Argentina
  • Global
  • Türkiye
  • Việt Nam
  • México
  • Perú
  • Colombia
  • Argentina
  • Brasil
  • India
  • ประเทศไทย
  • Indonesia
  • Malaysia
  • Philippines
  • 中國香港
  • 中國台灣
  • السعودية
  • مصر
  • پاکستان
  • Россия
  • 日本
Descargar
Rise of the Triad: Dark War

Rise of the Triad: Dark War

83 Positivo / 68 Calificaciones | Versión: 1.0.0

Apogee Software

Comparación de precios
  • Argentina
    ARS$322.31ARS$322.31
    Ir a la tienda
  • Turkey
    ARS$552.4ARS$552.4
    Ir a la tienda

Descarga Rise of the Triad: Dark War en PC con GameLoop Emulator


Rise of the Triad: Dark War, es un popular juego de Steam desarrollado por Apogee Software. Puede descargar Rise of the Triad: Dark War y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Obtén Rise of the Triad: Dark War juego de vapor

Rise of the Triad: Dark War, es un popular juego de Steam desarrollado por Apogee Software. Puede descargar Rise of the Triad: Dark War y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Rise of the Triad: Dark War Funciones

Tackle incredible game hazards, such as spinblades, gun bunkers, huge boulders, Firejets, pits, Firechutes, Lavawalls, gas grates, and more.

"Like DOOM, Rise of the Triad is a high quality, fast scrolling first-person perspective 3D action game. Graphics are on par with DOOM. It has destructive enemies and lots of them, an arsenal of weapons from simple pistols to missile launchers, life-preserving armor, traps and ambushes galore, and the ability to play by modem or network. In all, there's a great degree of similarity between the two games. In addition, Rise of the Triad puts most of the other DOOM wannabes to shame - it's that good!" - Chuck Miller, Editor of interactive Entertainment

Features

Rise of the Real Estate: Super huge levels - up to one million sq. feet, and up to 16 stories high!

Digital Diversity: Ten unique, digitized enemies in the game, plus four multi-stage bosses!

Win Your Way: Thirteen hardcore weapons and play as one of five characters, each with unique attributes and abilities.

Collateral Damage: Nearly every object can be destroyed - even mark walls with bullet holes!

Connect and Kill: Modem and network playable, up to 11 players via an IPX compatible network.

Controller Support: Partial Xbox 360 Controller support.

Mostrar más

Descarga Rise of the Triad: Dark War en PC con GameLoop Emulator

Obtén Rise of the Triad: Dark War juego de vapor

Rise of the Triad: Dark War, es un popular juego de Steam desarrollado por Apogee Software. Puede descargar Rise of the Triad: Dark War y los mejores juegos de Steam con GameLoop para jugar en la PC. Haga clic en el botón 'Obtener' para obtener las últimas mejores ofertas en GameDeal.

Rise of the Triad: Dark War Funciones

Tackle incredible game hazards, such as spinblades, gun bunkers, huge boulders, Firejets, pits, Firechutes, Lavawalls, gas grates, and more.

"Like DOOM, Rise of the Triad is a high quality, fast scrolling first-person perspective 3D action game. Graphics are on par with DOOM. It has destructive enemies and lots of them, an arsenal of weapons from simple pistols to missile launchers, life-preserving armor, traps and ambushes galore, and the ability to play by modem or network. In all, there's a great degree of similarity between the two games. In addition, Rise of the Triad puts most of the other DOOM wannabes to shame - it's that good!" - Chuck Miller, Editor of interactive Entertainment

Features

Rise of the Real Estate: Super huge levels - up to one million sq. feet, and up to 16 stories high!

Digital Diversity: Ten unique, digitized enemies in the game, plus four multi-stage bosses!

Win Your Way: Thirteen hardcore weapons and play as one of five characters, each with unique attributes and abilities.

Collateral Damage: Nearly every object can be destroyed - even mark walls with bullet holes!

Connect and Kill: Modem and network playable, up to 11 players via an IPX compatible network.

Controller Support: Partial Xbox 360 Controller support.

Mostrar más

Avance

  • gallery
  • gallery

Información

  • Desarrollador

    Apogee Software

  • La última versión

    1.0.0

  • Última actualización

    2014-05-05

  • Categoría

    Steam-game

Mostrar más

Reseñas

  • gamedeal user

    Jun 27, 2022

    despite the game running on a modified Wolfenstien 3D engine, it's surprisingly really fun and somehow i don't get lost in the levels much (yet), not to mention that the music is great, thank you civvie 11 now if you wanna play this game, at the time of this review the game is on sale and it costs 69 cents so i think it's worth it. but don't play the regular steam version because it's just dos box and it's quite pixely, instead use a source port! i recommend Rottexpr. and in case you're a dummy who can't read like i am, you need to put all the required game files into an entirely new folder and then put the .exe and .dlls from rottexpr. after all that ya just double click the .exe and the game should work just fine! but you're gonna have to adjust the controls a bit and also turn off moving whenever you move the mouse forward. and when you're in-game, don't forget to shoot a rocket at priest porridge, it'll get heated up and it will heal you more.
  • gamedeal user

    Sep 6, 2022

    11/10 soundtrack that even comes with a game, thanks Lee Jackson
  • gamedeal user

    Sep 17, 2022

    Eat lead! Here, catch! You're toast! Eat lead! Here, here, catch! Eat lead! They'll bury you in a lunchbox! Here, catch! Here, here catch! Eat lead! Eat eat eat eat! Eat lead! Here, here, catch! Eat lead! Eat, eat, eat, eat! Eat lead! Here, here, catch! Eat lead! Eat, eat, eat, eat toast! Eat lead! Here, here, catch!
  • gamedeal user

    Oct 5, 2022

    “I'm Jumpin' Jack Flash! It's a gas! Gas! Gas!” ~The Rolling Stones

    There's a very interesting story behind Rise of the Triad. One of those with a very important moral. The moral is – we should all listen to each other. Only then good things will become possible. One heck of a way to start the FPS review, huh? But the thing is – to understand this game we should go back to the times when Tom Hall was still a part of id Software. Because that's what this story is all about – id Software. See, id were like The Beatles. All of them were talented as heck, but their talents were able to shine for real only when they worked together. Sure, it was John Carmack who made revolution by bringing the adaptive tile refresh for PCs. Nowadays, it's impossible to surprise people with yet another side-scrolling game, but back when Carmack made a quick Super Mario Bros. 3 port and the screen actually moved? On PC? It was one heck of an achievement. And yet, it was Tom Hall who created Commander Keen's unique look. Remember Dopefish? The one we'll see in many games as an Easter egg? Mr. Hall is the man who created it. In other words, Carmack was tech, while Hall was a vision. I'm not gonna talk 'bout the rest of the team, because of character limitation, but you've got the idea. Also, these two are what's really important here. Even though DOOM is often considered as id's biggest achievement, in a way, it was the beginning of their end. Carmack and Romero, while being freaks, quickly agreed on what they wanted from their new game (despite all their differences), Hall wasn't really OK with it. He had his own vision for DOOM and wanted it to be more than just a new “suck it, suckaz!” shooter. He wanted to go beyond Wolfenstein 3D. He worked really hard and wrote so-called DOOM Bible. A bulky design document with tons of interesting things in it. Unfortunately, Carmack decided to be an ass. Remember his legendary phrase about plot in games being similar to the one in porn? It was said to Hall when he presented his DOOM Bible. In other words, while Carmack and Romero acted like John and Paul, Hall (while feeling like George) was treated like Ringo. He was supposed to do the job, but when it was about his ideas, nobody listened. Long story short, Tom left. They didn't want his idea of a DOOM having an immersive element? Well, he didn't want to be in a team that doesn't listen. And that's where the real irony starts. Remember DOOM³? Even though Carmack refused to listen to Tom, in the end, that's exactly what he and his new team ended up making in 2004. Heck, he went so deep into that territory that he was forced to simplify things a bit in so-called BFG Edition. What's even more funny, though, is that the same exact thing happened with Tom. See, he didn't just leave. He took some things with him and joined Scott Miller's Apogee. Scott was a friend and Apogee had a long history publishing id Software titles through their BBS, so... It looked like a logical idea. Unfortunately, even though there aren't many details around, it looks like all Scott wanted from Tom is his own Wolf 3D. Which was really sad, since Tom wasn't a big fan of violence. He loved what he did in Commander Keen and was totally obsessed with the immersive sim elements and interaction at the moment. And yet, what he ended up making... Is a new Wolf 3D. With rivers of blood. See, before switching to DOOM, id Software actually worked on Wolf 3D sequel. Which was supposed to be called Rise of the Triad and tell us about some sort of evil organization (Triad) who actually manipulated ol' man Hitla behind the scene. Carmack and Romero felt like the time for evil Nazis was gone, but Hall thought that the game deserved a chance, so... Yeah. He took it with him and tried to combine it with his own vision. You can easily notice that since very beginning, since, unlike Wolf 3D, RoT offers us not one but five different characters with their own unique stats (height, speed, and endurance). The game also offers two different endings, which depend on how good you are with finding secrets (the main villain has his own clone army in making and you are supposed to find and destroy all of the larvae on final map before actually killing the boss). All that was already pretty cool, but... It wasn't enough for Tom. Even though the game was still using the old Wolf 3D engine, it offered some mind-blowing new features. Like simulated dynamic lighting and fog. It also allowed things like bullet holes and breakable glass. Which felt fantastic, but for Tom it was really important not to just give his new game better looks. He wanted interaction. Sure, DOOM introduced many improvements to the old 2D maze formula (even though putting one room over another still wasn't possible there), but Tom was really determined to do more than that. With the old Wolf 3D engine. And in a way? He did it. See, back in early 90s, FPS genre was just born. And it was pretty simple. You were walking through corridors, you were looking for exits and you were shooting things in front of you. That was it. Now, not only RoT allowed us to look up and down, it actually let us... jump. Well, not really. You won't be able to jump at any time, it was too early for that. And yet, the game introduced so-called jump pads. Which catapulted player into the air. It was also possible to fly, while very often you were supposed to ride on moving platforms to reach certain parts of the map. And it felt much, much more advanced than what we've seen in DOOM. Heck, by playing smart, Tom and his team were able to include elevators! Sure, technically those just brought you from one map to another in real time (room-over-room still wasn't a thing), but... MAN! The problem is – I didn't mention The Beatles for nothing. Like Romero in his DAIKATANA, Hall just needed his team to make masterpiece with no “buts”. Sure, he made Wolf 3D to evolve. He made it much more tricky and complicated. Much more interactive. Solving each level is not just about finding keys and exits anymore. But at the same time, he failed to provide us with a properly polished experience. The initial shareware version (Steam release comes with three versions of the game – shareware one, registered one and so-called Extreme RoT, which swapped all the levels with much harder ones, all three are in their best Site License CD variations with extra multiplayer maps) felt more like a proof of concept. The registered one (the game followed the old software distribution system, similar to the one in Wolf 3D and DOOM) was much better, but still painfully confusing (and often unfair) for the new players, while the Extreme version... Let's just say it was the most hardcore thing in the entire genre at the moment. The mind-blowing new features just felt too clunky and unpolished to feel satisfying. Sure, the game became somewhat popular thanks to its whooping nine multiplayer modes (including deathmatch for 11 players and, for the first time in the genre, capture the flag mode) and the fact that it had more violence than DOOM (hello, Scott), but ultimately, it failed to become the next big thing. And it's very sad. I mean, sure, this game can easily remind you of AVGN's famous “AAASS!!!” expression. And yet, what we have here is a very important step for the FPS genre. Dixi.
  • gamedeal user

    Dec 15, 2022

    I didn't play the original, but I can see that it's worth a purchase for those who did enjoy it. For me, the presentation, controls, and gameplay is a turn-off. But, I guess, those who still enjoy an occasional round of DOOM on the go, Rise of the Triad is a nice alternative that may well be worth a look (also available for the phone). https://steamcommunity.com/sharedfiles/filedetails/?id=2901605078
  • Laser

    Mar 23, 2023

    It was late night on December 2022, I went back home to visit my family and booted this game up to experience the 90's. When my save loaded, I expected "Oww!!!" to start playing, instead it was replaced by "Deadly Gentleman". Then it hit me, it was Christmas, and that was an experience that can't be replaced.
  • gamedeal user

    May 10, 2015

    After 20 years, this game is still good to play. The bad thing is, it works with Dosbox, no high resolution and so highly pixelated at far distance.
  • gamedeal user

    Jun 16, 2015

    Rise of the Triad: Dark War is a classic FPS that was released in 1995. It's a Wolf3D-like engine game. A very heavily modified one though. Choose one of the fie characters and kill everything while running real fast. Now, how was Steam version handled? Pretty nice. It runs on a good DosBox software, all configured properly and with working Steam overlay. You can configure game to use standard WASD and mouse too. When you launch the game, you will get to choose one of the three games. Dark War is what you should choose, as this is the full version of a game. Hunt Begins is a shareware version of a game. A Deluxe Shareware version, which came with few additional levels. Yes, somebody made Deluxe Shareware back then. It has exclusive levels, so it's worth playing. The only shame is that it has Full Version's ending instead of shareware one. Try not to spoil yourself there. Extreme ROTT is extremely extreme expansion pack for ROTT, which is extremely crazy, insane, sick maniac. It adds no new elements like music or gameplay, instead it's more like a hack that replaces levels with it's own. Yea, ending is same, bosses are same. It's just that levels are so cheap and unfair, it's unbelivably. Watch review on YouTube, I hope it will make you not to want to even touch this one. If you do however going to play Extreme, use Thi Barrett, the only char that can beat jumping puzzle in one of the levels. Also, create save at the beggining of each level in case you get stuck while trying to beat them. Then enjoy your savescumming feature presentation. Original game also supported multiplayer. And quite gloriuosly, with lots of players and many many game modes. But I doubt that you can make it run easily nowdays, probably due to using outdated technology. Or whatever. I didn't even try much, just know that it sure will not be so easy or straightforward. Maybe it doesn't even work. Get this game for single-player anyway. And well, it's quite awesome. To be honest, my first impression was negative one. I picked Lorelei Ni character, who is fast but is very fragile compared to other character, and picked the third skill out of four, which is actually "hard", and then I was quickly mashed up by bullets. You see, game's majority of enemies use unadvoidable hitscan attacks. Bullets, you know. That's something what should never be dangerous too much, or else it will become more cover-based. I didn't like it back then. Morale of story: Don't pick Lorelei. And stay on Normal difficulty. So, yes, you can pick any one of the five characters. Their main differences are stats that are: Speed, Accuracy and Health. Speed isn't much of use there due to often use of hitscan. Everybody aside from Lorelei has high Accuracy, she just has Very High. Ultimately, health it what matters there. Consult with manual to see stats for yourself. Also, should be noted that there is one character who is superior to another with no downsides. So yea, it's not all too clever. The other differences are occasional voice and camera height. The way how game looks will immmeditly catch your attention. Not only because those digitized nazi-like enemies look awesome and have character to them. And grayish enviroments, with gothic style can be seen slightly in them. But you will notice just how far they were pushing modified Wolfenstein 3D engine. Moving walls, tall rooms, using platforms objects to give verticality to the gameplay. It's quite a joy. Also helps that it has awesome Midi music to it. One of the best. You will find memoriable tune for sure. There is even piano music that sounds castlevania-worthy. Seriously. As for gameplay, you run around mazes and shoot things down. And avoiding traps. Developers weren't afraid to be ridiculous crazy and went ahead, putting every thing they belived were cool. There are even things that make you bounce off the floor high into air. And power-ups that I shall not spoil. Weapon selection is interesting. And silly. You start with single pistol, then can get second pistol and machine gun. Yes, those are direct updates. With infinite ammo. And then you have rocket launchers of different types, some more devastating than others. So, yes, it will be ludicrous gibs fun time for you there. Rocket Launchers aren't the only weapons, but I told you nothing, okay? The silly thing is how it handles player's weapon equipment. For some reason, you can keep pistols and machine gun, they don't replace each other, even though they are direct upgrades to each other. On other hand, you can only hold one rocket launcher. You would think that it should be another way around. Or just let machine gun replace pistols. But oh well. Maps are huge and mazey. Will make you go around, flipping switch and finding keys. And finding hidden floorplates, that are hard to see and sometimes mandatory. Not exactly nice thing. Actually, it becomes negative, as on Episode 2 there is one huge outdoor level, that has impressive huge size. And it would be awesome, if it didn't made you run around, finding switches in every corner and inspecting map verrry carefully in search for touchplates. Seriously, I found secret exit there first. Shooting should be good. After all, you got good basic weapon with infinite ammo and rocket launcher to blow things up. And it's true, blowing people up is fun. They also easily get locked in hitstate when shot by machine gun, so one on one encounter is never a problem, it's always crowds. Episode 1 has only cannon fodder, that yell cliche things at you. Episode 2 introduces a really tough enemy that has enough health to requrie few hits from rocket launcher. It makes better use of rocket launchers for once, but shooting him down when out of rockets gets tedious. Episode 3 introduces robots that can be killed with just rocket. But they are quite passive patrollers, so it's still good variety. But Episode 4, the last one, is where game goes down. It exclusively uses tough monks enemies. And they are tough. Way too tough. They are also boring and tedious. Just shooting them down with machine gun will take what feels like a minute. And there is only two of them, melee and slow one and the one which shoots fireballs. Still can be locked in painstate by machine gun. Yea. All tedious. But hey, game also has bosses. More or less good ones. That walk around and shoot things at you and use other gimmicks. So yes, more or less proper ones. Third episode boss is known to be the hardest thign in the game. All while Episode 4 boss is most stupid one. The first part of 4th boss is bad, it just has you waiting for him run out of energy for what feels like 10 minutes. The latter part is stupid in good way though. So, ROTT is a mix between good and bad. Amazing ideas, trying to push Wolfenstein-era engine to the maximum, but has occasional stupid or tedious things. And it's still one of those things where you get rained by hitscan, not avoiding projectiles as much. Navigating around traps though. Try it. It's probably more positive than negative. Yes, it is.
  • gamedeal user

    Jan 14, 2016

    An often overlooked and under-rated DOS game. The remake tries, but it still can't match Dark Wars bizarre level and game design. It's over the top and innovative for its time. There are 2 ways to get this on steam. The other being the Apogee Throwback Pack which also includes Blake Stone
  • gamedeal user

    Feb 25, 2016

    This classic was made with a modified version of the Wolf3D engine. Comparing the difference between them i'd say it's quite impressive.
Load More

preguntas frecuentes

PC Games Cheaper On Gamedeal | Find The Best Deals of Games Here!

Finding the right place to get the best game deals can prove to be quite a hassle when comparing game prices on multiple sites. However, you can skip through all the trouble by letting Gamedeal handle the price comparisons and grab only the best deal prices for you!


We compare game prices on all the trusted storefronts and list game deals starting with the lowest price possible at the moment. Looking for something more specific? Search it on Gamedeal and find all the best deals and cd keys discount codes to make the most out of your bucks. 


Not sure what you looking for? Browse through our massive library of games from different genres to find epic deals for your favorite games from the biggest retailers in the market. Can’t afford the game you are looking for? Make sure to wishlist it and stay up-to-date with all the price changes in the future.


Say Bye to Hefty Game Deals!

Gamedeal is your one-stop shop to find all the best deals from your favorite retailers including Steam, Epic Games, Gamestop, and many more under one roof. Looking for games that cost you nothing? We have got you covered with our free games list that includes free PC and Playstation games.


We help you stay on top of the news with upcoming Steam sales and Gamestop promo codes to ensure you get the game of your choice at the lowest price possible. From old-school classics to modern AAA titles, there is something for everyone to play here.

Más juegos similares

Ver todo
Haga clic para instalar