

  • gamedeal user

    Jun 20, 2018

    I really like the blue in this DLC, brings out the despair in my eyes.
  • gamedeal user

    Jun 20, 2018

    Another fantastic edition to one of the best RPG games in the last 10 years. The endless kills is crazy! it's like taking crack, and giving it crack. I mean DD is already an intense game, how do you add pure intensity to the intensity? They did it! This game is so good, and the price is so ridiculously cheap for the excellent content, that I sincerley hope they make a Darkest Dungeon 2 in the future, a whole new game with a brand new plot. Just love this stuff, the narration, the intelligent vocabulary, the complex sophistication, and the insanely difficult challenge, with the novelties of stress and the implementation of perma death. The new content is perfect, love the farm and the endless kills.
  • gamedeal user

    Jun 20, 2018

    Slowly....... gently....... this is how money is taken.....
  • gamedeal user

    Jun 20, 2018

    Don't forget to name your characters after your loved ones, so you can hate yourself just that little bit more when you inevitably die.
  • gamedeal user

    Jun 20, 2018

    Atleast the alligator isn't in this one.
  • gamedeal user

    Jun 20, 2018

    Can't believe the number of people trashing the DLC because of Korean translation issues (It's being handled) or their modded games not working (seriously people...)
  • gamedeal user

    Jun 21, 2018

    Fun so far, the change in atmosphere and theme is really cool (I'm a huge fan of Lovecraft). Most of these negative reviews are from Koreans upset with translation issues and do not reflect on the quality of the game or content.
  • gamedeal user

    Jun 26, 2018

    I love the base game, and the crimson court expansion, but I am afraid I found this kind of boring. It doesn't add much in terms of story, but more importantly playing the color of madness dungeon is a dull grind. Gone is the tense fear and anticipation of wandering through a dungeon wondering if each step will trigger a trap or an attack, instead you get a constant predictable stream of enemies slowly grinding you down until you choose to exit. Its an experiment on the darkest dungeon formula, which for me failed. I personally hope any future expansions will stick to the tried and tested formula we all know and love and love to hate.
  • gamedeal user

    Jul 10, 2018

    Red Hook missed the mark again. This DLC, much like Crimson Court, is a further deviation from the core gameplay experience and exasperates the negative aspects of the game. Color Of Madness is intended to fill the role of an Endgame, whereby you endlessly kill enemies for as long as possible to obtain a high score. There are no leader boards or any form of acknowledgement outside of achievements. In-game rewards come in the form of new trinkets you can purchase. Additionally there is a new roaming boss that you may encounter. The issue can be summarized as simply: grinding is not fun. The base game is designed for you to run 30~ minute dungeons; afterwards changing areas and classes to avoid feelings of repetition. Color Of Madness has you using the exact same party for hours at a time, creating a very monotonous experience. It's not so offending given the price tag, but after playing the content through once I can say I will never revisit it.
  • gamedeal user

    Jul 14, 2018

    Darkest Dungeon: Color of Madness DLC This expansion pack had the bad luck to have its release coincide with a tweak patch to the core game and a lash out from the Korean Steam community over the issuess with the Korean translation of the base game. The translation was, alegedly, awful, so this caused a lot of negative reivews. The patch was great but it fixed a long-standing exploit and people who were abusing it also review-bombed the game. So when looking up reviews for The Color of Madness you're very likely to run into negative reviews of it which don't actually have anything to do with it. It's a great shame, because the expansion is excellent. The graphics and the sound are beautiful as usual, and they explore an area of Lovecraft's work not yet properly delved into in the base game. Darkest Dungeon never needed any praising on the art front, as even harshest critics have to take their hat off before the artists in Red Hook. Mechanically, the DLC introduces great things. Someone knowledgeable could, and absolutely should, grumble about how a lot of what it introduced could have and should have been part of the core game in one way or another from early beta, but it's here now. So what do you get by purchasing this lovely little thing? - A new area, the Farmstead, where you get to fight a series of long battles against waves of monsters, new bossess and many old ones. This is very fun post-game content for after you've played through the core game and Crimison Court. Don't ask me why the core game didn't have it's own rooms with longer fights, or why bossess dissapeared from it once you beat them several times. I didn't make it. But I sure suggested both those things, and this DLC finally brought them into the game. - Cool new monsters which only appear in the new area. They're not terribly dangerous but play together well and do interesting and cool things. Red Hook have come a long way in designing monster encounters, and it shows. Or they found folks who're rather good at it. Why do these fun opponents only show up in the Farmstead, again, don't ask me. I neither made the game, nor raised the folks who did. - A new wondering boss you can fight for special loot. In the best implementation of the concept yet, the new wondering boss will anounce itself before you pick a dungeon run, so you can either try to go chase after it, or avoid it as you see fit. It's an excellent fight and breathes a bit of life into the old core dungeons. - Two brand new bossess exclusive to the Farmstead, as well as an opportunity to fight old ones. Well, it's more like three new bossess in the Farmstead, because one changes its form mid-fight. Great stuff! - A whole slew of new trinkets, and they're more interesting than the old ones. The special currency used to buy them can also turn into a new kind of consumable item. I have always been dissapointed with a lot of design choices about the items, or trinkets as they are called, in DD as they explored a small part of the potential design space. Some of the CoM trinkets are among the most interesting and fun designs ever seen in the game. Ok, that's not saying much, but they're interesing enough they'd be right at home in a game with more interesting items in general. - The Farmstead also features rooms with effects - that is, for the first time ever the room you have a fight in adds bonuses, maluses and special conditions to the fight. Again, try explaining to someone who hasn't purchased DD that every single room in it doesn't do this already and they'll have a hard time grasping why, but if you do get CoM at least you'll have one dungeon where (some) rooms are meaningful. I'm overjoyed to finally be able to experience this, even if the implementation, as usual, only covered a small % of interesting room effects. "A bit of something" is still a lot better than "none of something", expecially if it's something that's sorely lacking from the game. - Four new Town buildings (districts) with several effect that have been asked for again and again by the community. I won't spoil the details. - New uniqe and powerful quirks for your characters, and you don't even have to invest any in-game currency into "locking" them in place on your crew. Long time players will know just how great that is. And while I might be forgetting something, this should be enough for you to know that this is a no-brainer purchase both if you do like Darkest Dungeon or if you've been dissapointed with it's relative sparseness and lack of content. The only real complaints about CoM would be - why wasn't most of this stuff part of the game already, and why did a lot of it get cordoned off into one area instead of applied to many other parts of the rather sparse core game? But that's all the more reason to get CoM if you mean to play DD. It makes it a better, more interesting game. Absolute thumbs up! EDIT: And I forgot to mention a very important thing which will interest long time players. Your characters can't die "for real" on a Farmstead run, and Farmstead runs don't advance the week. This gives your "overleveled" characters something useful and interesting to do while you develop your Hamlet. It can get you cool loot and trinkets, and several somewhat sucesful runs will give you enough "shards" to purchase a useful town district or interesting and powerful crystalline trinkets for your regular runs. You might hear talk that this DLC is only post-game content, but that's not true - it makes starting from scratch a lot more interesting and less frustrating than ever before.
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