Modern Warfare III Season 1 Update: Comprehensive Patch Notes Revealed
2024-01-11
Call of Duty: Mobile
4.3
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Patch Notes for Season 1 of Modern Warfare III (MW3).
MULTIPLAYER
UIX
- Bug Fixes
- Adjusted several Attachment descriptions to better reflect their true effects.
- Resolved issues causing the player to be unexpectedly kicked back to the Multiplayer menu in multiple scenarios.
- Viewing the After Action Report
- Equipping a Conversion Kit on a Blueprint
- Utilizing Attachment filters
- Addressed an issue causing the incorrect Weapon model to appear while selecting a Blueprint in the Gunsmith.
GAMEPLAY
- Weapon check animations will no longer play upon respawn in small map playlists.
- Note: This change went live on January 4, 2024.
PROGRESSION
- Corrected unlock requirements displayed for the Throwing Star (Equipment).
- Corrected unlock requirements displayed for multiple Attachments.
- Ravage-10 Stock
- Rival-9 Compensator Muzzle
- Resolved a spelling mistake in the Kingslayer Kills Challenge.
- Daily Bonus Challenge completions will no longer appear as “CHALLENGE NAME MISSING” in the Notifications tray.
MAPS
- Afghan
- Added additional spawn points to increase the quality of spawn selection in Team Deathmatch and Domination.
- Invasion
- Increased Operator lighting to address poor visibility in certain areas.
- Adjusted spawns to prevent unnecessary spawn flips while the Bus Station capture point (P3) is active in Hardpoint.
- Meat
- Adjusted spawns to prevent players in the Garage from killing enemies upon respawn.
- Rust
- Increased consistency of quality spawn selection.
- Sporeyard
- Players can no longer become stuck upon respawning in Storage.
- Terminal
- Adjusted spawn points near Security to prevent unfavorable spawn conditions in Team Deathmatch and Domination.
MODES
- Gun Game
- Removed a placeholder image found in the Stats tab of the Scoreboard.
- Operation Spearhead (War)
- Loadout Drop (Field Upgrade) will no longer destroy the tank and cause a stalemate.
WEAPONS & ATTACHMENTS
» Submachine Guns «
- AMR9
- Once unlocked, the JAK Ettin Double Barrel Kit Attachment can now be equipped.
- WSP-9
- Incompatible hybrid Optic Attachments can no longer be equipped.
» Handguns «
- TYR
- Once unlocked, the JAK Beholder Rifle Kit Attachment can now be equipped.
EQUIPMENT
- Scatter Mine (Tactical)
- Reduced explosive damage to 1 to prevent lethality in Hardcore Modes.
- Note: This change does not apply to Core Modes.
KILLSTREAKS
- Remote Turret
- Repositioning the turret will no longer cause it to become more vulnerable to incoming damage than intended.
CUSTOMIZATION
- Improved white accent color coverage of the Atlanta FaZe 2024 Camo.
ZOMBIES
WEAPONS
» Aether Blade «
- Addressed an issue where players would lose their Aether Blade if it was thrown at and hit a Harvester Orb.
- Closed a duplication exploit associated with Ammo Caches.
GAMEPLAY
Weekly Challenges
- Week 4
- Addressed an issue that prevented the ‘Destroy 5 Vehicles with a Recommended Weapon’ challenge from tracking.
General
- Addressed an issue where the maximum reserve ammo for some weapons was inconsistent between Urzikstan and the Dark Aether Rift.
UIX
Weapons
- Addressed an issue that prevented the Gutter Knife from appearing correctly in the Weapon select menu.
PROGRESSION
Camos
- MWII Completionist Camos
- Addressed an issue where some players were unable to progress MWII Weapon Camo challenges after the MWIII Season 1 update.
STABILITY
- Added various crash and stability fixes.
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