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Rising World

Rising World

84 Positivo / 2440 Calificaciones | Versión: 1.0.0

JIW-Games

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Descarga Rising World en PC con GameLoop Emulator


Rising World, es un popular juego de Steam desarrollado por JIW-Games. Puede descargar Rising World y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Obtén Rising World juego de vapor

Rising World, es un popular juego de Steam desarrollado por JIW-Games. Puede descargar Rising World y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Rising World Funciones

Important: We are currently migrating to a new engine. The store page still represents the "old" version, but if you purchase the game, you will get the new version for free of course - basically it can be considered a huge update. A first playable preview of the new version is currently available in a beta branch - please find more information about that in our forums

Rising World is an open-world sandbox game with randomly generated, fully destructible environments.

Starting with the most basic of tools, collect resources to survive in the wildness. Evolve your world to create one of the biggest cities of all time or a gigantic castle, or simply let your imagination run riot! If being creative is all too much, just connect with your friends and get them to help.

Anything is possible!

Features

  • Randomly generated worlds

  • Completely modifiable environment

  • Both single and multi-player modes

  • Mounts and drivable boats

  • 200 different building materials

  • More than 200 different furnitures and fixtures

  • More than 200 items (tools, weapons, utilities etc)

  • Upload images from your hard drive and place them in the world

  • Explore various biomes and dungeons

  • Complex and deep network of underground caves

  • Environmental physics - trees and items

  • Interact with just about everything, right down to playing the piano!

  • Day-night-cycle

  • Fishing

  • Powerful Modding/Plugin API

Your purchase entitles you to receive all future updates free of charge!

Mostrar más

Descarga Rising World en PC con GameLoop Emulator

Obtén Rising World juego de vapor

Rising World, es un popular juego de Steam desarrollado por JIW-Games. Puede descargar Rising World y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Rising World Funciones

Important: We are currently migrating to a new engine. The store page still represents the "old" version, but if you purchase the game, you will get the new version for free of course - basically it can be considered a huge update. A first playable preview of the new version is currently available in a beta branch - please find more information about that in our forums

Rising World is an open-world sandbox game with randomly generated, fully destructible environments.

Starting with the most basic of tools, collect resources to survive in the wildness. Evolve your world to create one of the biggest cities of all time or a gigantic castle, or simply let your imagination run riot! If being creative is all too much, just connect with your friends and get them to help.

Anything is possible!

Features

  • Randomly generated worlds

  • Completely modifiable environment

  • Both single and multi-player modes

  • Mounts and drivable boats

  • 200 different building materials

  • More than 200 different furnitures and fixtures

  • More than 200 items (tools, weapons, utilities etc)

  • Upload images from your hard drive and place them in the world

  • Explore various biomes and dungeons

  • Complex and deep network of underground caves

  • Environmental physics - trees and items

  • Interact with just about everything, right down to playing the piano!

  • Day-night-cycle

  • Fishing

  • Powerful Modding/Plugin API

Your purchase entitles you to receive all future updates free of charge!

Mostrar más

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Información

  • Desarrollador

    JIW-Games

  • La última versión

    1.0.0

  • Última actualización

    2014-12-03

  • Categoría

    Steam-game

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Reseñas

  • gamedeal user

    May 28, 2015

    I have over a 100 games and it's only the second game I have ever taken the time to write a review for. Since 2 days I own this game and already clocked over 20 hours. I've played several sandbox building games, such as Minecraft, 7 Days to die, Arma 2 and 3 epoch (if you want to count that) and many more. The difference with many other games, is that in this game, nature is your enemy, such as bears. With that approach, it is different from most other survival games. It is nice for a change not to have zombies constantly chasing you and always find you no matter what you do. For construction you use resources you gather on the map like wood and stone and with workbenches you can turn it into the kind of wood or stone that you find, looks appealing. Besides that, you can change it into many shapes to make your building look original in design or create tools and materials such as furniture. it uses similar physics as Minecraft. Except that trees come down completely when cut down (no more chasing leaves that float in the sky). Even though the game is in early access, it has a lot to offer already. The development team is very active, also on the forums. The last update caused a bug and was reported by several players and the developer promised to still fix it the same day, which they did a few hours after. If you like building games with survival aspects and much nicer graphics than most building games available today, this game certainly deserves your support to make this into one of the best building games ever made. I wish the development team all the best with the further development of this game.
  • gamedeal user

    Aug 23, 2015

    Rising World As the name suggests this game is about you starting off with nothing other than a pickaxe and then dominating everything around you to rise up and turn the would into anything your imagination can come up with, but does this game live upto its name!!, To start i have now clocked up around 7500+ hours so i think ive put in the time to be able to answer some of your questions, The frist thing i think of and most of us do is, is this game like minecraft ?, well lets see, 1• Is it a open world, yes, 2• Can you interact with every object within the game, yes, 3• Can anything kill you, yes, 4• Can you build with blocks, yes, So now its realy starting to sound like mincraft right, but thats about where it ends, with rising world your world is even more interactive the things that kill you are more true to life than some green box Creeper thing or zombie, and the game goes beyond the blocks with planks and beams witch can be resized to fit your needs and made into building cars boats buildings just about anything you can dream up but in way more detail than MineCraft, To put it short think of rising world as mincraft on crack+more, Now thats out of the way what do i think of the game, well coming from minecraft it was very simple to work out how to build just place a block and place another one, but frist i had to get stone, i got my pickaxe and then hit the ground i was like, whats going on here theres not a box looking hole, No what i was left with was more like a chunk uneven and more to real life this i found looked awesome and i give them a thumbs up for it, then i cut a tree and crap it started to fall like a real tree getting cut down i had to run out of the way lol that was so epic and very well done 10/10 for this its awesome Next i had to work out how to craft my blocks and by pushing the ( i ) key i found the inventory i then made some resources After finding where to craft more tables i crafted my frist block bench where i found well over 100 textured blocks with a number of shapes, oO i could not beleave my luck finding a game with this amount of blocks to use 10/10 for that, Next i built what is called a sawmill, with this you can craft a number of things including planks, beams, tables, seats, and much much more, for crafting items this game is 10/10 you wont beleve all the things you can craft right down to a toilet and a toilet paper holder and they are adding more all the time, For NPC theres things like goats, bears, sheep, fox, rabbits tigers moose cows the list goes on, and they all look amzing i give them 10/10 for looks but we cant say the same thing for how they act ATM they have no real artificial intelligence, Next we have plants theres a lot of types and they all look stunning, with tomatos that you can farm and eat, apple trees, lemon trees cherry trees corn, hemp cotton, most types of plants have something you can pick and use to make things or eat. Graffics are a key part of todays games and this game has much improved graffics over mincraft it realy shows what can be done very well, Player models are now new to the game and you have a number of settings to make your self stand out as a one of a kind, cloths can be made ingame witch can be fun doing too. Over all this game is the game i always dreamed about playing as a kid, i guess thats why i love it so much and give it 9.8/10
  • gamedeal user

    Aug 24, 2017

    If you’re reading this review, you’re probably wondering what this game is about and whether or not it’s worth the price. You’ve also probably looked at the tags, and at the genre and the pictures and you’re at least mildly interested in what this game might be able to offer. I can answer the first question quickly enough. Yes. It’s very much worth the price. But what’s the game like? Let me tell you about it. Chances are that you may have heard of Minecraft. You’re likely to hear “Rising World is like minecraft, but better’. In some ways, this is correct. In many other ways, it’s like saying “A pear is like an apple, but better”. Yes, there are similarities, but the experience is very different. Without further ado: Looks: The graphics are beautiful, but serious. Don’t expect high saturation with splashes of many colors. They are, however, very detailed. Everything looks finely crafted and there’s a LOT of attention to detail. The voxels are not basic blocks, like in minecraft, which leads to natural-looking scenery and huge mountains and valleys and tunnels. All textures are HD, and best of all, there’s texture pack support. The game will be mod-friendly, so server texture packs will eventually be a thing and auto-downloaded. There are blocks too, in case you’re building something where the natural shapes of the ground and rocks won’t do. Speaking of blocks, there’s tons of textures and unlike Minecraft, you don’t have to get some kind of rare rock to start decorating your buildings. And all those block textures are of great quality. But coming back to the voxels… holes/tunnels do tend to be rounded out, which might make it seem almost unnatural. That said, there’s plenty of tools to smooth out the terrain if you feel so inclined. TL;DR: The textures are simple and sober, but of great quality. Variety is the key word here, too, and this game has plenty. Voxels make for great-looking natural terrains, but will make holes very round. There is, however, support for custom textures. Sound: The sounds are simple, but pleasant. The starting music will give you a great idea of what to expect. It’s beautiful and instrumental and strictly for ambience. The sound effects are nothing to write home about, but they’re perfectly acceptable and there’s nothing that really clashes with anything else. The trees do sound a tad hollow, but it’s not really distracting or anything. TL;DR: Music is beautiful. Sound effects are okay. Gameplay: First the blunt part: you’re going to find reviews that call this a “terrible”, “boring” game. They’ll even claim there’s “nothing to do”. You’ll also find reviews that will sing this game’s praises. That might make it confusing. So let me start by explaining something. At the time of my writing this review, the game is in version 0.8. That’s right. It’s not the first “release” version yet. It’s in alpha. It’s 100% playable, and very stable, but it’s not complete. It’s got the basic foundations (and they’re strong!), but there’s a lot that needs to get added. There are few biomes and animals and plants. Water looks gorgeous but isn’t dynamic yet. Temperature doesn’t yet affect the player. Yet, it’s untrue that there’s “nothing to do”. There’s plenty! Okay, so expecting a fast-paced, combat-heavy gameplay is not going to make you happy with what you’ll get. But that’s not all there is to a game, and this one has plenty more to offer. There’s already the basics of survival: hunger and thirst. You also fight hostile animals, like tigers and bears. Combat is simple and needs polishing, but the foundations are there and they’re solid. Animal attacks cause bleeding, which keeps causing damage unless stopped by a bandage. And even the terrain presents a challenge. Falling from too high will break your character’s leg, making you easy picking for hostiles, and also ensuring you’ll have a very hard time getting back anywhere. And there’s fog, which makes it easy to get lost without a map or a compass. And that’s just survival. If you’ve played Minecraft, you know that’s only half the game! The rest is building, and on that front, Rising World is second to none. From the variety of blocks, to the ability to place more than one block at a time, to the versatile creative mode tools and the powerful console commands, not to mention the in-depth positioning and resizing system for many construction elements, the sky’s the limit for what can be made with some skill and creativity. I must strongly suggest that you visit the community posts to see what some very talented people have made. But even if you believe you’re not very skilled, the quality textures and powerful tools will allow you to build some very nice things. If you like building, then this is definitely the game for you. You can even save your creations (or elements from them) as blueprints, to easily reuse them. Especially in creative mode, it doesn’t do the game justice to compare it to Minecraft for building. Another important feature that should be mentioned is the high level of configuration this game allows. You can enable/disable most mobs/structures one by one when creating a world, and the configuration file allows for an even greater control of the features and options you want. You don’t like tigers or bears? That’s okay! You can disable them! The developer is making the ability to customize your experience an important goal. And it shows. TL;DR: The game is incomplete, so don’t expect a high-paced, combat-heavy gameplay. The survival aspects of the game are not completed yet, and only present at a very basic level. However, the building foundation is impressive. If you like to build DEFINITELY get this game. Developer: This one is especially important given the fact that the game is still in Early Access. What if the developer isn’t good enough or loses interest? Rest assured, that’s not Rising World’s fate. The developer is involved in the community, and listens to feedback and suggestions and provides technical assistance. And you can tell that he loves what he does. Updates have so far been pretty consistent so far, and substantial. Sure, there’s a lot to be done, but the game is very ambitious. It’ll take a while, but it’s moving forward at a steady pace. Community: It's still small, but generally friendly. It has some incredibly talented people, too. The official forums also have plenty of friendly and talented people. All in all, it’s a pleasant one. Eventually, the game will have workshop support, and people will be able to share their blueprints. Having a talented community is a boon. Closing Thoughts: Rising World is “like Minecraft” in that it’s a voxel-based sandbox with survival gameplay. That’s where the similarity ends. Minecraft goes for a fast-paced minimalist approach and it works. Rising World goes for a more reality-simulating approach. You cook meat by putting it on a grill. You open a hatch on the side of a furnace to put in the fuel, and then you light it. This isn’t an approach that indicates that the game is optimized for fast-paced gameplay. Instead, it indicates that the game is going for the details and for a “realistic” experience. If you want a fast-paced, adrenaline-pumping gameplay that is combat-oriented, then look elsewhere. There’s games that are made for that. If you want an immersive, realistic(as far as can be done in a game) experience that is as survival-based as it is building-based, with strong combat elements… this will be your game. Maybe not now (unless you really like the building aspect). But it sure will be. And even now, it’s worth having just for the chance to experience and be part of the development process(strong, active developer that listens to the users). If you do buy it, enjoy! You’re getting a quality product right here. But if you buy it now, just make sure you understand what it means to be on Early Access and in an alpha version. If you do, then that’s great! Enjoy the ride. It’ll be worth it!
  • gamedeal user

    Jun 13, 2018

    All the negative reviews I've read about this game are by people who want a survival experience like Ark, Rust, The Forest, or whatever other games there are in that genre. That is not what this game is. I'm one of the people who instead of exploring the world in survival games spent all my time designing and building houses, barns, towers and so on. If anything, this game is a basic architect sim, but with a little imagination you can go a long way! I love this game cuz I have a million ideas in my head about stuff I want to build, so it can keep me entertained forever. But if you don't have any interest towards designing /building, this game is not for you.
  • gamedeal user

    Jun 17, 2020

    Having seen some of the negative reviews recently, and logging some 200 hours of gameplay myself, I feel a more honest review of the game and it's developers are in order. First of all: The game has NOT been abandoned by its' developers, and the current release IS an Alpha version. While the game's graphics and physics may not be up to spec with $40 games developed by million dollar companies, it isn't horrible. The game has fewer bugs than most in Early Access, and is more than "playable". The customization and detail available while building is amazing, there are many survival aspects to the game(Hunger, thirst, temperature, as well as dangerous NPCs and wildlife you have to fend off), and the community is far from small or dead. Yes, their are some more extreme followers, like with any game, who take it as a personal offense when you rag on one of their favorites, and will berate you with their own opinions of it. But the majority of the community are friendly, and patiently waiting and watching the progress the devs are making on porting it over to the new game engine. With that said, the devs ARE making progress on the engine switch. They post updates to the news stream as they reach milestones, sharing images and information with the players. There is a roadmap available showing the progress, and it is updated as things wrap up. The new engine, as well as some of the new features being introduced, alleviate most of the complaints I'm seeing from players with less than 20 hours of gameplay, who've only just been introduced to this project and its' community. The graphics are better, terrain generation has gotten a major upgrade, new survival elements are being implemented and old ones reworked, crafting is being expanded on, and so much more. The game is a work in progress, and progress is being made. Love it or hate it, these devs will continue to do the job they've set out to do, and the game will continue to grow. I HIGHLY recommend this game to anyone who loves building, crafting, or survival, and has the sense not to expect an Early Access game to be polished to perfection.
  • gamedeal user

    May 4, 2016

    I'm going to go in-depth a little here, because I've absolutely gotten far more than my money's worth out of this game. Pros: Casual, easygoing sandbox game, like Minecraft but loads prettier. Runs fairly well even on an old system. Lots of block options, a good balance of grind and payoff, a very nice atmosphere in general. An open-world multiplayer sandbox without zombies (I'm sick of zombies). Creative mode for us architect-y types with a drag-fill option for blocks and free crafting. Easy-to-use terrain tool in creative mode, it's fun and easy just to manipulate the terrain and build entire mountains, or dig huge caverns with just a few clicks. Uses photo-realism textures, but manages to utilize them without them feeling janky or disjointed or immersion-breaking. Dev team is responsive and seems to have a handle on all the bugs present and manages to either fix or create a workaround in a relatively quick fashion (7 Days to Die could learn a few things). Reasonable cost. Cons: Still early access, so who knows, but development has been relatively slow (I hesitate to put this in here, as I don't count it against the game, but it's worth stating to anyone expecting the Early Access title to imply it'll update rapidly). The menu could use some help in polish and visuals, and there are still some features that are missing, leaving placeholders here and there. No character customization yet; everyone is a bald monk in a gray tunic, and pronouns default male on server notifications. Water is not in the game yet (but is in works, as shown by recent dev snapshots). I do love this game, a heck of a lot. It's still in the works, and has been for quite a while, but even in its current state there are hours and hours to be gotten out of it. It's most apt as a building game, has a great balance between the modern and the archaic, and satisfies a wish I've had for a very long time for something like Minecraft, but more immersive and realistic. It's not going to satisfy the gamers that want the survival mechanic to last them forever in their run of the game, but there is enough here to at least serve as escapism to those of us that are sad that the world's borders are already drawn and its wildernesses all behind fences.
  • gamedeal user

    Sep 29, 2016

    It's a great game, the interactive, manually operated crafting stations are very cool, adding immersion. The survival aspect could be a bit more challenging perhaps but the building aspect is well implemented and the world itself is appealing, updates tend to be infrequent, but worth waiting for. Recommended for any survival/crafting/building fan.
  • gamedeal user

    Dec 19, 2014

    Rating - 5.5/10 This game is actually really graphically pleasing for Alpha, I really see the potential this game has. Honestly it is Minecraft next gen. Obviously being Alpha there are a lot of things that need to be tweaked, added, removed and contemplated over but in the state this game is currently in it's more of a time waster than anything. The current features include: * Digging * Cutting down trees * Very limited crating * And placing some items, including bricks for basic structure. In the long run for this game to really draw people in and become "The New Thing" it will need better animation when it comes to player models, animals etc. -Much more content added. There are animals roaming around that you beat to death then can't actually loot anything off of them. -The UI at this point in time is sloppy, as well as the sensitivity of the mouse... I had to turn mine up to max in order to get a normal gameplay experience and not having to drag my mouse to the other edge of the mouse pad to look an inch to the left. And it seems to get worse when you are trying to move items around in your inventory. -The map needs some tweaking for more accurate digging etc, I know voxels have a mind of their own but this really needs to be refined otherwise you dig somewhere and it creates a huge hole and some places are smoothed etc. -Recourse collection system and crafting will have to be tweaked a lot. At the moment it takes about 30 seconds to a minute to cut a tree down, then another 30 seconds to a minute to remove the stump and cut the tree up only to be left with 5 - 10 logs which = 4 blocks to place. I can understand where they want some realism there but even if you were given 8 blocks it would be a better system. -At the moment you cannot pick up any crafting tables you place. These cost 16 planks I believe to make, that 4 logs. so roughly 2 minutes to create a crafting table only to have it stay in the once place. If you try to 'break' it to pick it up it simply gets rid of it and you have to create another. *NOTE* I understand this game is Alpha, more Pre-Alpha than anything as it really is just the basics, more like the start of a survival sim/adventure/open world game. I am giving this a thumbs up BUT I would suggest you wait till it comes on special to purchase as there isn't enough content to justify the $15 price tag at this point in time, $5 - $10 would be much better. Being Alpha I also understand there is going to be a lot of tweaking done and all of the issues or... opinions I brought up could be fixed, added, and/or removed within a week. It’s simply a guide/ feedback for everybody including the developers. I will be sure to update/ change my review as updates come out or I discover anything worth talking about! Thanks for reading
  • gamedeal user

    Apr 28, 2015

    I got into the game, accidently dropped my axe, tried to pick it up and ended up breaking it in half with my pickaxe instead. 8 hours into the game and I fully have down the mechanics of the game now. Just built my first house. I have to say, even in early access, the amount of detail and customization is what makes the game shine. This game isn't just another minecraft, it's a growing evolution from Minecraft. You have furniture items, different shapes (not just cubes), scaling, a sense of realism, and more to come such as cars, trains, and electrical wiring. I highly recommend the game, even in alpha. It is worth noting that at the moment there is no water or ores. Items that require iron are free, and since your person needs water, watermelon is the current substitute for hydration.
  • gamedeal user

    Dec 19, 2016

    Its okay. But it gets boring quick, this weekend i played a ton of it and im already bored. The game needs to give you a reason to explore, like bases or something you could find. Also theres really no challenge besides the ocasional bear youll run into. Although i feel like the dev really cared about this game and put alot of work into it and hopefully it will get better in the near future. I still would get it on a sale or something.
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